// ==UserScript== // @name GeoNoCar liter // @description Hides part of the panorama to redact non-trekker gen 3/4 car meta // @version 0.2.2 // @author victheturtle#5159 // @match https://www.geoguessr.com/* // @namespace https://greasyfork.org/users/967692-victheturtle // @icon https://www.svgrepo.com/show/180174/pickup-truck-transport.svg // @run-at document-start // @license GPL-3.0-or-later; http://www.gnu.org/licenses/gpl-3.0.txt // @noframes // @downloadURL none // ==/UserScript== // credits to drparse for the original GeoNoCar script function injected() { const color = "vec3(float(0.3), float(0.3), float(0.3))"; const vertexOld = "const float f=3.1415926;varying vec3 a;uniform vec4 b;attribute vec3 c;attribute vec2 d;uniform mat4 e;void main(){vec4 g=vec4(c,1);gl_Position=e*g;a=vec3(d.xy*b.xy+b.zw,1);a*=length(c);}"; const fragOld = "precision highp float;const float h=3.1415926;varying vec3 a;uniform vec4 b;uniform float f;uniform sampler2D g;void main(){vec4 i=vec4(texture2DProj(g,a).rgb,f);gl_FragColor=i;}"; const vertexNew = ` varying vec3 a; varying vec3 potato; uniform vec4 b; attribute vec3 c; attribute vec2 d; uniform mat4 e; void main(){ vec4 g=vec4(c,1); gl_Position=e*g; a = vec3(d.xy * b.xy + b.zw,1); a *= length(c); potato = vec3(d.xy, 1.0) * length(c); }`; const fragNew = ` precision highp float; varying vec3 a; varying vec3 potato; uniform vec4 b; uniform float f; uniform sampler2D g; bool show(float alpha1, float alpha2) { float alpha3 = abs(alpha1 - 0.5); float alpha4 = (alpha3 > 0.25) ? 0.5 - alpha3 : alpha3; if (alpha2 + 3.0 * alpha4 * alpha4 > 0.73) { return false; } else if (alpha4 < 0.0062) { return alpha2 > 0.63; } else if (alpha4 < 0.0066) { return alpha2 > mix(0.63, 0.67, (alpha4-0.0062) / (0.0066-0.0062)); } else if (alpha4 < 0.065) { return alpha2 > 0.67; } else if (alpha4 < 0.10) { return alpha2 > mix(0.67, 0.715, (alpha4-0.065) / (0.10-0.065)); } else { return false; } } void main(){ vec2 aD = potato.xy / a.z; vec4 i = vec4(show(aD.x, aD.y) ? ${color} : texture2DProj(g,a).rgb, f); gl_FragColor=i; }`; function installShaderSource(ctx) { const oldShaderSource = ctx.shaderSource; function shaderSource() { if (typeof arguments[1] === 'string') { if (arguments[1] === vertexOld) arguments[1] = vertexNew; else if (arguments[1] === fragOld) arguments[1] = fragNew; } return oldShaderSource.apply(this, arguments); } shaderSource.bestcity = 'bintulu'; ctx.shaderSource = shaderSource; } function installGetContext(el) { const oldGetContext = el.getContext; el.getContext = function() { const ctx = oldGetContext.apply(this, arguments); if ((arguments[0] === 'webgl' || arguments[0] === 'webgl2') && ctx && ctx.shaderSource && ctx.shaderSource.bestcity !== 'bintulu') { installShaderSource(ctx); } return ctx; }; } const oldCreateElement = document.createElement; document.createElement = function() { const el = oldCreateElement.apply(this, arguments); if (arguments[0] === 'canvas' || arguments[0] === 'CANVAS') { installGetContext(el); } return el; }; } var script = document.createElement("script"); script.textContent = `(${injected.toString()})()`; document.body.appendChild(script);