// ==UserScript== // @name Bonk Speedrun Timer // @version 1.1 // @author Fury_101 // @description Adds a speedrun timer. // @match https://bonk.io/gameframe-release.html // @run-at document-end // @grant none // @license GNU GPLv3 // @namespace https://greasyfork.org/users/919958 // @downloadURL none // ==/UserScript== const container = document.createElement("div"); document.getElementById('pagecontainer').appendChild(container); container.outerHTML = `
BST
00:00.00
Hide Timer
` document.getElementById("BST__hidetimer").addEventListener("click", (e) => { if (document.getElementById("BST__container").style.visibility === "hidden") { document.getElementById('BST__container').style.visibility = "inherit"; //shows the container document.getElementById("BST__container").style.height="100px"; e.target.style.width='100%'; e.target.innerHTML='Hide Timer'; return; } document.getElementById("BST__container").style.height="30px"; //hides the container document.getElementById("BST__container").style.visibility = "hidden"; e.target.style.width='25%'; e.target.style.margin="0 auto"; e.target.innerHTML='Show'; }); let BSTCSS = document.createElement('style'); BSTCSS.innerHTML = ` #BST__container { background-color: #cfd8cd; width: calc(35.2vw - 400px); min-width: 154px; max-width: 260px; position: absolute; height: auto; right: 1%; top: 60px; border-radius: 7px; transition: ease-in-out 100ms; } .BST__time { font-family: "futurept_b1"; text-align: center; height: 32px; line-height: 32px; font-size: 20px; display: block; } #BST__currtime { margin-bottom: calc(100px - 64px); } #BST__hidetimer { position: absolute; bottom: 0; left: 50%; transform: translateX(-50%); visibility: visible; } ` document.getElementsByTagName('head')[0].appendChild(BSTCSS); const credit = document.getElementById("ingamemapcredit"); const countdown = document.getElementById("ingamecountdown"); const winner = document.getElementById("ingamewinner"); const lobby = document.getElementById("newbonklobby"); const config = { attributes: true, attributeOldValue: true, attributeFilter: ["style"] } window.startTime = null; window.timerStarted = false; const startObserver = new MutationObserver(mutationList => { //checks if the countdown or map credit screen goes away for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style') { if (mutation.target.style.visibility === "hidden" && mutation.oldValue.search("visibility: inherit") !== -1) { console.log("START TIMER"); [...document.querySelectorAll(".BST__split")].map(e => {e.remove()}); window.startTime = Date.now(); window.timerStarted = true; break; } } } }); startObserver.observe(countdown, config); startObserver.observe(credit, config); const endObserver = new MutationObserver(mutationList => { //checks if the winning screen shows up for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style' && window.timerStarted) { if (mutation.target.style.visibility === "inherit" && mutation.oldValue.search("visibility: hidden") !== -1) { console.log("END TIMER"); window.timerStarted = false; console.log(`FINAL TIME: ${Date.now() - window.startTime}`); } } } }); endObserver.observe(winner, config); const checkObserver = new MutationObserver(mutationList => { //checks if the lobby shows up as a precaution for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style' && window.timerStarted) { if (mutation.target.style.display === "block" && mutation.oldValue.search("display: none;") !== -1) { console.log("END TIMER"); window.timerStarted = false; console.log(`FINAL TIME: ${Date.now() - window.startTime}`); } } } }); checkObserver.observe(lobby, config); window.onload = e => { document.addEventListener("keydown", e => { if (e.key === "t" && window.timerStarted && e.target.nodeName!=="INPUT") { const now = new Date(Date.now() - window.startTime) const span = document.createElement("span"); span.innerText = `${now.getMinutes().toString().padStart(2, '0')}:${now.getSeconds().toString().padStart(2, '0')}.${now.getMilliseconds().toString().padStart(2, '0')}`; span.classList.add("BST__time", "BST__split"); document.getElementById("BST__timercontainer").insertBefore(span, document.getElementById("BST__currtime")); } }); } function injector(src){ let newSrc = src; //updates timer every frame newSrc = newSrc.replace("{v2k[79][v6H[1][1118]][v6H[1][1656]]();}","{v2k[79][v6H[1][1118]][v6H[1][1656]]();}if(window?.timerStarted){const now=new Date(Date.now()-window.startTime);document.getElementById('BST__currtime').innerText=`${now.getMinutes().toString().padStart(2,'0')}:${now.getSeconds().toString().padStart(2,'0')}.${now.getMilliseconds().toString().padStart(2,'0')}`}"); if(src === newSrc) throw "Injection failed!"; console.log("Bonk Speedrun Timer injector run"); return newSrc; } // Compatibility with Excigma's code injector userscript if(!window.bonkCodeInjectors) window.bonkCodeInjectors = []; window.bonkCodeInjectors.push(bonkCode => { try { return injector(bonkCode); } catch (error) { alert(`Whoops! Bonk Speedrun Timer was unable to load. This may be due to an update to Bonk.io. If so, please report this error! This could also be because you have an extension that is incompatible with \ Bonk Speedrun Timer`); throw error; } }); console.log("Bonk Speedrun Timer injector loaded");