// ==UserScript== // @name [Pokeclicker] Simple Weather Changer // @namespace Pokeclicker Scripts // @author KarmaAlex (Credit: Ephenia, Optimatum) // @description Adds a button to select the weather for the current region, also freezes all weather // @copyright https://github.com/Ephenia // @license GPL-3.0 License // @version 1.4.3 // @homepageURL https://github.com/Ephenia/Pokeclicker-Scripts/ // @supportURL https://github.com/Ephenia/Pokeclicker-Scripts/issues // @match https://www.pokeclicker.com/ // @icon https://www.google.com/s2/favicons?domain=pokeclicker.com // @grant unsafeWindow // @run-at document-idle // @downloadURL https://update.greasyfork.icu/scripts/445821/%5BPokeclicker%5D%20Simple%20Weather%20Changer.user.js // @updateURL https://update.greasyfork.icu/scripts/445821/%5BPokeclicker%5D%20Simple%20Weather%20Changer.meta.js // ==/UserScript== var weatherChangerWeather; function initWeatherChange() { // Load selected weather weatherChangerWeather = parseInt(localStorage.getItem('weatherChangerWeather')); if (isNaN(weatherChangerWeather)) { weatherChangerWeather = -1; } // Make selectbox const weatherSelect = document.createElement('select'); weatherSelect.innerHTML = '\n' + GameHelper.enumSelectOption(WeatherType).map((w) => ``).join('\n'); weatherSelect.id = 'change-weather-select'; weatherSelect.value = weatherChangerWeather; document.querySelector('#townMap button[data-bind*="DayCycle.color"').before(weatherSelect); document.getElementById('change-weather-select').addEventListener('change', (event) => { changeWeather(event); }); addGlobalStyle('#change-weather-select { position: absolute; right: 100px; top: 10px; width: auto; height: 20px; font-size: 9px; }'); overrideGenerateWeather(); Weather.generateWeather(new Date()); } function changeWeather(event) { weatherChangerWeather = +event.target.value; Weather.generateWeather(new Date()); localStorage.setItem('weatherChangerWeather', weatherChangerWeather); } function overrideGenerateWeather() { const oldGenerateWeather = Weather.generateWeather; Weather.generateWeather = function(...args) { if (weatherChangerWeather >= 0) { Weather.regionalWeather.forEach((weather) => weather(weatherChangerWeather)); } else { return oldGenerateWeather.apply(this, args); } } } function addGlobalStyle(css) { var head, style; head = document.getElementsByTagName('head')[0]; if (!head) { return; } style = document.createElement('style'); style.type = 'text/css'; style.innerHTML = css; head.appendChild(style); } function loadEpheniaScript(scriptName, initFunction, priorityFunction) { function reportScriptError(scriptName, error) { console.error(`Error while initializing '${scriptName}' userscript:\n${error}`); Notifier.notify({ type: NotificationConstants.NotificationOption.warning, title: scriptName, message: `The '${scriptName}' userscript crashed while loading. Check for updates or disable the script, then restart the game.\n\nReport script issues to the script developer, not to the Pokéclicker team.`, timeout: GameConstants.DAY, }); } const windowObject = !App.isUsingClient ? unsafeWindow : window; // Inject handlers if they don't exist yet if (windowObject.epheniaScriptInitializers === undefined) { windowObject.epheniaScriptInitializers = {}; const oldInit = Preload.hideSplashScreen; var hasInitialized = false; // Initializes scripts once enough of the game has loaded Preload.hideSplashScreen = function (...args) { var result = oldInit.apply(this, args); if (App.game && !hasInitialized) { // Initialize all attached userscripts Object.entries(windowObject.epheniaScriptInitializers).forEach(([scriptName, initFunction]) => { try { initFunction(); } catch (e) { reportScriptError(scriptName, e); } }); hasInitialized = true; } return result; } } // Prevent issues with duplicate script names if (windowObject.epheniaScriptInitializers[scriptName] !== undefined) { console.warn(`Duplicate '${scriptName}' userscripts found!`); Notifier.notify({ type: NotificationConstants.NotificationOption.warning, title: scriptName, message: `Duplicate '${scriptName}' userscripts detected. This could cause unpredictable behavior and is not recommended.`, timeout: GameConstants.DAY, }); let number = 2; while (windowObject.epheniaScriptInitializers[`${scriptName} ${number}`] !== undefined) { number++; } scriptName = `${scriptName} ${number}`; } // Add initializer for this particular script windowObject.epheniaScriptInitializers[scriptName] = initFunction; // Run any functions that need to execute before the game starts if (priorityFunction) { $(document).ready(() => { try { priorityFunction(); } catch (e) { reportScriptError(scriptName, e); // Remove main initialization function windowObject.epheniaScriptInitializers[scriptName] = () => null; } }); } } if (!App.isUsingClient || localStorage.getItem('simpleweatherchanger') === 'true') { loadEpheniaScript('simpleweatherchanger', initWeatherChange); }