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// ==UserScript==
// @name Surviv.io | Change the color of the map
// @namespace http://tampermonkey.net/
// @version 2.2.1
// @description This code helps us when playing without eye strain by SK
// @author Mink
// @match *://surviv.io/*
// @match *://surviv2.io/*
// @match *://2dbattleroyale.com/*
// @match *://2dbattleroyale.org/*
// @match *://piearesquared.info/*
// @match *://thecircleisclosing.com/*
// @match *://archimedesofsyracuse.info/*
// @match *://secantsecant.com/*
// @match *://parmainitiative.com/*
// @match *://nevelskoygroup.com/*
// @match *://kugahi.com/*
// @match *://chandlertallowmd.com/*
// @match *://ot38.club/*
// @match *://kugaheavyindustry.com/*
// @match *://drchandlertallow.com/*
// @match *://rarepotato.com/*
// @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant none
// @license MIT
// @downloadURL https://update.greasyfork.icu/scripts/450694/Survivio%20%7C%20Change%20the%20color%20of%20the%20map.user.js
// @updateURL https://update.greasyfork.icu/scripts/450694/Survivio%20%7C%20Change%20the%20color%20of%20the%20map.meta.js
// ==/UserScript==
(function() {
'use strict';
var normalEvent = ""
var potatoEvent = ""
var savannahEvent = ""
var snowEvent = ""
var woodEvent = ""
var func = {
webpack_inject: (w, e, get) => {
normalEvent = get("d5ec3c16")
potatoEvent = get("fc096113")
savannahEvent = get("6a4e7802")
snowEvent = get("4e269062")
woodEvent = get("45f86a38")
},
};
if(typeof window.webpackJsonp === 'function') {
window.webpackJsonp([0], func, ["webpack_inject"]);
} else {
window.webpackJsonp.push([
["webpack_inject"],
func,
[["webpack_inject"]]
]);
}
Object.keys(normalEvent).forEach(function(key) {
if(key.match(/biome/g)) {
normalEvent[key].colors.grass = 0x95c15b;
}
})
Object.keys(potatoEvent).forEach(function(key) {
if(key.match(/biome/g)) {
potatoEvent[key].colors.grass = 0x4d853e;
}
})
Object.keys(savannahEvent).forEach(function(key) {
if(key.match(/biome/g)) {
savannahEvent[key].colors.grass = 0xb9b428;
}
})
Object.keys(snowEvent).forEach(function(key) {
if(key.match(/biome/g)) {
snowEvent[key].colors.grass = 0xababa4;
}
})
Object.keys(woodEvent).forEach(function(key) {
if(key.match(/biome/g)) {
woodEvent[key].colors.grass = 0x9a8b3b;
}
})
})();