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// ==UserScript== // @name Surviv.io | Change the color of the map // @namespace http://tampermonkey.net/ // @version 2.2.1 // @description This code helps us when playing without eye strain by SK // @author Mink // @match *://surviv.io/* // @match *://surviv2.io/* // @match *://2dbattleroyale.com/* // @match *://2dbattleroyale.org/* // @match *://piearesquared.info/* // @match *://thecircleisclosing.com/* // @match *://archimedesofsyracuse.info/* // @match *://secantsecant.com/* // @match *://parmainitiative.com/* // @match *://nevelskoygroup.com/* // @match *://kugahi.com/* // @match *://chandlertallowmd.com/* // @match *://ot38.club/* // @match *://kugaheavyindustry.com/* // @match *://drchandlertallow.com/* // @match *://rarepotato.com/* // @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw== // @grant none // @license MIT // @downloadURL https://update.greasyfork.icu/scripts/450694/Survivio%20%7C%20Change%20the%20color%20of%20the%20map.user.js // @updateURL https://update.greasyfork.icu/scripts/450694/Survivio%20%7C%20Change%20the%20color%20of%20the%20map.meta.js // ==/UserScript== (function() { 'use strict'; var normalEvent = "" var potatoEvent = "" var savannahEvent = "" var snowEvent = "" var woodEvent = "" var func = { webpack_inject: (w, e, get) => { normalEvent = get("d5ec3c16") potatoEvent = get("fc096113") savannahEvent = get("6a4e7802") snowEvent = get("4e269062") woodEvent = get("45f86a38") }, }; if(typeof window.webpackJsonp === 'function') { window.webpackJsonp([0], func, ["webpack_inject"]); } else { window.webpackJsonp.push([ ["webpack_inject"], func, [["webpack_inject"]] ]); } Object.keys(normalEvent).forEach(function(key) { if(key.match(/biome/g)) { normalEvent[key].colors.grass = 0x95c15b; } }) Object.keys(potatoEvent).forEach(function(key) { if(key.match(/biome/g)) { potatoEvent[key].colors.grass = 0x4d853e; } }) Object.keys(savannahEvent).forEach(function(key) { if(key.match(/biome/g)) { savannahEvent[key].colors.grass = 0xb9b428; } }) Object.keys(snowEvent).forEach(function(key) { if(key.match(/biome/g)) { snowEvent[key].colors.grass = 0xababa4; } }) Object.keys(woodEvent).forEach(function(key) { if(key.match(/biome/g)) { woodEvent[key].colors.grass = 0x9a8b3b; } }) })();