// ==UserScript== // @name Discord Status Animator (Manual edit/Non-UI) // @namespace https://github.com/Hakorr/status-animator // @run-at document-start // @version 1.0 // @description Automatically changes your Discord status // @author HKR // @match https://discord.com/* // @grant none // @downloadURL none // ==/UserScript== (function() { //Welcome! Don't be scared by the code, I was too lazy to do an UI for this. //All you have to edit is the statusanimation function's code (Around the line 40) var name = "Status Animator"; var version = "V1.0"; var run = true; //A Cookie will be made with this name, feel free to edit it var cookie_name = "StatusToken"; var delete_cookie_after_a_week = true; //Your status will be changed to these after you close the Discord tab var default_status_text = ""; var default_status_emoji = ""; //Animation blocks//////////////// /* 1. status(emoji,text); 2. await delay(ms); */async function statusanimation() { //////////////////////////////////// status("👐","This"); await delay(500); status("👀","Is"); await delay(500); status("😶","A"); await delay(500); status("✨","Test"); await delay(500); status("",""); await delay(2000); ///////////////////////////// if (run) statusanimation(); } //Do not edit after this line (If you don't know what you're doing) /////////////////////////////////////////////////////////////////// //Function to read the saved cookie window.getCookie = function(name) { var match = document.cookie.match(new RegExp('(^| )' + name + '=([^;]+)')); if (match) return match[2]; } //Set the Discord Token as a Cookie for future use of the script if(document.cookie.indexOf(cookie_name + "=") == -1) { if(confirm("\"" + cookie_name + "\" cookie not found. Refreshing Discord to get it.\n\n- " + name + version)) { location.reload(); var i = document.createElement('iframe'); document.body.appendChild(i); //Get Token from localStorage var token = i.contentWindow.localStorage.token token = token.slice(1, -1); if(delete_cookie_after_a_week) { //Save the encrypted Token to a Cookie - The cookie will be deleted after a week document.cookie = cookie_name + "=" + token + "; secure=true; max-age=604800; path=/"; } else { document.cookie = cookie_name + "=" + token + "; secure=true; path=/"; } } else { throw new Error("[Not an actually uncaught] User stopped the Status Animator. \n\nNo cookie was found and user decided not to continue."); } } var status_text = ""; var status_emoji = ""; //Function that changes the status variables (Saves up a bit space) function status(emoji,text) { if(run) { status_text = text; status_emoji = emoji; setstatus(); } } //Get Discord Token from saved Cookie var token = getCookie(cookie_name); //HTTP Request's URL address var url = "https://discord.com/api/v9/users/@me/settings"; //Function that handles the HTTP request for the status change function setstatus() { //Set up a HTTP request to change the status var request = new XMLHttpRequest(); request.open("PATCH", url); request.setRequestHeader("Accept", "*/*" ); request.setRequestHeader("Content-Type", "application/json"); request.setRequestHeader("Authorization", token); //Send the HTTP request to change the status request.send(JSON.stringify({"custom_status":{"text":status_text,"emoji_name":status_emoji}})); //If request failed request.onreadystatechange = () => { if (request.status != 200) { run = false; throw new Error("[Not an actually uncaught] Failed to update status. \n\nThe HTTP request failed. Most likely because the authorization token is incorrect."); } }; } //Simple delay function for animation function delay(t) { return new Promise(function(resolve) { setTimeout(resolve, t) }); } //Start the animation for the first time if (run) statusanimation(); //Edit (Clear by default) status before exiting window.onbeforeunload = function () { run = false; status_text = default_status_text; status_emoji = default_status_emoji; setstatus(); return ""; }; })();