// ==UserScript== // @name [Pokeclicker] Catch Speed Adjuster // @namespace Pokeclicker Scripts // @match https://www.pokeclicker.com/ // @grant none // @version 1.1 // @author Ephenia // @description Adjusts catch speed of all Pokeballs. Currently only makes Pokeballs catch as fast as possible. // @downloadURL none // ==/UserScript== var ballAdjuster; var defaultTime = []; function initBallAdjust() { var getBalls = App.game.pokeballs.pokeballs; for (var i = 0; i < getBalls.length; i++) { defaultTime.push(getBalls[i].catchTime) } var ballCont = document.getElementById('pokeballSelectorBody').querySelector('thead'); var ballAdj = document.createElement("tr"); ballAdj.innerHTML = `
` ballCont.append(ballAdj) document.getElementById('ball-adjust').addEventListener('click', event => changeAdjust(event.target)); if (ballAdjuster == "true") { document.getElementById('ball-adjust').checked = true; catchDelay(); } function changeAdjust(ele) { if (ballAdjuster == "true") { ballAdjuster = "false" } else { ballAdjuster = "true" } localStorage.setItem("ballAdjuster", ballAdjuster); catchDelay(); } function catchDelay() { for (var i = 0; i < getBalls.length; i++) { if (ballAdjuster == "true") { getBalls[i].catchTime = 0; } else { getBalls[i].catchTime = defaultTime[i]; } } } } if (localStorage.getItem('ballAdjuster') == null) { localStorage.setItem("ballAdjuster", "false"); } ballAdjuster = localStorage.getItem('ballAdjuster'); function loadScript(){ var oldInit = Preload.hideSplashScreen Preload.hideSplashScreen = function(){ var result = oldInit.apply(this, arguments) initBallAdjust() return result } } var scriptName = 'catchspeedadjuster' if (document.getElementById('scriptHandler') != undefined){ var scriptElement = document.createElement('div') scriptElement.id = scriptName document.getElementById('scriptHandler').appendChild(scriptElement) if (localStorage.getItem(scriptName) != null){ if (localStorage.getItem(scriptName) == 'true'){ loadScript() } } else{ localStorage.setItem(scriptName, 'true') loadScript() } } else{ loadScript(); }