// ==UserScript== // @name 4chan sounds player // @version 1.0.1 // @namespace rccom // @description Play that faggy music weeb boi // @author RCC // @match *://boards.4chan.org/* // @match *://boards.4channel.org/* // @grant GM.getValue // @grant GM.setValue // @run-at document-start // @downloadURL none // ==/UserScript== (function() { 'use strict'; let isChanX; const ns = 'fc-sounds'; function _logError(message, type = 'error') { console.error(message); document.dispatchEvent(new CustomEvent("CreateNotification", { bubbles: true, detail: { type: type, content: message, lifetime: 5 } })); } function _set(object, path, value) { const props = path.split('.'); const lastProp = props.pop(); const setOn = props.reduce((obj, k) => obj[k] || (obj[k] = {}), object); setOn && (setOn[lastProp] = value); return object; } function _get(object, path, dflt) { const props = path.split('.'); return props.reduce((obj, k) => obj && obj[k], object) || dflt; } function toDuration(number) { number = Math.floor(number || 0); let seconds = number % 60; const minutes = Math.floor(number / 60) % 60; const hours = Math.floor(number / 60 / 60); seconds < 10 && (seconds = '0' + seconds); return (hours ? hours + ':' : '') + minutes + ':' + seconds; } const settingsConfig = [ { property: 'shuffle', default: false }, { property: 'repeat', default: 'all' }, { property: 'viewStyle', default: 'playlist' }, { property: 'autoshow', default: true, title: 'Autoshow', description: 'Automatically show the player when the thread contains sounds.', showInSettings: true }, { property: 'pauseOnHide', default: true, title: 'Pause on hide', description: 'Pause the player when it\'s hidden.', showInSettings: true }, { property: 'allow', default: [ '4cdn.org', 'catbox.moe', 'dmca.gripe', 'lewd.se', 'pomf.cat', 'zz.ht' ], title: 'Allow', description: 'Which domains sources are allowed to be loaded from.', showInSettings: true, split: '\n' }, { property: 'colors.background', default: '#d6daf0', title: 'Background Color', showInSettings: true }, { property: 'colors.border', default: '#b7c5d9', title: 'Border Color', showInSettings: true }, { property: 'colors.odd_row', default: '#d6daf0', title: 'Odd Row Color', showInSettings: true }, { property: 'colors.even_row', default: '#b7c5d9', title: 'Even Row Color', showInSettings: true }, { property: 'colors.playing', default: '#98bff7', title: 'Playing Row Color', showInSettings: true }, { property: 'colors.expander', default: '#808bbf', title: 'Expander Color', showInSettings: true } ] const headerOptions = { repeat: { all: { title: 'Repeat All', text: '[RA]', class: 'fa-repeat' }, one: { title: 'Repeat One', text: '[R1]', class: 'fa-repeat fa-repeat-one' }, none: { title: 'No Repeat', text: '[R0]', class: 'fa-repeat disabled' } }, shuffle: { true: { title: 'Shuffled', text: '[S]', class: 'fa-random' }, false: { title: 'Ordered', text: '[O]', class: 'fa-random disabled' }, }, playlist: { true: { title: 'Hide Playlist', text: '[+]', class: 'fa-expand' }, false: { title: 'Show Playlist', text: '[-]', class: 'fa-compress' } } } const Player = { ns, audio: new Audio(), sounds: [], container: null, ui: {}, _progressBarStyleSheets: {}, settings: settingsConfig.reduce((settings, settingConfig) => { return _set(settings, settingConfig.property, settingConfig.default); }, {}), $: (...args) => Player.container.querySelector(...args), templates: { css: ({ data }) => `audio { width: 100%; } .${ns}-controls { align-items: center; padding: .5rem; border-bottom: solid 1px ${data.colors.border}; background: #3f3f44; } .${ns}-media-control { height: 1.5rem; width: 1.5rem; display: flex; justify-content: center; align-items: center; } .${ns}-media-control > div { height: 1rem; width: .8rem; background: white; } .${ns}-media-control:hover > div { background: #00b6f0; } .${ns}-play-button-display { clip-path: polygon(10% 10%, 10% 90%, 35% 90%, 35% 10%, 65% 10%, 65% 90%, 90% 90%, 90% 10%, 10% 10%); } .${ns}-play-button-display.${ns}-play { clip-path: polygon(0 0, 0 100%, 100% 50%, 0 0); } .${ns}-previous-button-display, .${ns}-next-button-display { clip-path: polygon(10% 10%, 10% 90%, 30% 90%, 30% 50%, 90% 90%, 90% 10%, 30% 50%, 30% 10%, 10% 10%); } .${ns}-next-button-display { transform: scale(-1, 1); } .${ns}-current-time { color: white; } .${ns}-duration { color: #909090; } .${ns}-progress-bar { height: 1.5rem; display: flex; align-items: center; margin: 0 1rem; } .${ns}-progress-bar .${ns}-full-bar { height: .3rem; width: 100%; background: #131314; border-radius: 1rem; position: relative; } .${ns}-progress-bar .${ns}-full-bar > div { position: absolute; top: 0; bottom: 0; border-radius: 1rem; } .${ns}-progress-bar .${ns}-full-bar .${ns}-loaded-bar { background: #5a5a5b; } .${ns}-progress-bar .${ns}-full-bar .${ns}-current-bar { display: flex; justify-content: end; align-items: center; } .${ns}-progress-bar .${ns}-full-bar .${ns}-current-bar:after { content: ''; background: white; height: .8rem; min-width: .8rem; border-radius: 1rem; box-shadow: rgba(0, 0, 0, 0.76) 0 0 3px 0; } .${ns}-progress-bar:hover .${ns}-current-bar:after { background: #00b6f0; } .${ns}-seek-bar .${ns}-current-bar { background: #00b6f0; } .${ns}-volume-bar .${ns}-current-bar { background: white; } .${ns}-volume-bar { width: 3.5rem; } .${ns}-expander { position: absolute; bottom: 0px; right: 0px; height: .75rem; width: .75rem; cursor: se-resize; background: linear-gradient(to bottom right, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0) 50%, ${data.colors.expander} 55%, ${data.colors.expander} 100%); } .${ns}-footer { padding: .15rem .25rem; border-top: solid 1px ${data.colors.border}; } .${ns}-title { cursor: grab; text-align: center; border-bottom: solid 1px ${data.colors.border}; padding: .25rem 0; } html.fourchan-x .${ns}-title a { font-size: 0; visibility: hidden; margin: 0 0.15rem; } html.fourchan-x .${ns}-title .fa-repeat.fa-repeat-one::after { content: '1'; font-size: .5rem; visibility: visible; margin-left: -1px; } .${ns}-image-link { text-align: center; display: flex; justify-items: center; justify-content: center; border-bottom: solid 1px ${data.colors.border}; } .${ns}-image-link .${ns}-video { display: none; } .${ns}-image, .${ns}-video { height: 100%; width: 100%; object-fit: contain; } .${ns}-image-link.${ns}-show-video .${ns}-video { display: block; } .${ns}-image-link.${ns}-show-video .${ns}-image { display: none; } #${ns}-container { position: fixed; background: ${data.colors.background}; border: 1px solid ${data.colors.border}; display: relative; min-height: 200px; min-width: 100px; } .${ns}-row { display: flex; flex-wrap: wrap; } .${ns}-col-auto { flex: 0 0 auto; width: auto; max-width: 100%; margin-left: 0.25rem; } .${ns}-col { flex-basis: 0; flex-grow: 1; max-width: 100%; width: 100%; } .${ns}-list-container { overflow: auto; } .${ns}-list { display: grid; list-style-type: none; padding: 0; margin: 0; } .${ns}-list-item { list-style-type: none; padding: 0.15rem 0.25rem; white-space: nowrap; cursor: pointer; background: ${data.colors.odd_row}; } .${ns}-list-item.playing { background: ${data.colors.playing} !important; } .${ns}-list-item:nth-child(2n) { background: ${data.colors.even_row}; } .${ns}-settings { display: none; padding: .25rem; } .${ns}-settings .${ns}-setting-header { font-weight: 600; margin-top: 0.25rem; } .${ns}-settings textarea { border: solid 1px ${data.colors.border}; min-width: 100%; min-height: 4rem; box-sizing: border-box; } #${ns}-container[data-view-style="settings"] .${ns}-player { display: none; } #${ns}-container[data-view-style="settings"] .${ns}-settings { display: block; } #${ns}-container[data-view-style="image"] .${ns}-list-container { display: none; } #${ns}-container[data-view-style="playlist"] .${ns}-image-link { height: 125px !important; } #${ns}-container[data-view-style="image"] .${ns}-image-link { height: auto; min-height: 125px; } `, body: ({ data }) => ``, header: ({ data }) => `
` + Object.keys(headerOptions).map(key => { let option = headerOptions[key][data[key]] || headerOptions[key][Object.keys(headerOptions[key])[0]]; return ` ${option.text} ` }).join('') + `
${Player.playing ? Player.playing.title : '4chan Sounds'}
Settings X
`, player: ({ data }) => `
${Player.templates.controls({ data })}
`, controls: ({ data }) => `
0:00 / 0:00
`, list: ({ data }) => Player.sounds.map(sound => `
  • ${sound.title}
  • ` ).join(''), settings: ({ data }) => settingsConfig.filter(setting => setting.showInSettings).map(setting => { let out = `
    ${setting.title}
    `; if (typeof setting.default === 'boolean') { out += ``; } else if (Array.isArray(setting.default)) { out += ``; } else { out += ``; } return out; }).join('') }, delegatedEvents: { click: { [`.${ns}-close-button`]: 'hide', // Playback settings [`.${ns}-shuffle-button`]: 'toggleShuffle', [`.${ns}-repeat-button`]: 'toggleRepeat', // Media controls [`.${ns}-previous-button`]: 'previous', [`.${ns}-play-button`]: 'togglePlay', [`.${ns}-next-button`]: 'next', [`.${ns}-seek-bar`]: 'handleSeek', [`.${ns}-volume-bar`]: 'handleVolume', // View settings [`.${ns}-playlist-button`]: 'togglePlayerView', [`.${ns}-config-button`]: 'toggleSettings', // Playlist controls [`.${ns}-list`]: function (e) { const id = e.target.getAttribute('data-id'); const sound = id && Player.sounds.find(function (sound) { return sound.id === '' + id; }); sound && Player.play(sound); } }, mousedown: { [`.${ns}-title`]: 'initMove', [`.${ns}-expander`]: 'initResize', [`.${ns}-seek-bar`]: () => Player._seekBarDown = true, [`.${ns}-volume-bar`]: () => Player._volumeBarDown = true }, mousemove: { [`.${ns}-seek-bar`]: e => Player._seekBarDown && Player.handleSeek(e), [`.${ns}-volume-bar`]: e => Player._volumeBarDown && Player.handleVolume(e) }, focusout: { [`.${ns}-settings input, .${ns}-settings textarea`]: 'handleSettingChange' }, change: { [`.${ns}-settings input[type=checkbox]`]: 'handleSettingChange' } }, undelegatedEvents: { mouseleave: { [`.${ns}-seek-bar`]: e => Player._seekBarDown && Player.handleSeek(e), [`.${ns}-volume-bar`]: e => Player._volumeBarDown && Player.handleVolume(e) }, mouseup: { body: () => { Player._seekBarDown = false; Player._volumeBarDown = false; } }, play: { [`.${ns}-video`]: 'syncVideo' }, playing: { [`.${ns}-video`]: 'syncVideo' }, pause: { [`.${ns}-video`]: 'syncVideo' }, seeked: { [`.${ns}-video`]: 'syncVideo' }, loadeddata: { [`.${ns}-video`]: 'syncVideo' } }, audioEvents: { ended: 'next', pause:'handleAudioEvent', play: 'handleAudioEvent', seeked: 'handleAudioEvent', waiting: 'handleAudioEvent', timeupdate: 'updateDuration', loadedmetadata: 'updateDuration', durationchange: 'updateDuration', volumechange: 'updateVolume', loadstart: 'pollForLoading' }, /** * Returns the function of Player referenced by name or a given handler function. * @param {String|Function} handler Name to function on Player or a handler function. */ getEventHandler: function (handler) { return typeof handler === 'string' ? Player[handler] : handler; }, /** * Set up the player. */ initialize: async function () { try { await Player.loadSettings(); Player.sounds = [ ]; Player.playOrder = [ ]; // If it's already known that 4chan X is running then setup the button for it. // If not add the the [Sounds] link in the top and bottom nav. if (isChanX) { Player.initChanX() } else { document.querySelectorAll('#settingsWindowLink, #settingsWindowLinkBot').forEach(function (link) { const bracket = document.createTextNode('] ['); const showLink = document.createElement('a'); showLink.innerHTML = 'Sounds'; showLink.href = 'javascript;'; link.parentNode.insertBefore(showLink, link); link.parentNode.insertBefore(bracket, link); showLink.addEventListener('click', Player.toggleDisplay); }); } // Render the player, but not neccessarily show it. Player.render(); } catch (err) { _logError('There was an error intiaizing the sound player. Please check the console for details.'); console.error('[4chan sounds player]', err); // Can't recover so throw this error. throw err; } }, /** * Create the player show/hide button in to the 4chan X header. */ initChanX: function () { if (Player._initedChanX) { return; } Player._initedChanX = true; const shortcuts = document.getElementById('shortcuts'); const showIcon = document.createElement('span'); shortcuts.insertBefore(showIcon, document.getElementById('shortcut-settings')); const attrs = { id: 'shortcut-sounds', class: 'shortcut brackets-wrap', 'data-index': 0 }; for (let attr in attrs) { showIcon.setAttribute(attr, attrs[attr]); } showIcon.innerHTML = 'Sounds'; showIcon.querySelector('a').addEventListener('click', Player.toggleDisplay); }, /** * Persist the player settings. */ saveSettings: function () { try { return GM.setValue(ns + '.settings', JSON.stringify(Player.settings)); } catch (err) { _logError('There was an error saving the sound player settings. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Restore the saved player settings. */ loadSettings: async function () { try { let settings = await GM.getValue(ns + '.settings'); if (!settings) { return; } try { settings = JSON.parse(settings); } catch(e) { return; } function _mix (to, from) { for (let key in from) { if (from[key] && typeof from[key] === 'object' && !Array.isArray(from[key])) { to[key] || (to[key] = {}); _mix(to[key], from[key]); } else { to[key] = from[key]; } } } _mix(Player.settings, settings); } catch (err) { _logError('There was an error loading the sound player settings. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Generate the data passed to the templates. */ _tplOptions: function () { return { data: Player.settings }; }, /** * Render the player. */ render: async function () { try { if (Player.container) { document.body.removeChild(Player.container); document.head.removeChild(Player.stylesheet); } // Insert the stylesheet. Player.stylesheet = document.createElement('style'); Player.stylesheet.innerHTML = Player.templates.css(Player._tplOptions()); document.head.appendChild(Player.stylesheet); // Create the main player. const el = document.createElement('div'); el.innerHTML = Player.templates.body(Player._tplOptions()); Player.container = el.querySelector(`#${ns}-container`); document.body.appendChild(Player.container); // Keep track of heavily updated elements. Player.ui.currentTime = Player.$(`.${ns}-current-time`); Player.ui.duration = Player.$(`.${ns}-duration`); Player.ui.currentTimeBar = Player.$(`.${ns}-seek-bar .${ns}-current-bar`); Player.ui.loadedBar = Player.$(`.${ns}-seek-bar .${ns}-loaded-bar`); // Add stylesheets to adjust the progress indicator of the seekbar and volume bar. document.head.appendChild(Player._progressBarStyleSheets[`.${ns}-seek-bar`] = document.createElement('style')); document.head.appendChild(Player._progressBarStyleSheets[`.${ns}-volume-bar`] = document.createElement('style')); Player.updateDuration(); Player.updateVolume(); // Wire up delegated events on the container. for (let evt in Player.delegatedEvents) { Player.container.addEventListener(evt, function (e) { for (let selector in Player.delegatedEvents[evt]) { const eventTarget = e.target.closest(selector); if (eventTarget) { e.eventTarget = eventTarget; return Player.getEventHandler(Player.delegatedEvents[evt][selector])(e); } } }); } // Wire up undelegated events. Player.wireUpUndelegatedEvents(); // Wite up audio events. for (let evt in Player.audioEvents) { Player.audio.addEventListener(evt, Player.getEventHandler(Player.audioEvents[evt])); } } catch (err) { _logError('There was an error rendering the sound player. Please check the console for details.'); console.error('[4chan sounds player]', err); // Can't recover, throw. throw err; } }, /** * Render the player header. */ renderHeader: function () { if (!Player.container) { return; } Player.$(`.${ns}-title`).innerHTML = Player.templates.header(Player._tplOptions()); }, /** * Render the playlist. */ renderList: function () { if (!Player.container) { return; } if (Player.$(`.${ns}-list`)) { Player.$(`.${ns}-list`).innerHTML = Player.templates.list(Player._tplOptions()); } }, /** * Set, or reset, directly bound events. */ wireUpUndelegatedEvents: function () { for (let evt in Player.undelegatedEvents) { for (let selector in Player.undelegatedEvents[evt]) { document.querySelectorAll(selector).forEach(element => { const handler = Player.getEventHandler(Player.undelegatedEvents[evt][selector]); element.removeEventListener(evt, handler); element.addEventListener(evt, handler); }); } } }, /** * Handle audio events. Sync the video up, and update the controls. */ handleAudioEvent: function () { Player.syncVideo(); Player.updateDuration(); Player.$(`.${ns}-play-button .${ns}-play-button-display`).classList[Player.audio.paused ? 'add' : 'remove'](`${ns}-play`); }, /** * Sync the webm to the audio. Matches the videos time and play state to the audios. */ syncVideo: function () { const paused = Player.audio.paused; const video = Player.$(`.${ns}-video`); if (video) { video.currentTime = Player.audio.currentTime; if (paused) { video.pause(); } else { video.play(); } } }, /** * Poll for how much has loaded. I know there's the progress event but it unreliable. */ pollForLoading: function () { Player._loadingPoll = Player._loadingPoll || setInterval(Player.updateLoaded, 1000); }, /** * Stop polling for how much has loaded. */ stopPollingForLoading: function () { Player._loadingPoll && clearInterval(Player._loadingPoll); Player._loadingPoll = null; }, /** * Update the loading bar. */ updateLoaded: function () { const length = Player.audio.buffered.length; const size = length > 0 ? (Player.audio.buffered.end(length - 1) / Player.audio.duration) * 100 : 0; // If it's fully loaded then stop polling. size === 100 && Player.stopPollingForLoading(); Player.ui.loadedBar.style.width = size + '%'; }, /** * Update the seek bar and the duration labels. */ updateDuration: function () { if (!Player.container) { return; } Player.ui.currentTime.innerHTML = toDuration(Player.audio.currentTime); Player.ui.duration.innerHTML = ' / ' + toDuration(Player.audio.duration); Player.updateProgressBarPosition(`.${ns}-seek-bar`, Player.ui.currentTimeBar, Player.audio.currentTime, Player.audio.duration); }, /** * Update the volume bar. */ updateVolume: function () { Player.updateProgressBarPosition(`.${ns}-volume-bar`, Player.$(`.${ns}-volume-bar .${ns}-current-bar`), Player.audio.volume, 1); }, /** * Update a progress bar width. Adjust the margin of the circle so it's contained within the bar at both ends. */ updateProgressBarPosition: function (id, bar, current, total) { current || (current = 0); total || (total = 0); const ratio = !total ? 0 : Math.max(0, Math.min(((current || 0) / total), 1)); bar.style.width = (ratio * 100) + '%'; if (Player._progressBarStyleSheets[id]) { Player._progressBarStyleSheets[id].innerHTML = `${id} .${ns}-current-bar:after { margin-right: ${-.8 * (1 - ratio)}rem; }`; } }, /** * Handle the user interacting with the seek bar. */ handleSeek: function (e) { e.preventDefault(); if (Player.container && Player.audio.duration && Player.audio.duration !== Infinity) { const ratio = e.offsetX / parseInt(document.defaultView.getComputedStyle(e.eventTarget || e.target).width, 10); Player.audio.currentTime = Player.audio.duration * ratio; } }, /** * Handle the user interacting with the volume bar. */ handleVolume: function (e) { e.preventDefault(); if (!Player.container) { return; } const ratio = e.offsetX / parseInt(document.defaultView.getComputedStyle(e.eventTarget || e.target).width, 10); Player.audio.volume = Math.max(0, Math.min(ratio, 1)); Player.updateVolume(); }, /** * Change what view is being shown * @param {Chagn} e */ setViewStyle: function (style) { Player.settings.viewStyle = style; Player.container.setAttribute('data-view-style', style); }, /** * Togle the display status of the player. */ toggleDisplay: function (e) { e && e.preventDefault(); if (Player.container.style.display === 'none') { Player.show(); } else { Player.hide(); } }, /** * Hide the player. Stops polling for changes, and pauses the aduio if set to. */ hide: function (e) { if (!Player.container) { return; } try { e && e.preventDefault(); Player._hiddenWhilePolling = !!Player._loadingPoll; Player.stopPollingForLoading(); Player.container.style.display = 'none'; if (Player.settings.pauseOnHide) { Player.pause(); } } catch (err) { _logError('There was an error hiding the sound player. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Show the player. Reapplies the saved position/size, and resumes loadeing polling if it was paused. * @param {*} e */ show: async function (e) { if (!Player.container) { return; } try { e && e.preventDefault(); if (!Player.container.style.display) { return; } Player._hiddenWhilePolling && Player.pollForLoading(); Player.container.style.display = null; // Apply the last position/size const [ top, left ] = (await GM.getValue(ns + '.position') || '').split(':'); const [ width, height ] = (await GM.getValue(ns + '.size') || '').split(':'); +width && +height && Player.resizeTo(width, height); +top && +left && Player.moveTo(top, left); } catch (err) { _logError('There was an error showing the sound player. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Toggle the repeat style. */ toggleRepeat: function (e) { try { e.preventDefault(); const options = Object.keys(headerOptions.repeat); const current = options.indexOf(Player.settings.repeat); Player.settings.repeat = options[(current + 4) % 3]; Player.renderHeader(); Player.saveSettings(); } catch (err) { _logError('There was an error changing the repeat setting. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Toggle the shuffle style. */ toggleShuffle: function (e) { try { e.preventDefault(); Player.settings.shuffle = !Player.settings.shuffle; Player.renderHeader(); // Update the play order. if (!Player.settings.shuffle) { Player.playOrder = [ ...Player.sounds ]; } else { const playOrder = Player.playOrder; for (let i = playOrder.length - 1; i > 0; i--) { const j = Math.floor(Math.random() * (i + 1)); [playOrder[i], playOrder[j]] = [playOrder[j], playOrder[i]]; } } Player.saveSettings(); } catch (err) { _logError('There was an error changing the shuffle setting. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Toggle whether the player or settings are displayed. */ toggleSettings: function (e) { try { e.preventDefault(); if (Player.settings.viewStyle === 'settings') { Player.setViewStyle(Player._preSettingsView); } else { Player._preSettingsView = Player.settings.viewStyle; Player.setViewStyle('settings'); } } catch (err) { _logError('There was an error rendering the sound player settings. Please check the console for details.'); console.error('[4chan sounds player]', err); // Can't recover, throw. throw err; } }, /** * Handle the user making a change in the settings view. */ handleSettingChange: function (e) { try { const input = e.eventTarget; const property = input.getAttribute('data-property'); const settingConfig = settingsConfig.find(settingConfig => settingConfig.property === property); const currentValue = _get(Player.settings, property); let newValue = input[input.getAttribute('type') === 'checkbox' ? 'checked' : 'value']; if (settingConfig && settingConfig.split) { newValue = newValue.split(decodeURIComponent(settingConfig.split)); } // Not the most stringent check but enough to avoid some spamming. if (currentValue !== newValue) { // Update the setting. _set(Player.settings, property, newValue); // Update the stylesheet reflect any changes. Player.stylesheet.innerHTML = Player.templates.css(Player._tplOptions()); // Save the new settings. Player.saveSettings(); } } catch (err) { _logError('There was an updating the setting. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Handle the user grabbing the expander. */ initResize: function initDrag(e) { disableUserSelect(); Player._startX = e.clientX; Player._startY = e.clientY; Player._startWidth = parseInt(document.defaultView.getComputedStyle(Player.container).width, 10); Player._startHeight = parseInt(document.defaultView.getComputedStyle(Player.container).height, 10); document.documentElement.addEventListener('mousemove', Player.doResize, false); document.documentElement.addEventListener('mouseup', Player.stopResize, false); }, /** * Handle the user dragging the expander. */ doResize: function(e) { e.preventDefault(); Player.resizeTo(Player._startWidth + e.clientX - Player._startX, Player._startHeight + e.clientY - Player._startY); }, /** * Handle the user releasing the expander. */ stopResize: function() { const style = document.defaultView.getComputedStyle(Player.container); document.documentElement.removeEventListener('mousemove', Player.doResize, false); document.documentElement.removeEventListener('mouseup', Player.stopResize, false); enableUserSelect(); GM.setValue(ns + '.size', parseInt(style.width, 10) + ':' + parseInt(style.height, 10)); }, /** * Resize the player. */ resizeTo: function (width, height) { if (!Player.container) { return; } // Make sure the player isn't going off screen. 40 to give a bit of spacing for the 4chanX header. height = Math.min(height, document.documentElement.clientHeight - 40); Player.container.style.width = width + 'px'; // Change the height of the playlist or image. const heightElement = Player.settings.viewStyle === 'playlist' ? Player.$(`.${ns}-list-container`) : Player.$(`.${ns}-image-link`); const containerHeight = parseInt(document.defaultView.getComputedStyle(Player.container).height, 10); const offset = containerHeight - parseInt(heightElement.style.height, 10); heightElement.style.height = Math.max(10, height - offset) + 'px'; }, /** * Handle the user grabbing the header. */ initMove: function (e) { disableUserSelect(); Player.$(`.${ns}-title`).style.cursor = 'grabbing'; // Try to reapply the current sizing to fix oversized winows. const style = document.defaultView.getComputedStyle(Player.container); Player.resizeTo(parseInt(style.width, 10), parseInt(style.height, 10)); Player._offsetX = e.clientX - Player.container.offsetLeft; Player._offsetY = e.clientY - Player.container.offsetTop; document.documentElement.addEventListener('mousemove', Player.doMove, false); document.documentElement.addEventListener('mouseup', Player.stopMove, false); }, /** * Handle the user dragging the header. */ doMove: function (e) { e.preventDefault(); Player.moveTo(e.clientX - Player._offsetX, e.clientY - Player._offsetY); }, /** * Handle the user releasing the heaer. */ stopMove: function (e) { document.documentElement.removeEventListener('mousemove', Player.doMove, false); document.documentElement.removeEventListener('mouseup', Player.stopMove, false); Player.$(`.${ns}-title`).style.cursor = null; enableUserSelect(); GM.setValue(ns + '.position', parseInt(Player.container.style.left, 10) + ':' + parseInt(Player.container.style.top, 10)); }, /** * Move the player. */ moveTo: function (x, y) { if (!Player.container) { return; } const style = document.defaultView.getComputedStyle(Player.container); const maxX = document.documentElement.clientWidth - parseInt(style.width, 10); const maxY = document.documentElement.clientHeight - parseInt(style.height, 10); Player.container.style.left = Math.max(0, Math.min(x, maxX)) + 'px'; Player.container.style.top = Math.max(0, Math.min(y, maxY)) + 'px'; }, /** * Update the image displayed in the player. */ showImage: function (sound, thumb) { if (!Player.container) { return; } try { Player.$(`.${ns}-image`).src = thumb ? sound.thumb : sound.image; Player.$(`.${ns}-image-link`).href = sound.image; Player.$(`.${ns}-image-link`).classList.remove(ns + '-show-video'); } catch (err) { _logError('There was an error display the sound player image. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Play the video for a sound in place of an image. */ playVideo: function (sound) { if (!Player.container) { return; } try { Player.$(`.${ns}-video`).src = sound.image; Player.$(`.${ns}-image-link`).href = sound.image; Player.$(`.${ns}-image-link`).classList.add(ns + '-show-video'); } catch (err) { _logError('There was an error display the sound player image. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Switch between playlist and image view. */ togglePlayerView: function (e) { e.preventDefault() if (!Player.container) { return; } e && e.preventDefault(); let style = Player.settings.viewStyle === 'playlist' ? 'image' : 'playlist'; try { Player.setViewStyle(style); Player.renderHeader(); Player.saveSettings(); } catch (err) { _logError('There was an error switching the view style. Please check the console for details.', 'warning'); console.error('[4chan sounds player]', err); } }, /** * Add a new sound from the thread to the player. */ add: function (title, id, src, thumb, image) { try { // Avoid duplicate additions. if (Player.sounds.find(sound => sound.id === id)) { return; } const sound = { title, src, id, thumb, image }; Player.sounds.push(sound); // Add the sound to the play order at the end, or someone random for shuffled. const index = Player.settings.shuffle ? Math.floor(Math.random() * Player.sounds.length - 1) : Player.sounds.length; Player.playOrder.splice(index, 0, sound); if (Player.container) { // Re-render the list. Player.renderList(); Player.$(`.${ns}-count`).innerHTML = Player.sounds.length; // If nothing else has been added yet show the image for this sound. if (Player.playOrder.length === 1) { // If we're on a thread with autoshow enabled then make sure the player is displayed if (/\/thread\//.test(location.href) && Player.settings.autoshow) { Player.show(); } Player.showImage(sound); } } } catch (err) { _logError('There was an error adding to the sound player. Please check the console for details.'); console.log('[4chan sounds player', title, id, src, thumb, image); console.error('[4chan sounds player]', err); } }, /** * Start playback. */ play: function (sound) { if (!Player.audio) { return; } try { // If a new sound is being played update the display. if (sound) { if (Player.playing) { Player.playing.playing = false; } sound.playing = true; Player.playing = sound; Player.renderHeader(); Player.audio.src = sound.src; if (sound.image.endsWith('.webm')) { Player.playVideo(sound); } else { Player.showImage(sound); } Player.renderList(); } Player.audio.play(); } catch (err) { _logError('There was an error playing the sound. Please check the console for details.'); console.error('[4chan sounds player]', err); } }, /** * Pause playback. */ pause: function () { Player.audio && Player.audio.pause(); }, /** * Switching being playing and paused. */ togglePlay: function () { if (Player.audio.paused) { Player.play(); } else { Player.pause(); } }, /** * Play the next sound. */ next: function () { Player._movePlaying(1); }, /** * Play the previous sound. */ previous: function () { Player._movePlaying(-1); }, _movePlaying: function (direction) { if (!Player.audio) { return; } try { // If there's no sound fall out. if (!Player.playOrder.length) { return; } // If there's no sound currently playing or it's not in the list then just play the first sound. const currentIndex = Player.playOrder.indexOf(Player.playing); if (currentIndex === -1) { return Player.playSound(Player.playOrder[0]); } // Get the next index, either repeating the same, wrapping round to repeat all or just moving the index. const nextIndex = Player.settings.repeat === 'one' ? currentIndex : Player.settings.repeat === 'all' ? ((currentIndex + direction) + Player.playOrder.length) % Player.playOrder.length : currentIndex + direction; const nextSound = Player.playOrder[nextIndex]; nextSound && Player.play(nextSound); } catch (err) { _logError(`There was an error selecting the ${direction > 0 ? 'next': 'previous'} track. Please check the console for details.`); console.error('[4chan sounds player]', err); } } }; document.addEventListener('DOMContentLoaded', async function() { await Player.initialize(); parseFiles(document.body); const observer = new MutationObserver(function (mutations) { mutations.forEach(function (mutation) { if (mutation.type === 'childList') { mutation.addedNodes.forEach(function (node) { if (node.nodeType === Node.ELEMENT_NODE) { parseFiles(node); } }); } }); }); observer.observe(document.body, { childList: true, subtree: true }); }); document.addEventListener('4chanXInitFinished', function () { isChanX = true; Player.initChanX(); }); function parseFiles (target) { target.querySelectorAll('.post').forEach(function (post) { if (post.parentElement.parentElement.id === 'qp' || post.parentElement.classList.contains('noFile')) { return; } post.querySelectorAll('.file').forEach(function (file) { parseFile(file, post); }); }); }; function parseFile(file, post) { try { if (!file.classList.contains('file')) { return; } const fileLink = isChanX ? file.querySelector('.fileText .file-info > a') : file.querySelector('.fileText > a'); if (!fileLink) { return; } if (!fileLink.href) { return; } let fileName = null; if (isChanX) { [ file.querySelector('.fileText .file-info .fnfull'), file.querySelector('.fileText .file-info > a') ].some(function (node) { return node && (fileName = node.textContent); }); } else { [ file.querySelector('.fileText'), file.querySelector('.fileText > a') ].some(function (node) { return node && (fileName = node.title || node.tagName === 'A' && node.textContent); }); } if (!fileName) { return; } fileName = fileName.replace(/\-/, '/'); const match = fileName.match(/^(.*)[\[\(\{](?:audio|sound)[ \=\:\|\$](.*?)[\]\)\}]/i); if (!match) { return; } const id = post.id.slice(1); const name = match[1] || id; const fileThumb = post.querySelector('.fileThumb'); const fullSrc = fileThumb && fileThumb.href; const thumbSrc = fileThumb && fileThumb.querySelector('img').src; let link = match[2]; if (link.includes('%')) { try { link = decodeURIComponent(link); } catch (error) { return; } } if (link.match(/^(https?\:)?\/\//) === null) { link = (location.protocol + '//' + link); } try { link = new URL(link); } catch (error) { return; } for (let item of Player.settings.allow) { if (link.hostname.toLowerCase() === item || link.hostname.toLowerCase().endsWith('.' + item)) { return Player.add(name, id, link.href, thumbSrc, fullSrc); } } } catch (err) { _logError('There was an issue parsing the files. Please check the console for details.'); console.log('[4chan sounds player]', post) console.error(err); } }; function disableUserSelect () { document.body.style.userSelect = 'none'; document.body.style.MozUserSelect = 'none'; } function enableUserSelect () { document.body.style.userSelect = null; document.body.style.MozUserSelect = null; } })();