// ==UserScript== // @name MouseHunt - Valour Rift Map Colourer // @author tsitu & Leppy & Neb & in59te & Warden Slayer & kuh // @namespace https://greasyfork.org/en/users/967077-maidenless // @version 0.27 // @description Color codes mice on Valor Rift maps according to type. Max ML shown per group and AR shown individually. // @match http://www.mousehuntgame.com/* // @match https://www.mousehuntgame.com/* // @include https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js // @downloadURL none // ==/UserScript== const displayMinLuck = false; // Will display minluck for the group of mouse in advanced view iff true. const displayAR = false; // Will display the AR for each uncaught mouse in advanced view iff true. const displayHunterCheese = false; // Will display which group of mouse the hunter if attempting iff true. let assignBaitChange = false; // Avoid the bait change event being registered more than once. const ARwarningText = "Dumpling Chef has special LNY effectivenesses. Its minluck is 23 for Tactical and 32 for all other types."; // If the chest name contains any of the following as a substring, enable the colour coder. const chestKeywords = [ "Valour Rift ", ]; // name, AR - per UNIX 1670418873 const outside = [ ["Timid Explorer",""], ["Elixir Maker", ""], ]; const floor1 = [ ["Puppetto",""], ["Puppet Champion", ""], ]; const floor2 = [ ["Cutpurse",""], ["Champion Thief", ""], ]; const floor3 = [ ["Martial",""], ["Praetorian Champion", ""], ]; const floor4 = [ ["One-Mouse Band",""], ["Champion Danseuse", ""], ]; const floor5 = [ ["Mouse of Elements",""], ["Magic Champion", ""], ]; const floor6 = [ ["Cursed Crusader",""], ["Fallen Champion Footman", ""], ]; const floor7 = [ ["Withered Remains",""], ["Arch Champion Necromancer", ""], ]; const nonUU = [ ["Shade of the Eclipse",""], ["Puppet Champion", ""], ]; const UU = [ ["Bulwark of Ascent",""], ["The Total Eclipse", ""], ]; const other = [ ["Terrified Adventurer",""], ["Unwavering Adventurer", ""], ["Berzerker", ""], ["Lumi-lancer", ""], ["Possessed Armaments", ""], ["Prestigious Adventurer", ""], ["Soldier of the Shade", ""], ]; // group name, mice, minimum luck, bait, bait ID, color const miceGroups = [ ["Outside", outside, 0, "", 0, "#B6D7A8"], ["Floor 1", floor1, 0, "", 0, "#93C47D"], ["Floor 2", floor2, 0, "", 0, "#6AA84F"], ["Floor 3", floor3, 0, "", 0, "#FCE5CD"], ["Floor 4", floor4, 0, "", 0, "#F6B26B"], ["Floor 5", floor5, 0, "", 0, "#F9CB9C"], ["Floor 6", floor6, 0, "", 0, "#F4CCCC"], ["Floor 7", floor7, 0, "", 0, "#E06666"], ["Non-UU", nonUU, 0, "", 0, "#EA9999"], ["UU", UU, 0, "", 0, "#C9DAF8"], ["Other", other, 0, "", 0, "#3C78D8"], ]; class Mouse { constructor(name, AR) { this.name = name; this.AR = AR; } } class MiceGroup { constructor(name, minluck, cheese, baitId, color) { this.name = name; this.id = name.replace(/[^a-zA-Z0-9]/g,'') this.mice = []; this.minluck = minluck; this.cheese = cheese; this.baitId = baitId; this.color = color; this.count = 0; } add(mouse) { this.mice.push(mouse); } hasMouse(name) { for (let i = 0; i < this.mice.length; i++) { if (this.mice[i].name == name) { return true; } } return false; } getAR(name) { for (let i = 0; i < this.mice.length; i++) { if (this.mice[i].name == name) { return this.mice[i].AR; } } return "0.00%"; } } let allMiceGroups = []; // This contains all info about the various group of mice. let miceNameDict = {}; // If displayAR == true, we are forced to modify the element's text to mouse name + AR, so we need to be able to go back to the original mouse name. let simpleView = true; // Toggle between simple and advanced view function initialise() { // Avoid initialising more than once as the script can be called multiple times by other plug-in. if (allMiceGroups.length > 0) { return; } // Populate allMiceGroups from miceGroups for (let i = 0; i < miceGroups.length; i++) { let miceGroup = new MiceGroup( miceGroups[i][0], miceGroups[i][2], miceGroups[i][3], miceGroups[i][4], miceGroups[i][5] ); for (let j = 0; j < miceGroups[i][1].length; j++) { miceGroup.add(new Mouse(miceGroups[i][1][j][0], miceGroups[i][1][j][1])); } allMiceGroups.push(miceGroup); } } function addAr(mouseSpan, mouseName, miceGroup) { const mouseNameWithAr = mouseName + " (" + miceGroup.getAR(mouseName) + ")"; //console.log("checking " + mouseNameWithAr + " in dict: " + (mouseNameWithAr in miceNameDict)); if (!(mouseNameWithAr in miceNameDict)) { miceNameDict[mouseNameWithAr] = mouseName; } mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseNameWithAr; } function removeAr(mouseSpan, mouseName) { mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseName; } const defaultColor = miceGroups[0][5]; const hunterColor = [defaultColor, defaultColor, defaultColor, defaultColor, defaultColor]; var numHunters = 0; function getCheeseColor(cheese) { for (let i = 0; i < allMiceGroups.length; i++) { if (allMiceGroups[i].cheese == cheese) { return allMiceGroups[i].color; } } return defaultColor; // return the default color if no matching cheese. } function hunterColorize() { document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click(); //swap between Goals and Hunters let hunters = document.querySelectorAll(".treasureMapView-componentContainer"); const list_of_cheese = []; for (let i = 0; i < hunters.length; i++) { list_of_cheese.push(hunters[i].children[2].title); } //console.log(list_of_cheese); numHunters = hunters.length; document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click(); for (let i = 0; i < numHunters; i++) { hunterColor[i] = getCheeseColor(list_of_cheese[i]); } //console.log(hunterColor); } function colorize() { const greyColor = "#949494"; const isChecked = !simpleView; const isCheckedStr = isChecked ? "checked" : ""; //console.log(isCheckedStr); if ( document.querySelectorAll(".treasureMapView-goals-group-goal").length === 0 ) { return; } for (let i = 0; i < allMiceGroups.length; i++) { allMiceGroups[i].count = 0; } /* for (const key of Object.keys(miceNameDict)) { console.log(key + ": " + miceNameDict[key]) } */ const mapMiceSet = new Set() document.querySelectorAll(".treasureMapView-goals-group-goal").forEach(el => { el.querySelector("span").style = "color: black;"; let mouseName = el.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent; // Fix up the mouse name if we added AR info in. if (mouseName in miceNameDict) { mouseName = miceNameDict[mouseName]; } // sometimes mice get duplicated. if (mapMiceSet.has(mouseName)) { //console.log(mouseName + " duplicated"); return; } //console.log(mouseName + " is new"); mapMiceSet.add(mouseName); for (let i = 0; i < allMiceGroups.length; i++) { if (allMiceGroups[i].hasMouse(mouseName)) { el.style.backgroundColor = allMiceGroups[i].color; if (el.className.indexOf(" complete ") < 0) { allMiceGroups[i].count++; if (displayAR && !simpleView) { addAr(el, mouseName, allMiceGroups[i]); } else { removeAr(el, mouseName) } // early out once the mouse is found. break; } else { if (isChecked) el.style.backgroundColor = "white"; } } } }); //console.log(document.querySelectorAll(".treasureMapView-goals-group-goal").length); /*for (let i = 0; i < allMiceGroups.length; i++) { console.log(allMiceGroups[i].name + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count); }*/ // Remove existing tsitu-map-div related elements before proceeding document.querySelectorAll(".tsitu-map-div").forEach(el => el.remove()); const masterDiv = document.createElement("div"); masterDiv.className = "tsitu-map-div"; masterDiv.style = "display: inline-flex; margin-bottom: 5px; width: 100%; text-align: center; line-height: 1.25; overflow: hidden"; const spanStyle = "; width: auto; padding: 5px; color: black; font-weight: bold; font-size: 12.75px; text-shadow: 0px 0px 11px white"; const spans = []; for (let i = 0; i < allMiceGroups.length; i++) { const newSpan = document.createElement("span"); newSpan.classList.add(allMiceGroups[i].id + "Span"); if (allMiceGroups[i].count > 0) { newSpan.style = "background-color: " + allMiceGroups[i].color + spanStyle; } else { newSpan.style = "background-color: " + greyColor + spanStyle; } newSpan.innerHTML = allMiceGroups[i].name; if (displayMinLuck && !simpleView) { newSpan.innerHTML = newSpan.innerHTML + "
ML: " + allMiceGroups[i].minluck; newSpan.innerHTML = newSpan.innerHTML + "
Mice: " + allMiceGroups[i].count; } else { newSpan.innerHTML = newSpan.innerHTML + "
" + allMiceGroups[i].count; } if (allMiceGroups[i].count > 0) { spans.push(newSpan); } } const ARDiv = document.createElement("div"); ARDiv.className = "tsitu-map-div"; ARDiv.style = "display: inline-flex; margin-bottom: 10px; width: 100%; text-align: left; line-height: 1.25; overflow: hidden"; const ARStyle = "width: auto; padding: 0px; font-weight: bold; font-size: 11px"; const ARwarning = document.createElement("span"); ARwarning.innerHTML = ARwarningText; ARwarning.style = ARStyle; if (displayAR && !simpleView) {ARDiv.appendChild(ARwarning);} // Simple vs Advanced View const highlightLabel = document.createElement("label"); highlightLabel.htmlFor = "tsitu-highlight-box"; highlightLabel.innerText = "Advanced view"; const highlightBox = document.createElement("input"); highlightBox.type = "checkbox"; highlightBox.name = "tsitu-highlight-box"; highlightBox.style.verticalAlign = "middle"; highlightBox.checked = isChecked; highlightBox.addEventListener("click", function () { if (highlightBox.checked) { simpleView = false; } else { simpleView = true; } if (displayHunterCheese) { hunterColorize(); } colorize(); }); const highlightDiv = document.createElement("div"); highlightDiv.className = "tsitu-map-div"; highlightDiv.style = "float: right; position: relative; z-index: 1"; highlightDiv.appendChild(highlightBox); highlightDiv.appendChild(highlightLabel); // Assemble masterDiv for (let i = 0; i < spans.length; i++) { masterDiv.appendChild(spans[i]); } // Inject into DOM const insertEl = document.querySelector( ".treasureMapView-leftBlock .treasureMapView-block-content" ); if ( insertEl && document.querySelector( ".treasureMapRootView-header-navigation-item.tasks.active" // On "Active Maps" ) ) { insertEl.insertAdjacentElement("afterbegin", highlightDiv); insertEl.insertAdjacentElement("afterbegin", ARDiv); insertEl.insertAdjacentElement("afterbegin", masterDiv); } var canvas = []; var div = document.getElementsByClassName("treasureMapView-hunter-wrapper mousehuntTooltipParent"); if (displayHunterCheese) { for (var i=0; i 0) { //console.log(allMiceGroups[i].id + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count); //Warden added this (waves) $(document).on('click', '.' + allMiceGroups[i].id + 'Span', function() { hg.utils.TrapControl.setBait(allMiceGroups[i].baitId).go(); }); } } } } // Listen to XHRs, opening a map always at least triggers board.php const originalOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function () { this.addEventListener("load", function () { const chestEl = document.querySelector( ".treasureMapView-mapMenu-rewardName" ); if (chestEl) { const chestName = chestEl.textContent; if ( chestName && chestKeywords.some(v => chestName.includes(v)) ) { initialise(); if (displayHunterCheese) { hunterColorize(); } colorize(); } } }); originalOpen.apply(this, arguments); };