// ==UserScript==
// @name Shop Shortcut
// @namespace http://tampermonkey.net/
// @version 1.1
// @description Fast & Convenient
// @author Havy
// @match http://zombs.io/*
// @grant none
// @downloadURL none
// ==/UserScript==
document.getElementsByClassName("hud-top-center")[0].innerHTML = `
`;
document.getElementById('tm1').addEventListener('click', buyPickaxe);
document.getElementById('tm2').addEventListener('click', buySpear);
document.getElementById('tm3').addEventListener('click', buyBow);
document.getElementById('tm4').addEventListener('click', buyBomb);
document.getElementById('tm5').addEventListener('click', heal);
document.getElementById('tm6').addEventListener('click', petHeal);
function buyPickaxe() {
var tier = document.querySelector(".hud-shop-item").childNodes[3].innerHTML.split(" ")[1] - 1;
if (tier == 1 && game.ui.playerTick.gold >= 1000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 2
});
}
if (tier == 2 && game.ui.playerTick.gold >= 3000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 3
});
}
if (tier == 3 && game.ui.playerTick.gold >= 5000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 4
});
}
if (tier == 4 && game.ui.playerTick.gold >= 8000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 5
});
}
if (tier == 5 && game.ui.playerTick.gold >= 24000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 6
});
}
if (tier == 6 && game.ui.playerTick.gold >= 90000) {
document.querySelector(".hud-shop-grid").childNodes[0].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: 7
});
} else {
if (game.ui.playerWeaponName !== "Pickaxe") {
game.network.sendRpc({
name: "EquipItem",
itemName: "Pickaxe",
tier: tier
});
}
}
}
function buySpear() {
var tier = document.querySelector(".hud-shop-item").nextElementSibling.childNodes[3].innerHTML.split(" ")[1] - 1;
if (tier == 0 && game.ui.playerTick.gold >= 1400) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 1
});
}
if (tier == 1 && game.ui.playerTick.gold >= 2800) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 2
});
}
if (tier == 2 && game.ui.playerTick.gold >= 5600) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 3
});
}
if (tier == 3 && game.ui.playerTick.gold >= 11200) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 4
});
}
if (tier == 4 && game.ui.playerTick.gold >= 22500) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 5
});
}
if (tier == 5 && game.ui.playerTick.gold >= 45000) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 6
});
}
if (tier == 6 && game.ui.playerTick.gold >= 90000) {
document.querySelector(".hud-shop-grid").childNodes[1].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: 7
});
} else {
if (game.ui.playerWeaponName !== "Spear") {
game.network.sendRpc({
name: "EquipItem",
itemName: "Spear",
tier: tier
});
}
}
}
function buyBow() {
var tier = document.querySelector(".hud-shop-item").nextElementSibling.nextElementSibling.childNodes[3].innerHTML.split(" ")[1] - 1;
if (tier == 0 && game.ui.playerTick.gold >= 100) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 1
});
}
if (tier == 1 && game.ui.playerTick.gold >= 400) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 2
});
}
if (tier == 2 && game.ui.playerTick.gold >= 2000) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 3
});
}
if (tier == 3 && game.ui.playerTick.gold >= 7000) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 4
});
}
if (tier == 4 && game.ui.playerTick.gold >= 24000) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 5
});
}
if (tier == 5 && game.ui.playerTick.gold >= 30000) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 6
});
}
if (tier == 6 && game.ui.playerTick.gold >= 90000) {
document.querySelector(".hud-shop-grid").childNodes[2].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: 7
});
} else {
if (game.ui.playerWeaponName !== "Bow") {
game.network.sendRpc({
name: "EquipItem",
itemName: "Bow",
tier: tier
});
}
}
}
function buyBomb() {
var tier = document.querySelector(".hud-shop-item").nextElementSibling.nextElementSibling.nextElementSibling.childNodes[3].innerHTML.split(" ")[1] - 1;
if (tier == 0 && game.ui.playerTick.gold >= 100) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 1
});
}
if (tier == 1 && game.ui.playerTick.gold >= 400) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 2
});
}
if (tier == 2 && game.ui.playerTick.gold >= 3000) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 3
});
}
if (tier == 3 && game.ui.playerTick.gold >= 5000) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 4
});
}
if (tier == 4 && game.ui.playerTick.gold >= 24000) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 5
});
}
if (tier == 5 && game.ui.playerTick.gold >= 50000) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 6
});
}
if (tier == 6 && game.ui.playerTick.gold >= 90000) {
document.querySelector(".hud-shop-grid").childNodes[3].click()
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: 7
});
} else {
if (game.ui.playerWeaponName !== "Bomb") {
game.network.sendRpc({
name: "EquipItem",
itemName: "Bomb",
tier: tier
});
}
}
}
function heal() {
Game.currentGame.network.sendRpc({
"name": "BuyItem",
"itemName": "HealthPotion",
"tier": 1
})
Game.currentGame.network.sendRpc({
"name": "EquipItem",
"itemName": "HealthPotion",
"tier": 1
})
}
function petHeal() {
Game.currentGame.network.sendRpc({
"name": "BuyItem",
"itemName": "PetHealthPotion",
"tier": 1
})
Game.currentGame.network.sendRpc({
"name": "EquipItem",
"itemName": "PetHealthPotion",
"tier": 1
})
}