// ==UserScript==
// @name Split Macros
// @namespace http://tampermonkey.net/
// @version 1.4
// @description Tricksplit With T, Triplesplit With 3,Double Split With D,Q for Macro Feed
// @author Gv Eclipse
// @match http://agar.io/*
// @grant none
// @run-at document-end
// @downloadURL none
// ==/UserScript==
window.addEventListener('keydown', keydown);
window.addEventListener('keyup', keyup);
var Feed = false;
var Dingus = false;
var imlost = 25;
document.getElementById("instructions").innerHTML += "
Press E or 4 to split 4x";
document.getElementById("instructions").innerHTML += " Press 3 to split 3x";
document.getElementById("instructions").innerHTML += " Press D or 2 to split 2x";
document.getElementById("instructions").innerHTML += " Press and hold Q for macro feed";
load();
function load() {
if (document.getElementById("overlays").style.display!="none") {
document.getElementById("settings").style.display = "block";
if (document.getElementById('showMass').checked) {document.getElementById('showMass').click();}
document.getElementById('showMass').click();
if (document.getElementById('darkTheme').checked) {document.getElementById('darkTheme').click();}
document.getElementById('darkTheme').click();
// I changed the above because now agario 'remembers' your preferences, but doesn't actually work, so if they're already set to be true, you need to undo it, then re click to true
} else {
setTimeout(load, 100);
}
}
function keydown(event) {
if (event.keyCode == 81) {
Feed = true;
setTimeout(fukherriteindapussie, imlost);
} // Tricksplit
if (event.keyCode == 84 || event.keyCode == 84) { //( ͡° ͜ʖ ͡°)
ilikedick();
setTimeout(ilikedick, imlost);
setTimeout(ilikedick, imlost*2);
setTimeout(ilikedick, imlost*3);
} // Triplesplit
if (event.keyCode == 51 || event.keyCode == 65) {
ilikedick();
setTimeout(ilikedick, imlost);
setTimeout(ilikedick, imlost*2);
} // Doublesplit
if (event.keyCode == 68 || event.keyCode == 50) {
ilikedick();
setTimeout(ilikedick, imlost);
} // Split
if (event.keyCode == 49) {
ilikedick();
}
} // When Player Lets Go Of Q, It Stops Feeding
function keyup(event) {
if (event.keyCode == 81) {
Feed = false;
}
if (event.keyCode == 79) {
Dingus = false;
}
}
// Feed Macro With Q
function fukherriteindapussie() {
if (Feed) {
window.onkeydown({keyCode: 87});
window.onkeyup({keyCode: 87});
setTimeout(fukherriteindapussie, imlost);
}
}
function ilikedick() {
$("body").trigger($.Event("keydown", { keyCode: 32}));
$("body").trigger($.Event("keyup", { keyCode: 32}));
}
//Looking through the code now are we? ( ͡° ͜ʖ ͡°)