// ==UserScript== // @name scenexe.io hack tool zoom, hack menu, custom gui AND adblocker // @namespace http://tampermonkey.net/ // @version 2.1.4 // @license MIT // @description scenexe.io hacks wich allow you to zoom in and out with cursor, custom themes and custom home menu // @author ARX-M // @match https://scenexe.io // @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw== // @grant none // @downloadURL https://update.greasyfork.icu/scripts/472938/scenexeio%20hack%20tool%20zoom%2C%20hack%20menu%2C%20custom%20gui%20AND%20adblocker.user.js // @updateURL https://update.greasyfork.icu/scripts/472938/scenexeio%20hack%20tool%20zoom%2C%20hack%20menu%2C%20custom%20gui%20AND%20adblocker.meta.js // ==/UserScript== CanvasRenderingContext2D.prototype._stroke = CanvasRenderingContext2D.prototype._stroke || CanvasRenderingContext2D.prototype.stroke; CanvasRenderingContext2D.prototype._fillText = CanvasRenderingContext2D.prototype._fillText || CanvasRenderingContext2D.prototype.fillText CanvasRenderingContext2D.prototype._strokeText = CanvasRenderingContext2D.prototype._strokeText || CanvasRenderingContext2D.prototype.strokeText CanvasRenderingContext2D.prototype.stroke = function() { this.shadowBlur = this.lineWidth / 2;// remove this line to have no blur this.shadowColor = this.strokeStyle; // remove this line to have no blur //tanks in genral this.fillStyle = "#54FF5F" this._stroke(...arguments) this.shadowBlur = 0; // remove this line for no blur }; CanvasRenderingContext2D.prototype.fillText = function() { this._fillText(...arguments) this.shadowBlur = 0; }; //names exc... CanvasRenderingContext2D.prototype.strokeText = function() { this.strokeStyle = "#B3178A" this._strokeText(...arguments); }; 'use strict'; const HTML = ` Builds

same as diep.io builds? I aint sure


diep.io hybrid and slave. my fist image!diep cool pic
Scenexe.io menu thing? arras cool pic
if you understand you do. if you dont... Click here The original ver. here
` const styles = ` a:link { color: red; background-color: transparent; text-decoration: none; } a:visited { color: pink; background-color: transparent; text-decoration: none; } a:hover { color: red; background-color: transparent; text-decoration: underline; } a:active { color: yellow; background-color: transparent; text-decoration: underline; } .greenthing {border: 1px solid red; padding-left:10px; padding-right:10px; border-collapse: collapse; overflow-y:auto; word-wrap:break-all; } div#greenthing > table, th, td { } div#greenthing > button { font-family: inherit; font-size: 1em; } } ` const menuStyles = { position: "absolute", top: "25%", width:"50vw", height:"65vh", left: "25%", display: "none", "background-color": "rgba(50, 0, 50, 0)", "font-family":'"Montserrat","Verdana"' } // const menu = document.createElement("div") for (var prop in menuStyles) { menu.style[prop] = menuStyles[prop] } menu.innerHTML = HTML menu.id = "dt-menu" const styleElement = document.createElement("style") const font = document.createElement("link") font.rel = "stylesheet" font.href = "https://fonts.googleapis.com/css?family=Montserrat" styleElement.innerHTML = styles document.head.appendChild(styleElement) document.head.appendChild(font) document.body.appendChild(menu) const myEvent = function(event) { switch (event.key) { case "Escape": if (menu.style.display == "none") { menu.style.display = "block" console.log("Menu Enabled!") } else { menu.style.display = "none" console.log("Menu Disabled!") } break } } window.addEventListener("keydown",myEvent) console.log("scenxe menu loaded!") let textNode = document.createTextNode(""); document.body.appendChild(textNode); const xpElement = document.querySelector('#title') //XP header if (xpElement !== null) { xpElement.textContent = "<<==SCENEXE.IO==>>"; } const pElement = document.querySelector('#changelog') //XP header if (pElement !== null) { pElement.textContent = "subscribe to my youtube: bon plays scenexe"; } const Element = document.querySelector('#ads') //XP header if (Element !== null) { Element.textContent = "subscribe to my youtube: bon plays scenexe"; } const lement = document.querySelector('#connecting-text') //XP header if (lement !== null) { lement.textContent = "nearly there!!"; } const ement = document.querySelector('#play-button') //XP header if (ement !== null) { ement.textContent = "lets go!!"; } const ment = document.querySelector('#full-connecting-text') //XP header if (ment !== null) { ment.textContent = "lets go!!"; } const ent = document.querySelector('#server-select-title') //XP header if (ent !== null) { ent.textContent = ""; } const nt = document.querySelector('#server-select-dropdown') //XP header if (nt !== null) { nt.textContent = "subscribe to bon plays scenexe!"; } const t = document.querySelector('#button-feedback') //XP header if (t !== null) { t.textContent = "subscribe to bon plays scenexe!"; } const to = document.querySelector('#popup-title') //XP header if (to !== null) { to.textContent = "thank you!"; } 'use strict' const x=document.createElementNS('http://www.w3.org/1999/xhtml','div') x.setAttribute('onclick',`"use strict";(${()=>{ const obj={'__proto__':null,'passive':true},rset=Reflect.set,p=Promise,fh=x=>{ x.cameraSizeMultiplier*=zoom/10 } let zoom=10 //use removedEntities to not conflict with tank editor Object.defineProperty(Object.prototype,'removedEntities',{ '__proto__':null, 'configurable':true, 'enumerable':false, 'set'(val){ rset(obj,'removedEntities',val,this) p.resolve(this).then(fh) } }) document.getElementById('game-canvas').addEventListener('wheel',event=>{ if(event.deltaY>0)++zoom else if(9===--zoom)zoom=10 },obj) document.body.addEventListener('keypress',event=>{ const t=event.target.tagName if(t!=='INPUT'&&t!=='TEXTAREA')switch(event.key){ case '+': ++zoom return case '-': if(9===--zoom)zoom=10 } },obj) }})()`) x.click() document.getElementById('popup').hidden=false let p = 10 p.speedMultiplier