// ==UserScript== // @name draggable_DC // @author Ladoria // @version 0.31 // @grant none // @description Make DC's windows draggable // @match http://www.dreadcast.net/Main // @require http://code.jquery.com/jquery-latest.min.js // @copyright 2012+, Ladoria // @namespace InGame // @downloadURL https://update.greasyfork.icu/scripts/2035/draggable_DC.user.js // @updateURL https://update.greasyfork.icu/scripts/2035/draggable_DC.meta.js // ==/UserScript== /* DEBUG Don't touch those damn things! */ var global_debug = false; var event_debug = (global_debug) ? true : false; var loading_debug = (global_debug) ? true : false; var setting_debug = (global_debug) ? true : false; // /DEBUG /* VARIABLES Don't touch those damn things! */ var zIndex = 310000; var dragging = false; var DC_draggable = new Array(); var background_draggable; var coockie_prefix = 'DC_draggable_'; var preset_count; var preset_aliases = new Array(); var preset; // / VARIABLES /* How to : - NE PAS RENDRE LA CARTE DÉPLAÇABLE. JAMAIS. OU SUBISSEZ UN TAS DE PROBLÈMES. - Chaque indice du tableau DC_draggable doit être l'identifiant unique de l'élément à rendre déplaçable sur l'interface de DC. - Créer un indice du tableau DC_draggable contenant un tableau vide afin faire remonter l'élément au premier plan suite à un appuie sur le clic gauche de votre souris. (CF ligne pour 'zone_centre') - Créer un indice du tableau DC_draggable contenant un tableau lui-même contentant un indice 'checkbox' afin d'activer la possibilité de déplacement de l'élément. Il faudra, bien-sûr et également, renseigner le code HTML afin qu'il soit rajouter sur l'interface. -- le style suivant est obligatoire pour toute div afin d'éviter qu'elle soit cachée ou explose l'apparence normale de la page. -- style : "height:0px;width:0px;z-index:999999;" -- Vous êtes libre de le compléter ensuite. Ne faites que -modifier le positionnement la div- et/ou -modifier l'apparence de la checkbox-. -- Une checkbox avec pour attribut "name" -l'identifiant unique de l'élément à déplacer- et "class" "DC_draggable" est obligatoire (CF code existant). Enjoy! Commentaires à envoyer à Ladoria IG. */ /* SETTABLE Touch those nice things as you like! (pervert!) */ preset_count = 5; preset = 0; background_draggable = 'rgba(172, 0, 0, 0.6)'; DC_draggable['zone_centre'] = new Array(); DC_draggable['zone_gauche'] = new Array(); DC_draggable['zone_gauche']['checkbox'] = '
'; DC_draggable['zone_droite'] = new Array(); DC_draggable['zone_droite']['checkbox'] = ''; DC_draggable['zone_informations_lieu'] = new Array(); DC_draggable['zone_informations_lieu']['checkbox'] = ''; DC_draggable['zone_informations_lieu']['css_initial_optionnal'] = {'top': 'auto'}; DC_draggable['zone_informations_combat'] = new Array(); DC_draggable['zone_informations_combat']['checkbox'] = ''; DC_draggable['zone_informations_combat']['css_initial_optionnal'] = {'top': 'auto'}; DC_draggable['db_combat'] = new Array(); DC_draggable['db_combat']['checkbox'] = ''; // /SETTABLE jQuery.noConflict(); $(document).ready( function() { if(undefined != getCookie('background')) background_draggable = getCookie('background'); if(undefined != getCookie('preset')) preset = parseInt(getCookie('preset')); for(var i = 1; i < preset_count + 1; i++) { if(undefined != getCookie('preset_aliases_' + i)) preset_aliases.push(getCookie('preset_aliases_' + i)); } // make the element in given array (DC_draggabele model) draggables function set_DC_draggable(make_draggable) { var to_drag = Object.keys(make_draggable); if(setting_debug) console.log('setting draggable options for: ' + to_drag); for(var i = 0; i < to_drag.length; i++) { var element = to_drag[i]; var selector = '#' + element; load_from_cookie(element); if(loading_debug) console.log('\n' + element + ': ' + ((0 != $(selector).length) ? 'founded, process...' : 'missing, skip...')); if(0 != $(selector).length) { DC_draggable[element]['draggable'] = false; DC_draggable[element]['offset_initial'] = $(selector).offset(); DC_draggable[element]['css_initial'] = {'bottom': $(selector).css('bottom')}; // ici l'offset dernièrement en mémoire reinitalize(element, preset, true); $(selector).addClass('DC_draggable'); if(undefined != DC_draggable[element]['checkbox']) { $(selector + ' div').first().before(DC_draggable[element]['checkbox']); // enable or disable element's drag at checkbox click $('input[type=checkbox][name=' + element +'].DC_draggable').click( function() { if($(this).is(':checked')) enableDrag($(this).attr('name')); else disableDrag($(this).attr('name')); if(event_debug) console.log('checked: ' + $(this).attr('name')); }); if(loading_debug) console.log('event:click:checkbox: done'); // place the element to its original area $(selector).dblclick( function() { reinitalize($(this).attr('id'), 'initial', false); if(event_debug) console.log('doubleclick: ' + $(this).attr('id')); }); if(loading_debug) console.log('event:doubleclick: done'); // set size end background of element while dragging $(selector).bind('drag', function(event) { if(true == DC_draggable[$(this).attr('id')]['draggable']) { if(!dragging) { dragging = true; if("" != background_draggable) $('#' + $(this).attr('id')).css('backgroundColor',background_draggable); $('#' + $(this).attr('id')).css('bottom','auto'); // 'cause of weird unfixed height if(event_debug) console.log('dragging: ' + $(this).attr('id')); } } }); if(loading_debug) console.log('event:drag: done'); // a placer sur $(document) et un .each sur les element pour retirer tout BG à la fin de totu mouse up (réglant le problème du drag & drop d'objet) // set original background of element at the end of drag $(selector).mouseup( function() { if(dragging) { dragging = false; $('#' + $(this).attr('id')).css('backgroundColor', DC_draggable[$(this).attr('id')]['backgroundColor']); if('initial' != preset) { DC_draggable[$(this).attr('id')]['offset_' + preset] = $('#' + $(this).attr('id')).offset(); save_to_cookie($(this).attr('id')); } if(event_debug) if(!dragging) console.log('end of drag: ' + $(this).attr('id')); } }); if(loading_debug) console.log('event:mouseup: done'); } // puts the element on foreground $(selector).mousedown( function() { zIndex++; $('#' + $(this).attr('id')).zIndex(zIndex); if(event_debug) console.log('foregrounded: ' + $(this).attr('id')); }); if(loading_debug) console.log('event:mousedown: done'); } } } // need that to let the javascript display all element after the 'ready' state of the DOM setTimeout( function() { if(setting_debug) console.log('first delayed loading.'); set_DC_draggable(DC_draggable); }, 1000); // enabling dragging of element function enableDrag(id) { $('#' + id).draggable(); $('#' + id).css('cursor','move'); DC_draggable[id]['draggable'] = true; DC_draggable[id]['backgroundColor'] = $('#' + id).css('backgroundColor'); if(setting_debug) console.log('drag enabled: ' + id); } // disable dragging of element function disableDrag(id) { $('#' + id).draggable('destroy'); $('#' + id).addClass(''); $('#' + id).css('cursor','auto'); DC_draggable[id]['draggable'] = false; if(setting_debug) console.log('drag disabled: ' + id); } // disable dragging of element function reinitalize(id, offset, forced) { if((true == forced || true == DC_draggable[id]['draggable']) && 0 != $('#' + id).length) { if(global_debug) console.log('offset_' + offset + ':'); if(global_debug) console.log(DC_draggable[id]['offset_' + offset]); if( undefined == DC_draggable[id]['offset_' + offset] || 0 == offset || (DC_draggable[id]['offset_' + offset].top == DC_draggable[id]['offset_initial'].top && DC_draggable[id]['offset_' + offset].left == DC_draggable[id]['offset_initial'].left) ) { if(global_debug) console.log('Setting initial offset'); $('#' + id).offset(DC_draggable[id]['offset_initial']); $('#' + id).css(DC_draggable[id]['css_initial']); if(undefined != DC_draggable[id]['css_initial_optionnal']) $('#' + id).css(DC_draggable[id]['css_initial_optionnal']); } else { if(global_debug) console.log('Setting offset ' + offset); $('#' + id).offset(DC_draggable[id]['offset_' + offset]); $('#' + id).css('bottom','auto'); // 'cause of weird unfixed height } } if(setting_debug) console.log('reinitialized: ' + id); } // set draggable element 'after' combat's interface loading $(document).ajaxComplete( function(a,b,c) { if(c.url == '/Interface/Fight') { if(event_debug) console.log('fight\'s interface is requesting.'); var DC_draggable_fight = new Array(); DC_draggable_fight['zone_informations_combat'] = DC_draggable['zone_informations_combat']; DC_draggable_fight['db_combat'] = DC_draggable['db_combat']; set_DC_draggable(DC_draggable_fight); } }); // menu $('#bandeau .menus > li').first().before('