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// ==UserScript==
// @name Surviv.io ceilings remover
// @namespace https://github.com/Michal2SAB
// @version 1.0
// @description Removes ceilings, allowing you to look through buildings, bunkers, containers etc.
// @author Michal2SAB
// @match *://surviv.io/*
// @match *://surviv2.io/*
// @match *://2dbattleroyale.com/*
// @match *://2dbattleroyale.org/*
// @match *://piearesquared.info/*
// @match *://thecircleisclosing.com/*
// @match *://archimedesofsyracuse.info/*
// @match *://secantsecant.com/*
// @match *://parmainitiative.com/*
// @match *://nevelskoygroup.com/*
// @match *://kugahi.com/*
// @match *://chandlertallowmd.com/*
// @match *://ot38.club/*
// @match *://kugaheavyindustry.com/*
// @match *://drchandlertallow.com/*
// @match *://rarepotato.com/*
// @grant none
// @downloadURL https://update.greasyfork.icu/scripts/409486/Survivio%20ceilings%20remover.user.js
// @updateURL https://update.greasyfork.icu/scripts/409486/Survivio%20ceilings%20remover.meta.js
// ==/UserScript==
(function() {
'use strict';
var ceilings = ""
// Some important shit for this whole thing to work
var func = {
webpack_inject: (w, e, get) => {
ceilings = get("03f4982a")
},
};
if(typeof window.webpackJsonp === 'function') {
window.webpackJsonp([0], func, ["webpack_inject"]);
} else {
window.webpackJsonp.push([
["webpack_inject"],
func,
[["webpack_inject"]]
]);
}
// do the magic
Object.keys(ceilings).forEach(function(key) {
if(ceilings[key].type === "building") {
for(var ceilImg in ceilings[key].ceiling.imgs) {
ceilings[key].ceiling.imgs[ceilImg].sprite = ""
}
}
})
})();