// ==UserScript== // @name ʀꜱᴛʟ+ // @namespace http://tampermonkey.net/ // @version 1.0.3 // @description extend script for senpai clients // @author you // @match http://caffe.senpai-agar.online/lwga/ // @match http://senpai-agar.online/lwga/ // @grant none // @run-at document-end // @downloadURL https://update.greasyfork.icu/scripts/446369/%CA%80%EA%9C%B1%E1%B4%9B%CA%9F%2B.user.js // @updateURL https://update.greasyfork.icu/scripts/446369/%CA%80%EA%9C%B1%E1%B4%9B%CA%9F%2B.meta.js // ==/UserScript== window.gVar = { Waves: [] }, PIXI = null, "undefined" == typeof gts && (gts = gTargetSite); var tcfg = {}, biggest = null, halfbiggest = null, stopMouse = !1, MAIN_RENDERER, SUB_RENDERER, GAMEPLAY_STYLE, MINIMAP_STYLE; jQuery.getScript("https://pixijs.download/v6.3.2/pixi-legacy.min.js").done(() => { init(), start() }), $("title").html("ʀꜱᴛʟ"); const GENERAL_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ$%", init = () => { console.clear(), PIXI.utils.sayHello("WebGL 2"), console.log("ʀꜱᴛʟ+"), GAMEPLAY_STYLE = new PIXI.TextStyle({ fontFamily: "Meiryo, Arial", fontWeight: "bold", fill: 16777215, fontSize: 104, stroke: "#000000", strokeThickness: 12 }), PIXI.BitmapFont.from("GAMEPLAY_MASS", GAMEPLAY_STYLE, { chars: [...PIXI.BitmapFont.NUMERIC, ".K"], resolution: 1, textureWidth: 1440, textureHeight: 1440 }), MINIMAP_STYLE = new PIXI.TextStyle({ fontFamily: "Meiryo, Arial", fontSize: 15, fill: 16777215, stroke: "#000000", strokeThickness: 1.25 }), PIXI.BitmapFont.from("MINIMAP_MASS", MINIMAP_STYLE, { chars: [...PIXI.BitmapFont.NUMERIC, ".K"], resolution: 4 }) }, start = () => ! function(t) { var e = {}; function n(i) { if (e[i]) return e[i].exports; var o = e[i] = { i: i, l: !1, exports: {} }; return t[i].call(o.exports, o, o.exports, n), o.l = !0, o.exports } n.m = t, n.c = e, n.d = function(t, e, i) { n.o(t, e) || Object.defineProperty(t, e, { configurable: !1, enumerable: !0, get: i }) }, n.r = function(t) { Object.defineProperty(t, "__esModule", { value: !0 }) }, n.n = function(t) { var e = t && t.__esModule ? function() { return t.default } : function() { return t }; return n.d(e, "a", e), e }, n.o = function(t, e) { return Object.prototype.hasOwnProperty.call(t, e) }, n.p = "", n(n.s = 40) }([function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(3), r = n(2), s = (function() { function t() { this.procs = [] } t.prototype.Add = function(t) { this.procs.push(t) }, t.prototype.Fire = function() { this.procs.forEach(function(t) { return t() }) } }(), function() { function t() { this.FieldSize = 14e3, this.ShowDualSkinInputUi = r.AppConfigurator.instance.showDualSkinInputUi, this.ShowPartyCodeInputUi = r.AppConfigurator.instance.showPartyCodeInputUi, this.IsolateBlankTagPlayers = !0, this.NoskinFallbackUrl = "http://ixagar.net/skins/noskin5.png", this.MaxCellsNum = 200, this.MaxPlayerUnitNum = 100, this.MaxTeamNum = 100, this.MaxClientsNum = 100, this.ShowTeamRanking = r.AppConfigurator.instance.showTeamRanking, this.ShowAlwaysAllPlayersInMap = !1, this.ShowAlwaysAllPlayersSkin = !1 } return t.prototype.UpdateFieldSize = function(t) { this.FieldSize != t && (this.FieldSize = t) }, t }()); e.GameConfig = s; var a = function() { function t() { this.isMainPanelVisible = !0, this.isDeadSpectation = !1, this.isSkinFilterPanelVisible = !1, this.chatRoomSig = "", this.playerDeadTimeStamp = 0, this.enableTeamChatSeparationCurrent = null } return Object.defineProperty(t.prototype, "isRealtimeMode", { get: function() { return !this.isReplayMode }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isRealtimeModePlaying", { get: function() { return this.isRealtimeMode && this.isPlaying }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isSpectate", { get: function() { return !this.isPlaying }, enumerable: !0, configurable: !0 }), t.prototype.setMainPanelVisible = function(t) { this.isMainPanelVisible = t, this.mainPanelVisibleChangedProc() }, t }(); e.GameStates = a; var l = function() { this.clGameBackground = 4282668424, this.clGameForeground = 4294967295, this.clFieldBorder = 4294967295, this.clFieldCoords = 2298478591, this.clLeaderboardBack = 1711276083, this.clLeaderboardHeader = 4278255615, this.clMapBackground = 2281701376, this.clChatBackground = 2281701376, this.clOverlayBack = 1140850688, this.clMainPanelBack = 2281710216, this.clPanelForeground = 4278255615, this.clPanelHeader = 4278190148, this.clReplayBar = 4278225151, this.clMenuButtons = 4278225151, this.clMainButtons = 4294901896, this.clUiSymbols = 4294967295, this.clUiButtonActive = 4278190335, this.clCursorLine = 4294967295, this.clVirusOuterStroke = 4278255360, this.clVirusInnerFill = 2286175300, this.clVirusRangeHint = 2286175300, this.clChatTimeString = 4289374890, this.clChatSenderName = 4278225151, this.clChatMessage = 4294967295, this.clMarkerA = 14483643, this.clMarkerB = 16711680, this.clMarkerC = 16737792, this.clMarkerD = 16776960, this.clMarkerE = 65535, this.clMarkerF = 2003199, this.clMarkerG = 2154272, this.clMarkerH = 32e3,this.clHalfMarker = 4294901761, this.clMarkerRing = 4290969855, this.clMarkerRing2 = 4294967295 }; e.ColorDefs = l; var c, h = function() { function t() { this.colorDefs = new l, this.cssColors = {}, this.changedProcs = {}, this.Load() } return t.prototype.RegisterChangedProc = function(t, e) { this.changedProcs[t] || (this.changedProcs[t] = []), this.changedProcs[t].push(e) }, t.prototype.Load = function() { var t = localStorage.getItem("lwga11_color_defs"); if (t) { var e = JSON.parse(t); i.Objects.CopyObjectProps(this.colorDefs, e) } for (var n in this.colorDefs) this.UpdateDerivedColorDefs(n) }, t.prototype.Save = function() { var t = JSON.stringify(this.colorDefs); localStorage.setItem("lwga11_color_defs", t) }, t.prototype.UpdateDerivedColorDefs = function(t) { var e = this.colorDefs[t], n = o.ColorHelper.ColorToCssColorString(e); this.cssColors[t] = n }, t.prototype.GetCssColor = function(t) { return this.cssColors[t] }, t.prototype.GetColor = function(t) { return this.colorDefs[t] }, t.prototype.GetAlpha = function(t) { return (this.colorDefs[t] >> 24 & 255) / 255 }, t.prototype.SetConfigColor = function(t, e) { this.colorDefs[t] = e, this.UpdateDerivedColorDefs(t), this.changedProcs[t] && this.changedProcs[t].forEach(function(t) { return t() }), this.Save() }, t }(); e.ColorConfigModel = h, function(t) { t[t.Shift = 256] = "Shift", t[t.Ctrl = 512] = "Ctrl", t[t.Alt = 1024] = "Alt" }(c = e.ModificationKeyCode || (e.ModificationKeyCode = {})); var d = function() { function t() { this.ShowHalfSplit = !1; this.ShowOrderRing = !1, this.ShowOrderRing2 = !1,this.ShowName = !0, this.ShowMass = !0, this.ShowCursorLine = !0, this.ShowSkin = !0, this.ShowPelletSkin = 0, this.ShowEnemySkin = !0, this.ShowEnemyHint = !0, this.ShowFood = !0, this.ShowSelfName = !0, this.ShowSelfSkin = !0, this.ShowReplayBar = !0, this.SimpleVirus = !0, this.VirusSplitHint = !0, this.VirusRangeHint = !1, this.ShowCoord = !0, this.GlowingBorder = !0, this.SimplifiedMass = !1, this.AutoHideText = !0, this.GlowingCells = !1, this.GlowingNonPlayerCells = !1, this.ShowLeaderboard = !0, this.ShowMap = !0, this.ShowChatBox = !0, this.ShowClientStatus = !0, this.ShowServerStatus = !1, this.ShowDetailedScore = !1, this.ShowSpecAimCursor = !0, this.AffectZoomingOnReplay = !0, this.Antialias = !0, this.HDMode = !1, this.HideMenuAfterDeath = !1, this.useSpawnSignal = !0, this.ShowSplitIndicator = !1, this.ShowSplitCount = !1, this.ShowEatLimitMarker = !1, this.ShowSplitPrediction = !1, this.ShowAutoSplitAlert = !1, this.ShowMassMarker = !1, this.OperationWithMouseButton = !1, this.SwapMouseButtons = !1, this.Debug_DisableSkinLoad = !1, this.ShowCircularName = !1, this.ShowTripKey = !1, this.MarkerThin = !1, this.MarkerLight = !0, this.MarkerExtend = !1, this.ShowCellDirectionMarker = !1, this.TogglePlayerTransparentCells = !1, this.AnotherSectionCellsAlpha = .5, this.RenderQuality = 1, this.CameraZoomSpeed = 100, this.CameraMovementSpeed = 0, this.InterpolationType = 1, this.InterpolationSpeed = .5, this.QuickCaptureTimeOption = 2, this.FrameRateOption = 4, this.MarkerAlpha = 1, this.CursorLineThickness = 5, this.PlayerCellsAlpha = 1, this.PelletCellsAlpha = .75, this.fieldBackImageUri = r.AppConfigurator.instance.defaultFieldBackImageUri, this.fieldBackImageAlpha = "0.6", this.fieldBackImageDrawingMode2 = !1, this.panelBackImageUri = r.AppConfigurator.instance.defaultPanelBackImageUri, this.panelBackImageAlpha = "0.6", this.changedProcs = {}, this.changedProcsForViewModel = {}, this.acceptNewSkins = !0, this.TextZoom = 100,this.toggleHotKeys = { ShowName: 78, ShowMass: -1, ShowCursorLine: -1, ShowSkin: -1, ShowPelletSkin: -1, ShowEnemySkin: -1, ShowEnemyHint: -1, ShowFood: -1, ShowSelfName: -1, ShowSelfSkin: -1, ShowSplitIndicator: -1, ShowSplitCount: -1, ShowEatLimitMarker: -1, ShowSplitPrediction: -1, ShowAutoSplitAlert: -1, ShowMassMarker: -1, ShowCellDirectionMarker: -1, TogglePlayerTransparentCells: -1, GlowingCells: !1, GlowingNonPlayerCells: !1, ShowUI: !0, ShowHalfSplit: -1, ShowOrderRing: -1, ShowOrderRing2: -1 }, this.holdHotKeys = { ShowName: 78, ShowMass: -1, ShowCursorLine: -1, ShowSkin: -1, ShowPelletSkin: -1, ShowEnemySkin: -1, ShowEnemyHint: -1, ShowFood: -1, ShowSelfName: -1, ShowSelfSkin: -1, ShowSplitIndicator: -1, ShowSplitCount: -1, ShowEatLimitMarker: -1, ShowSplitPrediction: -1, ShowAutoSplitAlert: -1, ShowMassMarker: -1, ShowCellDirectionMarker: -1, TogglePlayerTransparentCells: -1, GlowingCells: !1, GlowingNonPlayerCells: !1, ShowUI: -1, ShowHalfSplit: -1, ShowOrderRing: -1, ShowOrderRing2: -1 }, this.controlHotKeys = { hkSplit: 32, hkFeedOne: 87, hkFeed: 69, hkChangeUnit: 9, hkDoubleSplit: 84, hkTripleSplit: -1, hkQuadSplit: 71, hkSuperQuadSplit: -1, hkInfernoSplit: -1, hk4xLineSplit: -1, hkSuspend: 83, hkToggleSuspend: 83 + c.Alt, hkStartNewGame: 90, hkToggelSpectateTarget: 81, hkQuickReplayCapture: -1, hkToggleReplayRecording: -1, hkPlaybackReplay: -1, ShowUI: -1, ShowHalfSplit: -1, ShowOrderRing: -1, ShowOrderRing2: -1 }, this.RegisterChangedProc("ShowEnemyHint", () => { e.gs.gconfig.ShowAlwaysAllPlayersSkin = !this.ShowEnemyHint, MAIN_RENDERER.cells.forEach(t => { t.edgeColor = -1 }) }), this.RegisterChangedProc("HDMode", () => { MAIN_RENDERER.resolution = .5 * this.HDMode + 1, MAIN_RENDERER.resize(window.innerWidth, window.innerHeight), SUB_RENDERER.resolution = .5 * this.HDMode + 1, SUB_RENDERER.resize(window.innerWidth, window.innerHeight) }), this.RegisterChangedProc("ShowUI", () => { (this.ShowUI && this.ShowLeaderboard) ? $('.leaderboard_outer').show() : $('.leaderboard_outer').hide(); (this.ShowUI && this.ShowMap) ? $('#map_outer').show() : $('#map_outer').hide(); (this.ShowUI && this.ShowReplayBar) ? $('.replay_bar_area_outer').show() : $('.replay_bar_area_outer').hide(); (this.ShowUI && this.ShowChatBox) ? $('#chat_view').show() : $('#chat_view').hide(); (this.ShowUI && this.ShowChatBox) ? $('.skin_filter_button').show() : $('.skin_filter_button').hide(); (this.ShowUI && this.ShowChatBox) ? $('.ex_chat_icon_box').show() : $('.ex_chat_icon_box').hide(); (this.ShowUI && this.ShowChatBox) ? $('.server_client_status_area').show() : $('.server_client_status_area').hide(); (this.ShowUI && this.ShowChatBox) ? $('#server_user_num_text').show() : $('#server_user_num_text').hide(); (this.ShowUI && this.ShowChatBox) ? $('.self_state_info').show() : $('.self_state_info').hide(); }), this.StoreDefaultConfig(), this.Load() } return t.prototype.RegisterChangedProc = function(t, e) { this.changedProcs[t] = e }, t.prototype.GetBgImageAlphaValue = function(t) { var e = parseFloat(this[t]); return isNaN(e) ? .5 : e }, t.prototype.SetValue = function(t, e) { this[t] != e && (this[t] = e, this.Store(), this.changedProcs[t] && this.changedProcs[t](t, e), this.changedProcsForViewModel[t] && this.changedProcsForViewModel[t]()) }, t.prototype.SetControlHotKey = function(t, e) { this.controlHotKeys[t] != e && (this.controlHotKeys[t] = e, this.Store()) }, t.prototype.SetToggleHotKey = function(t, e) { this.toggleHotKeys[t] != e && (this.toggleHotKeys[t] = e, this.Store()) }, t.prototype.SetHoldHotKey = function(t, e) { this.holdHotKeys[t] != e && (this.holdHotKeys[t] = e, this.Store()) }, t.prototype.SetAcceptNewSkins = function(t) { this.acceptNewSkins = t, this.Store() }, t.prototype.Load = function() { var e = localStorage.getItem(t.storage_key); e && o.StorageHelper.LoadObjectProps(this, e) }, t.prototype.Store = function() { var e = JSON.stringify(this); localStorage.setItem(t.storage_key, e) }, t.prototype.StoreDefaultConfig = function() { t.default_config_json_text = JSON.stringify(this) }, t.prototype.RecoverDefaultConfig = function() { o.StorageHelper.LoadObjectProps(this, t.default_config_json_text), this.Store(), this.resetListenerProc() }, t.cellDisplayOptionPropNames = ["ShowName", "ShowMass", "ShowSelfName", "ShowSelfSkin", "ShowSkin", "ShowPelletSkin", "ShowEnemySkin", "ShowEnemyHint", "ShowFood", "ShowCursorLine", "ShowMassMarker", "ShowSplitPrediction", "ShowAutoSplitAlert", "ShowSplitIndicator", "ShowEatLimitMarker", "ShowCellDirectionMarker", "TogglePlayerTransparentCells", "GlowingCells", "GlowingNonPlayerCells","ShowUI","ShowHalfSplit","ShowOrderRing","ShowOrderRing2"], t.gameDisplayOptionPropNames = ["useSpawnSignal", "SimpleVirus", "VirusSplitHint", "VirusRangeHint", "ShowCoord", "GlowingBorder", "SimplifiedMass", "AutoHideText", "ShowReplayBar", "ShowChatBox", "ShowClientStatus", "ShowServerStatus", "ShowLeaderboard", "ShowMap", "ShowSpecAimCursor", "ShowCircularName", "ShowTripKey", "MarkerThin", "MarkerLight", "MarkerExtend"], t.basicBehaviorPropNames = ["OperationWithMouseButton", "SwapMouseButtons", "AffectZoomingOnReplay", "Antialias", "HDMode", "HideMenuAfterDeath"], t.controlPropNames = ["hkSplit", "hkFeedOne", "hkFeed", "hkChangeUnit", "hkDoubleSplit", "hkTripleSplit", "hkQuadSplit", "hkSuperQuadSplit", "hkInfernoSplit", "hk4xLineSplit", "hkSuspend", "hkToggleSuspend", "hkStartNewGame", "hkToggelSpectateTarget", "hkQuickReplayCapture", "hkToggleReplayRecording", "hkPlaybackReplay"], t.storage_key = "lwga11_user_config", t }(); e.UserConfig = d; var u = function() { function t() { this.renderQuality = 800, this.isJapanese = r.AppConfigurator.instance.isJapanese, this.interpolationType = ["Fast", "Linear", "Preceding"], this.renderQualityTextSourceJp = ["低", "中", "高"], this.renderQualityTextSourceEn = ["Low", "Mid", "High"], this.quickCaptureTimeSource = [10, 20, 30, 40, 50, 60], this.frameRateSource = [10, 15, 20, 30, 60] } return Object.defineProperty(t.prototype, "RenderQualityText", { get: function() { const t = e.gs.uconfig.RenderQuality, n = 200 << t; return this.renderQuality != n && (this.renderQuality = n, GAMEPLAY_STYLE.fontSize = .13 * n >> 0, GAMEPLAY_STYLE.strokeThickness = .015 * n >> 0, PIXI.BitmapFont.from("GAMEPLAY_MASS", GAMEPLAY_STYLE, { chars: [...PIXI.BitmapFont.NUMERIC], resolution: 1, textureWidth: 1440, textureHeight: 1440 })), (this.isJapanese ? this.renderQualityTextSourceJp : this.renderQualityTextSourceEn)[t] }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "InterpolationTypeText", { get: function() { var t = e.gs.uconfig.InterpolationType; return this.interpolationType[t] }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "InterpolationSpeedText", { get: function() { var t, n = -50 + 100 * e.gs.uconfig.InterpolationSpeed; return parseInt(n, 10) }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "QuickCaptureTimeSec", { get: function() { var t = e.gs.uconfig.QuickCaptureTimeOption; return this.quickCaptureTimeSource[t] }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "FrameRateText", { get: function() { let t; var n; return [16, 25, 33, 50, 100][e.gs.uconfig.FrameRateOption] }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "TargetFrameRate", { get: function() { var t = e.gs.uconfig.FrameRateOption; return this.frameRateSource[t] }, enumerable: !0, configurable: !0 }), t }(); e.UserConfigSupport = u; var p = function() { function t() {} return t.texts_jp = { clGameBackground: "ゲーム背景", clGameForeground: "ゲーム前景", clFieldBorder: "フィールド枠", clFieldCoords: "フィールド座標", clLeaderboardBack: "LB背景", clLeaderboardHeader: "LBヘッダ", clMapBackground: "マップ背景", clChatBackground: "チャット背景", clOverlayBack: "オーバーレイ背景", clMainPanelBack: "パネル背景", clPanelForeground: "パネル前景", clPanelHeader: "パネルヘッダ", clReplayBar: "リプレイバー", clMenuButtons: "メニューボタン", clMainButtons: "メインボタン", clUiSymbols: "シンボル", clUiButtonActive: "ボタン(アクティブ)", clCursorLine: "カーソルライン", clVirusOuterStroke: "棘枠", clVirusInnerFill: "棘塗り", clVirusRangeHint: "棘の射程ヒント", clChatSenderName: "チャット送信者名", clChatTimeString: "チャット時刻", clChatMessage: "チャットメッセージ", clMarkerA: "質量マーカー ロケパンと食われる", clMarkerB: "質量マーカー 飛ばれると食われる", clMarkerC: "質量マーカー 重なると食われる", clMarkerD: "質量マーカー 重なれる", clMarkerE: "質量マーカー 重なると食える", clMarkerF: "質量マーカー 分裂で重ねられる", clMarkerG: "質量マーカー 分裂で食える", clMarkerH: "質量マーカー ロケパンで食える", clHalfMarker: "clHalfMarker", clMarkerRing: "clMarkerRing", clMarkerRing2: "clMarkerRing2", OperationWithMouseButton: "マウス操作", SwapMouseButtons: "左右ボタンの機能を入れ替える", AffectZoomingOnReplay: "リプレイ中にズーム操作を再現", Antialias: "アンチエイリアス", HDMode: "1.5倍解像度", HideMenuAfterDeath: "死後のメニューを隠す", ShowName: "名前", ShowMass: "質量", ShowSelfName: "自分の名前", ShowSelfSkin: "自分のスキン", ShowSkin: "スキン", ShowPelletSkin: "ペレットのスキン", ShowEnemySkin: "敵のスキン", ShowEnemyHint: "敵のヒント", ShowFood: "食物", ShowCursorLine: "カーソルライン", ShowMassMarker: "質量マーカー", ShowSplitPrediction: "分裂順序マーカー", ShowAutoSplitAlert: "自然分裂アラート", ShowSplitIndicator: "スプリットインジケータ", ShowEatLimitMarker: "捕食判定", ShowCellDirectionMarker: "移動方向マーカー", TogglePlayerTransparentCells: "細胞の透過", SimpleVirus: "円形棘", useSpawnSignal: "スポーンシグナル", VirusSplitHint: "棘の分裂ヒント", VirusRangeHint: "棘の射程ヒント", ShowCoord: "フィールド座標", GlowingBorder: "枠の外発光", SimplifiedMass: "質量表示簡略化", AutoHideText: "名前/質量の自動非表示", GlowingCells: "細胞外発光", GlowingNonPlayerCells: "非プレイヤー細胞外発光", ShowUI: "ShowUI", ShowHalfSplit:"ShowHalfSplit", ShowOrderRing: "ShowOrderRing(type1)", ShowOrderRing2: "ShowOrderRing(type2)", ShowReplayBar: "リプレイバー", ShowChatBox: "チャット", ShowDetailedScore: "詳細スコア", ShowClientStatus: "クライアントステータス", ShowServerStatus: "サーバステータス", ShowLeaderboard: "スコアボード", ShowMap: "マップ", ShowSpecAimCursor: "観戦ターゲットのカーソルを表示", ShowCircularName: "名前ラベルを円形に配置", ShowTripKey: "トリップキーを表示", MarkerThin: "マーカー薄くなること", MarkerLight: "マーカー軽量化", MarkerExtend: "マーカー拡張", hkSplit: "分裂", hkFeedOne: "餌単発", hkFeed: "餌連射", hkChangeUnit: "ユニット切り替え", hkDoubleSplit: "ダブル分裂", hkTripleSplit: "トリプル分裂", hkQuadSplit: "全分裂", hkSuperQuadSplit: "スーパー全分裂", hkInfernoSplit: "インフェルノ分裂", hk4xLineSplit: "直線全分裂モード", hkSuspend: "その場で停止", hkToggleSuspend: "その場で停止(トグル)", hkStartNewGame: "ゲーム開始", hkToggelSpectateTarget: "観戦モード", hkQuickReplayCapture: "クイックキャプチャ", hkToggleReplayRecording: "録画/停止", hkPlaybackReplay: "リプレイを再生", hdrConfiguration: "設定", hdrCellDisplay: "セル表示", hdrGameDisplay: "ゲーム表示", hdrBasicOperation: "基本動作", hdrControl: "操作", lbtResetConfig: "設定初期化", lbtOutputConfig: "OutputConfig", lbtCameraZoomSpeed: "カメラズーム速度", lbtCameraMovementSpeed: "カメラ移動速度", lbtInterpolationType: "補間タイプ", lbtInterpolationResponce: "補間応答速度", lbtMarkerOpacity: "マーカーAlpha", lbtCursorLineThickness: "カーソルラインの太さ", lbtPlayerCellsAlpha: "細胞の透明度", lbtPelletCellsAlpha: "ペレット細胞の透明度", lbtAnotherSectionCellsAlpha: "別セクションの細胞透明度(カフェ)", lbtRenderQuality: "画質", lbtCaptureDuration: "キャプチャ時間", lbtFrameRate: "フレームレート", lbtTextZoom: "TextZoom", hdrTheme: "テーマ", hdrColor: "色", hdrWallpaper: "壁紙" }, t.texts_en = { clGameBackground: "Game Background", clGameForeground: "Game Foreground", clFieldBorder: "Field Outer Frame", clFieldCoords: "Field Coordinate", clLeaderboardBack: "LB Background", clLeaderboardHeader: "LB Header", clMapBackground: "Map Background", clChatBackground: "Chat Background", clOverlayBack: "Overlay Background", clMainPanelBack: "Panel Background", clPanelForeground: "Panel Foreground", clReplayBar: "Replay Bar", clMenuButtons: "Menu Buttons", clMainButtons: "Main Buttons", clUiSymbols: "UI Symbols", clUiButtonActive: "Buttons(Active)", clCursorLine: "Cursor Line", clVirusOuterStroke: "Virus Frame", clVirusInnerFill: "Virus Fill", clVirusRangeHint: "Virus Range Hint", clChatSenderName: "Chat Sender Name", clChatTimeString: "Chat Time Stamp", clChatMessage: "Chat Message", clMarkerA: "Mass Marker Can Be Eaten By Double Split", clMarkerB: "Mass Marker Can Be Eaten By Split", clMarkerC: "Mass Marker Can Be Eaten If Overlaping", clMarkerD: "Mass Marker Can't Eat If Overlaping", clMarkerE: "Mass Marker Can Eat If Overlaping", clMarkerF: "Mass Marker Can Overlap If Split", clMarkerG: "Mass Marker Can Eat By Split", clMarkerH: "Mass Marker Can Eat By Double Split", clHalfMarker: "clHalfMarker", clMarkerRing: "clMarkerRing", clMarkerRing2: "clMarkerRing2", OperationWithMouseButton: "Enable Mouse Operation", SwapMouseButtons: "Swap Mouse Buttons", AffectZoomingOnReplay: "Auto Zooming in Replay", Antialias: "Antialias", HDMode: "1.5X Resolution", HideMenuAfterDeath: "Hide Menu After Death", ShowName: "Name", ShowMass: "Mass", ShowSelfName: "Self Name", ShowSelfSkin: "Self Skin", ShowSkin: "Skin", ShowPelletSkin: "Pellet Skin", ShowEnemySkin: "Enemy Skin", ShowEnemyHint: "Enemy Hint", ShowFood: "Show Food", ShowCursorLine: "Cursor Line", ShowMassMarker: "Mass Marker", ShowSplitPrediction: "Split Order Marker", ShowAutoSplitAlert: "Auto Split Alert", ShowSplitIndicator: "Split Indicator", ShowEatLimitMarker: "Collision Marker", ShowCellDirectionMarker: "Direction Marker", TogglePlayerTransparentCells: "Toggle Transparent Cells", SimpleVirus: "Simple Virus", useSpawnSignal: "SpawnSignal", VirusSplitHint: "Virus Split Hint", VirusRangeHint: "Virus Range Hint", ShowCoord: "Field Coord", GlowingBorder: "Glowing Border", SimplifiedMass: "Simplified Mass Display", AutoHideText: "Auto Hide Name/Mass", GlowingCells: "Glowing Cells", GlowingNonPlayerCells: "Glowing Non-player Cells", ShowUI: "ShowUI", ShowHalfSplit:"ShowHalfSplit", ShowOrderRing: "ShowOrderRing(type1)", ShowOrderRing2: "ShowOrderRing(type2)", ShowReplayBar: "Replay Bar", ShowChatBox: "Chat", ShowClientStatus: "Client Status", ShowServerStatus: "Server Status", ShowLeaderboard: "Scoreboard", ShowMap: "Map", ShowSpecAimCursor: "Show Cursor Line of Spec Target", ShowCircularName: "Place Circular Name Label", ShowTripKey: "ShowTripKey", MarkerThin: "Marker Thin", MarkerExtend: "Marker Extend", MarkerLight: "Marker Light", hkSplit: "Split", hkFeedOne: "Single Feed", hkFeed: "Continuous Feed", hkChangeUnit: "Alter Operation Unit", hkDoubleSplit: "Double Split", hkTripleSplit: "Triple Split", hkQuadSplit: "Full Split", hkSuperQuadSplit: "Super Quad Split", hkInfernoSplit: "Inferno Split", hk4xLineSplit: "4x Line Split Mode", hkSuspend: "Stop Motion", hkToggleSuspend: "Stop Motion(Toggle)", hkStartNewGame: "Start New Game", hkToggelSpectateTarget: "Spectation Mode", hkQuickReplayCapture: "Quick Capture", hkToggleReplayRecording: "Start/Stop Recording", hkPlaybackReplay: "Playback Replay", Debug_DisableSkinLoad: "Don't Load Images(debug)", UseFastInterpolation: "Fast Interpolation", hdrConfiguration: "Configuration", hdrCellDisplay: "Cell Display", hdrGameDisplay: "Game Display", hdrBasicOperation: "Basic Behavior", hdrControl: "Operation", lbtResetConfig: "Reset Config", lbtOutputConfig: "OutputConfig", lbtCameraZoomSpeed: "Camera Zoom Speed", lbtCameraMovementSpeed: "Camera Movement Speed", lbtInterpolationType: "Interpolation Type", lbtInterpolationResponce: "Interpolation Speed", lbtMarkerOpacity: "Maker Alpha", lbtCursorLineThickness: "Thickness of Cursor Line", lbtPlayerCellsAlpha: "Player Cells Alpha", lbtPelletCellsAlpha: "Pellet Cells Alpha", lbtAnotherSectionCellsAlpha: "Another Section Cells Alpha(Caffe)", lbtRenderQuality: "Render Quality", lbtCaptureDuration: "Capture Time", lbtFrameRate: "Framerate", lbtTextZoom: "TextZoom", hdrTheme: "Theme", hdrColor: "Color", hdrWallpaper: "Wallpaper" }, t }(), g = function() { this.gconfig = new s, this.gstates = new a, this.uconfig = new d, this.ucolors = new h, this.utexts = r.AppConfigurator.instance.isJapanese ? p.texts_jp : p.texts_en, this.usupport = new u }; e.GlobalObject = g, e.gs = new g }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t() {} return t.Confirm = function(t) {}, t }(); e.Utils = i; var o = function() { function t() {} return t.RandF = function() { return Math.random() }, t.RandFD = function() { return 2 * Math.random() - 1 }, t.RandI = function(e) { return t.RandF() * e >> 0 }, t.InRange = function(t, e, n) { return e <= t && t <= n }, t.Clamp = function(t, e, n) { return Math.max(e, Math.min(t, n)) }, t.VMap = function(t, e, n, i, o, r) { void 0 === r && (r = !1); var s = (t - e) * (o - i) / (n - e) + i; if (r) { var a = Math.min(i, o), l = Math.max(i, o); return this.Clamp(s, a, l) } return s }, t.MapTo = function(t, e, n) { return t * (n - e) + e }, t.Lerp = function(t, e, n) { return (1 - n) * t + n * e }, t.EasyFilter = function(t, e, n) { return n * t + (1 - n) * e }, t.HiLimit = function(t, e) { return Math.min(t, e) }, t.LoLimit = function(t, e) { return Math.max(t, e) }, t }(); e.Nums = o; var r = function() { function t() {} return t.Remove = function(t, e) { var n = t.indexOf(e); return n >= 0 && (t.splice(n, 1), !0) }, t.Count = function(t, e) { for (var n = 0, i = 0, o = t; i < o.length; i++) e(o[i]) && n++; return n }, t.Exclude = function(t, e) { for (var n = [], i = 0, o = t; i < o.length; i++) { var r = o[i]; - 1 == e.indexOf(r) && n.push(r) } return n }, t.First = function(t, e) { for (var n = 0, i = t; n < i.length; n++) { var o = i[n]; if (e(o)) return o } return null }, t }(); e.Arrays = r; var s = function() { function t() {} return t.CopyObjectProps = function(t, e) { for (var n in e) t.hasOwnProperty(n) && (t[n] = e[n]) }, t }(); e.Objects = s; var a = function() { function t() {} return t.FormatDate = function(t, e) { function n(t) { return ("0" + t).slice(-2) } e || (e = new Date); var i = { YYYY: e.getFullYear(), YY: n(e.getFullYear()), MM: n(e.getMonth() + 1), DD: n(e.getDate()), hh: n(e.getHours()), mm: n(e.getMinutes()), ss: n(e.getSeconds()) }, o = t; for (var r in i) o = o.replace(r, i[r]); return o }, t.GetCurrentTimeStamp = function() { return t.FormatDate("YY/MM/DD hh:mm:ss") }, t.GetTodayString = function() { return t.FormatDate("YYMMDD") }, t.GetHourMinutesString = function() { return t.FormatDate("hh:mm") }, t.GetSystemTimeSec = function() { return Date.now() / 1e3 }, t }(); e.DateTimeHelper = a; var l = function() { function t(t, e) { void 0 === t && (t = 0), void 0 === e && (e = 0), this.x = t, this.y = e } return Object.defineProperty(t.prototype, "Norm", { get: function() { return Math.sqrt(this.x * this.x + this.y * this.y) }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "Angle", { get: function() { return Math.atan2(this.y, this.x) }, enumerable: !0, configurable: !0 }), t.prototype.Normalize = function() { var t = this.Norm; return t >= 1.1754943e-38 && (this.x = this.x / t, this.y = this.y / t), this }, t.prototype.Scale = function(t) { return this.x *= t, this.y *= t, this }, t.prototype.Add = function(t) { return this.x += t.x, this.y += t.y, this }, t.prototype.Set = function(t, e) { return this.x = t, this.y = e, this }, t.prototype.CopyFrom = function(t) { return this.x = t.x, this.y = t.y, this }, t.Subtract = function(e, n) { return new t(e.x - n.x, e.y - n.y) }, t.prototype.ClampXY = function(t, e, n, i) { return this.x = o.Clamp(this.x, t, n), this.y = o.Clamp(this.y, e, i), this }, t.IsEqual = function(t, e) { return t.x == e.x && t.y == e.y }, t.GetDist = function(t, e) { var n = e.x - t.x, i = e.y - t.y; return Math.sqrt(n * n + i * i) }, t.GetAngle = function(t, e) { var n = t.x - e.x, i = t.y - e.y; return Math.atan2(i, n) }, t.FromPolar = function(e, n) { return new t(Math.cos(e) * n, Math.sin(e) * n) }, t.prototype.AddPolar = function(t, e) { this.x += Math.cos(t) * e, this.y += Math.sin(t) * e }, t.prototype.MakeCopy = function() { return new t(this.x, this.y) }, t.DotProduct = function(t, e) { return t.x * e.x + t.y * e.y }, t.CrossProduct = function(t, e) { return t.x * e.y - t.y * e.x }, t }(); e.Vector = l }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(3), o = function() { function t() { this.MaxProfileNum = 32, this.useUniChat = !1, this.gameServerAddress = null, this.showDualSkinInputUi = !1, this.showPartyCodeInputUi = !0, this.defaultFieldBackImageUri = "", this.defaultPanelBackImageUri = "", this.siteTitleString = "", this.leaderboardHeaderText = "Leaderboard", this.showTeamRanking = !1, this.useIxTrackerServer = !1, this.trackerServerUri = null, this.trackerServerTargetSite = null, this.showAllServers = !1, this.insertionContent = null, this.allowOnlyForJapaneseLangUser = !1, this.Setup() } return t.prototype.SetupUnichat = function(t, e, n, i) { this.useUniChat = !0, this.uniChatServerAddress = t, this.uniChatSiteSignature = e, this.uniChatServerSignature = n, this.useTeamSeparatedChat = i }, t.prototype.Setup = function() { this.isJapanese = navigator.language.startsWith("ja"); var t = "ws://chat2.ixagar.net:4590", e = gts; "sao" == e ? (this.gameServerAddress = "ws://sv-sao.senpai-agar.online:2525", this.SetupUnichat(t, "ix", "EA-SAO1", !0), this.showPartyCodeInputUi = !0, this.siteTitleString = "SENPAI-AGAR.ONLINE", this.leaderboardHeaderText = "S.A.O.", this.showTeamRanking = !0) : "blank" == e ? (this.gameServerAddress = "ws://133.130.111.204:2527", this.SetupUnichat(t, "ix", "EA-SAO-BC", !0), this.showPartyCodeInputUi = !0, this.leaderboardHeaderText = "Leaderboard", this.showTeamRanking = !0) : "caffe" == e ? (this.gameServerAddress = "ws://sv-caffe.senpai-agar.online:2520", this.SetupUnichat(t, "_caffe", "caffe", !1), this.showTeamRanking = !0, this.leaderboardHeaderText = "Caffe") : "caffe2" == e ? (this.gameServerAddress = "ws://sv-caffe2.senpai-agar.online:2521", this.SetupUnichat(t, "_caffe2", "caffe2", !1), this.showTeamRanking = !0, this.leaderboardHeaderText = "caffe2", this.allowOnlyForJapaneseLangUser = !0) : "kouhaku" == e ? (this.gameServerAddress = "ws://sv-caffe2.senpai-agar.online:2521", this.showTeamRanking = !0, this.leaderboardHeaderText = "紅白戦", this.allowOnlyForJapaneseLangUser = !0) : "dad" == e ? (this.gameServerAddress = "ws://133.18.168.210:2521", this.SetupUnichat(t, "_dad", "dad", !0), this.showTeamRanking = !0, this.leaderboardHeaderText = "dad", this.showPartyCodeInputUi = !0) : "ix" == e ? (this.SetupUnichat(t, "ix", "default", !0), this.showPartyCodeInputUi = !0, this.defaultFieldBackImageUri = "http://ixagar.net/gr/ixagar_bg.png", this.defaultPanelBackImageUri = "http://ixagar.net/gr/ixagar_fg.png", this.siteTitleString = "IXAGAR.NET", this.leaderboardHeaderText = "IX AGAR", this.showTeamRanking = !0, this.useIxTrackerServer = !0, this.trackerServerUri = "http://hub.ixagar.net:4701", this.trackerServerTargetSite = "ixagar") : "dual" == e ? (this.showDualSkinInputUi = !0, this.useIxTrackerServer = !0, this.trackerServerUri = "http://hub1.dual-agar.online:4703", this.trackerServerTargetSite = "dual-agar", this.SetupUnichat(t, "_dual", "_dual", !0)) : "caffe_beta" == e || "dev" == e && (this.gameServerAddress = "ws://153.127.253.45:2520", this.SetupUnichat(t, "_dev", "dev", !1)), this.targetSite = e; var n = i.AppHelper.GetQueryObject(); if (n.target) { var o = n.target; o.startsWith("localhost") && (this.gameServerAddress = "ws://" + o, this.useIxTrackerServer = !1) } n.showAll && (this.showAllServers = !0) }, t.instance = new t, t }(); e.AppConfigurator = o }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = function() { function t() {} return t.GenerateRandomUserEnvSig = function(e) { for (var n = "", i = t.CodeChars, o = 0; o < e; o++) n += i[Math.floor(Math.random() * i.length)]; return n }, t.GetUserEnironmentSignature = function() { var e = localStorage.getItem("UniChatUserSignature"); return e || (e = t.GenerateRandomUserEnvSig(6), localStorage.setItem("UniChatUserSignature", e)), e }, t.EmbedHyperlink = function(t) { return t.replace(/(http:\/\/[\x21-\x7e]+)/gi, '$1') }, t.GetQueryObject = function() { var t = {}; return location.search.replace("?", "").split("&").forEach(function(e) { var n = e.split("="); if (2 == n.length) { var i = n[0], o = n[1]; t[i] = o } }), t }, t.CodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", t }(); e.AppHelper = o; var r = function() { function t() {} return t.LoadObjectProps = function(t, e) { try { var n = JSON.parse(e); for (var o in n) if (t.hasOwnProperty(o)) { var r = t[o], s = n[o]; r instanceof Object ? i.Objects.CopyObjectProps(r, s) : t[o] = s } } catch (t) {} }, t }(); e.StorageHelper = r; var s = function() { function t() {} return t.ColorFromConfigColorString = function(t) { if ("#" != t[0]) return 0; var e = 255, n = 0, i = 0, o = 0; return 8 == (t = t.slice(1, t.length)).length ? (e = parseInt(t.slice(0, 2), 16), n = parseInt(t.slice(2, 4), 16), i = parseInt(t.slice(4, 6), 16), o = parseInt(t.slice(6, 8), 16)) : 6 == t.length ? (n = parseInt(t.slice(0, 2), 16), i = parseInt(t.slice(2, 4), 16), o = parseInt(t.slice(4, 6), 16)) : 4 == t.length ? (e = 17 * parseInt(t[0], 16), n = 17 * parseInt(t[1], 16), i = 17 * parseInt(t[2], 16), o = 17 * parseInt(t[3], 16)) : 3 == t.length && (n = 17 * parseInt(t[0], 16), i = 17 * parseInt(t[1], 16), o = 17 * parseInt(t[2], 16)), isNaN(e) || isNaN(n) || isNaN(i) || isNaN(o) ? 0 : e << 24 | n << 16 | i << 8 | o }, t.ColorToCssColorString = function(t) { return "rgba(" + (t >> 16 & 255) + "," + (t >> 8 & 255) + "," + (255 & t) + "," + (t >> 24 & 255) / 255 + ")" }, t.GetAlpha = function(t) { return (t >> 24 & 255) / 255 }, t.FormatColorByte = function(t) { var e = t.toString(16).toUpperCase(); return 1 == e.length && (e = "0" + e), e }, t.ColorToHtmlString = function(t) { var e = t >> 16 & 255, n = t >> 8 & 255, i = 255 & t; return "#" + this.FormatColorByte(e) + this.FormatColorByte(n) + this.FormatColorByte(i) }, t.ColorFromHtmlString = function(t) { if (7 != t.length || "#" != t[0]) return 8947848; var e = parseInt(t.slice(1, 3), 16), n = parseInt(t.slice(3, 5), 16), i = parseInt(t.slice(5, 7), 16); return isNaN(e) || isNaN(n) || isNaN(i) ? 8947848 : e << 16 | n << 8 | i }, t.ColorFromHtmlStringInput = function(t, e) { if (7 != t.length || "#" != t[0]) return -1; var n = parseInt(t.slice(1, 3), 16), i = parseInt(t.slice(3, 5), 16), o = parseInt(t.slice(5, 7), 16); return isNaN(n) || isNaN(i) || isNaN(o) ? -1 : e << 24 || n << 16 | i << 8 | o }, t.GetHSV = function(t) { var e = (t >> 16 & 255) / 255, n = (t >> 8 & 255) / 255, i = (255 & t) / 255, o = Math.max(e, n, i), r = Math.min(e, n, i), s = 0; if (o != r) { var a = o - r; (s = (e == o ? (n - i) / a : n == o ? 2 + (i - e) / a : 4 + (e - n) / a) / 6) < 0 && (s += 1) } return [s, (o - r) / o, o] }, t.ColorFromHSVA = function(t, e, n, i) { var o = (1 - e) * n, r = n - o, s = 6 * t, a = 0, l = 0, c = 0; return s < 1 ? (a = n, l = s * r + o, c = o) : s < 2 ? (a = (2 - s) * r + o, l = n, c = o) : s < 3 ? (a = o, l = n, c = (s - 2) * r + o) : s < 4 ? (a = o, l = (4 - s) * r + o, c = n) : s < 5 ? (a = (s - 4) * r + o, l = o, c = n) : (a = n, l = o, c = (6 - s) * r + o), 255 * i >> 0 << 24 | 255 * a >> 0 << 16 | 255 * l >> 0 << 8 | 255 * c >> 0 }, t.ReplaceAlpha = function(t) { var e = this.GetHSV(t); return this.ColorFromHSVA(e[0], e[1], e[2], 0) }, t }(); e.ColorHelper = s; var a = function() { function t() {} return t.RadiusToMass = function(t) { return t * t / 100 }, t.MassToRadius = function(t) { return Math.sqrt(100 * t) }, t.GenarateRandomColor = function() { var t = [255, i.Nums.RandI(100), i.Nums.RandI(256)].sort(function() { return i.Nums.RandFD() }); return t[0] << 16 | t[1] << 8 | t[2] }, t.CheckIsInEatableSection = function(t, e) { return t == e || "**" == t || "**" == e }, t.DecodePlayerId = function(t) { return [65534 & t, 1 & t] }, t.GetDist = function(t, e, n, i) { var o = n - t, r = i - e; return Math.sqrt(o * o + r * r) }, t.VectorDotProduct = function(t, e, n, i) { return t * n + e * i }, t.VectorCrossProduct = function(t, e, n, i) { return t * i - e * n }, t.GetLinePointDist = function(t, e, n, o, r, s) { var a = new i.Vector(n - t, o - e), l = new i.Vector(r - t, s - e); if (i.Vector.DotProduct(a, l) < 0) return l.Norm; var c = new i.Vector(t - n, e - o), h = new i.Vector(r - n, s - o); return i.Vector.DotProduct(c, h) < 0 ? h.Norm : Math.abs(i.Vector.CrossProduct(a, l)) / a.Norm }, t.HitTestAABB = function(t, e, n, i, o) { var r = n - t, s = i - i; return -o <= r && r <= o && -o <= s && s <= o }, t.TrimNameAndTeamName = function(t, e) { if (t.length > 15) t = t.substring(0, 15), e = ""; else { var n = 15 - t.length; e.length > n && (e = e.substring(0, n)) } return [t, e] }, t }(); e.GameHelper = a; var l = function() { function t() {} return t.Start = function(e) { t.sig = e, t.t0 = performance.now() }, t.Stop = function() { if (performance.now() - t.t0 > 50) { var e = t.sig; console.log("long execution : " + e) } }, t }(); e.TimeChecker = l; var c = function() { function t(t, e) { this.capacity = t, this.pool = Array(t); for (var n = 0; n < t; n++) this.pool[n] = e(); this.genProc = e } return t.prototype.Gain = function() { return this.pool.length <= 0 ? this.genProc() : this.pool.pop(); var t }, t.prototype.Release = function(t) { this.pool.length <= 1.125 * this.capacity && this.pool.push(t) }, t }(); e.ObjectPool = c; var h = function() { function t() { this.activeKeepTimeSec = 180, this.deactivedTick = 0, this.t0 = 0 } return Object.defineProperty(t.prototype, "IsHidden", { get: function() { return document.hidden }, enumerable: !0, configurable: !0 }), t.prototype.Update = function() { var t = performance.now(), e = t - this.t0; this.t0 = t, document.hasFocus() ? this.deactivedTick = 0 : this.deactivedTick += .001 * e }, Object.defineProperty(t.prototype, "IsActive", { get: function() { return this.deactivedTick < this.activeKeepTimeSec }, enumerable: !0, configurable: !0 }), t.Instance = new t, t }(); e.PageHelper = h }, function(t, e, n) { "use strict"; var i; Object.defineProperty(e, "__esModule", { value: !0 }); var o = n(1), r = n(38), s = n(37), a = n(13), l = n(36), c = n(35), h = n(34), d = n(0), u = n(2), p = n(33), g = n(3), f = n(13), m = n(31), y = n(30), v = n(29), S = function() { this.avgDuration = 0, this.avgRate = 0, this.avgFps = 0, this.numCellsRendered = 0, this.replayBufferBytes = 0, this.debugObj = {} }; e.GamePerformanceStateModel = S; var b = function() { function t() { var t = this; this.tick = 0, this.seqUseInfoStrSent = null, this.perfModel = new S, this.serverUriCash = null, this.userEntryMan = new c.UserEntryManager, this.userEntryMan.Load(), this.uMan = new r.UserInfoManager, this.dataRecorder = new s.DataRecorder, this.nodeMan = new a.NodeManager(this), this.conn = new l.ConnectionBridge, this.sight = new h.SightCoord(this), this.benchDataFeeder = new m.PerfBenchDataFeeder(this), this.conn.packetHandlerProc = this.dataRecorder.PostPacketFromServer.bind(this.dataRecorder), this.conn.connectionOpenProc = function() { t.conn.SendSessionInitialize(g.AppHelper.GetUserEnironmentSignature()), t.SendSelfEntryInfoIfChanged(), t.conn.SendRequestStartSpectate() }, this.conn.connectionClosedProc = function(e) { console.log("connection closed " + e), (e = e.indexOf("serverMaxConnections (") >= 0 ? "Server is full house. Please access after a while.
満員です。しばらく時間をおいてからアクセスしてください。" : "") && t.gameHudModel.PostServerInstructionText(e) }; var e = u.AppConfigurator.instance; e.useUniChat && (this.chatAppModel = new p.ChatAppModel, this.chatAppModel.SetUserEnvSig(g.AppHelper.GetUserEnironmentSignature()), this.chatAppModel.SetChatServerUri(e.uniChatServerAddress), this.chatAppModel.SetGameTeamChatSessionEnabled(e.useTeamSeparatedChat), this.chatAppModel.SetSiteSignature(e.uniChatSiteSignature), this.chatAppModel.SetServerSignature(e.uniChatServerSignature, !1), this.chatAppModel.gameChatMessageReceiverProc = this.nodeMan.PostExternalChatMessage.bind(this.nodeMan), window.chatAppModel = this.chatAppModel), e.useIxTrackerServer && (this.serverListModel = new y.ServerListModel(this)), this.gameHudModel = new v.GameHudModel } return t.prototype.ShowDebugValue = function(t, e) { this.perfModel.debugObj[t] = e }, Object.defineProperty(t.prototype, "ReplayControllerModel", { get: function() { return this.dataRecorder }, enumerable: !0, configurable: !0 }), t.prototype.SendSplitAction = function(t) { d.gs.gstates.isSpectate || (this.gameHudModel.specTargetName = null, this.sight.splitting = !0, this.conn.SendPlayerAction(0, t)) }, t.prototype.StartPlay = function() { d.gs.gstates.isBenchmarkMode || (d.gs.gstates.isPlaying || (this.SendSelfEntryInfoIfChanged(), this.conn.SendSpecifySpecTarget(-1), this.conn.SendRequestStartPlay(), d.gs.gstates.isPlaying = !0, d.gs.gstates.isDeadSpectation = !1, this.gameHudModel.ResetMaxScore()), this.userEntryMan.SaveIfChanged(), d.gs.gstates.setMainPanelVisible(!1)) }, t.prototype.StartSpectate = function() { d.gs.gstates.isBenchmarkMode || (d.gs.gstates.isPlaying ? d.gs.gstates.setMainPanelVisible(!1) : (this.SendSelfEntryInfoIfChanged(), this.userEntryMan.SaveIfChanged(), d.gs.gstates.isDeadSpectation = !1, d.gs.gstates.setMainPanelVisible(!1))) }, t.prototype.ToggleBenchMarkMode = function() { d.gs.gstates.isBenchmarkMode ? (d.gs.gstates.isBenchmarkMode = !1, this.benchDataFeeder.Stop(), d.gs.gstates.setMainPanelVisible(!0), this.ConnectToGameServer()) : (d.gs.gstates.isBenchmarkMode = !0, this.CloseConnection(), this.nodeMan.OnEnterBenchMarkMode(), d.gs.gconfig.FieldSize, this.benchDataFeeder.Start(), d.gs.gstates.setMainPanelVisible(!1)) }, t.prototype.KeyboardInputHandler = function(t, e) { if ("INPUT" == document.activeElement.tagName) return !1; if (e && 27 == t.keyCode && d.gs.gstates.setMainPanelVisible(!d.gs.gstates.isMainPanelVisible), !e && 9 == t.KeyCode) return !0; if (this.sight.initDone && !d.gs.gstates.isBenchmarkMode) { var n = t.keyCode; t.ctrlKey && (n += d.ModificationKeyCode.Ctrl), t.shiftKey && (n += d.ModificationKeyCode.Shift), t.altKey && (n += d.ModificationKeyCode.Alt); var o = d.gs.uconfig.controlHotKeys; const c = () => { const t = this.sight, e = (t.mouseX - t.scw / 2) / t.eyeScale + t.eyeX, n = (t.mouseY - t.sch / 2) / t.eyeScale + t.eyeY; this.conn.SendAimCursor(e, n), t.aimXSent = e, t.aimYSent = n }; if (d.gs.gstates.isRealtimeMode) { if (n == o.hkSuspend) return stopMouse = 0, this.conn.SendPlayerAction(5, e ? 0 : 1), !0; if (n == o.hk4xLineSplit) { if (!e) return; let t = this.nodeMan.operationUnitIndex; const n = this.nodeMan.selfNodeIds[t]; if (1 != n.length) return void(stopMouse = 0); const o = this.sight, r = n[0], s = this.nodeMan.nodes.get(r), a = s.nx, l = s.ny; return a == o.aimXSent && l == o.aimYSent || (this.conn.SendAimCursor(a, l), o.aimXSent = a >> 0, o.aimYSent = l >> 0), (stopMouse = !stopMouse) ? i = setInterval(() => { 1 == n.length ? s.nx == o.aimXSent && s.ny == o.aimYSent && (setTimeout(() => { 1 == n.length && (this.gameHudModel.specTargetName = "4x Line Split is available", this.gameHudModel.SetSpecTargetScore(0)) }, 1e3), clearInterval(i)) : clearInterval(i) }, 35) : (this.gameHudModel.specTargetName = null, clearInterval(i)), !0 } if (e && n == o.hkToggleSuspend && (this.isSuspend = !this.isSuspend, this.conn.SendPlayerAction(5, this.isSuspend ? 0 : 1)), d.gs.gstates.isPlaying && n == o.hkFeed) return stopMouse && (stopMouse = 0), this.conn.SendPlayerAction(4, e ? 1 : 0), !0; if (n == o.hkDoubleSplit) return stopMouse = 0, c(), stopMouse = e ? 1 : 0, e && this.SendSplitAction(2), setTimeout(() => stopMouse = 0, 600), !0; if (n == o.hkTripleSplit) { c(); const t = stopMouse; return stopMouse = e ? 1 : 0, this.conn.SendPlayerAction(5, e ? 0 : 1), e && !t && this.SendSplitAction(3), !0 } if (n == o.hkSuperQuadSplit) { c(); const t = stopMouse; return stopMouse = e ? 1 : 0, this.conn.SendPlayerAction(5, e ? 0 : 1), e && !t && this.SendSplitAction(4), !0 } } var r = !1, s = d.gs.uconfig; for (var a in s.holdHotKeys) if (n == s.holdHotKeys[a]) { var l = s[a]; s.SetValue(a, !l), r = !0 } if (e) { if (n == o.hkStartNewGame) { if (d.gs.gstates.isBenchmarkMode) return !1; if (!d.gs.gstates.isPlaying) return this.StartPlay(), !0 } if (n == o.hkChangeUnit){ if(!d.gs.gstates.isPlaying){ this.StartPlay(); } else{ i && clearInterval(i), this.conn.SendPlayerAction(3, -1), c(), stopMouse = 0; } return !0; } if (n == o.hkToggelSpectateTarget) return -1 == this.sight.aimPlayerId ? this.conn.SendSpecifySpecTarget(0) : this.conn.SendSpecifySpecTarget(-1), !0; if (n == o.hkQuickReplayCapture) return this.dataRecorder.DoInstantCapture(), !0; if (n == o.hkToggleReplayRecording) return this.dataRecorder.ToggleRecording(), !0; if (n == o.hkPlaybackReplay) return this.dataRecorder.isReplayMode ? this.dataRecorder.EndReplayMode() : this.dataRecorder.TogglePlayback(), !0; if (d.gs.gstates.isRealtimeModePlaying) { if (n == o.hkSplit) return stopMouse = 0, c(), this.SendSplitAction(1), !0; if (n == o.hkFeedOne) return this.conn.SendPlayerAction(1, -1), stopMouse = 0, !0; if (n == o.hkQuadSplit) return this.SendSplitAction(4), !0; if (n == o.hkInfernoSplit) return this.SendSplitAction(2), this.conn.SendPlayerAction(3, -1), c(), stopMouse = 0, this.SendSplitAction(4), !0 } for (var a in s.toggleHotKeys) n == s.toggleHotKeys[a] && (l = s[a], s.SetValue(a, !l), r = !0) } return !!r && (this.gameHudModel.configUpdatedProc(), !0) } }, t.prototype.MouseInputHandler = function(t, e) { if (!d.gs.gstates.isBenchmarkMode) { var n = d.gs.uconfig, i = 0, o = 2; if (e) { if (d.gs.gstates.isRealtimeMode && d.gs.gstates.isSpectate) { if (t == o) { var r = this.sight.ScreenToWorld(this.sight.mouseX, this.sight.mouseY), s = r[0], a = r[1], l = this.nodeMan.GetPlayerIdUnderCursor(s, a); this.conn.SendSpecifySpecTarget(l) } t == i && (this.conn.SendSpecifySpecTarget(-1), this.isSuspend && (this.isSuspend = !1, this.conn.SendPlayerAction(5, this.isSuspend ? 0 : 1))) } t == i && d.gs.gstates.isBenchmarkMode, d.gs.gstates.isReplayMode && (t == i && this.dataRecorder.TogglePlayback(), t == o && (this.dataRecorder.EndReplayMode(), this.dataRecorder.Notify())) } n.OperationWithMouseButton && (n.SwapMouseButtons && (i = 2, o = 0), d.gs.gstates.isRealtimeModePlaying && (t == i && e ? this.SendSplitAction(1) : t == o ? this.conn.SendPlayerAction(4, e ? 1 : 0) : 1 == t && e && this.SendSplitAction(4))) } }, t.prototype.SelfUnitsDeadProc = function() { var t = this; stopMouse = 0, this.gameHudModel.specTargetName = null, d.gs.gstates.isPlaying && !this.dataRecorder.isLoading && (d.gs.gstates.isPlaying = !1, d.gs.gstates.isDeadSpectation = !0, this.sight.OnPlayerDead(), this.gameHudModel.ResetMaxScore(), d.gs.gstates.playerDeadCallbackProc(), d.gs.gstates.playerDeadTimeStamp = Date.now(), t.conn.SendRequestStartSpectate()) }, t.prototype.SendSelfEntryInfoIfChanged = function() { var t = this.userEntryMan.curInfo, e = t.MakeSequenceString(), n = g.AppHelper.GetUserEnironmentSignature(), i = t.usig != n; if (i && (n = t.usig ? t.usig : n, t.usig = n, localStorage.setItem("UniChatUserSignature", t.usig), this.chatAppModel.SetUserEnvSig(n), this.userEntryMan.infos.forEach(t => t.usig = n)), i || this.seqUseInfoStrSent != e) { var r = t.code; d.gs.gconfig.IsolateBlankTagPlayers && "" == t.team && (r = n); var s = g.GameHelper.TrimNameAndTeamName(t.team, t.name), a = s[0], l = s[1]; o.Utils.Confirm(a.length + l.length <= 15), this.conn.SendUserEntryInfo(l, a, r, t.skinUrl + "?RL", t.skinUrl2), this.chatAppModel && this.chatAppModel.SetUserEntryInfo(l, a, r, t.skinUrl, t.profileIndex), this.seqUseInfoStrSent = e } }, t.prototype.SendChatMessage = function(t) { if (this.chatAppModel) this.chatAppModel.SendMessageOnGameChatSession(t); else { var e = this.uMan.selfUserId; this.conn.SendChatMessage(t, e) } }, t.prototype.StatesUpdationProc = function() { setTimeout(this.StatesUpdationProc.bind(this), 1e3), g.TimeChecker.Start("StatusUpdationProc"), this.nodeMan.RecordLatencyCheckStartTime(), this.conn.SendLatencyCheckRequest(), this.nodeMan.UpdateSelfScore(), this.perfModel.replayBufferBytes = this.dataRecorder.totalBytes, this.dataRecorder.DiscardUnnecessaryPackets(), this.perfModel.debugObj, f.TNodeData.Pool.capacity, f.TNodeData.Pool.pool.length, g.TimeChecker.Stop() }, t.prototype.Initialize = function() { var t = this; this.dataRecorder.Initialize(this.nodeMan); var e = document.querySelector("#game_control_overlay"); window.addEventListener("keydown", function(e) { e.repeat || t.KeyboardInputHandler(e, !0) && e.preventDefault() }), window.addEventListener("keyup", function(e) { t.KeyboardInputHandler(e, !1) && e.preventDefault() }), window.onmousedown = function(e) { d.gs.gstates.isMainPanelVisible || t.MouseInputHandler(e.button, !0) }, window.onmouseup = function(e) { d.gs.gstates.isMainPanelVisible || t.MouseInputHandler(e.button, !1) }, window.oncontextmenu = function(t) { return t.preventDefault(), !1 }, window.onmousemove = function(e) { t.sight.mouseX = e.clientX, t.sight.mouseY = e.clientY }; var n = function(e) { var n = e.wheelDelta / 120 * d.gs.uconfig.CameraZoomSpeed / 100; d.gs.gstates.isBenchmarkMode || t.sight.ShiftScale(n) }; navigator.userAgent.indexOf("Firefox") >= 0 ? e.addEventListener("DOMMouseScroll", n, !1) : e.onmousewheel = n, this.nodeMan.selfUnitsDeadCallback = this.SelfUnitsDeadProc.bind(this), this.StatesUpdationProc() }, t.prototype.Reset = function() { this.seqUseInfoStrSent = null, this.isSuspend = !1 }, t.prototype.ConnectToGameServer = function(t) { void 0 === t && (t = null), t || (t = this.serverUriCash || u.AppConfigurator.instance.gameServerAddress); var e = t.split("//")[1].split(":"), n = e[0], i = parseInt(e[1]); window.GameServerHost = n, window.GameServerPort = i, this.sight.initDone = !1, this.isSuspend = !1, this.gameHudModel.ClearChatMessages(), this.nodeMan.ResetToInitialiState(), this.dataRecorder.Reset(), this.uMan.Reset(), this.Reset(), this.conn.ConnectToGameServer(t), this.serverUriCash = t }, t.prototype.ConnectToGameServerEx = function(t, e) { d.gs.gstates.chatRoomSig = e, this.ConnectToGameServer(t) }, t.prototype.CloseConnection = function() { this.sight.initDone = !1, this.conn.CloseConnection() }, t }(); e.GameCore = b, console.log("gamecore 240322"), e.gameCore = new b }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t() { riot.observable(this) } return t.prototype.on = function(t, e) {}, t.prototype.one = function(t, e) {}, t.prototype.off = function(t) {}, t.prototype.trigger = function(t) { for (var e = [], n = 1; n < arguments.length; n++) e[n - 1] = arguments[n] }, t }(); e.Observable = i; var o = function() { function t() {} return t.prototype.update = function(t) {}, t.prototype.unmount = function(t) {}, t.prototype.on = function(t, e) {}, t.prototype.one = function(t, e) {}, t.prototype.off = function(t) {}, t.prototype.trigger = function(t) { for (var e = [], n = 1; n < arguments.length; n++) e[n - 1] = arguments[n] }, t.prototype.mixin = function(t, e) {}, t.createElement = function(t) { var e = this.prototype.tagName, n = document.createElement(e); return riot.mount(n, e, t), n }, t }(); function r(t) { var n; if (void 0 === t.prototype.template) throw "template property not specified"; var i, o = t.prototype.template; o.indexOf("<") < 0 ? void 0 !== e.precompiledTags[o] ? n = e.precompiledTags[o] : (o = function(t) { var e = new XMLHttpRequest; if (e.open("GET", t, !1), e.send(), 200 == e.status) return e.responseText; throw e.responseText }(o), n = riot.compile(o, !0, { entities: !0 })[0]) : n = riot.compile(o, !0, { entities: !0 })[0], t.prototype.tagName = (i = n, riot.tag2(i.tagName, i.html, i.css, i.attribs, function(e) { ! function(t, e) { var n = Object.keys(e.prototype).reduce(function(t, n) { return t[n] = Object.getOwnPropertyDescriptor(e.prototype, n), t }, {}); Object.defineProperties(t, n) }(this, t), t.call(this, e), void 0 !== t.prototype.mounted && this.on("mount", this.mounted), void 0 !== t.prototype.unmounted && this.on("unmount", this.unmounted), void 0 !== t.prototype.updating && this.on("update", this.updating), void 0 !== t.prototype.updated && this.on("updated", this.updated) }, riot.settings.brackets), i.tagName) } e.Element = o, e.precompiledTags = {}, e.registerClass = r, e.template = function(t) { return function(e) { e.prototype.template = t, r(e) } } }, function(t, e) { t.exports = PIXI }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(8), o = function() { function t() {} return t.SessionInitialize = function(t) { var e = new i.DataFrameWriter; return e.WriteUint8(252), e.WriteStringEx("lwga-110"), e.WriteStringEx(t), e.ArrayBuffer }, t.AimCursor = function(t, e) { var n = new i.DataFrameWriter; return n.WriteUint8(16), n.WriteInt32(t >> 0), n.WriteInt32(e >> 0), n.ArrayBuffer }, t.UserEntryInfo = function(t, e, n, o, r) { var s = new i.DataFrameWriter; return s.WriteUint8(30), s.WriteStringEx(t), s.WriteStringEx(e), s.WriteStringEx(o), s.WriteStringEx(n), s.WriteStringEx(r), s.ArrayBuffer }, t.RequestStartPlay = function() { var t = new i.DataFrameWriter; return t.WriteUint8(31), t.ArrayBuffer }, t.RequestStartSpectate = function() { var t = new i.DataFrameWriter; return t.WriteUint8(1), t.ArrayBuffer }, t.PlayerAction = function(t, e) { var n = new i.DataFrameWriter; return n.WriteUint8(25), n.WriteUint8(t), n.WriteUint8(e), n.ArrayBuffer }, t.ChatMessage = function(t, e) { var n = new i.DataFrameWriter; return n.WriteUint8(128), n.WriteUint16(e), n.WriteStringEx(""), n.WriteStringEx(t), n.ArrayBuffer }, t.LatencyCheckRequest = function() { var t = new i.DataFrameWriter; return t.WriteUint8(130), t.ArrayBuffer }, t.SpecifySpecTarget = function(t) { var e = new i.DataFrameWriter; return e.WriteUint8(27), e.WriteInt32(t), e.ArrayBuffer }, t }(); e.Packets = o; var r = function() { function t() {} return t.NodeRemoval = function(t) { var e = new i.DataFrameWriter; return e.WriteUint8(161), e.WriteUint32(t), e.ArrayBuffer }, t.UserEntryInfo = function(t, e, n, o, r, s) { var a = new i.DataFrameWriter; return a.WriteUint8(162), a.WriteUint16(t), a.WriteStringEx(e), a.WriteStringEx(n), a.WriteUint16(o), a.WriteStringEx(r), a.WriteStringEx(s), a.ArrayBuffer }, t.PlayerColor = function(t, e) { var n = new i.DataFrameWriter; return n.WriteUint8(163), n.WriteUint16(t), n.WriteUint32(e), n.ArrayBuffer }, t.TeamColor = function(t, e) { var n = new i.DataFrameWriter; return n.WriteUint8(164), n.WriteUint16(t), n.WriteUint32(e), n.ArrayBuffer }, t.MoveSightToward = function(t, e, n) { var o = new i.DataFrameWriter; return o.WriteUint8(165), o.WriteInt32(t >> 0), o.WriteInt32(e >> 0), o.WriteFloat32(n), o.ArrayBuffer }, t.SightState = function(t, e, n, o, r, s, a) { var l = new i.DataFrameWriter; return l.WriteUint8(166), l.WriteInt32(t >> 0), l.WriteInt32(e >> 0), l.WriteFloat32(n), l.WriteInt32(o >> 0), l.WriteInt32(r >> 0), l.WriteUint8(s ? 1 : 0), l.WriteUint16(a), l.ArrayBuffer }, t }(); e.InternalPackets = r }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t(t) { this.bytes = new Uint8Array(t), this.pos = 0 } return Object.defineProperty(t.prototype, "Length", { get: function() { return this.bytes.length }, enumerable: !0, configurable: !0 }), t.prototype.ReadUint8 = function() { return this.bytes[this.pos++] }, t.prototype.ReadUint16 = function() { return this.ReadUint8() | this.ReadUint8() << 8 }, t.prototype.ReadUint32 = function() { var t = this.ReadUint8(), e = this.ReadUint8(), n = this.ReadUint8(); return this.ReadUint8() << 24 | n << 16 | e << 8 | t }, t.prototype.ReadInt16 = function() { var t = this.ReadUint16(); return t >= 32768 && (t -= 65536), t }, t.prototype.ReadInt32 = function() { var t = this.ReadUint32(); return t >= 2147483648 && (t -= 4294967295), t }, t.prototype.ReadFloat32 = function() { var t = this.ReadUint32(), e = new ArrayBuffer(4); return new Uint32Array(e)[0] = t, new Float32Array(e)[0] }, t.prototype.ReadStringEx = function() { for (var t = this.ReadUint16(), e = "", n = 0; n < t; n++) e += String.fromCharCode(this.ReadUint16()); return e }, t }(); e.DataFrameReader = i; var o = function() { function t() { this.bytes = [] } return Object.defineProperty(t.prototype, "Buffer", { get: function() { return this.bytes }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "ArrayBuffer", { get: function() { return new Uint8Array(this.bytes).buffer }, enumerable: !0, configurable: !0 }), t.prototype.WriteUint8 = function(t) { this.bytes.push(t) }, t.prototype.WriteUint16 = function(t) { this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255) }, t.prototype.WriteInt16 = function(t) { t < 0 && (t += 65536), this.WriteUint16(t) }, t.prototype.WriteUint32 = function(t) { this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255), this.bytes.push(t >> 16 & 255), this.bytes.push(t >> 24 & 255) }, t.prototype.WriteUint64 = function(t) { this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255), this.bytes.push(t >> 16 & 255), this.bytes.push(t >> 24 & 255), this.bytes.push(t >> 32 & 255), this.bytes.push(t >> 40 & 255), this.bytes.push(t >> 48 & 255), this.bytes.push(t >> 56 & 255) }, t.prototype.WriteInt32 = function(t) { t < 0 && (t += 4294967295), this.WriteUint32(t) }, t.prototype.WriteFloat32 = function(t) { var e = new ArrayBuffer(4); new Float32Array(e)[0] = t; var n = new Uint32Array(e)[0]; this.WriteUint32(n) }, t.prototype.WriteStringEx = function(t) { this.WriteUint16(t.length); for (var e = 0; e < t.length; e++) this.WriteUint16(t.charCodeAt(e)) }, t }(); e.DataFrameWriter = o }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(0), o = n(3), r = n(1), s = function() { function t(t, e, n) { this.key = t, this.text = e, this.SetColor(n) } return t.prototype.SetColor = function(t, e) { void 0 === e && (e = !1), this.color = t, this.htmlColor = o.ColorHelper.ColorToHtmlString(t), this.cssColor = o.ColorHelper.ColorToCssColorString(t), e && i.gs.ucolors.SetConfigColor(this.key, t) }, t }(); e.ColorConfigEntry = s; var a = function() { function t() { this.SetColor(16711680) } return t.prototype.SetColor = function(t) { var e; this.color = t, this.htmlColor = o.ColorHelper.ColorToHtmlString(t), e = o.ColorHelper.GetHSV(t), this.hue = e[0], this.sat = e[1], this.bri = e[2], this.alpha = o.ColorHelper.GetAlpha(t) }, t.prototype.SetHue = function(t) { var e = o.ColorHelper.ColorFromHSVA(t, this.sat, this.bri, this.alpha); this.SetColor(e), this.hue = t }, t.prototype.SetAlpha = function(t) { var e = this.hue, n = o.ColorHelper.ColorFromHSVA(this.hue, this.sat, this.bri, t); this.SetColor(n), this.hue = e }, t.prototype.SetSV = function(t, e) { var n = this.hue, i = o.ColorHelper.ColorFromHSVA(this.hue, t, e, this.alpha); this.SetColor(i), this.hue = n, this.sat = t }, t.prototype.SetByHtmlColor = function(t) { var e = o.ColorHelper.ColorFromHtmlStringInput(t, this.alpha); - 1 != e && this.SetColor(e) }, t }(); e.ColorEditModel = a; var l = function() { function t() {} return t.HotKeyToText = function(e) { if (e <= 0) return ""; var n = 255 & e, o = e - n, r = ""; o > 0 && (o & i.ModificationKeyCode.Shift && (r = "sft+"), o & i.ModificationKeyCode.Ctrl && (r = "ctl+"), o & i.ModificationKeyCode.Alt && (r = "alt+")); var s = t.keyCodeToTextTable[n]; return s || (s = String.fromCharCode(n)), r + s }, t.keyCodeToTextTable = { 32: "Space", 13: "Enter", 9: "Tab", 37: "Left", 38: "Up", 39: "Right", 40: "Down", 96: "Num0", 97: "Num1", 98: "Num2", 99: "Num3", 100: "Num4", 101: "Num5", 102: "Num6", 103: "Num7", 104: "Num8", 105: "Num9", 106: "*", 107: "+", 109: "-", 110: ".", 111: "/", 112: "F1", 113: "F2", 114: "F3", 115: "F4", 116: "F5", 117: "F6", 118: "F7", 119: "F8", 120: "F9", 121: "F10", 122: "F11", 123: "F12", 186: ":", 187: ";", 188: ",", 189: "-", 190: ".", 191: "/", 192: "@", 219: "[", 220: "\\", 221: "]", 222: "^", 226: "\\" }, t }(), c = function() { function t(t, e, n, o, r) { this.key = t, this.text = e, this.value = n, this.toggleHotKey = o, this.holdHotKey = r, this.toggleHotKeyText = l.HotKeyToText(o), this.holdHotKeyText = l.HotKeyToText(r), i.gs.uconfig.changedProcsForViewModel[t] = this.UpdateState.bind(this) } return t.prototype.UpdateState = function() { this.value = i.gs.uconfig[this.key] }, t.prototype.SetValue = function(t) { this.value = t, i.gs.uconfig.SetValue(this.key, t) }, t.prototype.SetToggleHotKey = function(t) { this.toggleHotKey = t, this.toggleHotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetToggleHotKey(this.key, t) }, t.prototype.SetHoldHotKey = function(t) { this.holdHotKey = t, this.holdHotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetHoldHotKey(this.key, t) }, t.prototype.PullModelState = function() { this.value = i.gs.uconfig[this.key], this.toggleHotKey = i.gs.uconfig.toggleHotKeys[this.key], this.holdHotKey = i.gs.uconfig.holdHotKeys[this.key], this.toggleHotKeyText = l.HotKeyToText(this.toggleHotKey), this.holdHotKeyText = l.HotKeyToText(this.holdHotKey) }, t }(); e.ConfigEntry = c; var h = function() { function t(t, e, n) { this.key = t, this.text = e, this.hotKey = n, this.hotKeyText = l.HotKeyToText(n) } return t.prototype.SetHotKey = function(t) { this.hotKey = t, this.hotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetControlHotKey(this.key, t) }, t.prototype.PullModelState = function() { this.hotKey = i.gs.uconfig.controlHotKeys[this.key], this.hotKeyText = l.HotKeyToText(this.hotKey) }, t }(); e.ControlHotkeyConfigEntry = h; var d = function() { function t() { var t = i.gs.ucolors.colorDefs; this.colorEntries = Object.keys(t).map(function(e) { var n = i.gs.utexts[e], o = t[e]; return new s(e, n, o) }), this.curColorEntry = this.colorEntries[0], this.cellDisplayEntries = i.UserConfig.cellDisplayOptionPropNames.map(function(t) { var e = i.gs.utexts[t], n = i.gs.uconfig[t], o = i.gs.uconfig.toggleHotKeys[t], r = i.gs.uconfig.holdHotKeys[t]; return new c(t, e, n, o, r) }), this.gameDisplayEntries = i.UserConfig.gameDisplayOptionPropNames.map(function(t) { var e = i.gs.utexts[t], n = i.gs.uconfig[t], o = i.gs.uconfig.toggleHotKeys[t]; return new c(t, e, n, o, -1) }), this.basicBehaviorEntries = i.UserConfig.basicBehaviorPropNames.map(function(t) { var e = i.gs.utexts[t], n = i.gs.uconfig[t]; return new c(t, e, n, -1, -1) }), this.controlEntries = i.UserConfig.controlPropNames.map(function(t) { var e = i.gs.utexts[t], n = i.gs.uconfig.controlHotKeys[t]; return new h(t, e, n) }), i.gs.uconfig.resetListenerProc = this.UpdateAll.bind(this) } return t.prototype.selectColorCard = function(t) { var e = r.Arrays.First(this.colorEntries, function(e) { return e.key == t }); e && (this.curColorEntry = e) }, t.prototype.UpdateAll = function() { this.cellDisplayEntries.forEach(function(t) { return t.PullModelState() }), this.gameDisplayEntries.forEach(function(t) { return t.PullModelState() }), this.basicBehaviorEntries.forEach(function(t) { return t.PullModelState() }), this.controlEntries.forEach(function(t) { return t.PullModelState() }) }, t.instance = new t, t }(); e.ConfigHub = d }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(24), o = n(0), r = function() { function t() { this.bus = new i.EventBus, this.skins = {} } return t.prototype.addSkinUrl = function(t) { null == this.skins[t] && (this.skins[t] = o.gs.uconfig.acceptNewSkins, this.bus.emit("render")) }, t.prototype.removeSkinUrl = function(t) { null != this.skins[t] && (delete this.skins[t], this.bus.emit("render")) }, t.prototype.setImageAvailability = function(t, e) { this.skins[t] = e }, t.prototype.setImageAvailabilityAll = function(t) { for (var e in this.skins) this.skins[e] = t }, t.prototype.getSkinAvailability = function(t) { return this.skins[t] }, t.instance = new t, t }(); e.SkinImageManager = r }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t(t) { this.procsOnSettled = [], this.loadPhase = 0, this.TryToLoad(t, 0) } return t.Initialize = function() { t.canvas = document.createElement("canvas"), t.ctx = t.canvas.getContext("2d") }, t.prototype.OnImageLoaded = function() { var t = this.image, e = this.fname; this.isSettled = !0, t.width <= 1200 && t.height <= 1200 || (console.log("image size too large: " + e + ", " + t.width + "x" + t.height), this.image = this.GetFallBackImage()), this.FireSettled() }, t.prototype.OnImageError = function() { if (0 == this.loadPhase) { var t = "http://gr.ixagar.net:9400/?uri=" + this.uri; this.TryToLoad(t, 1) } else this.isSettled = !0, this.image = this.GetFallBackImage(), this.FireSettled() }, t.prototype.TryToLoad = function(e, n) { this.uri = e; var i = t.GetFileName(e); this.fname = i; var o = new Image; o.crossOrigin = "Anonymous", o.onload = this.OnImageLoaded.bind(this), o.onerror = this.OnImageError.bind(this), this.loadPhase = n, this.image = o, o.src = e }, t.GetFileName = function(t) { const e = t.match(/.+\/(.*)$/); return e ? e[1] : "" }, t.prototype.GetFallBackImage = function() { return document.querySelector("#img_no_image_fallback") }, t.prototype.FireSettled = function() { var t = this; this.procsOnSettled.forEach(function(e) { return e(t.image) }), this.procsOnSettled = [] }, t.prototype.ExecAfterLoad = function(t) { this.isSettled ? t(this.image) : this.procsOnSettled.push(t) }, t.LoadImageThen = function(e, n) { var i = t.cash.get(e); i || (i = new t(e), t.cash.set(e, i)), i.ExecAfterLoad(n) }, t.cash = new Map, t }(); e.ImageWrapper = i; var o = function() { function t() { this.imageCash = new Map } return t.prototype.LoadImageThen = function(t, e, n) { if (t) { var i = this.imageCash.get(t); i && i.flagLoaded ? n(i) : i || ((i = new Image).crossOrigin = "Anonymous", this.imageCash.set(t, i), i.addEventListener("load", function() { i.flagLoaded = !0, n(i) }), i.onerror = function() { console.log("failed to load " + t), n(null) }, i.src = e ? t : "http://gr.ixagar.net:9400/?uri=" + t) } else n(null) }, t.CheckIsValidImageUri = function(t) { var e = t.match(/^http[s]?\:\/\/.*\.(png|jpg|gif|jpeg)$/); return e && e.length > 0 }, t.Instance = new t, t }(); e.ImageLoader = o }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(3), o = n(11), r = n(0), s = n(6), a = function() { function t(t) { var n = this, a = new s.Container; this.box = a, this.baseSize = t ? 3200 : 200; var l = this.baseSize, c = l / 5, h = r.gs.uconfig, d = r.gs.ucolors; if (t) { var u = new s.Sprite; u.anchor.x = .5, u.anchor.y = .5, u.position.x = l / 2, u.position.y = l / 2, a.addChild(u); var p = new s.Graphics; p.beginFill(0), p.drawRect(0, 0, l, l), p.endFill(), p.visible = !1, a.addChild(p); var g = function() { u.alpha = h.GetBgImageAlphaValue("fieldBackImageAlpha"); var t = h.fieldBackImageUri; if (o.ImageLoader.CheckIsValidImageUri(t)) { var e = h.fieldBackImageDrawingMode2; o.ImageLoader.Instance.LoadImageThen(t, !0, function(t) { if (t) { t.width, t.height; var i = Math.min(t.width, t.height), o = n.baseSize / i * (e ? 2 : 1); u.scale.x = o, u.scale.y = o, u.texture = s.Texture.from(t.src), u.mask = e ? null : p, u.visible = !0 } }) } else u.visible = !1 }; g(), h.RegisterChangedProc("fieldBackImageUri", g), h.RegisterChangedProc("fieldBackImageAlpha", g), h.RegisterChangedProc("fieldBackImageDrawingMode2", g) } var f = new s.Container; a.addChild(f), this.gridContainer = f; var m = new s.Graphics; f.addChild(m); for (var y = [], v = 0; v < 25; v++) { var S = v % 5, b = v / 5 >> 0, C = String.fromCharCode(65 + b) + (S + 1), x = new s.Text(C); x.style.fontSize = .09 * this.baseSize >> 0, x.style.fontFamily = "CustomFont2, Arial", x.x = S * c + c / 2 - x.width / 2, x.y = b * c + c / 2 - x.height / 2, f.addChild(x), y.push(x) } var _ = function() { var e, o; ! function() { var e = d.GetColor("clFieldCoords"); m.alpha = i.ColorHelper.GetAlpha(e), m.clear(); var o = t ? .002 : .006, r = n.baseSize * o >> 0, s = r / 2; m.lineStyle(r, e); for (var a = 0; a < 6; a++) { var h = a * c; m.moveTo(h, -s), m.lineTo(h, l + s), m.moveTo(-s, h), m.lineTo(l + s, h) } }(), e = d.GetColor("clFieldCoords"), o = i.ColorHelper.ColorToHtmlString(e), y.forEach(function(t) { return t.style.fill = o }), f.alpha = d.GetAlpha("clFieldCoords") }; setTimeout(_, 1), d.RegisterChangedProc("clFieldCoords", _); var w = new s.Sprite; a.addChild(w), w.canvas = document.createElement("canvas"), w.texture = new s.Texture.from(w.canvas); let k = 15, I = 151; var P = function() { var t = .015 * n.baseSize >> 0, e = .003 * n.baseSize >> 0, o = r.gs.uconfig.GlowingBorder ? 9 * t : 0, s = t + o; const a = d.GetColor("clFieldBorder"); w.alpha = i.ColorHelper.GetAlpha(a), w.position.set(-s); const c = w.canvas; c.width = c.height = l + 2 * t + 2 * o; const h = c.getContext("2d"); h.clearRect(0, 0, l + 2 * t + 2 * o, l + 2 * t + 2 * o), h.beginPath(), h.lineWidth = t, h.strokeStyle = i.ColorHelper.ColorToHtmlString(a), h.globalAlpha = 1, h.shadowBlur = o, h.shadowColor = i.ColorHelper.ColorToHtmlString(a), h.rect(t / 2 + o, t / 2 + o, l + t, l + t), h.save(), h.clip(), h.stroke(), h.shadowBlur = o / 2, h.stroke(), h.stroke(), h.globalAlpha /= 2, h.stroke(), h.restore(), h.shadowBlur = o / 4, h.globalAlpha = 1, h.stroke(), w.texture.update() }; 0 == e && (P(), w.blendMode = PIXI.BLEND_MODES.SCREEN, h.RegisterChangedProc("GlowingBorder", P), d.RegisterChangedProc("clFieldBorder", P), e++) } let e = 0; return t.prototype.SetScale = function(t) { this.box.scale.x = t, this.box.scale.y = t }, t.prototype.SetCoordVisibility = function(t) { this.gridContainer.visible = t }, t }(); e.FieldGraphics = a }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(1), r = n(8), s = n(7), a = n(14), l = n(3), c = n(0), h = n(2), d = function() { function t() {} return t.prototype.Initialize = function(t, e, n, o, r) { this.nodeId = t, this.cellType = e, this.ownerPlayerId = n, this.color = o, this.ox = 0, this.oy = 0, this.or = 0, this.x, this.y, this.r, this.nx = 0, this.ny = 0, this.nr = 0, this.mass = 0, this.updateStamp = r, this.motionAngle = 0, this.motionSpeed = 0, this.canEat = !1, this.canEaten = !1, this.splitNum = -1, this.splitOrderWeight = -1, this.canSplit = !1, this.showMark = !1, this.sizeLevel = -1, this.velocity = new i.Vector(0, 0),this.splitOrder = 0, this.isHalfSplit = false }, t.prototype.UpdateProps = function(t, e, n, i, o) { var r = this.nx, s = this.ny; this.nx = t, this.ny = e, this.nr = l.GameHelper.MassToRadius(n), this.mass = n, this.motionAngle = i, this.motionSpeed = o, this.velocity.Set(t - r, e - s) }, t.prototype.LinearUpdate = function(t) { var e = (t - this.updateStamp) / i.Nums.MapTo(c.gs.uconfig.InterpolationSpeed, 179, 49); e = Math.max(Math.min(e, 1), 0), this.x = this.ox + (this.nx - this.ox) * e, this.y = this.oy + (this.ny - this.oy) * e, this.r = this.or + (this.nr - this.or) * e }, t.Pool = new l.ObjectPool(c.gs.gconfig.MaxCellsNum, function() { return new t }), t }(); e.TNodeData = d; var u = function(t, e, n, i) { this.eaterId = t, this.eatenId = e, this.limitRadius = n, this.canEat = i }, p = function() { function t() { this.nodeId = -1 } return t.prototype.SetTarget = function(t, e, n) { this.nodeId = t, this.canEat = e, this.canPushAll = n }, t }(), g = function() { function t(t) { this.eatingLimitList = [], this.AimTargetData = new p, this.gameCore = t } return t.prototype.UpdateNodeAnalysisProps = function() { var t = this; if (!c.gs.gstates.isBenchmarkMode) { var e = this.gameCore.nodeMan, n = e.nodes, r = e.operationUnitIndex, s = e.selfNodeIds[r].length; if (this.gameCore.gameHudModel.SetSplitNum(s), s > 0) { var a = []; e.selfNodeIds[r].forEach(t => a.push(e.nodes.get(t))), h = a[0], a.forEach(function(t) { t.mass > h.mass && (h = t) }), biggest = h; var d = a.slice(0).sort(function(t, e) { return t.nodeId - e.nodeId }); p = d.length, g = 16 - p, f = 0 var possibleSplitCount = 0, impossibleSplitCount = 0; var newIndex = 0; d.forEach(function(t, e) { var n = 0; f < g ? t.mass >= 44 ? (n = 0, f++, t.canSplit = !0,possibleSplitCount+=1,newIndex+=1,t.splitOrder = newIndex) : (n = 1, t.canSplit = !1,impossibleSplitCount+=1,t.splitOrder = 0) : (n = o.Nums.VMap(e, g, p - 1, .4, 1, !0), t.canSplit = !1,impossibleSplitCount+=1,t.splitOrder = 0), t.splitOrderWeight = n }); var x = 3 * possibleSplitCount + impossibleSplitCount + biggest.splitOrder if(x > 16 && x <= (16 + possibleSplitCount)){ biggest.isHalfSplit = !0; halfbiggest = biggest; } else{ biggest.isHalfSplit = !1; halfbiggest = null; } var m = this.gameCore.sight, y = e.GetNodeIdUnderCursor(m.aimCursorX, m.aimCursorY), v = e.nodes.get(y); v && v.ownerPlayerId == e.activeSelfPlayerId && (y = -1, v = null); var S = !1, b = !1; if (v) { var C = 2 * v.mass * 1.3; a.forEach(function(t) { t.mass > C && l.GameHelper.GetDist(t.nx, t.ny, v.nx, v.ny) < 780 + t.nr && t.canSplit && (S = !0) }); var x = a.length; if (x < 8) { var _ = void 0; _ = 1 == x ? 16 : 2 == x ? 8 : x <= 4 ? 4 : 2, this.gameCore.ShowDebugValue("div", _); var w = h.mass / _; v.mass > 1.3 * w && (b = !0) } } this.AimTargetData.SetTarget(y, S, b), n.forEach(function(t) { t.showMark = !1, t.canEat = !1, t.canEaten = !1, t.sizeLevel = -1 }), n.forEach(function(t) { var e = t.mass, n, i = 4 * (n = h.mass) * 1.3, o = 2 * n * 1.3, r = 1.3 * n, s = n / 1.3, a = n / 2 * 1.3, l = n / 2 / 1.3, d = n / 4 / 1.3, u = n / 8 * 1.3, p = n / 8 / 1.3, n = c.gs.uconfig.MarkerLight ? d : p; c.gs.uconfig.MarkerExtend ? t.sizeLevel = e > i ? 0 : e > o ? 1 : e > r ? 2 : e > s ? 3 : e > a ? 4 : e > l ? 5 : e > d ? 6 : e > u ? 7 : e > p ? 8 : -1 : t.sizeLevel = e > o ? 0 : e > r ? 1 : e > s ? 2 : e > l ? 3 : e > n ? 4 : c.gs.uconfig.MarkerLight ? -1 : 5 }), a.forEach(function(e) { var o = .5 * e.mass * .77; n.forEach(function(n) { if (!(a.indexOf(n) >= 0) && l.GameHelper.HitTestAABB(e.nx, e.ny, n.nx, n.ny, 1200)) { var r = t.gameCore.sight, s = new i.Vector(r.aimCursorX - e.nx, r.aimCursorY - e.ny); s.Normalize(), s.Scale(1200); var c = e.nx + s.x, d = e.ny + s.y; if (!(l.GameHelper.GetLinePointDist(e.nx, e.ny, c, d, n.nx, n.ny) > e.nr + n.nr)) { n.showMark = !0; var u = l.GameHelper.GetDist(e.nx, e.ny, n.nx, n.ny); if (n.mass < o && e.canSplit && u < 720 + e.nr && (n.canEat = !0), e == h && u < 720 + e.nr) { var p = 2 * e.mass * 1.3; n.mass > p && (n.canEaten = !0, n.showMark = !0) } } } }) }), a.forEach(function(t) { return t.splitNum = a.length }) } this.eatingLimitList = [], n.forEach(function(e) { 0 == e.cellType && n.forEach(function(n) { if (0 == n.cellType && e.ownerPlayerId != n.ownerPlayerId && l.GameHelper.HitTestAABB(e.nx, e.ny, n.nx, n.ny, e.nr + n.nr)) { var i = e.nr > n.nr ? e : n, r = e == i ? n : e; if (l.GameHelper.GetDist(e.nx, e.ny, n.nx, n.ny) < i.nr) { var s = i.mass > 1.3 * r.mass, a = i.nr - .41 * r.nr, c = o.Arrays.First(t.eatingLimitList, function(t) { return t.eaterId == i.nodeId }); c ? a > c.limitRadius && (c.limitRadius = a, c.eatenId = r.nodeId) : t.eatingLimitList.push(new u(i.nodeId, r.nodeId, a, s)) } } }) }) } }, t }(); e.NodeAnalyzer = g; var f = function() { function t(t) { this.nodes = new Map, this.selfNodeIds = [ [], [] ], this.activeSelfPlayerId = -1, this.gameCore = t, this.nodeAnalyzer = new g(t) } return Object.defineProperty(t.prototype, "uMan", { get: function() { return this.gameCore.uMan }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "gameHud", { get: function() { return this.gameCore.gameHudModel }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "dataReceiver", { get: function() { return this.gameCore.dataRecorder }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "sight", { get: function() { return this.gameCore.sight }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "operationUnitIndex", { get: function() { return this.activeSelfPlayerId == this.uMan.selfUserId ? 0 : 1 }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "hasSelfNode", { get: function() { return this.selfNodeIds[0].length > 0 || this.selfNodeIds[1].length > 0 }, enumerable: !0, configurable: !0 }), t.prototype.PostClearAllNodes = function() { this.selfNodeIds = [ [], [] ], this.nodes.forEach(function(t) { d.Pool.Release(t) }), this.nodes.clear() }, t.prototype.ResetToInitialiState = function() { this.uMan.ClearUserInfos(), this.PostClearAllNodes() }, t.prototype.SyncGameViewToModel = function() { this.nodeAnalyzer.UpdateNodeAnalysisProps(), this.gameViewSyncNodesToListProc() }, t.prototype.CalcurateCenterPointOfAllSelfCells = function() { for (var t = 0, e = 0, n = 0, i = 0; i < 2; i++) for (var o = 0, r = this.selfNodeIds[i]; o < r.length; o++) { var s = r[o], a = this.nodes.get(s); t += a.nx * a.mass, e += a.ny * a.mass, n += a.mass } return [t /= n, e /= n] }, t.prototype.CalcurateCenterPointOfEachSelfCells = function() { for (var t = 0, e = 0, n = 0, i = 0, o = this.selfNodeIds[0]; i < o.length; i++) { var r = o[i], s = this.nodes.get(r); t += s.nx * s.mass, e += s.ny * s.mass, n += s.mass } for (var a = 0, l = 0, c = 0, h = 0, d = this.selfNodeIds[1]; h < d.length; h++) { var u = d[h], p = this.nodes.get(u); a += p.nx * p.mass, l += p.ny * p.mass, c += p.mass } return [t /= n, e /= n, a /= c, l /= c] }, t.prototype.UpdateSelfScore = function() { var t = 0; if (!c.gs.gstates.isBenchmarkMode) for (var e = 0; e < 2; e++) for (var n = 0, i = this.selfNodeIds[e]; n < i.length; n++) { var o = i[n]; t += this.nodes.get(o).mass } this.gameHud.PostSelfScoreData(t) }, t.prototype.PostNodeData = function(t, e, n, i, r, s, a, h, u, p) { var g = this.nodes.get(t), f = !1; if (!g && (g = d.Pool.Gain(), o.Utils.Confirm(g), g.Initialize(t, e, s, a, p), this.nodes.set(t, g), g.nx = g.ox = g.x = n, g.ny = g.oy = g.y = i, g.nr = g.or = g.r = l.GameHelper.MassToRadius(r), 0 == g.cellType)) { var m = l.GameHelper.DecodePlayerId(s), y = m[0], v = m[1]; y == this.uMan.selfUserId && (0 == this.selfNodeIds[v].length && (f = !0), this.selfNodeIds[v].push(t), this.selfNodeIds[v].sort()) } if (1 == c.gs.uconfig.InterpolationType) { const t = p; g.LinearUpdate(t), g.updateStamp = t, g.ox = g.x, g.oy = g.y, g.or = g.r } g.UpdateProps(n, i, r, h, u), f && this.sight.SetSpawned() }, t.prototype.PostNodeRemoval = function(t) { var e = this.nodes.get(t); e && (this.nodes.delete(t), d.Pool.Release(e), (o.Arrays.Remove(this.selfNodeIds[0], t) || o.Arrays.Remove(this.selfNodeIds[1], t)) && 0 == this.selfNodeIds[0].length && 0 == this.selfNodeIds[1].length && this.selfUnitsDeadCallback && this.selfUnitsDeadCallback()) }, t.prototype.RecordLatencyCheckStartTime = function() { this.latencyCheckStartTime = Date.now() }, t.prototype.PostExternalChatMessage = function(t, e, skin, trip) { var n = o.DateTimeHelper.GetHourMinutesString(); this.gameHud.PostChatMessage(n, t, e, null, skin, trip) }, t.prototype.OnEnterBenchMarkMode = function() { this.gameHud.PostLeaderboardData([]), this.gameHud.PostTeamRankingData([]), this.gameHud.PostMapData([]), this.PostClearAllNodes(), this.SyncGameViewToModel(), this.gameHud.PostServerStatusData(""), this.gameHud.PostLatencyData(0), this.gameHud.PostServerUserNumData(0, 0, 0, 0) }, t.prototype.GetPlayerIdUnderCursor = function(t, e) { var n = -1; return this.nodes.forEach(function(i) { -1 == n && 0 == i.cellType && l.GameHelper.GetDist(i.nx, i.ny, t, e) < i.nr && (n = i.ownerPlayerId) }), n }, t.prototype.GetNodeIdUnderCursor = function(t, e) { var n = -1; return this.nodes.forEach(function(i) { -1 == n && 0 == i.cellType && l.GameHelper.GetDist(i.nx, i.ny, t, e) < i.nr && (n = i.nodeId) }), n }, t.prototype.DecodeFrame = function(t, e, n) { var i = new r.DataFrameReader(t); switch (i.ReadUint8()) { case 43: var d = i.ReadUint16(); this.uMan.PostSelfUserId(d); break; case 65: i.ReadFloat32(), i.ReadFloat32(); var u = i.ReadFloat32(); i.ReadFloat32(), c.gs.gconfig.UpdateFieldSize(u), this.sight.Init(); break; case 42: for (var p = i.ReadUint16(), g = 0; g < p; g++) { var f = i.ReadUint16(), m = i.ReadStringEx(), y = i.ReadStringEx(), v = i.ReadStringEx(), S = i.ReadUint8() > 0, b = i.ReadUint16(), C = i.ReadStringEx(), x = i.ReadStringEx(); if (e) { if ((tt = this.uMan.GetUserInfoById(f)) != this.uMan.fallbackUserInfo) { var _ = s.InternalPackets.UserEntryInfo(f, m, y, b, v, x); this.dataReceiver.PostInternalRecordingPacket(_) } tt.clientId, this.uMan.selfUserId } this.uMan.PostUserInfoData(f, m, y, b, v, x, S, C) } break; case 45: for (p = i.ReadUint16(), g = 0; g < p; g++) { var w = i.ReadUint16(); this.uMan.PostUserLeave(w) } break; case 39: for (p = i.ReadUint16(), g = 0; g < p; g++) { var k = i.ReadUint16(), I = (f = i.ReadUint16(), i.ReadUint8()), P = i.ReadUint8(), M = i.ReadUint8(), T = i.ReadUint8(), R = I << 16 | P << 8 | M; if (e && (tt = this.uMan.GetUserInfoById(k)) != this.uMan.fallbackUserInfo) { var U = tt.colors[1 & T]; this.dataReceiver.PostInternalRecordingPacket(s.InternalPackets.PlayerColor(k, U)) } this.uMan.PostPlayerColorData(k, R) } break; case 36: for (p = i.ReadUint16(), g = 0; g < p; g++) { b = i.ReadUint16(); var A = i.ReadStringEx(), E = i.ReadStringEx(), F = i.ReadStringEx(); if (R = l.ColorHelper.ColorFromHtmlString(E), e && (et = this.uMan.GetTeamInfoById(b)) != this.uMan.fallbackTeamInfo) { var N = et.color; this.dataReceiver.PostInternalRecordingPacket(s.InternalPackets.TeamColor(b, N)) } this.uMan.PostTeamInfoData(b, R, A, F) } break; case 35: for (p = i.ReadUint16(), g = 0; g < p; g++) b = i.ReadUint16(), this.uMan.PostTeamInfoRemoval(b); break; case 18: this.PostClearAllNodes(), n || this.SyncGameViewToModel(); break; case 15: var O = i.ReadFloat32(), D = i.ReadFloat32(); if (i.ReadFloat32(), i.ReadFloat32(), this.sight.SetServerEyePos(O, D), i.ReadUint8() > 0) { k = i.ReadUint16(); var H = i.ReadFloat32(), B = i.ReadFloat32(), G = i.ReadUint8(), L = i.ReadUint32(), z = (1 & G) > 0, j = (f = 65534 & k, c.gs.gstates); f != this.uMan.selfUserId ? this.sight.setAimCursorProps(k, H, B, z) : this.sight.aimPlayerId = k, j.isRealtimeMode && j.isSpectate && this.gameHud.SetSpecTargetScore(L), f == this.uMan.selfUserId && (this.activeSelfPlayerId = k) } else this.sight.aimPlayerId = -1, this.activeSelfPlayerId = -1; var V = this.sight.aimPlayerId > 0 ? 65534 & this.sight.aimPlayerId : -1; let t = performance.now(); for (this.gameHud.SetAimPlayerClient(V); 0 != (Z = i.ReadUint32());) { var W = i.ReadUint8(), K = i.ReadFloat32(), X = i.ReadFloat32(), Y = i.ReadUint16(), q = (k = i.ReadUint16(), 0); 1 == W && (q = i.ReadUint32()); var Q = 0, J = 0; i.ReadUint8() && (Q = i.ReadFloat32(), J = i.ReadFloat32()), e && !this.nodes.has(Z) && (_ = s.InternalPackets.NodeRemoval(Z), this.dataReceiver.PostInternalRecordingPacket(_)), n && (J = 0), this.PostNodeData(Z, W, K, X, Y, k, q, Q, J, t) } for (p = i.ReadUint16(), g = 0; g < p; g++) { var Z = i.ReadUint32(); this.PostNodeRemoval(Z) } n || this.SyncGameViewToModel(); break; case 47: if (n) break; p = i.ReadUint8(); var $ = []; for (g = 0; g < p; g++) { k = i.ReadUint16(), Y = i.ReadUint32(); var tt = this.uMan.GetUserInfoById(k), et = this.uMan.GetTeamInfoById(tt.teamId); $.push(new a.TLeaderboardData(tt.fullName, Y, et.colorStr)) } this.gameHud.PostLeaderboardData($); break; case 46: if (n) break; for (p = i.ReadUint8(), $ = [], g = 0; g < p; g++) { b = i.ReadUint16(); var nt = i.ReadUint16(), it = this.uMan.GetTeamInfoById(b); $.push(new a.TLeaderboardData(it.teamName, nt, it.colorStr)) } this.gameHud.PostTeamRankingData($); break; case 41: if (n) break; p = i.ReadUint16(); var ot = []; for (g = 0; g < p; g++) k = i.ReadUint16(), K = i.ReadInt16(), X = i.ReadInt16(), Y = i.ReadUint16(), ot.push(new a.TMapData(k, K, X, Y)); this.gameHud.PostMapData(ot); break; case 128: f = i.ReadUint16(), i.ReadStringEx(); var rt = i.ReadStringEx(), st = o.DateTimeHelper.GetHourMinutesString(), at = (tt = this.uMan.GetUserInfoById(f), et = this.uMan.GetTeamInfoById(tt.teamId), !0); h.AppConfigurator.instance.useTeamSeparatedChat && et != this.uMan.selfTeamInfo && (at = !1), at ? this.gameHud.PostChatMessage(st, tt.fullName, rt, et.colorStr) : console.log("stray chat message: " + st + " " + tt.fullName + " " + rt); break; case 14: break; case 131: if (n) break; var lt = Date.now() - this.latencyCheckStartTime; this.gameHud.PostLatencyData(lt); break; case 133: var ct = i.ReadStringEx(); console.log(ct); break; case 200: var ht = i.ReadStringEx(), dt = JSON.parse(ht); c.gs.gconfig.ShowAlwaysAllPlayersInMap = !dt.enableTeamMapSeparation, c.gs.gconfig.ShowAlwaysAllPlayersSkin = !dt.enableTeamSkinSeparation; var ut = this.gameCore.chatAppModel; ut && ut.SetGameTeamChatSessionEnabled(dt.enableTeamChatSeparation); var pt = c.gs.gstates.enableTeamChatSeparationCurrent != dt.enableTeamChatSeparation; c.gs.gstates.enableTeamChatSeparationCurrent = dt.enableTeamChatSeparation, ut && ut.SetServerSignature(c.gs.gstates.chatRoomSig, pt); break; case 201: ht = i.ReadStringEx(), this.gameHud.PostServerInstructionText(ht); break; case 202: ct = i.ReadStringEx(), this.gameHud.PostServerDisplayMessage(ct); break; case 203: if (n) break; ht = i.ReadStringEx(), this.gameHud.PostServerStatusData(ht); break; case 91: if (n) break; i.ReadUint16(); var gt = i.ReadUint16(), ft = i.ReadUint16(), mt = i.ReadUint16(), yt = i.ReadUint16(); i.ReadStringEx(), i.ReadUint32(), this.gameHud.PostServerUserNumData(gt, mt, ft, yt); break; case 161: Z = i.ReadUint32(), this.PostNodeRemoval(Z); break; case 162: f = i.ReadUint16(); var vt = i.ReadStringEx(); y = i.ReadStringEx(), b = i.ReadUint16(), v = i.ReadStringEx(), x = i.ReadStringEx(), this.uMan.PostUserInfoData(f, vt, y, b, v, x); break; case 163: k = i.ReadUint16(), R = i.ReadUint32(), this.uMan.PostPlayerColorData(k, R); break; case 164: b = i.ReadUint16(), R = i.ReadUint32(), this.uMan.PostTeamInfoData(b, R); break; case 166: var St = i.ReadInt32(), bt = i.ReadInt32(), Ct = i.ReadFloat32(), xt = (H = i.ReadInt32(), B = i.ReadInt32(), z = i.ReadUint8() > 0, i.ReadUint16()); this.sight.FeedReplaySightState(St, bt, Ct, H, B, z, xt); break; case 19: i.ReadUint8(); var _t = i.ReadInt32(), wt = i.ReadInt32(), kt = i.ReadInt32(), It = Date.now(); this.sight.teamCircleX = _t, this.sight.teamCircleY = wt, this.sight.teamCircleRadius = kt, this.sight.teamCircleTimeStamp = It } }, t }(); e.NodeManager = f }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t() {} return t.PermanentKeeped = [42, 45, 39, 36, 35, 65], t.NotForRecord = [43, 200, 201, 131, 133, 202], t }(); e.OpcodeGroups = i; var o = function(t, e, n, i) { this.playerId = t, this.nx = e, this.ny = n, this.mass = i }; e.TMapData = o; var r = function(t, e, n) { this.name = t, this.score = e, this.colorStr = n }; e.TLeaderboardData = r }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(10), l = n(0), c = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.uconfig = l.gs.uconfig, e.skinMan = a.SkinImageManager.instance, e } return o(e, t), e.prototype.mounted = function() { this.skinMan.bus.on("render", this.update.bind(this)), window.ondragstart = function() { return !1 } }, e.prototype.onCellClick = function(t) { var e = t.item.uri, n = t.item.allowed; this.skinMan.setImageAvailability(e, !n) }, e.prototype.onButton = function(t) { var e = t.target.dataset.sig; "acceptNewSkins" == e && this.uconfig.SetAcceptNewSkins(!0), "declineNewSkins" == e && this.uconfig.SetAcceptNewSkins(!1), "acceptAll" == e && this.skinMan.setImageAvailabilityAll(!0), "declineAll" == e && this.skinMan.setImageAvailabilityAll(!1) }, r([s.template("\n\n\t\n\n\t
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Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(2), l = n(0), c = n(9), h = n(1), d = 260, u = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.uconfig = l.gs.uconfig, e.cssColors = l.gs.ucolors.cssColors, e.appConfig = a.AppConfigurator.instance, e.utexts = l.gs.utexts, e.isJapanese = a.AppConfigurator.instance.isJapanese, e.model = c.ConfigHub.instance, e.editModel = new c.ColorEditModel, e.windowMouseHandlerProc = null, e.pickerEndX = d - 6, e } return o(e, t), e.prototype.mounted = function() { this.editModel.SetColor(this.model.curColorEntry.color), this.UpdateColorView(), window.addEventListener("mousemove", this.onWindowMouseMove.bind(this)), window.addEventListener("mouseup", this.onWindowMouseUp.bind(this)) }, e.prototype.onCardSelected = function(t) { var e = t.currentTarget.value; this.model.selectColorCard(e), this.editModel.SetColor(this.model.curColorEntry.color) }, e.prototype.onCardSelected2 = function(t) { this.UpdateColorView() }, e.prototype.onMainCanvasClick = function() {}, e.prototype.onWindowMouseMove = function(t) { this.windowMouseHandlerProc && this.windowMouseHandlerProc(t) }, e.prototype.onWindowMouseUp = function() { this.windowMouseHandlerProc = null }, e.prototype.ReflectEditModelColorToModel = function() { this.model.curColorEntry.SetColor(this.editModel.color, !0), this.UpdateColorView(), this.update(), this.appRoot.update() }, e.prototype.removeFocusOnPage = function() { var t = document.activeElement; t && t.blur(), window.getSelection().removeAllRanges() }, e.prototype.onHueGaugeMouseDown = function(t) { var e = this, n = t.target.getBoundingClientRect().left, i = function(t) { var i = t.pageX - n, o = h.Nums.VMap(i, 0, e.pickerEndX, 0, .999, !0); e.editModel.SetHue(o), e.ReflectEditModelColorToModel(), e.update() }; return i(t), this.windowMouseHandlerProc = i, t.preventDefault(), !1 }, e.prototype.onMainGaugeMouseDown = function(t) { var e = this, n = t.target.getBoundingClientRect(), i = n.left, o = n.top, r = function(t) { var n = t.pageX - i, r = t.pageY - o, s = h.Nums.VMap(n, 0, e.pickerEndX, 0, 1, !0), a = h.Nums.VMap(r, 0, e.pickerEndX, 0, 1, !0); e.editModel.SetSV(s, 1 - a), e.ReflectEditModelColorToModel() }; return r(t), this.windowMouseHandlerProc = r, t.preventDefault(), !1 }, e.prototype.onAlphaGaugeMouseDown = function(t) { var e = this, n = t.target.getBoundingClientRect().left, i = function(t) { var i = t.pageX - n, o = h.Nums.VMap(i, 0, e.pickerEndX, 0, 1, !0); e.editModel.SetAlpha(o), e.ReflectEditModelColorToModel() }; return i(t), this.windowMouseHandlerProc = i, t.preventDefault(), !1 }, e.prototype.onColorTextInput = function(t) { var e = t.target.value; this.editModel.SetByHtmlColor(e), this.ReflectEditModelColorToModel() }, e.prototype.UpdateColorView = function() { this.drawAlphaCanvas(), this.drawMainCanvas(); var t = this.pickerEndX; this.refs.knob_hue.style.left = this.editModel.hue * t + "px", this.refs.knob_alpha.style.left = this.editModel.alpha * t + "px", this.refs.knob_main.style.left = this.editModel.sat * t + "px", this.refs.knob_main.style.top = (1 - this.editModel.bri) * t + "px" }, e.prototype.drawMainCanvas = function() { var t = this.refs.picker_main_canvas, e = t.width, n = t.height, i = t.getContext("2d"); i.clearRect(0, 0, e, n); for (var o = 360 * this.editModel.hue, r = 0; r < n; r++) { var s = i.createLinearGradient(0, 0, e, 0), a = "hsl(" + o + ",0%," + h.Nums.VMap(r, 0, n, 100, 0) + "%)", l = "hsl(" + o + ",100%," + h.Nums.VMap(r, 0, n, 50, 0) + "%)"; s.addColorStop(0, a), s.addColorStop(1, l), i.fillStyle = s, i.fillRect(0, r, e, 1) } }, e.prototype.drawAlphaCanvas = function() { var t = this.refs.picker_alpha_canvas, e = t.width, n = t.height, i = t.getContext("2d"); i.clearRect(0, 0, e, n), i.beginPath(); var o = i.createLinearGradient(0, 0, e, 0), r = this.model.curColorEntry.color, s = r >> 16 & 255, a = r >> 8 & 255, l = 255 & r; o.addColorStop(0, "rgba(" + s + "," + a + "," + l + ",0.0)"), o.addColorStop(1, "rgba(" + s + "," + a + "," + l + ",1.0)"), i.fillStyle = o, i.rect(0, 0, e, n), i.fill() }, e.prototype.optionChanged = function(t, e) { t.item.SetValue(e) }, e.prototype.checkChanged = function(t) { this.optionChanged(t, t.target.checked) }, Object.defineProperty(e.prototype, "appRoot", { get: function() { return this.parent.parent }, enumerable: !0, configurable: !0 }), e.prototype.onConfigTextInput = function(t) { l.gs.uconfig.SetValue(t.target.name, t.target.value) }, e.prototype.onConfigCheckChanged = function(t) { l.gs.uconfig.SetValue(t.target.name, t.target.checked) }, r([s.template("\n\n\t\n\t
\n\t\t
\n\t\t\t{utexts.hdrTheme}\n\t\t
\n\n\t\t
\n\t\t\t
\n\n\t\t\t\t
\n\t\t\t\t\t
\n\t\t\t\t\t {utexts.hdrColor}\n\t\t\t\t\t
\n\t\t\t\t\t
\n\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t\t{m.text}\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
\n\n\t\t\t\t\t
\n\t\t\t\t
\n\n\t\t\t\t
\n\t\t\t\t\t
\n\t\t\t\t\t {utexts.hdrWallpaper}\n\t\t\t\t\t
\n\t\t\t\t\t
\n\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\n\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t{isJapanese ? \'フィールド背景\' : \'Field\'}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tα\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tL\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t{isJapanese ? \'パネル背景\' : \'Panel\'}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tα\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
\n\n\t\t\t\t\t
\n\t\t\t\t
\n\n\t\t\t
\n\t\t
\n\t
\n\n')], e) }(s.Element); e.ColorConfigPanelTag = u }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(4), l = n(2), c = n(0), h = n(9), d = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.uconfig = c.gs.uconfig, e.userEntry = a.gameCore.userEntryMan, e.cssColors = c.gs.ucolors.cssColors, e.appConfig = l.AppConfigurator.instance, e.gstates = c.gs.gstates, e.usupport = c.gs.usupport, e.utexts = c.gs.utexts, e.configHub = h.ConfigHub.instance, e.isJapanese = l.AppConfigurator.instance.isJapanese, e } return o(e, t), e.prototype.optionChanged = function(t, e) { t.item.m.SetValue(e) }, e.prototype.checkChanged = function(t) { this.optionChanged(t, t.target.checked) }, e.prototype.colorChanged = function(t) { return t.item.SetColor(t.target.value), this.appRoot.update(), !1 }, e.prototype.mounted = function() { a.gameCore.gameHudModel.configUpdatedProc = this.update.bind(this) }, Object.defineProperty(e.prototype, "appRoot", { get: function() { return this.parent.parent }, enumerable: !0, configurable: !0 }), e.prototype.getHotKeyFromKeyEvent = function(t, e) { if (void 0 === e && (e = !1), t.repated) return -2; var n = t.which; if (16 == n || 17 == n || 18 == n || 229 == n) return -2; if (8 == n || 46 == n) return -1; var i = t.keyCode; t.ctrlKey && (i += c.ModificationKeyCode.Ctrl), t.shiftKey && (i += c.ModificationKeyCode.Shift), t.altKey && (i += c.ModificationKeyCode.Alt); var o = this.configHub; return (e ? o.controlEntries.every(function(t) { return t.hotKey != i }) && o.gameDisplayEntries.every(function(t) { return t.toggleHotKey != i }) : o.controlEntries.every(function(t) { return t.hotKey != i }) && o.cellDisplayEntries.every(function(t) { return t.toggleHotKey != i && t.holdHotKey != i }) && o.gameDisplayEntries.every(function(t) { return t.toggleHotKey != i })) ? i : -2 }, e.prototype.setToggleHotKey_Cells = function(t) { var e = this.getHotKeyFromKeyEvent(t, !0); return -2 != e && t.item.m.SetToggleHotKey(e), t.preventDefault(), !1 }, e.prototype.setHoldHotKey_Cells = function(t) { var e = this.getHotKeyFromKeyEvent(t, !0); return -2 != e && t.item.m.SetHoldHotKey(e), t.preventDefault(), !1 }, e.prototype.setToggleHotKey_Game = function(t) { var e = this.getHotKeyFromKeyEvent(t); return -2 != e && t.item.m.SetToggleHotKey(e), t.preventDefault(), !1 }, e.prototype.setControlHotKey = function(t) { var e = this.getHotKeyFromKeyEvent(t); return -2 != e && t.item.m.SetHotKey(e), t.preventDefault(), !1 }, e.prototype.onConfigTextInput = function(t) { c.gs.uconfig.SetValue(t.target.name, t.target.value) }, e.prototype.onConfigCheckChanged = function(t) { c.gs.uconfig.SetValue(t.target.name, t.target.checked) }, e.prototype.rangeInputChanged = function(t) { c.gs.uconfig.SetValue(t.target.name, t.target.value) }, e.prototype.onResetButtonCliecked = function() { c.gs.uconfig.RecoverDefaultConfig() }, e.prototype.onInputButtonCliecked = function() { const fileUploader = document.querySelector('#input-Button'); var data = {}; fileUploader.addEventListener('change', (e) => { const reader = new FileReader(); reader.addEventListener('loadend', (e) => { const text = e.srcElement.result; data = JSON.parse(text) data.lwga11_user_config && localStorage.setItem("lwga11_user_config",data.lwga11_user_config) data.profileExData && localStorage.setItem("profileExData",data.profileExData) data.lwga_user_entries && localStorage.setItem("lwga_user_entries",data.lwga_user_entries) data.lwga11_color_defs && localStorage.setItem("lwga11_color_defs",data.lwga11_color_defs) }); reader.readAsText(e.target.files[0]); }); }, e.prototype.onOutputButtonCliecked = function() { var data = { "lwga11_user_config" : localStorage.getItem("lwga11_user_config") ?? "" , "profileExData" : localStorage.getItem("profileExData") ?? "", "lwga_user_entries" : localStorage.getItem("lwga_user_entries") ?? "", "lwga11_color_defs" : localStorage.getItem("lwga11_color_defs") ?? "" } let dataStr = JSON.stringify(data); let dataUri = 'data:application/json;charset=utf-8,'+ encodeURIComponent(dataStr); let exportFileDefaultName = 'lwga-config.json'; let linkElement = document.createElement('a'); linkElement.setAttribute('href', dataUri); linkElement.setAttribute('download', exportFileDefaultName); linkElement.click(); }, r([s.template(`
{utexts.hdrConfiguration}
 {utexts.hdrCellDisplay}
key1 key2
{m.text}
key1:キーを押したときにon/offを反転
key2:キーを押している間on/offを反転
key1:Option inverted when key press
key2:Option inverted while key hold
 {utexts.hdrGameDisplay}
key1
{m.text}
 {utexts.hdrBasicOperation}
{m.text}
{utexts.lbtCameraZoomSpeed} {uconfig.CameraZoomSpeed}%
{utexts.lbtCameraMovementSpeed} {uconfig.CameraMovementSpeed}
{utexts.lbtInterpolationType} {usupport.InterpolationTypeText}
{utexts.lbtInterpolationResponce} {usupport.InterpolationSpeedText}
{utexts.lbtMarkerOpacity} {uconfig.MarkerAlpha * 100 >> 0}%
{utexts.lbtCursorLineThickness} {uconfig.CursorLineThickness}px
{utexts.lbtPlayerCellsAlpha} {uconfig.PlayerCellsAlpha}
{utexts.lbtPelletCellsAlpha} {uconfig.PelletCellsAlpha}
{utexts.lbtAnotherSectionCellsAlpha} {uconfig.AnotherSectionCellsAlpha}
{utexts.lbtRenderQuality} {usupport.RenderQualityText}
{utexts.lbtCaptureDuration} {usupport.QuickCaptureTimeSec}{appConfig.isJapanese ? '秒' : 'sec'}
{utexts.lbtFrameRate} {usupport.FrameRateText}%
{utexts.lbtTextZoom} {uconfig.TextZoom}%
 {utexts.hdrControl}
{m.text}
`)], e) }(s.Element); e.MainConfigPanelTag = d }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); for (var s = "", a = 32, l = 0; l < a; l++) s += '\n\t\t
\n\t\t\t
\n\t\t\t
\n\t\t\t
{ userEntry.infos[' + l + "].name }
\n\t\t
"; var c = n(5), h = n(4), l = n(2), d = n(0), u = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.uconfig = d.gs.uconfig, e.cssColors = d.gs.ucolors.cssColors, e.siteTitle = l.AppConfigurator.instance.siteTitleString, e.appConfig = l.AppConfigurator.instance, e.userEntry = h.gameCore.userEntryMan, e.selectedTabName = "home", e } return o(e, t), e.prototype.selectTab = function(t) { this.selectedTabName = t }, e.prototype.isActive = function(t) { return t == this.selectedTabName }, e.prototype.mounted = function() { this.userEntry.indexChangedProc2 = this.update.bind(this), this.userEntry.skinChangedProc2 = this.update.bind(this), d.gs.uconfig.RegisterChangedProc("panelBackImageUri", this.update.bind(this)), d.gs.uconfig.RegisterChangedProc("panelBackImageAlpha", this.update.bind(this)), h.gameCore.gameHudModel.serverInstructionProc = this.setServerInstructionText.bind(this) }, e.prototype.ChangeSkin = function(t) { h.gameCore.userEntryMan.ChangeIndex(parseInt(t.currentTarget.id.replace("skin", ""), 10)) }, e.prototype.setServerInstructionText = function(t) { this.refs.server_instruction_box.innerHTML = t }, r([c.template('\n\n\t\n\t
\n\t\t
\n\n\t\t
\n\t\t\t
\n\t\t\t\t
\n\t\t\t\t
\n\n\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\n\n\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\n\t\t\t
\n\n\n\t\t\t
\n\t\t\t\t
\n\t\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t
{siteTitle}
\n\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\n\t\n\n
\n\t
' + s + '\n\t
\n
\n\t\t\t\t\t\t\t
\n\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
\n\n\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
\n\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
\n\n\t\t\t\t\t
\n\n\t\t\t\t\t
\n\t\t\t\t\t\t\n\t\t\t\t\t
\n\n\t\t\t\t
\n\t\t\t
\n\n\t\t
\n\t
\n')], e) }(c.Element); e.MainPanelTag = u }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(4), l = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.model = a.gameCore.serverListModel, e } return o(e, t), e.prototype.mounted = function() { this.model.Notify = this.update.bind(this) }, e.prototype.onServerEntryClicked = function(t) { this.model.ConnectToServer(t.item.info) }, r([s.template("\n\n\t\n\n\t
\n\t\t
    \n\t\t\t
  • \n\t\t\t\t
    \n\t\t\t\t\t
    \n\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t{info.modName}\n\t\t\t\t\t\t
    \n\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t\t{info.region}\n\t\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t{info.numClients} / {info.numMaxClients}\n\t\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t
    \n\t\t\t\t\t\t
    \n\t\t\t\t\t
    \n\t\t\t\t\t
    \n\t\t\t
  • \n\t\t
\n\t
\n\n")], e) }(s.Element); e.ServerListRootTag = l }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(0), l = n(4), c = n(2), h = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.uconfig = a.gs.uconfig, e.userEntry = l.gameCore.userEntryMan, e.cssColors = a.gs.ucolors.cssColors, e.appConfig = c.AppConfigurator.instance, e } return o(e, t), Object.defineProperty(e.prototype, "isDualUi", { get: function() { return a.gs.gconfig.ShowDualSkinInputUi }, enumerable: !0, configurable: !0 }), e.prototype.mounted = function() { this.userEntry.indexChangedProc = this.update.bind(this) }, e.prototype.inputText = function(t) { this.userEntry.SetProp(t.target.name, t.target.value) }, e.prototype.startPlay = function() { l.gameCore.StartPlay() }, e.prototype.startSpectate = function() { l.gameCore.StartSpectate() }, r([s.template('\n\n\t\n\t
\n\t\t
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\n\n\t\t\t
\n\t\t\t\t\n\t
\n\n')], e) }(s.Element); e.UserEntryPanelTag = h }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(0), l = n(4), c = n(2), h = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; const n = JSON.parse(localStorage.getItem("hideInfo")); return n instanceof Array ? (tcfg.HidePartyCode = n[0], tcfg.HideUserSig = n[1]) : localStorage.setItem("hideInfo", JSON.stringify([0, 0])), e.gconfig = a.gs.gconfig, e.userEntry = l.gameCore.userEntryMan, e.uconfig = a.gs.uconfig, e.cssColors = a.gs.ucolors.cssColors, e.appConfig = c.AppConfigurator.instance, e } return o(e, t), Object.defineProperty(e.prototype, "isDualUi", { get: function() { return a.gs.gconfig.ShowDualSkinInputUi }, enumerable: !0, configurable: !0 }), e.prototype.tcfg = tcfg, e.prototype.mounted = function() { this.userEntry.skinChangedProc = this.update.bind(this) }, e.prototype.inputText = function(t) { this.userEntry.SetProp(t.target.name, t.target.value) }, e.prototype.hideCode = function() { var t = document.getElementsByClassName("code_cover")[0]; const e = "" == t.style.display; t.style.display = e ? "none" : "", tcfg.HidePartyCode = !e, localStorage.setItem("hideInfo", JSON.stringify([tcfg.HidePartyCode, tcfg.HideUserSig])) }, e.prototype.hideUsig = function() { var t = document.getElementsByClassName("usig_cover")[0]; const e = "" == t.style.display; t.style.display = e ? "none" : "", tcfg.HideUserSig = !e, localStorage.setItem("hideInfo", JSON.stringify([tcfg.HidePartyCode, tcfg.HideUserSig])) }, e.prototype.onArrowButton = function(t) { var e = "arrow_left" == t.target.id ? -1 : 1; l.gameCore.userEntryMan.ShiftIndex(e) }, e.prototype.onBenchButton = function() { l.gameCore.ToggleBenchMarkMode() }, r([s.template('\n\n\t\n\t
\n\n\t\t
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\n\t\t\t\t◀\n\t\t\t
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\n\t\t\t\t▶\n\t\t\t
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\n\t\t\t\t\t🔒\n\t\t\t\t
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\n\n\t\t\t\n\n\t\t\t
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\n\t\t\t\t\t🔒\n\t\t\t\t
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\n\t\t\t\told version\n\t\t\t
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\n\t\t\t\t\tnote: スキンがエラーで表示されない場合、imgurを使ってください。また、スキンの縦横のピクセル数を1000x1000以下にしてください。gyazoの画像は非対応になりました。\n\t\t\t\t
\n\t\t\t\t
\n\t\t\t\t\tnote: please use imgur if your skin is not shown by error. Also it noted that the pixel size of skins should be less than 1000x1000.\n\t\t\t\t
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\n\t\t\t\t\n\t\t\t
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\n\t\t\t\tLWGA-1.1\n\t\t\t
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\n\n')], e) }(s.Element); e.LeftConfigPanelTag = h }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(0), l = n(4), c = (function(t) { function e() { return null !== t && t.apply(this, arguments) || this } o(e, t), e.prototype.mounted = function() { this.root.innerHTML = this.opts.content }, e = r([s.template("
")], e) }(s.Element), function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.model = l.gameCore.gameHudModel, e.perfModel = l.gameCore.perfModel, e.gconfig = a.gs.gconfig, e.uconfig = a.gs.uconfig, e.gstates = a.gs.gstates, e.cssColors = a.gs.ucolors.cssColors, e.chatInputBoxVisible = !1, e.hasNewPrivateMessage = !1, e.prevChatMessagesCount = -1, e } return o(e, t), e.prototype.mounted = function() { var t = this, e = this.refs.lb_chart_outer, n = this.refs.lb_chart_canvas; n.width = 160, n.height = 160, e.style.width = "160px", e.style.height = "160px"; var i = this.refs.map_outer, o = this.refs.map_canvas, r = 300; o.width = r, o.height = r, i.style.width = r + "px", i.style.height = r + "px", window.addEventListener("keydown", function(e) { if (!e.repeat && 13 == e.keyCode) { var n = t.refs.chat_input_text_box; if (t.chatInputBoxVisible) { var i = n.value; n.value = "", t.chatInputBoxVisible = !1, i ? l.gameCore.SendChatMessage(i) : t.update() } else { var o = document.activeElement; if (o && "INPUT" == o.tagName) return void o.blur(); t.chatInputBoxVisible = !0, t.update(), n.focus() } } }), setInterval(this.UpdationProc.bind(this), 17); var s = this.refs.overlay_base, r = this.refs.chat_view, a = this.refs.chat_input_box, c = !1; function h(t) { r.style.userSelect = t ? "text" : "none" } r.onmouseenter = function() { c = !0 }, r.onmouseleave = function() { c = !1 }; var d = !1; a.onmouseenter = function() { d = !0 }, a.onmouseleave = function() { d = !1 }, s.onmousedown = function() { c && h(!0) }, s.onmouseup = function() { c || d || (window.getSelection().removeAllRanges(), h(!1)) } }, e.prototype.UpdationProc = function() { this.model.isHudUpdated && (this.model.isHudUpdated = !1, this.update(), this.model.chatMessages.length != this.prevChatMessagesCount && (this.prevChatMessagesCount = this.model.chatMessages.length, this.scrollChatViewToEnd())) }, e.prototype.scrollChatViewToEnd = function() { var t = this.refs.chat_view; t.scrollTop = t.scrollHeight }, r([s.template(`
{model.serverUserNumText}
Score: {(model.selfScore * 0.001).toFixed(1)}k
Max: {(model.maxScore * 0.001).toFixed(1)}k
{model.splitNum}/16
{model.serverDisplayMessageText}
{model.specTargetScore ? model.specTargetName + " -- " + (model.specTargetScore/1000).toFixed(1) + "k" : model.specTargetName}
benchmark mode (score: {perfModel.numCellsRendered})
{key} : {val}

ғᴘꜱ : {perfModel.avgFps.toFixed(1)}
ɴᴏᴅᴇꜱ : {perfModel.numCellsRendered}
ʀᴇɴᴅᴇʀ : {perfModel.avgDuration.toFixed(2)}ᴍs
ʟᴏᴀᴅ : {(perfModel.avgRate * 100).toFixed(2)}%
ʙᴜғғᴇʀ : {(perfModel.replayBufferBytes / 1000000).toFixed(2)}ᴍʙ

{text}

ʟᴀᴛᴇɴᴄʏ: {model.latencyMs}ᴍs
{model.leaderboardHeaderText}
{index + 1}.{text} -- {score}
Team Ranking
{index + 1}.{text} -- {score}
{timeStamp} {tripKey} {senderName}:
{message}
`)], e) }(s.Element)); e.GameOverlayTag = c }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(0), l = n(4), c = n(1), h = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.model = l.gameCore.ReplayControllerModel, e.cssColors = a.gs.ucolors.cssColors, e.replayUiMessage = "", e.elementIdToReplayOperationDict = { bt_flash: 2, bt_record: 1, bt_stop: 3, bt_play: 4, bt_reel_prev: 5, bt_reel_next: 6, bt_cont: 7, bt_tick_prev: 8, bt_tick_next: 9, bt_reel_delete: 10, bt_speed_down: 12, bt_speed_up: 13 }, e } return o(e, t), e.prototype.mounted = function() { var t = this; this.model.SetStateChangedProc(function(e) { t.update() }), this.update(), this.model.captureNotificationProc = function() { t.replayUiMessage = "captured!", setTimeout(function() { t.replayUiMessage = "", t.update() }, 500) } }, e.prototype.onTrackKnobMouseDown = function(t) { var e = this; if (!a.gs.gstates.isBenchmarkMode) { var n = this.refs.gauge_rail.getBoundingClientRect().left, i = function(t) { var i = t.pageX - n, o = c.Nums.VMap(i, 5, 295, 0, 1, !0); return e.model.SeekReplayPosTo(o, !0), e.update(), !1 }, o = function(t) { window.removeEventListener("mousemove", i), window.removeEventListener("mouseup", o) }; window.addEventListener("mousemove", i), window.addEventListener("mouseup", o), i(t), t.stopPropagation() } }, e.prototype.onButtonClick = function(t) { if (!a.gs.gstates.isBenchmarkMode) { var e = t.currentTarget.id, n = this.elementIdToReplayOperationDict[e]; n && this.model.HandleReplayOperation(n), t.stopPropagation() } }, r([s.template('\n\n\t\n\t
\n\t\t
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\n\t\t\t\t\t\t\t\n\t\t\t\t\t
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\n\n\t\t\t\t
\n\n\t\t\t\t
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\n\t\t\t\t\t\t\n\t\t\t\t\t
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\n\n\t\t\t\t\t
\n\n\t\t\t\t\t
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\n\t\t\t\t\t
\n\t\t\t\t\t\tx{model.replaySpeedRate.toFixed(2)}\n\t\t\t\t\t
\n\n\t\t\t\t\t
\n\n\t\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t
\n\t\t\t\t\t
\n\t\t\t\t
\n\n\t\t\t\t
\n\t\t\t\t\t{model.trackPosText}\n\t\t\t\t
\n\n\t\t\t\t
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\n\t\t\t\t\t\t
{model.numReels > 0 ? model.curReelIndex + 1 : 0}/{model.numReels}
\n\t\t\t\t\t
\n\n\t\t\t\t\t
\n\t\t\t\t
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\n\t\t
\n\n\t\t
\n\t\t\t
\n\t\t\t\t{replayUiMessage}\n\t\t\t
\n\t\t
\n\t
\n\n')], e) }(s.Element); e.ReplayControlBarTag = h }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t() { this.listeners = new Map } return t.prototype.emit = function(t, e) { var n = this.listeners.get(t); if (n) for (var i = 0, o = n; i < o.length; i++)(0, o[i])(e) }, t.prototype.on = function(t, e) { this.listeners.get(t) || this.listeners.set(t, []), this.listeners.get(t).push(e) }, t }(); e.EventBus = i }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t(t) { this.values = [0], this.maxCount = t } return t.prototype.Push = function(t) { this.values.length > this.maxCount && this.values.shift(), this.values.push(t) }, t.prototype.GetAverageValue = function() { var t = 0; return (t = this.values.reduce(function(t, e) { return t + e }, 0)) / this.values.length }, t }(); e.PerformanceCheckQueue = i }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(3), r = n(0), s = n(4), a = s.gameCore.nodeMan, l = n(11), c = n(12), h = n(1), d = n(25), u = n(10), p = n(6); ! function(t) { var e = function() { function t(t) { this.holdTick = 0, this.gameView = t, this.box = new p.Container, this.gr = new p.Graphics, this.box.addChild(this.gr), this.box.zIndex = 1e3, this.elCursorOuter = document.querySelector("#psudo_cursor"), this.elCursorImageOn = document.querySelector("#psudo_cursor_img_on"), this.elCursorOuter.style.webkitUserSelect = "none" } return t.prototype.SetPsudoCursor = function(t, e, n, i) { var o = this.elCursorOuter; o.style.display = t ? "block" : "none", o.style.left = n + "px", o.style.top = i + "px", e && (this.holdTick = 7), this.holdTick > 0 && this.holdTick--, this.elCursorImageOn.style.display = this.holdTick > 0 ? "block" : "none" }, t.prototype.Update = function() { this.gr.clear(), r.gs.gstates.isBenchmarkMode || (this.UpdateCursor(), this.UpdateEatingLimitMarker(), this.UpdateCellDirectionMarker(), this.UpdateTeamCircle()) }, t.prototype.DrawCrossPoint = function(t, e, n) { var i = this.gr; i.moveTo(t - n, e), i.lineTo(t + n, e), i.moveTo(t, e - n), i.lineTo(t, e + n) }, t.prototype.UpdateTeamCircle = function() { var t = Date.now(), e = s.gameCore.sight, n = this.gr; if (t - e.teamCircleTimeStamp < 500) { var i = e.teamCircleX, o = e.teamCircleY, r = e.teamCircleRadius; n.lineStyle(10, 16777215, 1), n.drawCircle(i, o, r) } }, t.prototype.UpdateCellDirectionMarker = function() { var t = this.gr; r.gs.uconfig.ShowCellDirectionMarker && this.gameView.cells.forEach(function(e) { if (e.isPlayerCell) { var n = e.node; if (0 != n.velocity.x || 0 != n.velocity.y) { var o = Math.atan2(n.velocity.y, n.velocity.x), r = n.nx, s = n.ny, a = e.baseSize / 2 * e.scale * .8, l = e.baseSize / 2 * e.scale * 1.05, c = r + Math.cos(o) * a, h = s + Math.sin(o) * a, d = r + Math.cos(o) * l, u = s + Math.sin(o) * l, p = e.labelColor; t.lineStyle(10, p, 1); var g = .05 * n.nr; g = i.Nums.LoLimit(g, 15), t.lineWidth = g, t.moveTo(c, h), t.lineTo(d, u) } } }) }, t.prototype.UpdateEatingLimitMarker = function() { var t = this; r.gs.uconfig.ShowEatLimitMarker && s.gameCore.nodeMan.nodeAnalyzer.eatingLimitList.forEach(function(e) { var n = t.gameView.cells.get(e.eaterId), i = t.gameView.cells.get(e.eatenId), o = e.canEat ? 65535 : 11184810; t.gr.lineStyle(10, o, 1), t.DrawCrossPoint(n.x, n.y, 100), t.DrawCrossPoint(i.x, i.y, 100), t.gr.drawCircle(n.x, n.y, e.limitRadius) }) }, t.prototype.UpdateCursor = function() { var t = this, e = s.gameCore.sight; if ((r.gs.gstates.isPlaying ? r.gs.uconfig.ShowCursorLine : r.gs.uconfig.ShowSpecAimCursor) && e.aimPlayerId > 0) { var n = e.aimCursorX, i = e.aimCursorY, a = this.gr, l = r.gs.ucolors.GetColor("clCursorLine"); a.alpha = o.ColorHelper.GetAlpha(l); var c = r.gs.uconfig.CursorLineThickness; c *= .2 / e.eyeScale, a.lineStyle(c, l); var h = e.aimPlayerId, d = 0; s.gameCore.nodeMan.nodes.forEach(function(e) { if (e.ownerPlayerId == h && 0 == e.cellType) { var o = t.gameView.cells.get(e.nodeId); a.moveTo(o.x, o.y), a.lineTo(n, i), d++ } }); var u = e.WorldToScreen(n, i), p = u[0], g = u[1]; this.SetPsudoCursor(!r.gs.gstates.isRealtimeModePlaying && d > 0, e.splitting, p, g), e.splitting = !1 } else this.SetPsudoCursor(!1, !1, 0, 0) }, t }(), n = function() { function t() { this.cardSize = 250, this.sharpness = 10, this.glowDist = 500 } return t.prototype.Initialize = function() { this.canvas = document.createElement("canvas"), this.canvas.width = this.canvas.height = this.cardSize + 2 * this.glowDist, this.texture = p.Texture.from(this.canvas), this.UpdateDrawing_Canvas(), r.gs.uconfig.RegisterChangedProc("SimpleVirus", this.UpdateDrawing_Canvas.bind(this)), r.gs.uconfig.RegisterChangedProc("GlowingNonPlayerCells", this.UpdateDrawing_Canvas.bind(this)), r.gs.ucolors.RegisterChangedProc("clVirusInnerFill", this.UpdateDrawing_Canvas.bind(this)), r.gs.ucolors.RegisterChangedProc("clVirusOuterStroke", this.UpdateDrawing_Canvas.bind(this)) }, t.prototype.UpdateDrawing_Canvas = function() { const t = r.gs.uconfig.GlowingNonPlayerCells; var e, n = (e = this.cardSize) / 2, i = n + this.glowDist, s = this.canvas.getContext("2d"), a = r.gs.ucolors.GetColor("clVirusInnerFill"), l = r.gs.ucolors.GetAlpha("clVirusInnerFill"), c = r.gs.ucolors.GetColor("clVirusOuterStroke"), h = r.gs.ucolors.GetAlpha("clVirusOuterStroke"); if (s.clearRect(0, 0, 2 * i, 2 * i), s.shadowColor = o.ColorHelper.ColorToHtmlString(c), r.gs.uconfig.SimpleVirus) { s.beginPath(); var d = .01 * this.cardSize * 4; s.arc(i, i, n, 0, 2 * Math.PI, !1), s.arc(i, i, this.cardSize / 2 - d / 2, 0, 2 * Math.PI, !1), s.lineWidth = d, s.strokeStyle = o.ColorHelper.ColorToHtmlString(c), s.globalAlpha = h, s.shadowBlur = t ? this.glowDist : 0, s.stroke(), s.stroke(), s.shadowBlur /= 2, s.stroke(), s.stroke(), s.globalAlpha /= 2, s.stroke(), s.stroke(), s.shadowBlur /= 1.5, s.stroke(), s.stroke(), s.fillStyle = o.ColorHelper.ColorToHtmlString(a), s.globalAlpha = l, s.fill(), s.shadowBlur = t ? .1 * n : 0, s.globalAlpha = h, s.stroke(), s.globalAlpha /= 2, s.stroke(), s.globalAlpha = 1 } else { s.beginPath(); const r = 24, d = 360 / r / 180 * Math.PI, u = d / 2, p = n + this.sharpness, g = n - this.sharpness; for (var e = 0; e <= r; e++) s.lineTo(Math.cos(e * d) * p + i, -Math.sin(e * d) * p + i), s.lineTo(Math.cos(e * d + u) * g + i, -Math.sin(e * d + u) * g + i); s.lineWidth = .01 * this.cardSize * 3.25, s.strokeStyle = o.ColorHelper.ColorToHtmlString(c), s.lineJoin = "round", s.globalAlpha = h, s.shadowBlur = t ? this.glowDist : 0, s.stroke(), s.stroke(), s.shadowBlur /= 2, s.stroke(), s.stroke(), s.globalAlpha /= 2, s.stroke(), s.stroke(), s.shadowBlur /= 1.5, s.stroke(), s.stroke(), s.fillStyle = o.ColorHelper.ColorToHtmlString(a), s.globalAlpha = l, s.fill(), s.shadowBlur = t ? .1 * n : 0, s.globalAlpha = h, s.stroke(), s.globalAlpha /= 2, s.stroke(), s.globalAlpha = 1 } this.texture.update() }, t.instance = new t, t }(), g = function() { function t() {} return t.prototype.GetSequenceString = function() { var t = this; return "" + t.skinUrl + t.nameText + t.skinAlpha + t.renderQuality + t.baseColor + t.teamColor + t.showEnemyOverlay + t.insertRenderName }, t }(), f = function() { function t() {} return t.GetConfigCardSizeFromRenderQuality = function(e) { return t.CardSizeSource[e] }, Object.defineProperty(t, "CurrentConfigCardSize", { get: function() { return t.GetConfigCardSizeFromRenderQuality(r.gs.uconfig.RenderQuality) }, enumerable: !0, configurable: !0 }), t.CardSizeSource = [200, 400, 800], t }(), m = function() { function t(t) { this.drawingProps = new g, this.playerId = t, this.drawingProps.renderQuality = r.gs.uconfig.RenderQuality } return t.ResizeInterCanvasIfNeed = function(e) { var n = t.interCanvas; n.height < e && (n.width = e, n.height = e) }, t.prototype.ResizeCanvasIfNeed = function(t) { if (this.canvas || (this.canvas = document.createElement("canvas"), this.canvasCapacitySize = 10, this.canvas.width = 10, this.canvas.height = 10), this.canvasCapacitySize != t) { this.canvasCapacitySize = t, this.canvas.height < t && (this.canvas = document.createElement("canvas"), this.canvas.width = t, this.canvas.height = t, this.baseTexture = p.BaseTexture.from(this.canvas)); var e = new p.Rectangle(0, 0, t, t); this.texture = new p.Texture(this.baseTexture, e) } }, t.prototype.StringToCharArrayU = function(t) { return t.match(/[\uD800-\uDBFF][\uDC00-\uDFFF]|[^\uD800-\uDFFF]/g) || [] }, t.prototype.DrawTextCircular = function(t, e, n, i, o, r, s, a) { t.save(), t.translate(n, i); for (var l = s, c = this.StringToCharArrayU(e), h = 0; h < c.length; h++) { var d = c[h]; t.save(), t.rotate(l); var u = t.measureText(d).width, p = -u / 2, g = o * a; t.strokeText(d, p, g), t.fillText(d, p, g), t.restore(); var f = .4 * u + .2 * r, m; l -= 2 * Math.atan2(f, Math.sqrt(o * o - f * f)) } t.restore() }, t.prototype.RenderCellCanvas = function() { this.playerId == a.activeSelfPlayerId && (this.self = !0); var e = this.drawingProps, n = f.GetConfigCardSizeFromRenderQuality(e.renderQuality); this.cardSize = n; const i = n / 2; var s = n / 2, l = r.gs.uconfig.GlowingCells ? i : 0, c = s + l, h = 2 * c, d = 2 * (s + i); this.ResizeCanvasIfNeed(h); var u = this.canvas.getContext("2d"); if (u.save(), u.clearRect(0, 0, d, d), u.beginPath(), u.arc(c, c, s, 0, 2 * Math.PI, !1), u.closePath(), this.skinVisible = this.skinImage && e.skinAlpha > 0, this.skinVisible) { u.shadowBlur = l, u.shadowColor = u.fillStyle = o.ColorHelper.ColorToHtmlString(e.baseColor), u.fill(), u.clip(); var p = this.skinImage, g = p.width, m = p.height, y = 0, v = 0, S = 0, b = n; let i; if (!this.self || r.gs.uconfig.ShowSelfSkin) if (g > m ? (y = (g - (S = m)) / 2, v = 0) : (y = 0, v = (m - (S = g)) / 2), u.globalAlpha = e.skinAlpha, b / S < .5) { t.ResizeInterCanvasIfNeed(h); var C = t.interCanvas, x = C.getContext("2d"), _ = 2 * n; x.clearRect(0, 0, d, d), x.drawImage(p, y, v, S, S, l, l, b, b), u.drawImage(C, l, l, b, b, l, l, b, b) } else u.drawImage(p, y, v, S, S, l, l, b, b); u.globalAlpha = 1, u.shadowBlur = 0 } var w = o.ColorHelper.ColorToHtmlString(e.teamColor); if (e.showEnemyOverlay) { var k = 2 * Math.PI, I = 6 * (T = .01 * n), P = 7 * T, M = n / 2; u.strokeStyle = w, u.lineWidth = I, u.globalAlpha = .3, u.fillStyle = "#000", u.save(), u.arc(c, c, s, 0, 2 * Math.PI, !1), u.clip(), u.fillRect(l, l, n + l, n + l), u.restore(), u.globalAlpha = .8, u.beginPath(), u.arc(c, c, M - P, 0, k, !1), u.stroke(); var h = .707 * M - P; u.beginPath(), u.moveTo(l + M + h, l + M - h), u.lineTo(l + M - h, l + M + h), u.stroke(), u.globalAlpha = 1 } if (e.insertRenderName) { var T, R = 10 * (T = .01 * n) >> 0; u.font = "bold " + R + "px Meiryo, Arial", u.strokeStyle = "#000", u.fillStyle = w, u.lineWidth = 1.3 * T >> 0, this.DrawTextCircular(u, e.nameText, n, n, .8 * s, R, 1.5, 1) } u.restore(), this.texture.update() }, t.prototype.Update = function() { var t = this, e = this.drawingProps, n = e.GetSequenceString(), i = e.skinUrl, a = s.gameCore.uMan, c = 65535 & this.playerId, h = 1 & this.playerId, d = a.GetUserInfoById(c), p = a.GetTeamInfoById(d.teamId), g = c == a.selfUserId, f = r.gs.gstates.isPlaying || r.gs.gstates.isDeadSpectation, m = d.skinUrls[h], y = p == a.selfTeamInfo, v = o.GameHelper.CheckIsInEatableSection(p.section, a.selfTeamInfo.section), S = !d.isBot && "" == m; S && (m = r.gs.gconfig.NoskinFallbackUrl); var b = 1, C = !0; f && !y && (r.gs.uconfig.ShowEnemySkin ? b = .6 : C = !1), S && g && (C = !1), "dead" == d.name && (C = !1), r.gs.gconfig.ShowAlwaysAllPlayersSkin && (C = !0, b = 1), this.skinImage && 0 == u.SkinImageManager.instance.getSkinAvailability(this.skinImage.src) && (C = !1), r.gs.uconfig.ShowSkin || (C = !1), C || (b = 0), e.baseColor = d.colors[h], e.skinUrl = m, e.nameText = d.fullName, e.teamColor = p.color, e.renderQuality = r.gs.uconfig.RenderQuality, e.insertRenderName = r.gs.uconfig.ShowCircularName && r.gs.uconfig.ShowName && !(!r.gs.uconfig.ShowSelfName && g), e.skinAlpha = b, e.showEnemyOverlay = r.gs.uconfig.ShowEnemySkin && f && !d.isBot && !y && v && b > 0, r.gs.gconfig.ShowAlwaysAllPlayersSkin && (e.showEnemyOverlay = !1), this.glow != r.gs.uconfig.GlowingCells && (this.glow = r.gs.uconfig.GlowingCells, this.reqRenderCellCanvasOnNextFrame = !0), (this.self || g) && this.sv != r.gs.uconfig.ShowSelfSkin && (this.sv, r.gs.uconfig.ShowSelfSkin, this.reqRenderCellCanvasOnNextFrame = !0), e.GetSequenceString() != n && (e.skinUrl != i ? (this.skinImage = null, this.reqRenderCellCanvasOnNextFrame = !0, e.skinUrl && l.ImageWrapper.LoadImageThen(e.skinUrl, function(e) { e && u.SkinImageManager.instance.addSkinUrl(e.src), t.skinImage = e, t.reqRenderCellCanvasLazy = !0 })) : this.reqRenderCellCanvasLazy = !0) }, t.prototype.Purge = function() { this.skinImage && this.skinImage.src && u.SkinImageManager.instance.removeSkinUrl(this.skinImage.src) }, t.interCanvas = document.createElement("canvas"), t }(), y = function() { function t() { this.cellCards = new Map } return t.prototype.GetCellCard = function(t, e) { void 0 === e && (e = !1); var n = this.cellCards.get(t); return !n && e && (n = new m(t), this.cellCards.set(t, n)), h.Utils.Confirm(n), n }, t.prototype.OnUserLeaved = function(t) { var e = this.cellCards.get(t); e && e.Purge(), this.cellCards.delete(t), this.cellCards.delete(t + 1) }, t.prototype.UpdateCardDrawingQueue = function() { var t = !1; this.cellCards.forEach(function(e) { e.reqRenderCellCanvasOnNextFrame && (e.RenderCellCanvas(), e.reqRenderCellCanvasOnNextFrame = !1, t = !0) }), this.cellCards.forEach(function(e) { !t && e.reqRenderCellCanvasLazy && (e.RenderCellCanvas(), e.reqRenderCellCanvasLazy = !1, t = !0) }) }, t.instance = new t, t }(), v = function() { function t() { this.box = new p.Container, this.baseShape = new p.Sprite, this.baseShape.anchor.set(.5), this.baseSprite = new p.Sprite, this.baseSprite.anchor.set(.5), this.overShape = new p.Graphics, this.nameLabel = new p.Text, this.massLabel = new p.BitmapText("", { fontName: "GAMEPLAY_MASS" }), this.box.addChild(this.baseShape), this.box.addChild(this.baseSprite), this.box.addChild(this.overShape) } return t.Gain = function() { return t.pool.Gain() }, t.prototype.Release = function() { this.box.removeChild(this.nameLabel), this.box.removeChild(this.massLabel), t.pool.Release(this) }, Object.defineProperty(t.prototype, "isPlayerCell", { get: function() { return 0 == this.node.cellType }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isVirus", { get: function() { return 2 == this.node.cellType }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isPellet", { get: function() { return 1 == this.node.cellType }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isFood", { get: function() { return 3 == this.node.cellType }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isFunnel", { get: function() { return 4 == this.node.cellType }, enumerable: !0, configurable: !0 }), t.prototype.SetupLabel = function(t) { t.style && (t.style.fontFamily = "Meiryo, Arial", t.style.fontWeight = "bold", t.style.stroke = "#000000", t.style.fontSize = .13 * this.baseSize * (r.gs.uconfig.TextZoom / 100) >> 0, t.style.strokeThickness = .015 * this.baseSize *(r.gs.uconfig.TextZoom / 100) >> 0) }, t.prototype.Initialize = function(t) { this.node = t, t.entity = this, this.glow = this.cellCard = this.baseSize = null, this.isPlayerCell ? this.cellCard = y.instance.GetCellCard(t.ownerPlayerId) : this.isVirus && (this.cellCard = n.instance), this.UpdateBaseShape(), this.cellCard && (this.box.addChild(this.nameLabel), this.box.addChild(this.massLabel)), this.SetupLabel(this.nameLabel), this.SetupLabel(this.massLabel), this.baseColor = -1, this.labelColor = -1, this.edgeColor = -1, this.edgeColor2 = -1, this.ringColor = -1, this.frameTick = 0, this.x = 0, this.y = 0, this.scale = 1, this.x0 = 0, this.y0 = 0, this.scale0 = 1, this.x1 = 0, this.y1 = 0, this.scale1 = 0, this.angle = 0, this.speed = 0, this.speedApplyTime = 0, this.time = 0, this.mass = 0, this.isInEatableSection = !1 }, t.prototype.UpdateProps = function(t) { this.node = t, t.entity = this, 0 != this.mass && this.isPellet || this.UpdatePosRadius() }, t.prototype.UpdateLabels = function(t, e, n) { var i = null != t, a = e >= 0; if ((i || a) && this.labelColor != n) { this.labelColor = n; var l = o.ColorHelper.ColorToHtmlString(n); this.nameLabel.style.fill = l, this.massLabel.tint = n } if (i && (h = this.nameLabel).text != t && (h.text = t, h.x = -h.width / 2, h.y = -h.height / 2), a) { var c = e.toString(); if (this.massLabel.text != c) { var h = this.massLabel, d, u = 2; let e; this.isVirus ? (u = 1.9, r.gs.uconfig.VirusSplitHint ? (c = 5 - (c - 100) / 16, d = 4) : d = 2.5) : d = 1, h.scale.x = d, h.scale.y = d, e = c < 1e3 ? c : r.gs.uconfig.SimplifiedMass ? (c / 100 >> 0) / 10 + "K" : c, h.text = e, h.x = -h.width / 2, h.y = -h.height / u, i && t && (h.y += .2 * this.baseSize) } } this.nameLabel.visible = i, this.massLabel.visible = a; let p = !r.gs.uconfig.AutoHideText || s.gameCore.sight.eyeScale * this.node.r > 30; this.nameLabel.visible = i && p, this.massLabel.visible = a && p }, t.prototype.UpdateBaseShape = function() { const t = f.CurrentConfigCardSize; if (this.isPellet || this.isFood) { const e = r.gs.uconfig.GlowingNonPlayerCells; if (this.baseSize != t || this.glow != e) { this.baseSize = t, this.glow = e, this.massLabel.fontSize = .13 * this.baseSize >> 0, this.baseShape.blendMode = e ? PIXI.BLEND_MODES.SCREEN : PIXI.BLEND_MODES.NORMAL; const n = e ? "GP_GLOWING_PELLET" : "GP_BASE_LOW"; this.baseShape.texture = PIXI.utils.TextureCache[n] } return void(0 == this.node.ownerPlayerId ? r.gs.uconfig.ShowFood ? this.box.visible = !0 : this.box.visible = !1 : (r.gs.uconfig.ShowPelletSkin && (this.cellCard = y.instance.GetCellCard(this.node.ownerPlayerId)), this.box.visible = !0)) } this.box.visible = !0; const e = r.gs.uconfig.GlowingCells; if (this.baseSize != t || this.glow != e) if (this.baseSize = t, this.glow = e, this.massLabel.fontSize = .13 * this.baseSize >> 0, this.baseShape.blendMode = PIXI.BLEND_MODES.NORMAL, 200 == this.baseSize) { const t = e ? "GP_GLOWING_LOW" : "GP_BASE_LOW"; this.baseShape.texture = PIXI.utils.TextureCache[t] } else if (400 == this.baseSize) { const t = e ? "GP_GLOWING_MEDIUM" : "GP_BASE_MEDIUM"; this.baseShape.texture = PIXI.utils.TextureCache[t] } else { const t = e ? "GP_GLOWING_HIGH" : "GP_BASE_HIGH"; this.baseShape.texture = PIXI.utils.TextureCache[t] } }, t.prototype.UpdateDrawing = function(t, e, n, i, a) { var l = this.baseSize / 2, c = this.baseSize / 200, h = e >= 0 || i >= 0 || a >= 0; if (this.isVirus && r.gs.uconfig.VirusRangeHint) { h = !0, (p = this.overShape).clear(), p.alpha = 1; let t = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clVirusRangeHint")), e = r.gs.ucolors.GetAlpha("clVirusRangeHint"); p.beginFill(t, e), p.drawCircle(0, 0, 880 / this.scale), p.endFill() } if (h && (this.edgeColor != e || this.edgeColor2 != i || this.ringColor != a)) { const t = this.node.ownerPlayerId == s.gameCore.nodeMan.selfUserId || this.node.ownerPlayerId == s.gameCore.nodeMan.selfUserId + 1; if (this.edgeColor = e, this.edgeColor2 = i, this.ringColor = a, (p = this.overShape).clear(), p.alpha = 1, e >= 0) { var d = !t && r.gs.uconfig.MarkerThin ? 4 * c : 12.5 * c; if (p.lineStyle(d, e), p.drawCircle(0, 0, l - d / 2), n) { var u = .707 * l; p.moveTo(u, -u), p.lineTo(-u, u) } } i >= 0 && (d = this.mass > 2e4 ? 8.75 * c : 6.25 * c, p.lineStyle(d, i), p.drawCircle(0, 0, l - d / 2)), a >= 0 && (d = 5 * c, p.lineStyle(d, a), p.drawCircle(0, 0, l + 10 * c)) } this.overShape.visible = h, this.overShape.alpha = r.gs.uconfig.MarkerAlpha; var p, g = t >= 0; g && this.baseColor != t && (this.baseColor = t, this.baseShape.tint = t), this.baseShape.visible = g }, t.prototype.UpdateGraphicsForFrame = function() { var t = this.baseSize; this.baseSize = f.CurrentConfigCardSize; var e = this.baseSize != t, n = this.node, a = s.gameCore.nodeMan, l = s.gameCore.uMan, c = o.GameHelper.DecodePlayerId(n.ownerPlayerId), d = c[0], u = c[1], p = l.GetUserInfoById(d), g = l.GetTeamInfoById(p.teamId), m = p.isBot, y = g == l.selfTeamInfo, v = l.selfTeamInfo.section, S = (this.isPlayerCell || this.isFood) && !o.GameHelper.CheckIsInEatableSection(g.section, v), self = [l.selfUserId,l.selfUserId+1]; this.isInEatableSection = S; var b = r.gs.gstates.isPlaying && S; this.box.alpha = b ? .5 : 1; var C = this.isPlayerCell && (65534 & n.ownerPlayerId) == l.selfUserId, x = this.isPlayerCell && n.ownerPlayerId == a.activeSelfPlayerId; e && (this.SetupLabel(this.nameLabel), this.SetupLabel(this.massLabel)); var _ = this.isPlayerCell && !r.gs.uconfig.ShowCircularName && r.gs.uconfig.ShowName && !(!r.gs.uconfig.ShowSelfName && C) && "" != p.fullName, w = r.gs.uconfig.ShowMass && (this.isPlayerCell || this.isVirus), k = _ && p.fullName ? p.fullName : null, I = w ? n.mass : -1, P = this.isVirus ? 16777215 : g.color; this.UpdateLabels(k, I, P); var M = -1, T = -1, R = -1, U = -1, A = !1; if (this.isPlayerCell ? M = p.colors[u] : this.isFood ? M = p.colors[u] : this.isFunnel ? M = p.colors[u] : this.isPellet && (M = n.color), this.isPlayerCell) { if (r.gs.uconfig.ShowSplitPrediction && x) { var E = n.splitOrderWeight, F = i.Nums.MapTo(E, .9, .58); if (r.gs.uconfig.ShowHalfSplit && x) { var half = n.isHalfSplit; if(half && n == halfbiggest){ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker")) } else{ T = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1) } }else{ T = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1) } } else if (r.gs.uconfig.ShowCellRing) { var temp = o.ColorHelper.invertColor(o.ColorHelper.ColorToHtmlString(l.colors[a])); if (r.gs.uconfig.ShowHalfSplit && x) { var half = n.isHalfSplit; if(half && n == halfbiggest){ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker")) } else{ T = o.ColorHelper.ColorFromHtmlString(temp) } }else{ T = o.ColorHelper.ColorFromHtmlString(temp) } } else if (r.gs.uconfig.ShowOrderRing2 && self.includes(d) && !r.gs.uconfig.ShowOrderRing) { if (r.gs.uconfig.ShowHalfSplit && x) { var half = n.isHalfSplit; if(half && n == halfbiggest){ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker")) } else{ T =o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing")) } } else{ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing2")) } } else if (r.gs.uconfig.ShowOrderRing && x && !r.gs.uconfig.ShowOrderRing2) { if (r.gs.uconfig.ShowHalfSplit && x) { var half = n.isHalfSplit; if(half && n == halfbiggest){ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker")) } else{ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing")) } } else{ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing")) } } else{ if (r.gs.uconfig.ShowHalfSplit && x) { var half = n.isHalfSplit; if(half && n == halfbiggest){ T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker")) } } } if (r.gs.uconfig.ShowMassMarker && !x) { var N = n.sizeLevel, O = r.gs.uconfig.MarkerExtend ? [o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerA")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerB")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerC")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerD")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerE")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerF")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerG")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerH")), 204] : [16711680, 16737792, 16776960, 56831, 43520, 204]; if (-1 != N) { var D = O[N]; r.gs.uconfig.ShowSkin && (r.gs.uconfig.ShowEnemySkin || y) ? (T = D, A = !m && !y, r.gs.gconfig.ShowAlwaysAllPlayersSkin && (A = !1)) : M = D } } if (r.gs.uconfig.ShowSplitIndicator && r.gs.gstates.isPlaying && !C && n.showMark && (U = n.canEat ? 65280 : 11184810), r.gs.uconfig.ShowAutoSplitAlert && !r.gs.gstates.isBenchmarkMode && n.mass >= 17325) { var H = this.frameTick / 25 * .5 % 1; (H *= 2) > 1 && (H = 2 - H), F = n.mass > 2e4 ? i.Nums.MapTo(H, 0, .33) : i.Nums.MapTo(H, .2875, .725), R = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1) } } let B = this.isPlayerCell || this.isFood; if (this.cellCard, B || h.Utils.Confirm(-1 == T && -1 == R && -1 == U), B && this.cellCard && this.cellCard.skinVisible && (M = -1), this.UpdateDrawing(M, T, A, R, U), this.cellCard && this.cellCard.texture) { this.baseSprite.texture = this.cellCard.texture; var G = this.baseSize / this.cellCard.cardSize; this.baseSprite.scale.x = G, this.baseSprite.scale.y = G } this.UpdateBaseShape(), this.baseSprite.visible = null != this.cellCard }, t.prototype.UpdateInterpolation = function(t, e) { this.frameTick++; const n = r.gs.uconfig; if (2 == n.InterpolationType) { var s = i.Nums.MapTo(n.InterpolationSpeed, .9, .5); this.x = i.Nums.EasyFilter(this.x, this.x1, s), this.y = i.Nums.EasyFilter(this.y, this.y1, s), this.scale = i.Nums.EasyFilter(this.scale, this.scale1, s), this.speedApplyTime -= t, this.speedApplyTime <= 0 && (this.speed = 0); var a = 1 * o.GameHelper.MassToRadius(this.mass), l = r.gs.gconfig.FieldSize; i.Nums.InRange(this.x1, a, l - a) && i.Nums.InRange(this.y1, a, l - a) || (this.speed = 0), this.x1 += Math.cos(this.angle) * this.speed, this.y1 += Math.sin(this.angle) * this.speed } else if (1 == n.InterpolationType) { const t = this.node, i = this.isFood && (!n.ShowPelletSkin || !this.cellCard) || this.isPellet ? 200 : this.baseSize, o = e; t.LinearUpdate(o), this.x = t.x, this.y = t.y, this.scale = 2 * t.r / i } else { var c = performance.now(), h = i.Nums.MapTo(n.InterpolationSpeed, 120, 40), d = i.Nums.Clamp((c - this.time) / h, 0, 1); this.x = i.Nums.Lerp(this.x0, this.x1, d), this.y = i.Nums.Lerp(this.y0, this.y1, d), this.scale = i.Nums.Lerp(this.scale0, this.scale1, d) } this.box.x = this.x, this.box.y = this.y, this.box.scale.x = this.scale, this.box.scale.y = this.scale, this.box.zIndex = this.scale * (this.isPlayerCell || this.isVirus ? 1 : 200 / this.baseSize) + 1e-8 * this.node.nodeId + (this.isInEatableSection ? 100 : 0) }, t.prototype.UpdatePosRadius = function() { this.time = performance.now(); const t = this.isFood && (!r.gs.uconfig.Show || !this.cellCard) || this.isPellet ? 200 : this.baseSize; var e = 0 == this.mass, n = this.node.nx, i = this.node.ny, s = this.node.mass, a = 2 * o.GameHelper.MassToRadius(s) / t, l = this.node.motionAngle, c = this.node.motionSpeed; 2 == r.gs.uconfig.InterpolationType ? (this.speed = 25 * c / 60 * .6, this.speedApplyTime = 50) : this.speed = 0, e ? (this.x0 = n, this.y0 = i, this.scale0 = a, this.x = n, this.y = i, this.scale = a) : (this.x0 = this.x, this.y0 = this.y, this.scale0 = this.scale), this.x1 = n, this.y1 = i, this.scale1 = a, this.angle = l, this.mass = s }, t.pool = new o.ObjectPool(r.gs.gconfig.MaxCellsNum, function() { return new t }), t }(), S = function() { function t() { this.delta = 0, this.cells = new Map, this.time0 = Date.now(), this.checkQueue_interval = new d.PerformanceCheckQueue(60), this.checkQueue_duration = new d.PerformanceCheckQueue(60), this.frameIndex = 0 } return t.prototype.Initialize = function() { var t = this, i = document.querySelector("#game_canvas_layer_main"), o = { width: i.width, height: i.hight, view: i, antialias: r.gs.uconfig.Antialias, transparent: !0, resolution: r.gs.uconfig.HDMode / 2 + 1, autoDensity: !0 }; (MAIN_RENDERER = p.autoDetectRenderer(o)).cells = this.cells, this.renderer = MAIN_RENDERER, this.drawingRoot = new p.Container, this.stage = new p.Container, this.drawingRoot.addChild(this.stage), this.fieldGraphics = new c.FieldGraphics(!0), this.stage.addChild(this.fieldGraphics.box); var a = function() { t.fieldGraphics.SetCoordVisibility(r.gs.uconfig.ShowCoord) }; r.gs.uconfig.RegisterChangedProc("ShowCoord", a), a(), this.cellsBox = new p.Container, this.stage.addChild(this.cellsBox), n.instance.Initialize(), this.gfs = new e(this), this.stage.addChild(this.gfs.box), s.gameCore.nodeMan.gameViewSyncNodesToListProc = this.SyncNodeListToModel.bind(this), s.gameCore.uMan.userLeavedProc = function(t) { y.instance.OnUserLeaved(t) }; var l = function() { var e = window.innerWidth, n = window.innerHeight; t.renderer.resize(e, n), s.gameCore.sight.SetScreenSize(e, n) }; l(), window.onresize = l; const h = (t, e, n) => { n = n || 1; const i = document.createElement("canvas"), o = t + (e ? 400 : 0); i.width = i.height = 2 * o; const r = i.getContext("2d"); r.beginPath(), r.fillStyle = "#ffffff", r.shadowColor = "#ffffff", r.shadowBlur = e, r.arc(o, o, t, 0, 2 * Math.PI); for (var s = 0; s < n; s++) r.fill(), r.globalAlpha /= 2; return PIXI.Texture.from(i) }, d = () => { const t = document.createElement("canvas"), e = t.getContext("2d"); var n = 150; t.width = 300, t.height = 300; const i = e.createRadialGradient(n, n, 112.5, n, n, n); i.addColorStop(0, "transparent"), i.addColorStop(1, "white"), e.fillStyle = i, e.beginPath(), e.arc(n, n, n, 0, 2 * Math.PI, !1), e.fill(); let o = PIXI.Texture.from(t); o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "Waves") }; d(); const u = h(100), g = h(200), f = h(400), m = h(100, 50, 1), v = h(200, 100, 1), S = h(400, 200, 1); u.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, g.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, f.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, m.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, v.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, S.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(u, "GP_BASE_LOW"), PIXI.Texture.addToCache(g, "GP_BASE_MEDIUM"), PIXI.Texture.addToCache(f, "GP_BASE_HIGH"), PIXI.Texture.addToCache(m, "GP_GLOWING_LOW"), PIXI.Texture.addToCache(v, "GP_GLOWING_MEDIUM"), PIXI.Texture.addToCache(S, "GP_GLOWING_HIGH"); const b = () => { const t = document.createElement("canvas"), e = 500; t.width = t.height = 1e3; const n = t.getContext("2d"), i = r.gs.uconfig.PelletCellsAlpha; n.beginPath(), n.fillStyle = "#ffffff", n.shadowColor = "#ffffff", n.shadowBlur = 2e3, n.arc(e, e, 100, 0, 2 * Math.PI), n.fill(), n.globalAlpha = i / 2 + .125, n.fill(), n.save(), n.clip(), n.clearRect(0, 0, 1e3, 1e3), n.restore(), n.shadowBlur = 0, n.globalAlpha = i, n.fill(); let o = PIXI.Texture.from(t); o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "GP_GLOWING_PELLET") }; b(), r.gs.uconfig.RegisterChangedProc("PelletCellsAlpha", b) }, t.prototype.StartAnimation = function() { var t = this, e = function() { requestAnimationFrame(e), o.TimeChecker.Start("FrameProc"), t.FrameProc(), o.TimeChecker.Stop(), t.updateWaves() }; e(), this.UpdatePerf(), this.wave_Sprite = new p.Sprite, this.wave_Sprite.anchor.x = .5, this.wave_Sprite.anchor.y = .5, t.stage.addChild(this.wave_Sprite), this.wave_Sprite.texture = PIXI.utils.TextureCache.Waves, this.wave_Sprite.visible = !1 }, t.prototype.FrameProc = function() { this.frameIndex++; var t = r.gs.usupport.TargetFrameRate; r.gs.gstates.isBenchmarkMode && (t = 60); var e = 60 / t; if (this.frameIndex % e == 0 && (o.PageHelper.Instance.Update(), o.PageHelper.Instance.IsActive)) { r.gs.gstates.isBenchmarkMode && s.gameCore.benchDataFeeder.FrameUpdateProc(), s.gameCore.sight.UpdateFrame(); var n = performance.now(); y.instance.UpdateCardDrawingQueue(); var i = performance.now(), a = i - this.time0; this.time0 = i; let t = .5 * this.delta; this.cells.forEach(function(e) { e.UpdateInterpolation(a, i + t), e.UpdateGraphicsForFrame(), r.gs.uconfig.TogglePlayerTransparentCells && e.isPlayerCell ? (e.baseSprite.alpha = r.gs.uconfig.PlayerCellsAlpha, e.baseShape.alpha = r.gs.uconfig.PlayerCellsAlpha, e.overShape.fillAlpha = 0) : r.gs.uconfig.GlowingNonPlayerCells || !e.isFood && !e.isPellet ? (e.baseSprite.alpha = 1, e.baseShape.alpha = 1, e.overShape.fillAlpha = 1) : (e.baseSprite.alpha = r.gs.uconfig.PelletCellsAlpha, e.baseShape.alpha = r.gs.uconfig.PelletCellsAlpha, e.overShape.fillAlpha = 0) }), this.gfs.Update(), this.checkQueue_interval.Push(a), this.cellsBox.sortChildren(), this.UpdateStagePlacement(), this.fieldGraphics.SetScale(r.gs.gconfig.FieldSize / this.fieldGraphics.baseSize), this.renderer.render(this.drawingRoot); var l = performance.now() - n; this.delta = (this.delta + performance.now() - i) / 2, this.checkQueue_duration.Push(l) } }, t.prototype.UpdatePerf = function() { setTimeout(this.UpdatePerf.bind(this), 1e3), o.TimeChecker.Start("UpdatePerf"); var t = s.gameCore.perfModel, e = this.checkQueue_duration.GetAverageValue(); t.avgDuration = e, t.avgRate = e / 17; var n = this.checkQueue_interval.GetAverageValue(); t.avgFps = 1e3 / n, t.numCellsRendered = this.cells.size, o.TimeChecker.Stop() }, t.prototype.updateWaves = function() { let t = gVar.Waves; for (let e = t.length - 1; e >= 0; e--) { this.wave_Sprite.visible = !0; let n = (Date.now() - t[e].time) / 2; this.wave_Sprite.position.x = t[e].x, this.wave_Sprite.position.y = t[e].y, this.wave_Sprite.scale.set(1 + .01 * n), this.wave_Sprite.alpha -= 1e-4 * n / 5, n > t[e].wavelength && (gVar.Waves.splice(e, 1), this.wave_Sprite.visible = !1, this.wave_Sprite.alpha = 1) } }, t.prototype.UpdateStagePlacement = function() { var t = this.stage, e = s.gameCore.sight, n = e.scw / 2 - e.eyeX * e.eyeScale, i = e.sch / 2 - e.eyeY * e.eyeScale; t.position.x = n, t.position.y = i, t.scale.x = e.eyeScale, t.scale.y = e.eyeScale }, t.prototype.SyncNodeListToModel = function() { var t = this, e = s.gameCore.nodeMan, n = new Set(this.cells.keys()), i = new Set; e.nodes.forEach(function(t) { 0 == t.cellType && (s.gameCore.uMan.GetUserInfoById(t.ownerPlayerId), i.add(t.ownerPlayerId)) }), i.forEach(function(t) { y.instance.GetCellCard(t, !0).Update() }), e.nodes.forEach(function(e) { var i = e.nodeId, o = t.cells.get(i); o || ((o = v.Gain()).Initialize(e), t.cells.set(i, o), t.cellsBox.addChild(o.box)), o.UpdateProps(e), n.delete(i) }), n.forEach(function(e) { var n = t.cells.get(e); t.cellsBox.removeChild(n.box), t.cells.delete(e), n.Release() }) }, t }(); t.GameView = S }(e.GameViewDomain2 || (e.GameViewDomain2 = {})) }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(0), o = n(4), r = function() { function t() {} return t.prototype.Initialize = function(t) { this.ctx = t.getContext("2d"), this.sz = t.width, o.gameCore.gameHudModel.chartDataHandlerProc = this.PostTeamRankingData.bind(this) }, t.prototype.NormAngleToChartAngle = function(t) { var e = Math.PI; return .5 * -e + t * e * 2 }, t.prototype.PostTeamRankingData = function(t) { if (i.gs.uconfig.ShowLeaderboard || !i.gs.gconfig.ShowTeamRanking) { var e = this.ctx, n = this.sz / 2, o = this.sz / 2, r = Math.PI; e.font = "16px CustomFont1, メイリオ, Arial", e.fillStyle = "#CCC", e.clearRect(0, 0, this.sz, this.sz), e.beginPath(), e.arc(n, n, o, 0, 2 * r, !1), e.fill(); for (var s = 0, a = 0, l = t; a < l.length; a++) { var c = (m = l[a]).name, h = m.colorStr, d = 1e-4 * m.score; e.fillStyle = h, e.beginPath(); var u = this.NormAngleToChartAngle(s), p = this.NormAngleToChartAngle(s + d); e.moveTo(n, n), e.lineTo(n + Math.cos(u) * o, n + Math.sin(u) * o), e.arc(n, n, o, u, p, !1), e.lineTo(n, n), e.stroke(), e.fill(), s += d } e.beginPath(), e.arc(n, n, o, 0, 2 * r, !1), e.stroke(), s = 0; for (var g = 0, f = t; g < f.length; g++) { var m; if (c = (m = f[g]).name, d = 1e-4 * m.score, u = this.NormAngleToChartAngle(s), p = this.NormAngleToChartAngle(s + d), d > .07) { var y = (u + p) / 2, v = e.measureText(c).width; e.fillStyle = "black"; var S = .6 * o; e.fillText(c, n + Math.cos(y) * S - v / 2, n + Math.sin(y) * S + 4) } s += d } } }, t }(); e.TeamRankingChartView = r }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); const i = 100, o = (new PIXI.Graphics).beginFill(16777215, 1).drawCircle(0, 0, 50).endFill().generateCanvasTexture(1, 2), r = (new PIXI.Graphics).lineStyle(24, 16777215).drawCircle(0, 0, 38).generateCanvasTexture(1, 2), s = (new PIXI.Graphics).beginFill(16777215, 1).drawCircle(0, 0, 50).endFill().lineStyle(8, 16777215).drawCircle(0, 0, 66).generateCanvasTexture(); o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, r.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, s.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "MM_BASE"), PIXI.Texture.addToCache(r, "MM_ENEMY"), PIXI.Texture.addToCache(s, "MM_SELF"); var a = n(1), l = n(3), c = n(0), h = n(4), d = n(12), u = n(6), p = function() { function t() { this.box = new u.Container, this.box2 = new u.Container, this.box.addChild(this.box2), this.baseShape = new u.Sprite, this.baseShape.anchor.set(.5), this.box2.addChild(this.baseShape), this.box2.alpha = 1, this.nameLabel = new u.Text, this.massLabel = new u.BitmapText("", { fontName: "MINIMAP_MASS" }), this.SetupLabel(this.nameLabel, 0), this.box.addChild(this.nameLabel), this.box.addChild(this.massLabel) } return t.Gain = function() { return t.pool.Gain() }, t.prototype.Release = function() { t.pool.Release(this) }, t.prototype.Initialize = function(t, e) { this.playerId = t, this.isBot = e, this.name = null, this.shortName = null, this.color = 0, this.mass = 0, this.x = 0, this.y = 0, this.scale = 0, this.x1 = 0, this.y1 = 0, this.scale1 = 0, this.updated = !0, this.isSelfNode = !0, this.isTeammate = !1, this.nameLabel.style.fill = "#FFFFFF", this.nameLabel.text = null, this.massLabel.text = this.mass, this.nameLabel.visible = !e }, t.prototype.SetupLabel = function(t) { t.style.fontFamily = "Meiryo, Arial", t.style.fontSize = 13, t.style.fill = "#FFFFFF" }, t.prototype.SetBasicProps = function(t, e, n, i) { if (this.nameLabel && this.name != t) { var o = this.nameLabel; o.text = t, o.x = -o.width / 2, o.y = -o.height / 2, this.name = t } this.shortName = i, this.teamId = n, this.nameLabel.visible = !this.isBot && !e }, t.prototype.UpdateBotDynamicProps = function(t, e) { var n = this.massLabel; if (n.x = n.width / 2, n.y = n.height / 2, this.nameLabel && this.name != e) { var i = this.nameLabel; i.text = e, i.x = -i.width / 2, i.y = -i.height / 2, this.name = e } this.isBot = t, this.nameLabel.visible = !this.isBot && !this.isSelfNode }, t.prototype.SetVariableProps = function(t, e, n) { this.isTeammate = e; const i = c.gs.gstates; if (this.color != t || this.isSelfNode != n) { this.isSelfNode = n, this.baseShape.tint = this.color = t; var o = l.ColorHelper.ColorToHtmlString(t); this.nameLabel && (this.nameLabel.style.fill = o) } i.isSpectate && !i.isDeadSpectation ? (this.isSelfNode ? this.baseShape.texture = PIXI.utils.TextureCache.MM_SELF : this.baseShape.texture = PIXI.utils.TextureCache.MM_BASE, this.baseShape.alpha = 1, this.nameLabel.alpha = 1) : (this.isSelfNode ? this.baseShape.texture = PIXI.utils.TextureCache.MM_SELF : (this.isTeammate || this.isBot) && (this.baseShape.texture = PIXI.utils.TextureCache.MM_BASE), this.baseShape.alpha = this.isBot ? .75 : this.isTeammate ? 1 : .375, this.nameLabel.alpha = this.isTeammate ? 1 : .75), this.box.visible = !0 }, t.prototype.UpdateInterpolation = function() { var t; (this.x = a.Nums.EasyFilter(this.x, this.x1, .99), this.y = a.Nums.EasyFilter(this.y, this.y1, .99), this.box.x = this.x, this.box.y = this.y, this.box2.scale.x = this.scale, this.box2.scale.y = this.scale, this.scale = a.Nums.EasyFilter(this.scale, this.scale1, .99), this.nameLabel) && ((t = this.nameLabel).y = -t.height - 40 * this.scale); if (this.massLabel) { var t = this.massLabel; const e = this.mass; t.alpha = e > 5600 ? this.isTeammate ? 0 : Math.min(e / 12500 + .2, .95) : 0, t.y = -t.height / 1.5, t.x = -t.width / 2 } }, t.prototype.SetPosRadius = function(e, n, i) { var o = t.mapCoordScale; e *= o, n *= o; var r = 0 == this.mass; this.mass = i, this.box._zIndex = i, this.massLabel.text = (i / 100 >> 0) / 10 + "K"; var s = l.GameHelper.MassToRadius(i); s *= o, s *= .75, this.isSelfNode && s < 4 && (s = 4); var a = 2 * s / t.CellBaseSize; this.x1 = e, this.y1 = n, this.scale1 = a, r && (this.x = e, this.y = n, this.scale = a, this.box.x = e, this.box.y = n, this.box2.scale.x = a, this.box2.scale.y = a) }, t.mapCoordScale = .01, t.CellBaseSize = i, t.pool = new l.ObjectPool(c.gs.gconfig.MaxPlayerUnitNum, function() { return new t }), t }(), g = function() { function t() { this.box = new u.Container, this.gr = new u.Graphics, this.box.addChild(this.gr), this.box.zIndex = 100 } return t.prototype.Update = function() { var t = h.gameCore.sight, e = this.gr, n = p.mapCoordScale; if (e.clear(), c.gs.gstates.isRealtimeMode) { var i = c.gs.ucolors.colorDefs.clGameForeground; e.lineStyle(1, i); var o = t.eyeX * n, r = t.eyeY * n, s = c.gs.gconfig.FieldSize * n; e.alpha = .6, e.moveTo(o, 0), e.lineTo(o, s), e.moveTo(0, r), e.lineTo(s, r); var a = t.ScreenToWorld(0, 0), l = a[0], d = a[1], u = t.ScreenToWorld(window.innerWidth, window.innerHeight), g = u[0], f = u[1]; l *= n, d *= n, g *= n, f *= n, e.moveTo(l, d), e.lineTo(g, d), e.lineTo(g, f), e.lineTo(l, f), e.lineTo(l, d) } }, t }(), f = function() { function t() { this.nodes = new Map, this.mapFrontScreen = new g } return t.prototype.Initialize = function(t) { var e = this; this.uMan = h.gameCore.uMan, this.sz = t.width; var n = { width: t.width, height: t.height, view: t, antialias: c.gs.uconfig.Antialias, transparent: !0, resolution: c.gs.uconfig.HDMode / 2 + 1, autoDensity: !0 }; SUB_RENDERER = u.autoDetectRenderer(n), this.renderer = SUB_RENDERER, this.drawingRoot = new u.Container; var i = new d.FieldGraphics(!1); this.drawingRoot.addChild(i.box), i.SetScale(this.sz / i.baseSize), this.stage = new u.Container, this.stage.addChild(this.mapFrontScreen.box), this.drawingRoot.addChild(this.stage); var o = function() { requestAnimationFrame(o), c.gs.uconfig.ShowMap && e.FrameProc() }; o(), h.gameCore.gameHudModel.mapDataHandlerProc = this.PostMapData.bind(this) }, t.prototype.FrameProc = function() { l.PageHelper.Instance.IsActive && (p.mapCoordScale = this.sz / c.gs.gconfig.FieldSize, this.mapFrontScreen.Update(), this.nodes.forEach(function(t) { return t.UpdateInterpolation() }), this.renderer.render(this.drawingRoot)) }, t.prototype.PostMapData = function(t) { var e = this; this.nodes.forEach(function(t) { return t.updated = !1 }); for (var n = 0, i = t; n < i.length; n++) { var o = i[n], r = o.playerId, s = this.nodes.get(r); if (!s) { var a = this.uMan.GetUserInfoById(r); if (-1 == a.clientId) continue; g = a.miniMapName, f = a.isBot, (s = p.Gain()).Initialize(r, f); var l = (65534 & r) == this.uMan.selfUserId; s.SetBasicProps(g, l, a.teamId, a.name), this.stage.addChild(s.box), this.nodes.set(r, s) } var c = this.uMan.GetTeamInfoForUser(r), d = c == this.uMan.selfTeamInfo, u = r == h.gameCore.nodeMan.activeSelfPlayerId; s.SetVariableProps(c.color, d, u), s.SetPosRadius(o.nx, o.ny, o.mass), s.updated = !0; var m = this.uMan.GetUserInfoById(r); if (-1 != m.clientId) { var y = m.miniMapName, v = m.isBot; s.name == y && s.isBot == v || s.UpdateBotDynamicProps(v, y) } } var S = []; this.nodes.forEach(function(t) { return !t.updated && S.push(t) }), S.forEach(function(t) { e.stage.removeChild(t.box), e.nodes.delete(t.playerId), t.Release() }), e.stage.sortChildren() }, t }(); e.MapView = f }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(0), o = n(3), r = n(2), s = n(4), a = function() { return function(senderName, message, timeStamp, nameColor, skinUrl ,tripKey) { this.senderName = senderName, this.message = message, this.timeStamp = timeStamp, this.nameColor = nameColor, this.skinUrl = skinUrl, this.tripKey = tripKey } }(); e.ChatMessage = a; var l = function() { function t(t) { this.text = "", this.color = "", this.score = "", this.active = !1, this.index = t } return t.prototype.setData = function(t, e, n) { this.text = t, this.color = e, this.score = n, this.active = !0 }, t.prototype.setNoData = function() { this.active = !1 }, t }(); e.LeaderboardEntry = l; var c = function() { function t() { this.leaderboardEntries = [], this.teamRankingEntries = [], this.chatMessages = [], this.selfScore = 0, this.maxScore = 0, this.leaderboardHeaderText = "" } return t.prototype.insertStubChatMessages = function() { for (var t = 0; t < 2; t++) this.PostChatMessage("テスト" + t, "テスト", "0:00", null) }, t.prototype.insertStubData = function() {}, t.prototype.Initialize = function() { this.leaderboardHeaderText = r.AppConfigurator.instance.leaderboardHeaderText; for (var t = 0; t < 10; t++)(e = new l(t)).setNoData(), this.leaderboardEntries.push(e); for (t = 0; t < 4; t++) { var e; (e = new l(t)).setNoData(), this.teamRankingEntries.push(e) } this.insertStubData() }, t.prototype.SetAimPlayerClient = function(t) { if (this.specTargetUserId != t) { if (this.specTargetUserId = t, t >= 0 && t != s.gameCore.uMan.selfUserId) { var e = s.gameCore.uMan.GetUserInfoById(t); this.specTargetName = e.fullName } else this.specTargetName = null; this.isHudUpdated = !0 } }, t.prototype.SetSpecTargetScore = function(t) { this.specTargetScore = t, this.isHudUpdated = !0 }, t.prototype.PostServerStatusData = function(t) { o.PageHelper.Instance.IsActive && (this.serverStatusText = t.split(/\r?\n/), this.isHudUpdated = !0) }, t.prototype.PostLatencyData = function(t) { this.latencyMs = t, this.isHudUpdated = !0 }, t.prototype.PostServerUserNumData = function(t, e, n, i) { var o = t + e + " / " + i + " (ᴘʟᴀʏ: " + t + ", ꜱᴘᴇᴄ: " + e + "), ʙᴏᴛ: " + n; this.serverUserNumText = o, this.isHudUpdated = !0 }, t.prototype.PostLeaderboardData = function(t) { if (o.PageHelper.Instance.IsActive && i.gs.uconfig.ShowLeaderboard) { for (var e = 0; e < this.leaderboardEntries.length; e++) { var n = this.leaderboardEntries[e]; if (e < t.length) { var r = t[e]; n.setData(r.name, r.colorStr, (.001 * r.score).toFixed(1) + "k") } else n.setNoData() } this.isHudUpdated = !0 } }, t.prototype.PostTeamRankingData = function(t) { if (o.PageHelper.Instance.IsActive) { if (i.gs.uconfig.ShowLeaderboard) { for (var e = 0; e < this.teamRankingEntries.length; e++) { var n = this.teamRankingEntries[e]; if (e < t.length) { var r = t[e]; n.setData(r.name, r.colorStr, (.01 * r.score).toFixed(1) + "%") } else n.setNoData() } this.isHudUpdated = !0 } this.chartDataHandlerProc(t) } }, t.prototype.PostMapData = function(t) { i.gs.uconfig.ShowMap && this.mapDataHandlerProc(t) }, t.prototype.ClearChatMessages = function() { this.chatMessages = [], this.isHudUpdated = !0 }, t.prototype.PostChatMessage = function(t, e, n, i, skin, trip) { i || (i = "#0CF"); var o = new a(e, n, t, i, skin, trip); this.chatMessages.push(o), this.isHudUpdated = !0 }, t.prototype.PostServerDisplayMessage = function(t) { this.serverDisplayMessageText = t, this.isHudUpdated = !0 }, t.prototype.PostServerInstructionText = function(t) { this.serverInstructionProc(t) }, t.prototype.ResetMaxScore = function() { this.maxScore = 0, this.selfScore = 0 }, t.prototype.PostSelfScoreData = function(t) { this.selfScore = t, this.maxScore = Math.max(this.maxScore, t), this.isHudUpdated = !0 }, t.prototype.SetSplitNum = function(t) { this.splitNum = t, this.isHudUpdated = !0 }, t }(); e.GameHudModel = c }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(2), o = n(3), r = n(0), s = function() {}; e.ServerInfo = s; var a = function() { function t(t) { this.gameCore = t; var e = o.AppHelper.GetQueryObject(); this.showAll = 1 == e.showall } return t.prototype.Start = function() { this.langCode = navigator.language.slice(0, 2), this.UpdateList() }, t.prototype.ConnectToServer = function(t) { if (Date.now() - r.gs.gstates.playerDeadTimeStamp < 2e3) console.log("server selection cancelled"); else { var e = t.address; this.currentServerUri = e, localStorage.setItem("connTargetUri", e); var n = t.modName; this.gameCore.ConnectToGameServerEx("ws://" + e, n) } }, t.prototype.FilterServers = function(t) { var e = this; if (t.forEach(function(t) { t.modName = t.name, t.numClients = t.numPlayers + t.numSpectors, t.order += t.mirrorIndex, -1 != t.mirrorIndex && (t.modName += t.mirrorIndex), t.langCode && e.langCode != t.langCode && (t.visible = !1) }), !this.showAll) { for (var n = {}, i = 0, o = t; i < o.length; i++) n[(a = o[i]).name + a.mirrorIndex] = a; for (var r = 0, s = t; r < s.length; r++) { var a, l = a = s[r], c = n[a.name + (a.mirrorIndex - 1)]; c && (c.numClients > c.numMaxClients - 25 || l.numClients > 10 || (l.visible = !1)) } } return t.filter(function(t) { return t.visible }).sort(function(t, e) { return t.order - e.order }) }, t.prototype.UpdateList = function() { var t = this, e = i.AppConfigurator.instance.trackerServerUri, n = i.AppConfigurator.instance.trackerServerTargetSite; $.ajax({ type: "GET", url: e + "/list", data: { targetSite: n }, success: function(e) { if (t.serverInfos = t.FilterServers(e), null == t.currentServerUri && t.serverInfos.length > 0) { var n = localStorage.getItem("connTargetUri"), i = null; if (n) for (var o = 0, r = t.serverInfos; o < r.length; o++) { var s = r[o]; if (s.address == n) { i = s; break } } i || (i = t.serverInfos[0]), t.ConnectToServer(i) } t.Notify() } }), setTimeout(this.UpdateList.bind(this), 5e3) }, t }(); e.ServerListModel = a }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(0), r = n(3), s = function() { function t() {} return t.AllocatePool = function() { null == this.pool && (this.pool = new r.ObjectPool(1e3, function() { return new t })) }, t.prototype.Initialize = function(e) { this.nodeId = t.seqId++, this.ownerPlayerId = e, this.counter = 0; var n = o.gs.gconfig.FieldSize; this.x = i.Nums.RandF() * n, this.y = i.Nums.RandF() * n; var s = i.Nums.RandF(); this.mass = i.Nums.MapTo(s * s * s, 500, 22500) >> 0, this.color = r.GameHelper.GenarateRandomColor(), this.m_angle = i.Nums.RandF() * Math.PI * 2, this.speed = i.Nums.MapTo(i.Nums.RandF(), 20, 80), this.nr = r.GameHelper.MassToRadius(this.mass) }, t.prototype.Update = function() { this.x += Math.cos(this.m_angle) * this.speed, this.y += Math.sin(this.m_angle) * this.speed, this.counter++ % 4 == 0 && (this.mass += 100 * Math.random() - 50, this.mass = Math.max(Math.min(this.mass >> 0, 22500), 500)); var t = 1.1 * this.nr, e = o.gs.gconfig.FieldSize; i.Nums.InRange(this.x, t, e - t) || (this.m_angle = Math.PI - this.m_angle), i.Nums.InRange(this.y, t, e - t) || (this.m_angle = -this.m_angle) }, t.seqId = 0, t }(), a = function() { function t(t) { this.nodes = [], this.tick = 0, this.gameCore = t } return t.prototype.Start = function() { this.playerIds = this.gameCore.uMan.GetPlayerIdsAvailable(), s.AllocatePool(), this.averageFps = 60, this.t0 = performance.now(); for (var t = 0; t < 700; t++); }, t.prototype.AddNode = function() { var t = i.Nums.RandI(this.playerIds.length), e = this.playerIds[t], n = s.pool.Gain(); n.Initialize(e), this.nodes.push(n) }, t.prototype.RemoveNode = function() { var t = this.nodes.shift(); t && (s.pool.Release(t), this.gameCore.nodeMan.PostNodeRemoval(t.nodeId)) }, t.prototype.ClearNodes = function() { for (var t = 0, e = this.nodes; t < e.length; t++) { var n = e[t]; s.pool.Release(n), this.gameCore.nodeMan.PostNodeRemoval(n.nodeId) } this.nodes = [] }, t.prototype.FrameUpdateProc = function() { var t = performance.now(), e = 1e3 / (t - this.t0); this.t0 = t, this.averageFps = i.Nums.EasyFilter(this.averageFps, e, .95), this.tick++, this.tick % 2 == 0 && (this.averageFps > 55 ? this.AddNode() : this.RemoveNode()); var n = this.gameCore.nodeMan; this.nodes.forEach(function(t) { t.Update(), n.PostNodeData(t.nodeId, 0, t.x, t.y, t.mass, t.ownerPlayerId, t.color, t.m_angle, t.speed) }), n.SyncGameViewToModel() }, t.prototype.Stop = function() { this.ClearNodes() }, t }(); e.PerfBenchDataFeeder = a }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = function() { function t(t) { this.ar = [], t && (t instanceof Array ? this.AddRange(t) : this.Add(t)) } return Object.defineProperty(t.prototype, "array", { get: function() { return this.ar }, enumerable: !0, configurable: !0 }), t.prototype.Count = function(t) { if (t) { var e = 0; return this.ar.forEach(function(n) { t(n) && e++ }), e } return this.ar.length }, t.prototype.Add = function(t) { this.ar.push(t) }, t.prototype.AddUnique = function(t) { this.Contains(t) || this.ar.push(t) }, t.prototype.AddRange = function(t) { var e; (e = this.ar).push.apply(e, t) }, t.prototype.Clear = function() { this.ar.splice(0, this.ar.length) }, t.prototype.RemoveAt = function(t) { this.ar.splice(t, 1) }, t.prototype.Remove = function(t) { var e = this.ar.indexOf(t); e >= 0 && this.ar.splice(e, 1) }, t.prototype.RemoveAll = function(t) { var e = this; this.ar.filter(function(e) { return t(e) }).forEach(function(t) { return e.Remove(t) }) }, t.prototype.Contains = function(t) { return this.ar.indexOf(t) >= 0 }, t.prototype.First = function(t) { return 0 == this.ar.length ? null : t ? this.ar.filter(t)[0] : this.ar[0] }, t.prototype.FirstOrDefault = function(t, e) { return 0 == this.ar.length ? e : t ? this.ar.filter(t)[0] : this.ar[0] }, t.prototype.Product = function(e) { return new t(this.ar.filter(function(t) { return e.Contains(t) })) }, t.prototype.Except = function(e) { return new t(this.ar.filter(function(t) { return e.ar.every(function(e) { return t != e }) })) }, t.prototype.Concat = function(e) { return new t(this.ar.concat(e.ar)) }, t.prototype.Distinct = function() { var e = new t; return this.ar.forEach(function(t) { e.Contains(t) || e.Add(t) }), e }, t.prototype.Union = function(t) { var e = this.ToList(); return t.ar.forEach(function(t) { e.Contains(t) || e.Add(t) }), e }, t.prototype.ForEach = function(t) { for (var e = 0; e < this.ar.length; e++) t(this.ar[e]) }, t.prototype.Where = function(e) { return new t(this.ar.filter(e)) }, t.prototype.Select = function(e) { return new t(this.ar.map(e)) }, t.prototype.LimitCount = function(e) { return e < this.ar.length ? new t(this.ar.slice(0, e)) : this }, t.prototype.Sort = function(e) { return new t(this.ar.sort(e)) }, t.prototype.GroupBy = function(e) { var n = {}; this.ar.forEach(function(i) { var o = e(i); n[o] || (n[o] = new t), n[o].Add(i) }); var i = new t; for (var o in n) i.ar.push(n[o]); return i }, t.prototype.Take = function(e) { return new t(e > 0 ? this.ar.slice(0, e) : this.ar.slice(e)) }, t.prototype.TakeNFromTail = function(e) { return new t(this.ar.slice(-e)) }, t.prototype.Skip = function(e) { return e > this.ar.length ? new t : new t(this.ar.slice(e)) }, t.prototype.All = function(t) { for (var e = 0, n = this.ar; e < n.length; e++) if (!t(n[e])) return !1; return !0 }, t.prototype.Any = function(t) { for (var e = 0, n = this.ar; e < n.length; e++) if (t(n[e])) return !0; return !1 }, t.prototype.ToArray = function() { return this.ar.slice(0) }, t.prototype.ToList = function() { return new t(this.ar.slice(0)) }, t.prototype.Min = function(t) { var e = t ? this.ar.map(t) : this; return Math.min.apply(Math, e) }, t.prototype.Max = function(t) { var e = t ? this.ar.map(t) : this; return Math.max.apply(Math, e) }, t.prototype.Sum = function(t) { return 0 == this.Count() ? 0 : (t ? this.ar.map(t) : this).reduce(function(t, e) { return t + e }) }, t.prototype.SafeSum = function(t) { return this.Sum(t) }, t.prototype.Average = function(t) { return 0 == this.Count() ? 0 : this.Sum(t) / this.ar.length }, t.prototype.OrderBy = function(e) { var n = this.ar.slice(0); return n.sort(function(t, n) { return e(t) - e(n) }), new t(n) }, t.prototype.OrderByDescending = function(e) { var n = this.ar.slice(0); return n.sort(function(t, n) { return e(n) - e(t) }), new t(n) }, t.prototype.SelectMany = function(e) { var n = new t; return this.ar.forEach(function(t) { var i = e(t); n.AddRange(i.ar) }), n }, t.prototype.IndicesOf = function(e) { for (var n = [], i = 0; i < this.ar.length; i++) this.ar[i] == e && n.push(i); return new t(n) }, t.prototype.SafeTake = function(t) { return this.Take(Math.min(t, this.ar.length)) }, t.prototype.Reverse = function() { return new t(this.ar.reverse()) }, t.prototype.Shift = function() { return this.ar.shift() }, t }(); e.List = i }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(2), o = n(32), r = n(1), s = n(3), a = new function() { this.ChatAppCoreVersion = "ChatAppCore B100", this.MessageMaxLength = 140, this.ProfileCommentMaxLength = 60 }, l = function() { this.Sessions = "Session", this.TeamMembers = "Team Members", this.AllUsers = "All Users", this.Online = "Online", this.Offline = "Offline", this.Advertisement = "AD", this.Name = "Name", this.Skin = "Skin", this.Comment = "Comment", this.ShowTripKey = "Show Trip Key", this.Blocked = "Blocked", this.BlockedMessageNotification = "You are blocked by the peer. This message has not been sent.", this.DeleteMessage = "Delete Message", this.BlockUnblock = "Block/Unblock", this.AppInstruction0 = "An advanced chat system designed for agar private servers. There are server-wide chat, team-specific chat, and private chat between two users. Server administator has no concern in private chat.", this.AppInstruction1 = "Name and skin url are set on the main game window. Either server-wide chat or team-specific chat is synchronized to the chat on game screen (depends on the setting of game server)." }, c = function() { this.Sessions = "セッション", this.TeamMembers = "チームメンバー", this.AllUsers = "すべてのユーザー", this.Online = "オンライン", this.Offline = "オフライン", this.Advertisement = "広告", this.Name = "名前", this.Skin = "スキン", this.Comment = "コメント", this.ShowTripKey = "トリップキーを表示", this.Blocked = "ブロック中", this.BlockedMessageNotification = "ブロックされています。この発言は相手に届いていません。", this.DeleteMessage = "メッセージを削除", this.BlockUnblock = "ブロック/解除", this.AppInstruction0 = "agarのプライベートサーバ向けに設計されたチャットシステムです。サーバ全体での会話,チーム毎の会話,ユーザ間での個別の会話があります。サーバ管理者はユーザ同士の個別の会話の内容には関知しません。", this.AppInstruction1 = "名前とスキンURLはゲーム画面で設定したものが使われます。全体の会話またはチームの会話がゲーム内でのチャットと同期しています(ゲームサーバの設定により異なります)。" }, h = navigator.language.startsWith("ja") ? new c : new l, d = n(0).gs.uconfig, u = function() { function t(t) { this.userId = t } return Object.defineProperty(t.prototype, "FullName", { get: function() { return this.name }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "GameFullName", { get: function() { return "" + this.team + this.name }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "showTripKey", { get: function() { return !!d.ShowTripKey || this._showTripKey }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "ChatTrip", { get: function() { return "(" + this.fullTrip.split("#")[0].substr(2, 4) + ")" }, enumerable: !0, configurable: !0 }),t.prototype.SetProps = function(t) { this.siteSig = t.siteSig, this.serverSig = t.serverSig, this.name = t.name, this.team = t.team, this.code = t.code, this.skinUrl = t.skinUrl, this.skinUrlSmall = t.skinUrlSmall, this.fullTrip = t.fullTrip; const e = t.fullTrip.split("#"), n = e[0], i = e[1]; this.shortTrip = n + "|" + i, "" == this.skinUrl && (this.skinUrl = "gr/noimage.gif"), "" == this.skinUrlSmall && (this.skinUrlSmall = "gr/noimage.gif"), this.profileComment = t.profileComment, this._showTripKey = t.showTripKey, this.isPlaying = t.isPlaying, this.serverRoomSig = this.siteSig + "." + this.serverSig, this.teamRoomSig = this.siteSig + "." + this.serverSig + "." + this.team + "." + this.code }, t }(); e.ChatUser = u; var p = function() { function t(t, e, n) { this.text = e, this.messageId = n, t && (this.icon = t.skinUrlSmall, this.userId = t.userId, this.userName = t.GameFullName, this.timeStamp = r.DateTimeHelper.GetHourMinutesString()) } return t.prototype.MakeCopy = function() { var e = new t(null, "", 0); return e.icon = this.icon, e.text = this.text, e.messageId = this.messageId, e.userId = this.userId, e.userName = this.userName, e.timeStamp = this.timeStamp, e }, t }(), g = function() { function t(t) { this.sessionId = t, this.messages = new o.List, this.isClosed = !1 } return Object.defineProperty(t.prototype, "IsGroup", { get: function() { return 20 != this.category }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "IsPrivate", { get: function() { return 20 == this.category }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "HeaderName", { get: function() { return 12 == this.category && "" == this.title ? "no-tag" : this.IsGroup ? this.title : this.peer.GameFullName }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "HeaderIcon", { get: function() { return 20 == this.category ? this.peer.skinUrl : 12 == this.category ? "gr/team5a.png" : 11 == this.category ? "gr/web1b.png" : void 0 }, enumerable: !0, configurable: !0 }), t.prototype.InitAsGroupSession = function(t, e, n) { this.category = t, this.roomSig = e, this.title = n, this.peer = null }, t.prototype.InitAsPrivateSession = function(t) { this.category = 20, this.roomSig = "", this.title = "", this.peer = t }, t.prototype.AddMessage = function(t) { this.messages.Add(t), this.reqScroll = !0 }, t.prototype.RemoveMessage = function(t, e) { var n = this.messages.First(function(e) { return e.messageId == t }); if (n && (this.messages.Remove(n), e)) { var i = n.MakeCopy(); i.text = h.BlockedMessageNotification, this.messages.Add(i) } }, t }(), f = function() { function t() { this.siteSig = "", this.serverSig = "", this.name = "", this.team = "", this.code = "", this.skinUrl = "", this.envSig = "", this.profileComment = "", this.showTripKey = !1 } return t.prototype.GetSequentialSignature = function() { return this.siteSig + "_" + this.serverSig + "_" + this.name + "_" + this.team + "_" + this.code + "_" + this.skinUrl + "_" + this.profileComment + "_" + this.showTripKey + "_" + this.envSig }, t }(), m = function() { function t(t) { this.receiver = t } return Object.defineProperty(t.prototype, "IsConnected", { get: function() { return null != this.ws }, enumerable: !0, configurable: !0 }), t.prototype.SendPacket = function(t) { this.ws && this.ws.readyState == WebSocket.OPEN && this.ws.send(t) }, t.prototype.ConnectToChatServer = function() { console.log("connecting to chat server"), this.ws = new WebSocket(a.ChatServerUri), this.ws.onmessage = this.OnWsMessage.bind(this), this.ws.onopen = this.OnWsOpen.bind(this), this.ws.onerror = this.OnWsError.bind(this), this.ws.onclose = this.OnWsClose.bind(this) }, t.prototype.Close = function() { this.ws && (this.ws.close(), this.ws = null) }, t.prototype.OnWsOpen = function() { this.SendPacket(JSON.stringify({ op: "JoinToServer" })) }, t.prototype.OnWsClose = function(t) { t.reason && console.log("connection to chat server closed: " + t.reason), this.receiver.SetAvailability(!1), this.receiver.FireChanged() }, t.prototype.OnWsError = function(t) { console.log(t) }, t.prototype.OnWsMessage = function(t) { s.TimeChecker.Start("OnWsMessage@ExChatAppModel"); var e = JSON.parse(t.data), n = e.op; "SelfUserId" == n ? (this.selfUserId = e.userId, this.selfUserId, this.pendingUserInfo && (this.SendSelfEntryInfoCore(this.pendingUserInfo), this.pendingUserInfo = null), this.receiver.SetAvailability(!0)) : "UpdateUserInfos" == n ? this.receiver.UserInfosUpdated(e.infos) : "UpdateFixedGroupSessions" == n ? this.receiver.UpdateFixedGroupSessionInfos(e.infos) : "UpdatePrivateSession" == n ? this.receiver.UpdatePrivateSessionInfo(e.info) : "ChatMessage" == n ? this.receiver.HandleReceivedMessage(e.data) : "MessageRemoval" == n && this.receiver.HandleMessageRemoval(e.data), this.receiver.FireChanged(), s.TimeChecker.Stop() }, t.prototype.SendSelfEntryInfoCore = function(t) { var e = JSON.stringify({ op: "UpdateUserInfo", userId: this.selfUserId, data: t }); this.SendPacket(e) }, t.prototype.SendSelfEntryInfo = function(t, e) { this.ws ? this.SendSelfEntryInfoCore(t) : (this.pendingUserInfo = t, e && this.ConnectToChatServer()) }, t.prototype.RequestStartNewPrivateSession = function(t) { this.SendPacket(JSON.stringify({ op: "NewPrivateSession", userId: this.selfUserId, peerUserId: t })) }, t.prototype.SendChatMessage = function(t, e) { var n = a.MessageMaxLength; e.length > n && (e = e.substr(0, n)); var i = { sessionId: t, userId: this.selfUserId, text: e }; this.SendPacket(JSON.stringify({ op: "ChatMessage", userId: this.selfUserId, data: i })), this.selfUserId }, t.prototype.SendMessageRemoval = function(t, e, n) { var i = { sessionId: t, messageId: e, isBlocked: n }; this.SendPacket(JSON.stringify({ op: "MessageRemoval", userId: this.selfUserId, data: i })) }, t }(), y = function() { this.profileComment = "", this.showTripKey = !1 }, v = function() { function t() {} return t.prototype.Init = function() { var t = i.AppConfigurator.instance.MaxProfileNum; this.profileExData = Array(t); for (var e = 0; e < t; e++) this.profileExData[e] = new y; var n = localStorage.getItem("profileExData"); if (n) { var o = JSON.parse(n); if (o && o.length > 0) for (var s = Math.min(t, o.length), a = 0; a < s; a++) r.Objects.CopyObjectProps(this.profileExData[a], o[a]) } else this.SaveProfileExData(); var l = localStorage.getItem("isUserActive"); l ? (this.isUserActive = "1" == l, this.SaveIsActive()) : this.isUserActive = !0; var c = localStorage.getItem("blockedUserTrips"); c ? this.blockedUserTrips = JSON.parse(c) : (this.blockedUserTrips = [], this.SaveBlockedUserTrips()) }, t.prototype.SaveProfileExData = function() { var t = JSON.stringify(this.profileExData); localStorage.setItem("profileExData", t) }, t.prototype.SaveIsActive = function() { localStorage.setItem("isUserActive", this.isUserActive ? "1" : "0") }, t.prototype.SaveBlockedUserTrips = function() { var t = JSON.stringify(this.blockedUserTrips); localStorage.setItem("blockedUserTrips", t) }, t.prototype.SetUserBlockState = function(t, e) { if (e && -1 == this.blockedUserTrips.indexOf(t)) this.blockedUserTrips.push(t), this.SaveBlockedUserTrips(); else if (!e && this.blockedUserTrips.indexOf(t) >= 0) { var n = this.blockedUserTrips.indexOf(t); this.blockedUserTrips.splice(n, 1), this.SaveBlockedUserTrips() } }, t }(), S = function() { function t() { this.entryInfo = new f, this.entrySeqSig = "", this.allUsers = new o.List, this.allSessions = new o.List, this.tmpSession = new g(0), this.sessionInitialMessage = null, this.loadedProfileIndex = 0, this.storage = new v, this.ShowVersion(), this.bridge = new m(this) } return Object.defineProperty(t.prototype, "Texts", { get: function() { return h }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "IsUserActive", { get: function() { return this.storage.isUserActive }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "selfUserId", { get: function() { return this.bridge ? this.bridge.selfUserId : 0 }, enumerable: !0, configurable: !0 }), t.prototype.SetUserEnvSig = function(t) { this.entryInfo.envSig = t }, t.prototype.ShowVersion = function() { console.log(a.ChatAppCoreVersion) }, t.prototype.FireChanged = function() { this.procOnChanged && this.procOnChanged() }, t.prototype.SetAvailability = function(t) { this.isAvailable = t, console.log("unichat availability: " + t) }, t.prototype.DiscardCurrentSessions = function() { this.allSessions.Clear(), this.allUsers.Clear(), this.selfUser = null, this.gameChatSession = null, this.curSession = null }, t.prototype.SetUserActive = function(t) { this.storage.isUserActive != t && (this.bridge.IsConnected && !t ? (this.DiscardCurrentSessions(), this.bridge.Close()) : !this.bridge.IsConnected && t && this.bridge.SendSelfEntryInfo(this.selfInfoCash, !0), this.storage.isUserActive = t, this.storage.SaveIsActive()) }, t.prototype.ChatWindowOpenStateChanged = function(t) { this.isWindowOpen = t, t && (this.chatNotificationBadgeProc && this.chatNotificationBadgeProc(!1), this.chatNotificationTitleProc && this.chatNotificationTitleProc(!1)) }, t.prototype.SetGameTeamChatSessionEnabled = function(t) { a.GameChatSessionCategory = t ? 12 : 11 }, t.prototype.SetChatServerUri = function(t) { a.ChatServerUri = t }, t.prototype.SetSiteSignature = function(t) { this.entryInfo.siteSig = t }, t.prototype.SetServerSignature = function(t, e) { (t != this.entryInfo.serverSig || e) && (this.ClearAllUsersAndSessions(), this.entryInfo.serverSig = t, e && this.SendUserEntryIfChanged(!0)) }, t.prototype.SetUserEntryInfo = function(t, e, n, o, r) { var s = i.AppConfigurator.instance.MaxProfileNum; if (0 <= r && r < s) { null == r && (r = 0), this.entryInfo.name = t, this.entryInfo.team = e, this.entryInfo.code = n, this.entryInfo.skinUrl = o, this.storage.profileExData || this.storage.Init(); var a = this.storage.profileExData[r]; this.entryInfo.profileComment = a.profileComment, this.entryInfo.showTripKey = a.showTripKey, this.loadedProfileIndex = r, this.SendUserEntryIfChanged() } }, t.prototype.ClearAllUsersAndSessions = function() { var t = this; this.curSession = null, this.allSessions.Clear(), this.allUsers.Where(function(e) { return e != t.selfUser }).ForEach(function(e) { return t.RemoveUser(e) }) }, t.prototype.SendUserEntryIfChanged = function(t) { void 0 === t && (t = !1); var e = this.entryInfo.GetSequentialSignature(); (e != this.entrySeqSig || t) && (this.IsUserActive && this.bridge.SendSelfEntryInfo(this.entryInfo, !0), this.selfInfoCash = this.entryInfo, this.entrySeqSig = e) }, t.prototype.UpdateSelfProfileDetail = function(t, e) { var n = a.ProfileCommentMaxLength; e.length > n && (e = e.substr(0, n)); var i = this.storage.profileExData[this.loadedProfileIndex]; i.profileComment = e, i.showTripKey = t, this.storage.SaveProfileExData(), this.entryInfo.profileComment = e, this.entryInfo.showTripKey = t, this.SendUserEntryIfChanged() }, t.prototype.GetUserById = function(t) { return this.allUsers.FirstOrDefault(function(e) { return e.userId == t }, null) }, t.prototype.GetSessionById = function(t) { return this.allSessions.FirstOrDefault(function(e) { return e.sessionId == t }, null) }, t.prototype.RequestStartNewSession = function(t) { this.bridge.RequestStartNewPrivateSession(t.userId) }, t.prototype.CheckValidName = function() { return "" != this.selfUser.name }, t.prototype.SendMessageOnCurrentSession = function(t) { this.CheckValidName() && (this.curSession == this.tmpSession ? (this.sessionInitialMessage = t, this.RequestStartNewSession(this.tmpSession.peer)) : this.bridge.SendChatMessage(this.curSession.sessionId, t)) }, t.prototype.SendMessageOnGameChatSession = function(t) { this.CheckValidName() && this.gameChatSession && this.bridge.SendChatMessage(this.gameChatSession.sessionId, t) }, t.prototype.SetUserBlockState = function(t, e) { t.fullTrip != this.selfUser.fullTrip && (t.isBlocked = e, this.storage.SetUserBlockState(t.fullTrip, e)) }, t.prototype.AddNewUser = function(t) { var e = new u(t.userId); return e.SetProps(t), this.storage.blockedUserTrips.indexOf(e.fullTrip) >= 0 && (e.isBlocked = !0), t.userId == this.selfUserId && (this.selfUser = e), this.allUsers.Add(e), e }, t.prototype.RemoveUser = function(t) { var e = this; this.allUsers.Remove(t), t.userId == this.selfUserId ? (this.allSessions.RemoveAll(function(t) { return t.IsPrivate }), this.SelectSession(this.gameChatSession)) : this.allSessions.Where(function(e) { return e.peer == t }).ForEach(function(t) { t.hasNewMessage ? t.isClosed = !0 : e.allSessions.Remove(t) }) }, t.prototype.UserInfosUpdated = function(t) { var e = this; t.forEach(function(t) { if (0 == t.isAlive)(n = e.GetUserById(t.userId)) && e.RemoveUser(n); else { var n = e.GetUserById(t.userId); t.userId == e.selfUserId && (t.name, t.team), n ? n.serverSig == t.serverSig && n.name == t.name && n.team == t.team ? n.SetProps(t) : (e.RemoveUser(n), e.AddNewUser(t)) : e.AddNewUser(t) } }) }, t.prototype.UpdateFixedGroupSessionInfos = function(t) { var e = this; t.forEach(function(t) { var n = e.GetSessionById(t.sessionId); n || ((n = new g(t.sessionId)).InitAsGroupSession(t.category, t.roomSig, t.title), e.allSessions.Add(n)), t.category == a.GameChatSessionCategory && (e.gameChatSession = n, e.gameChatSession.sessionId, e.gameChatSession.HeaderName) }), null == this.curSession && (this.curSession = this.gameChatSession); var n = t.map(function(t) { return t.sessionId }); this.allSessions.Where(function(t) { return t.IsGroup && -1 == n.indexOf(t.sessionId) }).ForEach(function(t) { return e.allSessions.Remove(t) }) }, t.prototype.UpdatePrivateSessionInfo = function(t) { var e = this.GetSessionById(t.sessionId); if (!e) { e = new g(t.sessionId); var n = t.userIds[0] == this.selfUserId ? t.userIds[1] : t.userIds[0], i = this.GetUserById(n); e.InitAsPrivateSession(i), this.allSessions.Add(e), this.tmpSession && this.curSession == this.tmpSession && t.userIds[0] == this.tmpSession.peer.userId && (this.curSession = e) } null != this.sessionInitialMessage && (this.curSession = e, this.SendMessageOnCurrentSession(this.sessionInitialMessage), this.sessionInitialMessage = null) }, t.prototype.HandleReceivedMessage = function(t) { var e = this.GetSessionById(t.sessionId), n = this.GetUserById(t.userId); if (n && e) { if (n.isBlocked) return void(e.IsPrivate && this.bridge.SendMessageRemoval(e.sessionId, t.messageId, !0)); if (e.AddMessage(new p(n, t.text, t.messageId)), e != this.curSession && (e.hasNewMessage = !0), !e.IsGroup && !this.isWindowOpen) { var i = t.text, o = n.skinUrl; this.chatNotificationBadgeProc && this.chatNotificationBadgeProc(!0, o, i), this.chatNotificationTitleProc && this.chatNotificationTitleProc(!0) } e == this.gameChatSession && this.gameChatMessageReceiverProc && this.gameChatMessageReceiverProc(n.ChatFullName, t.text,n.skinUrl,n.ChatTrip) } }, t.prototype.HandleMessageRemoval = function(t) { var e = this.GetSessionById(t.sessionId); e && e.RemoveMessage(t.messageId, t.isBlocked) }, t.prototype.SelectUser = function(t) { var e = this.allSessions.First(function(e) { return e.peer == t }); e ? (this.curSession = e, e.reqScroll = !0, this.FireChanged()) : (this.tmpSession.InitAsPrivateSession(t), this.curSession = this.tmpSession), this.curUser = t }, t.prototype.SelectSelfUser = function() { this.curUser = this.selfUser, this.curSession = null }, t.prototype.SelectUserById = function(t) { var e = this.GetUserById(t); e && this.SelectUser(e) }, t.prototype.RemoveCurrentSessionIfClosed = function() { this.curSession && this.curSession.isClosed && this.allSessions.Remove(this.curSession) }, t.prototype.SelectSession = function(t) { this.curSession != t && (this.RemoveCurrentSessionIfClosed(), this.curSession = t, t.reqScroll = !0, t.hasNewMessage = !1, this.curUser = t.IsPrivate ? t.peer : null, this.FireChanged()) }, t.prototype.SelectMessage = function(t) { this.curMessage = this.GetMessageById(t) }, t.prototype.GetMessageById = function(t) { return this.curSession.messages.First(function(e) { return e.messageId == t }) }, t.prototype.DeleteCurrentMessage = function() { this.curMessage.userId == this.selfUserId && this.bridge.SendMessageRemoval(this.curSession.sessionId, this.curMessage.messageId, !1) }, t }(); e.ChatAppModel = S }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(0), r = n(7), s = function() { function t(t) { this.initDone = !1, this.tick = 0, this.jumpDurationMs = 2e3, this.teamCircleTimeStamp = 0, this.teamCircleX = 0, this.teamCircleY = 0, this.teamCircleRadius = 0, this.gameCore = t } return t.prototype.Init = function() { if (!this.initDone) { var t = o.gs.gconfig.FieldSize / 2; this.eyeX = t, this.eyeY = t, this.eyeX1 = t, this.eyeY1 = t, this.eyeScale = .08, this.eyeScale1 = .08, this.gravityX = t, this.gravityY = t, this.aimCursorX = t, this.aimCursorY = t, this.localAimX = t, this.localAimY = t, this.initDone = !0, i.Utils.Confirm(this.scw), this.mouseX = this.scw / 2, this.mouseY = this.sch / 2, this.aimPlayerId = -1 } }, t.prototype.sendWaves = function(t, e, n, i, o, r) { var s = { x: t, y: e }; s.time = Date.now(), s.color = n, s.wavelength = i, s.sender = o, s.moreAnimation = r, gVar.Waves.push(s) }, t.prototype.SetScreenSize = function(t, e) { this.scw = t, this.sch = e }, t.prototype.ScreenToWorld = function(t, e) { return [(t - this.scw / 2) / this.eyeScale + this.eyeX, (e - this.sch / 2) / this.eyeScale + this.eyeY] }, t.prototype.WorldToScreen = function(t, e) { return [(t - this.eyeX) * this.eyeScale + this.scw / 2, (e - this.eyeY) * this.eyeScale + this.sch / 2] }, t.prototype.SetServerEyePos = function(t, e) { this.serverEyePosX = t, this.serverEyePosY = e }, t.prototype.ShiftScale = function(t) { var e = 1 + .13 * t, n = this.eyeScale1 * e; this.eyeScale1 = i.Nums.Clamp(n, .005, 1.5) }, t.prototype.SendSelfAimPosition = function() { if (!stopMouse) { var t = this.ScreenToWorld(this.mouseX, this.mouseY), e = t[0], n = t[1]; if (e != this.aimXSent || n != this.aimYSent) { var i = this.gameCore.conn; i && i.SendAimCursor(e, n), this.aimXSent = e, this.aimYSent = n } } }, t.prototype.RecordStatePacket = function() { var t = this, e = r.InternalPackets.SightState(t.eyeX, t.eyeY, t.eyeScale, t.aimCursorX, t.aimCursorY, t.splitting, t.aimPlayerId); this.gameCore.dataRecorder.PostInternalRecordingPacket(e) }, t.prototype.UpdateFrame = function() { this.UpdateCurrentPosScale(); var t = o.gs.gconfig.FieldSize; if (this.eyeX = i.Nums.Clamp(this.eyeX, 0, t), this.eyeY = i.Nums.Clamp(this.eyeY, 0, t), o.gs.gstates.isPlaying) { var e = this.ScreenToWorld(this.mouseX, this.mouseY), n = e[0], r = e[1]; this.aimCursorX = n, this.aimCursorY = r } o.gs.gstates.isRealtimeMode && this.tick % 2 == 0 && (this.SendSelfAimPosition(), this.RecordStatePacket()), this.tick++ }, t.prototype.UpdateCurrentPosScale = function() { var t, e, n, r = o.gs.gstates, s = this.gameCore.nodeMan; if (r.isBenchmarkMode) { var a = o.gs.gconfig.FieldSize / 2; this.eyeX = a, this.eyeY = a, this.eyeScale = .05 } else if (r.isReplayMode) { var l = .6; this.eyeX = i.Nums.EasyFilter(this.eyeX, this.eyeX1, l), this.eyeY = i.Nums.EasyFilter(this.eyeY, this.eyeY1, l), this.eyeScale = i.Nums.EasyFilter(this.eyeScale, this.eyeScale1, l) } else if (r.isRealtimeMode) { var c = this.ScreenToWorld(this.mouseX, this.mouseY), h = c[0], d = c[1], u = void 0, p = void 0; if (l = .985 - 5e-4 * o.gs.uconfig.CameraMovementSpeed, r.isPlaying && s.hasSelfNode) { var g = s.CalcurateCenterPointOfAllSelfCells(), f = g[0], m = g[1], y = s.CalcurateCenterPointOfEachSelfCells(), v = y[0], S = y[1], b = y[2], C = y[3]; if (this.spawned && (o.gs.uconfig.useSpawnSignal && (0 == s.operationUnitIndex && this.sendWaves(v, S, "FFFFFF", 500, "spawn", !0), 1 == s.operationUnitIndex && this.sendWaves(b, C, "FFFFFF", 500, "spawn", !0)), this.jumpTick = this.jumpDurationMs, this.eyeX2 = f, this.eyeY2 = m, this.spawned = !1), this.jumpTick > 0) { this.jumpTick -= 17; var x = i.Nums.VMap(this.jumpTick, this.jumpDurationMs, 0, 0, 1, !0); u = i.Nums.Lerp(this.eyeX2, f, x), p = i.Nums.Lerp(this.eyeY2, m, x), l = i.Nums.Lerp(.94, .986, x) } else u = (t = [f, m])[0], p = t[1] } else - 1 != this.aimPlayerId && (65534 & this.aimPlayerId) != this.gameCore.uMan.selfUserId ? (u = (e = [this.serverEyePosX, this.serverEyePosY])[0], p = e[1]) : (u = (n = [h, d])[0], p = n[1]); this.eyeX = i.Nums.EasyFilter(this.eyeX, u, l), this.eyeY = i.Nums.EasyFilter(this.eyeY, p, l), this.eyeScale = i.Nums.EasyFilter(this.eyeScale, this.eyeScale1, .86) } }, t.prototype.SetSpawned = function() { this.spawned = !0 }, t.prototype.OnPlayerDead = function() { var t = this.gravityX, e = this.gravityY, n = this.aimCursorX, o = this.aimCursorY, r = i.Nums.Lerp(t, n, .3), s = i.Nums.Lerp(e, o, .3); this.localAimX = r, this.localAimY = s }, t.prototype.UpdateInterpolation = function() {}, t.prototype.FeedReplaySightState = function(t, e, n, i, r, s, a) { this.eyeX1 = t, this.eyeY1 = e, o.gs.uconfig.AffectZoomingOnReplay && (this.eyeScale1 = n), this.aimCursorX = i, this.aimCursorY = r, this.splitting = s, this.aimPlayerId = a }, t.prototype.setAimCursorProps = function(t, e, n, i) { this.aimPlayerId = t, this.aimCursorX = e, this.aimCursorY = n, this.splitting = i }, t }(); e.SightCoord = s }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(2), r = n(3), s = function() { function t(e) { this.name = "Profile" + (e + 1), this.team = "", this.code = ""; var n = e; n >= t.skinUrlSources.length && (n = 0), this.skinUrl = t.skinUrlSources[n], this.skinUrl2 = t.skinUrlSources[n], this.profileIndex = e } return t.prototype.MakeSequenceString = function() { return this.name + "/" + this.team + "/" + this.code + "/" + this.skinUrl + "/" + this.skinUrl2 }, t.skinUrlSources = ["http://ixagar.net/skins/ring.png", "http://ixagar.net/skins/k461.png", "http://ixagar.net/skins/wolf.png", "http://ixagar.net/skins/rabbit.png", "http://ixagar.net/skins/dragon.png", "http://ixagar.net/skins/magic_circle.png", "http://ixagar.net/skins/ghost.png", "http://ixagar.net/skins/daemon.png", "http://ixagar.net/skins/bat.png", "http://ixagar.net/skins/skull.png"], t }(); e.UserEntryInfo = s; var a = function() { function t() { this.curIndex = 0, this.modified = !1, this.infos = []; for (var t = 0; t < o.AppConfigurator.instance.MaxProfileNum; t++) this.infos[t] = new s(t) } return Object.defineProperty(t.prototype, "curInfo", { get: function() { return this.infos[this.curIndex] }, enumerable: !0, configurable: !0 }), t.prototype.Load = function() { var t = localStorage.getItem("lwga_user_entries"); if (t) { var e = JSON.parse(t); if (e instanceof Array) for (var n = Math.min(this.infos.length, e.length), o = 0; o < n; o++) { const t = this.infos[o]; i.Objects.CopyObjectProps(t, e[o]), t.usig = r.AppHelper.GetUserEnironmentSignature() } } var s = parseInt(localStorage.getItem("lwga_user_sel_index")); isNaN(s) || (this.curIndex = i.Nums.Clamp(s, 0, this.infos.length - 1)) }, t.prototype.ShiftIndex = function(t) { this.curIndex = (this.curIndex + t + this.infos.length) % this.infos.length, this.indexChangedProc(), this.SaveIfChanged() }, t.prototype.ChangeIndex = function(t) { this.curIndex = t }, t.prototype.SaveIfChanged = function() { this.modified && (localStorage.setItem("lwga_user_entries", JSON.stringify(this.infos)), this.modified = !1), localStorage.setItem("lwga_user_sel_index", this.curIndex.toString()) }, t.prototype.SetProp = function(t, e) { this.curInfo[t] != e && (this.curInfo[t] = e, this.infos[this.curInfo.profileIndex][t] = e, "skinUrl" != t && "skinUrl2" != t || this.skinChangedProc(), this.skinChangedProc2(), this.modified = !0) }, t }(); e.UserEntryManager = a }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(7), o = function() { function t() {} return t.prototype.SendPacket = function(t) { this.ws && this.ws.readyState == WebSocket.OPEN && this.ws.send(t) }, t.prototype.CloseConnection = function() { this.ws && (this.ws.onopen = null, this.ws.onmessage = null, this.ws.onclose = null, this.ws.onerror = null, this.ws.close(), this.ws = null) }, t.prototype.SendSessionInitialize = function(t) { this.SendPacket(i.Packets.SessionInitialize(t)) }, t.prototype.SendUserEntryInfo = function(t, e, n, o, r) { this.SendPacket(i.Packets.UserEntryInfo(t, e, n, o, r)) }, t.prototype.SendRequestStartPlay = function() { this.SendPacket(i.Packets.RequestStartPlay()) }, t.prototype.SendRequestStartSpectate = function() { this.SendPacket(i.Packets.RequestStartSpectate()) }, t.prototype.SendAimCursor = function(t, e) { this.SendPacket(i.Packets.AimCursor(t, e)) }, t.prototype.SendPlayerAction = function(t, e) { this.SendPacket(i.Packets.PlayerAction(t, e)) }, t.prototype.SendChatMessage = function(t, e) { this.SendPacket(i.Packets.ChatMessage(t, e)) }, t.prototype.SendLatencyCheckRequest = function() { this.SendPacket(i.Packets.LatencyCheckRequest()) }, t.prototype.SendSpecifySpecTarget = function(t) { this.SendPacket(i.Packets.SpecifySpecTarget(t)) }, t.prototype.ConnectToGameServer = function(t) { var e = this; this.ws && this.CloseConnection(), console.log("connecting to gameserver"), this.ws = new WebSocket(t), this.ws.binaryType = "arraybuffer", this.ws.onopen = function() { console.log("socket opened"), e.connectionOpenProc() }, this.ws.onerror = function(t) { console.log("socket error, " + t) }, this.ws.onclose = function(t) { var n = t.reason || ""; console.log("socket closed, " + n), e.connectionClosedProc(n) }, this.ws.onmessage = function(t) { e.packetHandlerProc(t.data) } }, t }(); e.ConnectionBridge = o }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(8), r = n(14), s = n(0), a = n(3), l = function(t, e, n, i) { this.timeStamp = t, this.opcode = e, this.keep = n, this.buffer = i }, c = function() { function t(t, e, n) { this.packets = t, this.headIndex = e, this.tailIndex = n } return Object.defineProperty(t.prototype, "headTimeStamp", { get: function() { return this.packets[this.headIndex].timeStamp }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "durationMs", { get: function() { return i.Utils.Confirm(this.tailIndex < this.packets.length), this.packets[this.tailIndex].timeStamp - this.packets[this.headIndex].timeStamp }, enumerable: !0, configurable: !0 }), t }(), h = function() { function t() { this.totalBytes = 0, this.packets = [], this.isRecording = !1, this.isPlayback = !1, this.isLoading = !1, this.trackPos = 0, this.reels = [], this.curReelIndex = 0, this.trackPosText = "", this.isAutoShiftToNextReel = !1, this.cleanIdx = 0, this.reqMainPanelShownAfterPlayback = !1, this.replaySpeedRateExp = 0, this.replaySpeedRate = 1 } return t.prototype.Reset = function() { this.totalBytes = 0, this.packets = [], this.isRecording = !1, this.isPlayback = !1, this.isLoading = !1, this.trackPos = 0, this.recordHeadIndex = 0, this.replayIndex = 0, this.reels = [], this.curReelIndex = 0, this.trackPosText = "", this.cleanIdx = 0, this.reqMainPanelShownAfterPlayback = !1, this.Notify() }, Object.defineProperty(t.prototype, "curReel", { get: function() { return this.reels[this.curReelIndex] }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "isReplayMode", { get: function() { return s.gs.gstates.isReplayMode }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "numReels", { get: function() { return this.reels.length }, enumerable: !0, configurable: !0 }), t.prototype.Initialize = function(t) { this.nodeMan = t, this.UpdateTrackPosText(), this.startTimeStamp = Date.now() }, t.prototype.SetStateChangedProc = function(t) { this.notificationProc = t }, t.prototype.Notify = function(t) { void 0 === t && (t = null), this.notificationProc(t) }, t.prototype.AddReel = function(t, e) { for (var n = t; n <= e; n++) this.packets[n].keep = !0; var i = new c(this.packets, t, e); this.reels.push(i), this.curReelIndex = this.reels.length - 1 }, t.prototype.DeleteCurrentReel = function() { this.reels.length > 0 && (this.reels.splice(this.curReelIndex, 1), this.ShiftCurrentReel(0), this.UpdateTrackPosText()) }, t.prototype.ShiftCurrentReel = function(t, e) { if (void 0 === e && (e = !1), 0 != this.reels.length) { var n = (this.curReelIndex + t + this.reels.length) % this.reels.length; this.curReelIndex = i.Nums.Clamp(n, 0, this.reels.length - 1), this.StartReplayMode(e), e || (this.ShiftTrackPositionLittle(1), this.ShiftTrackPositionLittle(-1)) } }, t.prototype.ShiftReplaySpeed = function(t) { this.replaySpeedRateExp = i.Nums.Clamp(this.replaySpeedRateExp + t, -1, 2), this.replaySpeedRate = Math.pow(2, this.replaySpeedRateExp) }, t.prototype.HandleReplayOperation = function(t) { switch (t) { case 1: this.ToggleRecording(); break; case 4: this.TogglePlayback(); break; case 3: this.EndReplayMode(); break; case 2: this.DoInstantCapture(); break; case 5: this.ShiftCurrentReel(-1); break; case 6: this.ShiftCurrentReel(1); break; case 8: this.ShiftTrackPositionLittle(-1); break; case 9: this.ShiftTrackPositionLittle(1); break; case 10: this.DeleteCurrentReel(); break; case 7: this.isAutoShiftToNextReel = !this.isAutoShiftToNextReel; break; case 12: this.ShiftReplaySpeed(-1); break; case 13: this.ShiftReplaySpeed(1) } this.Notify() }, t.prototype.DiscardUnnecessaryPackets = function() { for (var t = Date.now() - 1e3 * s.gs.usupport.QuickCaptureTimeSec; this.cleanIdx < this.packets.length;) { var e = this.packets[this.cleanIdx]; if (e) { if (e.timeStamp >= t) break; e.keep || (this.packets[this.cleanIdx] = null, this.totalBytes -= e.buffer.byteLength) } this.cleanIdx++ } }, t.prototype.RecordPacket = function(t) { var e = new o.DataFrameReader(t).ReadUint8(); if (!(r.OpcodeGroups.NotForRecord.indexOf(e) >= 0)) { var n = Date.now(), i = r.OpcodeGroups.PermanentKeeped.indexOf(e) >= 0; this.isRecording && (i = !0); var s = new l(n, e, i, t); this.packets.push(s), this.totalBytes += t.byteLength } }, t.prototype.PostInternalRecordingPacket = function(t) { this.RecordPacket(t) }, t.prototype.PostPacketFromServer = function(t) { a.TimeChecker.Start("PostPacketFromServer"), this.isReplayMode || this.nodeMan.DecodeFrame(t, !0, !1), this.RecordPacket(t), a.TimeChecker.Stop() }, t.prototype.ToggleRecording = function() { this.isPlayback || (this.isRecording ? (this.isRecording = !1, this.AddReel(this.recordHeadIndex, this.packets.length - 1)) : (this.isRecording = !0, this.recordHeadIndex = this.packets.length), this.Notify()) }, t.prototype.DoInstantCapture = function() { if (!this.isPlayback) { var t = Date.now() - this.startTimeStamp, e = 1e3 * s.gs.usupport.QuickCaptureTimeSec; e > t && (e = t); var n = Date.now() - e, i = 0; for (i = this.packets.length - 1; i > 0; i--) { var o = this.packets[i]; if (o && o.timeStamp < n) break } this.AddReel(i, this.packets.length - 1), this.captureNotificationProc(), this.Notify() } }, t.prototype.ToDigits2 = function(t) { var e = t.toString(); return e.length <= 1 ? "0" + e : e }, t.prototype.GetTimeDurationString = function(t, e) { var n = t / 1e3 >> 0, i = n / 3600 >> 0, o = (n -= 3600 * i) / 60 >> 0, r = (n -= 60 * o) >> 0, s = t % 1e3 / 100 >> 0, a = (this.ToDigits2(i), this.ToDigits2(o)), l = this.ToDigits2(r), c = null; return c = i > 0 ? i + ":" + a + ":" + l : o + ":" + l, e && (c += "." + s), c }, t.prototype.UpdateTrackPosText = function() { var t = 0, e = 0; this.curReel && (t = i.Nums.MapTo(this.trackPos, 0, this.curReel.durationMs), e = this.curReel.durationMs); var n = this.GetTimeDurationString(t, !0), o = this.GetTimeDurationString(e, !0); this.trackPosText = n + " / " + o }, t.prototype.SeekReplayPosTo = function(t, e) { if (this.curReel) { var n = this.curReel.headTimeStamp, o = this.curReel.headTimeStamp + this.curReel.durationMs, r = i.Nums.MapTo(t, n, o); if (t >= this.trackPos) for (; this.replayIndex < this.curReel.tailIndex;) { if (s = this.packets[this.replayIndex]) { if (s.timeStamp >= r) break; this.nodeMan.DecodeFrame(s.buffer, !1, e) } this.replayIndex++ } else for (; this.replayIndex > this.curReel.headIndex;) { var s; if (s = this.packets[this.replayIndex]) { if (s.timeStamp <= r) break; this.nodeMan.DecodeFrame(s.buffer, !1, e) } this.replayIndex-- } e && this.nodeMan.SyncGameViewToModel(), this.trackPos = t, this.UpdateTrackPosText() } }, t.prototype.ShiftTrackPositionLittle = function(t) { if (this.curReel) { var e = 100 * t / this.curReel.durationMs, n = i.Nums.Clamp(this.trackPos + e, 0, 1); this.SeekReplayPosTo(n, !1) } }, t.prototype.StartReplayMode = function(t) { s.gs.gstates.isReplayMode = !0, this.trackPos = 0, this.replayIndex = this.curReel.headIndex, this.FeedStoredPackets(0, this.curReel.headIndex), t && (this.isPlayback = !0, this.ReplayLoopProc()) }, t.prototype.EndReplayMode = function() { this.FeedStoredPackets(0, this.packets.length), this.isPlayback = !1, this.trackPos = 0, s.gs.gstates.isReplayMode = !1, this.UpdateTrackPosText(), this.reqMainPanelShownAfterPlayback && (s.gs.gstates.setMainPanelVisible(!0), this.reqMainPanelShownAfterPlayback = !1) }, t.prototype.ReplayLoopProc = function() { if (this.curReel) { var t = 17 / this.curReel.durationMs * this.replaySpeedRate; this.SeekReplayPosTo(this.trackPos + t, !1), this.trackPos < 1 ? this.isPlayback && setTimeout(this.ReplayLoopProc.bind(this), 17) : this.isAutoShiftToNextReel && this.curReelIndex < this.reels.length - 1 ? this.ShiftCurrentReel(1, !0) : this.EndReplayMode(), this.Notify() } }, t.prototype.FeedStoredPackets = function(t, e) { this.isLoading = !0, 0 == t && this.nodeMan.ResetToInitialiState(); for (var n = r.OpcodeGroups.PermanentKeeped, i = t; i < e; i++) { var o = this.packets[i]; o && (o.opcode, n.indexOf(o.opcode) >= 0 && this.nodeMan.DecodeFrame(o.buffer, !1, !0)) } this.isLoading = !1 }, t.prototype.TogglePause = function() { this.isReplayMode && (this.isPlayback = !this.isPlayback, this.isPlayback && this.ReplayLoopProc()) }, t.prototype.TogglePlayback = function() { null != this.curReel && (this.isRecording || (this.isReplayMode ? this.TogglePause() : (this.reqMainPanelShownAfterPlayback = s.gs.gstates.isMainPanelVisible, this.StartReplayMode(!0), s.gs.gstates.setMainPanelVisible(!1)))) }, t }(); e.DataRecorder = h }, function(t, e, n) { "use strict"; Object.defineProperty(e, "__esModule", { value: !0 }); var i = n(1), o = n(3), r = n(0).gs.uconfig, s = function() { function t() { this.colors = [0, 0], this.skinUrls = ["", ""] } return Object.defineProperty(t.prototype, "fullName", { get: function() { return r.ShowTripKey && this.tripKey && "aaaa" != this.tripKey ? this.team + this.name + "[" + this.tripKey + "]" : this.team + this.name }, enumerable: !0, configurable: !0 }), Object.defineProperty(t.prototype, "miniMapName", { get: function() { return r.ShowTripKey && this.tripKey && "aaaa" != this.tripKey ? this.team + this.name + "[" + this.tripKey + "]" : this.team + this.name }, enumerable: !0, configurable: !0 }), t.prototype.Initialize = function(t, e, n) { this.clientId = t, this.isBot = e, this.tripKey = n, this.name = "", this.team = "", this.teamId = 0; for (var i = 0; i < 2; i++) this.colors[i] = 0, this.skinUrls[i] = "" }, t.prototype.SetProps = function(t, e, n, i, o) { this.name = t, this.team = e, this.teamId = n, this.skinUrls[0] = i, this.skinUrls[1] = o }, t.prototype.SetColor = function(t, e) { this.colors[t] = e }, t }(); e.TUserInfoData = s; var a = function() { function t() {} return t.prototype.Initialize = function(t, e, n) { this.teamId = t, this.teamName = e, this.section = n, this.color = 0, this.colorStr = "#000" }, t.prototype.SetColor = function(t) { this.color = t, this.colorStr = o.ColorHelper.ColorToHtmlString(t) }, t }(); e.TTeamInfoData = a; var l = function() { function t() { this.userInfos = new Map, this.teamInfos = new Map, this.fallbackTeamInfo = new a, this.fallbackTeamInfo.Initialize(-1, "", "**"), this.fallbackTeamInfo.SetColor(4456448), this.fallbackUserInfo = new s, this.fallbackUserInfo.Initialize(-1, !1, "ERR"), this.fallbackUserInfo.SetProps("ERR", "ERR", -1, "", ""), this.fallbackUserInfo.SetColor(0, 4456448), this.fallbackUserInfo.SetColor(1, 4456448), this.selfTeamInfo = this.fallbackTeamInfo } return t.prototype.Reset = function() { this.selfUserId = 0, this.selfTeamInfo = this.fallbackTeamInfo, this.userInfos.clear(), this.teamInfos.clear() }, t.prototype.PostSelfUserId = function(t) { this.selfUserId = t }, t.prototype.PostUserInfoData = function(t, e, n, o, r, a, l, c) { void 0 === l && (l = null), void 0 === c && (c = null); var h = this.userInfos.get(t); h || (i.Utils.Confirm(null != l && null != c), (h = new s).Initialize(t, l, c), this.userInfos.set(t, h)), h.SetProps(e, n, o, r, a), h.isBot = l, h.clientId == this.selfUserId && (this.selfTeamInfo = this.GetTeamInfoById(h.teamId)) }, t.prototype.PostUserLeave = function(t) { this.userInfos.delete(t), this.userLeavedProc && this.userLeavedProc(t) }, t.prototype.PostPlayerColorData = function(t, e) { var n = o.GameHelper.DecodePlayerId(t), i = n[0], r = n[1], s = this.userInfos.get(i); s && s.SetColor(r, e) }, t.prototype.PostTeamInfoData = function(t, e, n, o) { void 0 === n && (n = null), void 0 === o && (o = null); var r = this.teamInfos.get(t); r || (i.Utils.Confirm(null != n && null != o), (r = new a).Initialize(t, n, o), this.teamInfos.set(t, r)), r.SetColor(e) }, t.prototype.PostTeamInfoRemoval = function(t) { this.teamInfos.delete(t) }, t.prototype.ClearUserInfos = function() { this.userInfos.clear() }, t.prototype.GetUserInfoById = function(t) { return t &= 65534, this.userInfos.get(t) || this.fallbackUserInfo }, t.prototype.GetTeamInfoById = function(t) { return this.teamInfos.get(t) || this.fallbackTeamInfo }, t.prototype.GetCellColorForPlayer = function(t) { var e = 1 & t; return this.GetUserInfoById(t).colors[e] }, t.prototype.GetSkinUrlForPlayer = function(t) { var e = 1 & t; return this.GetUserInfoById(t).skinUrls[e] }, t.prototype.GetTeamInfoForUser = function(t) { t &= 65534; var e = this.GetUserInfoById(t); return this.GetTeamInfoById(e.teamId) }, t.prototype.GetPlayerIdsAvailable = function() { var t = []; return this.userInfos.forEach(function(e) { !e.isBot && "dead" != e.name && e.skinUrls[0] && e.colors[0] && t.push(e.clientId) }), t }, t }(); e.UserInfoManager = l }, function(t, e, n) { "use strict"; var i, o = this && this.__extends || (i = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(t, e) { t.__proto__ = e } || function(t, e) { for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n]) }, function(t, e) { function n() { this.constructor = t } i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n) }), r = this && this.__decorate || function(t, e, n, i) { var o, r = arguments.length, s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i); else for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s); return r > 3 && s && Object.defineProperty(e, n, s), s }; Object.defineProperty(e, "__esModule", { value: !0 }); var s = n(5), a = n(4), l = n(0), c = n(2), h = n(28), d = n(27), u = n(26), p = n(23), g = n(22), f = n(21), m = n(20), y = n(19), v = n(18), S = n(17), b = n(16); p.ReplayControlBarTag, g.GameOverlayTag, f.LeftConfigPanelTag, m.UserEntryPanelTag, y.ServerListRootTag, v.MainPanelTag, S.MainConfigPanelTag, b.ColorConfigPanelTag, n(15).SkinFilterPanelTag; var C = function(t) { function e() { var e = null !== t && t.apply(this, arguments) || this; return e.gstates = l.gs.gstates, e.uconfig = l.gs.uconfig, e.cconfig = l.gs.ucolors, e.appConfig = c.AppConfigurator.instance, e.hasNewPrivateMessage = !1, e.newPrivateMessageSkinUrl = "", e.newPrivateMessageText = "", e } return o(e, t), e.prototype.onChatIconClicked = function(t) { window.open("unichat/chat.html", "uni-chat", "width=800, height=600, menubar=no, toolbar=no, scrollbars=no"), t.stopPropagation() }, e.prototype.onSkinFilterButton = function(t) { this.gstates.isSkinFilterPanelVisible = !this.gstates.isSkinFilterPanelVisible, t.stopPropagation() }, e.prototype.mounted = function() { setTimeout(this.InitializeAfterAllMounted.bind(this), 1) }, e.prototype.InitializeAfterAllMounted = function() { var t = this; l.gs.gstates.mainPanelVisibleChangedProc = this.update.bind(this), l.gs.uconfig.RegisterChangedProc("ShowReplayBar", this.update.bind(this)); var e = new u.GameViewDomain2.GameView; a.gameCore.Initialize(), e.Initialize(), a.gameCore.serverListModel ? a.gameCore.serverListModel.Start() : (l.gs.gstates.chatRoomSig = c.AppConfigurator.instance.uniChatServerSignature, a.gameCore.ConnectToGameServer()); var n = new h.MapView, i = new d.TeamRankingChartView; n.Initialize(this.refs.game_overlay.refs.map_canvas), i.Initialize(this.refs.game_overlay.refs.lb_chart_canvas), a.gameCore.gameHudModel.Initialize(), e.StartAnimation(), a.gameCore.chatAppModel && (a.gameCore.chatAppModel.chatNotificationBadgeProc = function(e, n, i) { t.hasNewPrivateMessage = e, i ? 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