// ==UserScript== // @name 点击波纹特效 // @namespace https://sharechain.qq.com/a5a372bae6710cac84a1554022378a57 // @version 0.2 // @description 点击时显示波纹特效。脚本菜单可更改大小, 颜色, 数量 // @author You // @run-at document-idle // @match *://*/* // @license MIT // @grant GM_registerMenuCommand // @grant GM_setValue // @grant GM_getValue // @downloadURL https://update.greasyfork.icu/scripts/482952/%E7%82%B9%E5%87%BB%E6%B3%A2%E7%BA%B9%E7%89%B9%E6%95%88.user.js // @updateURL https://update.greasyfork.icu/scripts/482952/%E7%82%B9%E5%87%BB%E6%B3%A2%E7%BA%B9%E7%89%B9%E6%95%88.meta.js // ==/UserScript== // 添加菜单 GM_registerMenuCommand('波纹大小', function() { var newSize = prompt("请输入新的波纹大小,格式为 'min,max'(例如:6,10):", GM_getValue('rippleSize', '6,10').split(",")); if (newSize !== null && newSize !== '') { GM_setValue('rippleSize', newSize); } }); GM_registerMenuCommand('波纹颜色', function() { var newColors = prompt("请输入新的波纹颜色,多个颜色请使用逗号分隔(例如:#F73859,#14FFEC,#00E0FF):", GM_getValue('rippleColors', '#F73859,#14FFEC,#00E0FF,#FF99FE,#FAF15D').split(",")); if (newColors !== null && newColors !== '') { GM_setValue('rippleColors', newColors); } }); GM_registerMenuCommand('波纹数量', function() { var newCount = prompt("请输入新的波纹数量:", GM_getValue('rippleCount', 1)); if (newCount !== null && newCount !== '') { GM_setValue('rippleCount', newCount); } }); function clickEffect() { let balls = []; let longPressed = false; let longPress; let multiplier = 0; let width, height; let origin; let normal; let ctx; const colours = GM_getValue('rippleColors', '#F73859,#14FFEC,#00E0FF,#FF99FE,#FAF15D').split(","); const canvas = document.createElement("canvas"); document.body.appendChild(canvas); canvas.setAttribute("style", "width: 100%; height: 100%; top: 0; left: 0; z-index: 99999; position: fixed; pointer-events: none;"); const pointer = document.createElement("span"); pointer.classList.add("pointer"); document.body.appendChild(pointer); if (canvas.getContext && window.addEventListener) { ctx = canvas.getContext("2d"); updateSize(); window.addEventListener('resize', updateSize, false); loop(); window.addEventListener("mousedown", function(e) { pushBalls(GM_getValue('rippleCount', 1), e.clientX, e.clientY); document.body.classList.add("is-pressed"); longPress = setTimeout(function(){ document.body.classList.add("is-longpress"); longPressed = true; }, 500); }, false); window.addEventListener("mouseup", function(e) { clearInterval(longPress); if (longPressed == true) { document.body.classList.remove("is-longpress"); pushBalls(randBetween(40 + Math.ceil(multiplier), 80 + Math.ceil(multiplier)), e.clientX, e.clientY); longPressed = false; } document.body.classList.remove("is-pressed"); }, false); window.addEventListener("mousemove", function(e) { let x = e.clientX; let y = e.clientY; pointer.style.top = y + "px"; pointer.style.left = x + "px"; }, false); } else { } function updateSize() { const pixelRatio = window.devicePixelRatio || 1; canvas.width = window.innerWidth * pixelRatio; canvas.height = window.innerHeight * pixelRatio; canvas.style.width = window.innerWidth + 'px'; canvas.style.height = window.innerHeight + 'px'; ctx.scale(pixelRatio, pixelRatio); width = (canvas.width = window.innerWidth); height = (canvas.height = window.innerHeight); origin = { x: width / 2, y: height / 2 }; normal = { x: width / 2, y: height / 2 }; } class Ball { constructor(x = origin.x, y = origin.y) { this.x = x; this.y = y; this.angle = Math.PI * 2 * Math.random(); if (longPressed == true) { this.multiplier = randBetween(1, 2); } else { this.multiplier = randBetween(3, 6); } this.vx = (this.multiplier + Math.random() * 0.5) * Math.cos(this.angle); this.vy = (this.multiplier + Math.random() * 0.5) * Math.sin(this.angle); this.r = randBetween(parseInt(GM_getValue('rippleSize', '6,10').split(",")[0]), parseInt(GM_getValue('rippleSize', '6,10').split(",")[1])) + 3 * Math.random(); this.color = colours[Math.floor(Math.random() * colours.length)]; } update() { this.x += this.vx - normal.x; this.y += this.vy - normal.y; normal.x = -2 / window.innerWidth * Math.sin(this.angle); normal.y = -2 / window.innerHeight * Math.cos(this.angle); this.r -= 0.3; this.vx *= 0.9; this.vy *= 0.9; } } function pushBalls(count = 1, x = origin.x, y = origin.y) { for (let i = 0; i < count; i++) { balls.push(new Ball(x, y)); } } function randBetween(min, max) { return Math.floor(Math.random() * max) + min; } function loop() { ctx.fillStyle = "rgba(255, 255, 255, 0)"; ctx.clearRect(0, 0, canvas.width, canvas.height); for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.r < 0) continue; ctx.fillStyle = b.color; ctx.beginPath(); ctx.arc(b.x, b.y, b.r, 0, Math.PI * 2, false); ctx.fill(); b.update(); } if (longPressed == true) { multiplier += 0.2; } else if (!longPressed && multiplier >= 0) { multiplier -= 0.4; } removeBall(); requestAnimationFrame(loop); } function removeBall() { for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.x + b.r < 0 || b.x - b.r > width || b.y + b.r < 0 || b.y - b.r > height || b.r < 0) { balls.splice(i, 1); } } } } // 调用特效函数 clickEffect();