// ==UserScript== // @name Geoguessr Location Resolver (Works in all modes) // @namespace http://tampermonkey.net/ // @version 12.2 // @description Features: Automatically score 5000 Points | Score randomly between 4500 and 5000 points | Open in Google Maps // @author 0x978 // @match https://www.geoguessr.com/* // @icon https://www.google.com/s2/favicons?sz=64&domain=geoguessr.com // @grant GM_webRequest // @downloadURL none // ==/UserScript== // ================================================================================================================= // 'An idiot admires complexity, a genius admires simplicity' // Learn how I made this script: https://github.com/0x978/GeoGuessr_Resolver/blob/master/howIMadeTheScript.md // Contribute things you think will be cool once you learn: https://github.com/0x978/GeoGuessr_Resolver/pulls // ================================================================================================================ let globalCoordinates = { // keep this stored globally, and we'll keep updating it for each API call. lat: 0, lng: 0 } let globalPanoID = undefined // Below, I intercept the API call to Google Street view and view the result before it reaches the client. // Then I simply do some regex over the response string to find the coordinates, which Google gave to us in the response data // I then update a global variable above, with the correct coordinates, each time we receive a response from Google. var originalOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function(method, url) { // Geoguessr now calls the Google Maps API multiple times each round, with subsequent requests overwriting // the saved coordinates. Calls to this exact API path seems to be legitimate for now. A better solution than panoID currently? // Needs testing. if (url.startsWith('https://maps.googleapis.com/$rpc/google.internal.maps.mapsjs.v1.MapsJsInternalService/GetMetadata')) { this.addEventListener('load', function () { let interceptedResult = this.responseText const pattern = /-?\d+\.\d+,-?\d+\.\d+/g; let match = interceptedResult.match(pattern)[0]; let split = match.split(",") let lat = Number.parseFloat(split[0]) let lng = Number.parseFloat(split[1]) globalCoordinates.lat = lat globalCoordinates.lng = lng }); } // Call the original open function return originalOpen.apply(this, arguments); }; // ====================================Placing Marker==================================== function placeMarker(safeMode){ let {lat,lng} = globalCoordinates if (safeMode) { // applying random values to received coordinates. const sway = [Math.random() > 0.5,Math.random() > 0.5] const multiplier = Math.random() * 4 const horizontalAmount = Math.random() * multiplier const verticalAmount = Math.random() * multiplier sway[0] ? lat += verticalAmount : lat -= verticalAmount sway[1] ? lng += horizontalAmount : lat -= horizontalAmount } // Okay well played Geoguessr u got me there for a minute, but below should work. // Below is the only intentionally complicated part of the code - it won't be simplified or explained for good reason. let element = document.getElementsByClassName("guess-map_canvas__JAHHT")[0] if(!element){ placeMarkerStreaks() return } const keys = Object.keys(element) const key = keys.find(key => key.startsWith("__reactFiber$")) const props = element[key] const x = props.return.return.memoizedProps.map.__e3_.click const y = Object.keys(x)[0] const z = { latLng:{ lat: () => lat, lng: () => lng, } } const xy = x[y] const a = Object.keys(x[y]) for(let i = 0; i < a.length ;i++){ let q = a[i] if (typeof xy[q] === "function"){ xy[q](z) } } } // similar idea as above, but with special considerations for the streaks modes. // again - will not be explained. function placeMarkerStreaks(){ let {lat,lng} = globalCoordinates let element = document.getElementsByClassName("region-map_mapCanvas__R95Ki")[0] if(!element){ return } const keys = Object.keys(element) const key = keys.find(key => key.startsWith("__reactFiber$")) const props = element[key] const x = props.return.return.memoizedProps.map.__e3_.click const y = Object.keys(x) const w = "(e.latLng.lat(),e.latLng.lng())}" const v = { latLng:{ lat: () => lat, lng: () => lng, } } for(let i = 0; i < y.length; i++){ const curr = Object.keys(x[y[i]]) let func = curr.find(l => typeof x[y[i]][l] === "function") let prop = x[y[i]][func] if(prop && prop.toString().slice(5) === w){ prop(v) } } } // ====================================Open In Google Maps==================================== function mapsFromCoords() { // opens new Google Maps location using coords. const {lat,lng} = globalCoordinates if (!lat || !lng) { return; } // Reject any attempt to call an overridden window.open, or fail . if(nativeOpen && nativeOpen.toString().indexOf('native code') === 19){ nativeOpen(`https://maps.google.com/?output=embed&q=${lat},${lng}&ll=${lat},${lng}&z=5`); } } // ====================================Controls,setup, etc.==================================== let onKeyDown = (e) => { if (e.keyCode === 49) { e.stopImmediatePropagation(); // tries to prevent the key from being hijacked by geoguessr placeMarker(true) } if (e.keyCode === 50) { e.stopImmediatePropagation(); placeMarker(false) } if (e.keyCode === 51) { e.stopImmediatePropagation(); mapsFromCoords(false) } } document.addEventListener("keydown", onKeyDown);