// ==UserScript== // @name King Mod v2 ( My Version Mod ) // @namespace http://tampermonkey.net/ // @version v2.8.19.3 // @description Ok // @author 2k09__ // @match https://moomoo.io/ // @match https://dev.moomoo.io/ // @match https://sandbox.moomoo.io/ // @license MIT // @grant none // @downloadURL https://update.greasyfork.icu/scripts/494264/King%20Mod%20v2%20%28%20My%20Version%20Mod%20%29.user.js // @updateURL https://update.greasyfork.icu/scripts/494264/King%20Mod%20v2%20%28%20My%20Version%20Mod%20%29.meta.js // ==/UserScript== alert(`Macro Hat, AutoHeal, MacroPlace. Go?`); document.title = "King Mod v2"; document.getElementById("gameName").innerHTML = "King Mod v2"; document.getElementById("deadText").innerHTML = "Me Are King !!"; document.getElementById("leaderboard").innerHTML = "King Mod v2"; document.getElementById("loadingText").innerHTML = "Reload..."; $("#moomooio_728x90_home").parent().css({display: "none"}); let AutoHeal = true; let ws; let msgpack5 = window.msgpack; let food = food.myPlayer.inventory.food; let boostPad = boostPad.myPlayer.inventory.boostPad; let spike = spike.myPlayer.inventory.spike; let windmill = spike.myPlayer.inventory.windmill; let wall = wall.myPlayer.inventory.wall; let trap = trap.myPlayer.inventory.trap; let turret = turret.myPlayer.inventory.turret; let spawnpad = spawnpad.myPlayer.inventory.spawnpad; let teleporter = teleporter.myPlayer.inventory.teleporter; const MooMoo = (function(){})[69]; const emit = (event, a, b, c, m, r) => ws.send(Uint8Array.from([...msgpack5.encode([event, [a, b, c, m, r]])])); const place = (event, l) => { emit("G", event, false); emit("d", 1, l); emit("d", 0, l); emit("G", myPlayer.weaponIndex, true); }; var myPlayer = { id: null, x: null, y: null, dir: null, object: null, weapon: null, clan: null, isLeader: null, hat: null, accesory: null, isSkull: null, sid: null, buildIndex: null, weaponIndex: null, weaponVariant: null, team: null, skinIndex: null, tailIndex: null, iconIndex: null }; var accesory = { Unequip: 0, Snowball: 12, TreeCape: 9, StoneCape: 10, CookieCape: 3, CowCape: 8, MonkeyTail: 11, AppleBasket: 17, WinterCape: 6, SkullCape: 4, DashCape: 5, DragonCape: 2, SuperCape: 1, TrollCape: 7, Thorns: 14, Blockades: 15, DevilsTail: 20, Sawblade: 16, AngelWings: 13, ShadowWings: 19, BloodWings: 18, CorruptXWings: 21 }; var hat = { Unequip: 0, MooCap: 51, AppleCap: 50, MooHead: 28, PigHead: 29, FluffHead: 30, PandouHead: 36, BearHead: 37, MonkeyHead: 38, PolarHead: 44, FezHat: 35, EnigmaHat: 42, BlitzHat: 43, BobXIIIHat: 49, Pumpkin: 57, BummleHat: 8, StrawHat: 2, WinterCap: 15, CowboyHat: 5, RangerHat: 4, ExplorerHat: 18, FlipperHat: 31, MarksmanCap: 1, BushGear: 10, Halo: 48, SoldierHelmet: 6, AntiVenomGear: 23, MedicGear: 13, MinersHelmet: 9, MusketeerHat: 32, BullHelmet: 7, EmpHelmet: 22, BoosterHat: 12, BarbarianArmor: 26, PlagueMask: 21, BullMask: 46, WindmillHat: 14, SpikeGear: 11, TurretGear: 53, SamuraiArmor: 20, DarkKnight: 58, ScavengerGear: 27, TankGear: 40, ThiefGear: 52, Bloodthirster: 55, AssassinGear: 56 }; function buyAndEquipHat(name) { var target = hat.name; storeBuy(target); storeEquip(target); }; function buyAndEquipAccesory(name) { var target2 = accesory.name; storeBuy(target2); storeEquip(target2); }; AutoHeal.addEventListener("updatehealth", (data) => { let sid = data[0] let health = data[1] if (AutoHeal.myPlayer.sid === sid && health < 100) { if(health < 100 && health > 79) { setTimeout(() => { buyAndEquipHat(11) buyAndEquipAccesory(13) AutoHeal.myPlayer.place(food); }, 90); } else if(health < 80 && health > 59) { buyAndEquipHat(7); buyAndEquipAccesory(17); setTimeout(() => { AutoHeal.myPlayer.place(food); AutoHeal.myPlayer.place(food); }, 90); } else if(health < 60 && health > 39) { buyAndEquipHat(11); buyAndEquipAccesory(21); AutoHeal.myPlayer.place(food); AutoHeal.myPlayer.place(food); } else if(health < 40 && health > 0) { buyAndEquipHat(6); buyAndEquipAccesory(13); AutoHeal.myPlayer.place(food); AutoHeal.myPlayer.place(food); AutoHeal.myPlayer.place(food); }; }; }); let prevCount = 0; const attachWebSocketListener = e => { e.addEventListener("message", hookWS); }; const hookWS = e => { // You can add actions related to WebSocket messages here }; const sendPacket = e => { if (ws) { ws.send(msgpack5.encode(e)); }; }; const chat = e => { sendPacket(["6", [e]]); }; WebSocket.prototype.oldSend = WebSocket.prototype.send; WebSocket.prototype.send = function (e) { if (!ws) { [document.ws, ws] = [this, this]; attachWebSocketListener(this); }; this.oldSend(e); }; const handleMutations = mutationsList => { for (const mutation of mutationsList) { if (mutation.target.id === "killCounter") { const count = parseInt(mutation.target.innerText, 10) || 0; if (count > prevCount) { setTimeout(() => { chat("King Mod: +1 kill"); }, 90); setTimeout(() => { chat("King Mod v2"); }, 90); setTimeout(() => { chat("King Mod By 2k09__"); }, 90); prevCount = count; }; }; }; }; if (document.activeElement.id !== 'chatBox'){ document.addEventListener('keydown', function(e) { switch (e.keyCode) { // Place case 78: place('windmill'); break; case 86: place('spike'); break; case 70: place('trap'); break; case 70: place('boostPad'); break; case 72: place('turret'); break; case 72: place('teleporter'); break; case 85: place('spawnpad'); break; case 79: place('wall'); break; // Hat case 16: buyAndEquipHat('Unequip'); break; case 82: buyAndEquipHat('BullHelmet'); break; case 90: buyAndEquipHat('TankGear'); break; case 71: buyAndEquipHat('SoldierHelmet'); break; case 66: buyAndEquipHat('BoosterHat'); break; case 89: buyAndEquipHat('FlipperHat'); break; case 77: buyAndEquipHat('WinterCap'); break; case 74: buyAndEquipHat('EmpHelmet'); break; case 84: buyAndEquipHat('TurretGear'); break; case 88: buyAndEquipHat('ThiefGear'); break; case 76: buyAndEquipHat('BarbarianArmor'); break; case 75: buyAndEquipHat('SamuraiArmor'); break; case 73: buyAndEquipHat('AssassinGear'); break; // Accesory case 16: buyAndEquipAccesory('Unequip'); break; case 82: buyAndEquipAccesory('BloodWings'); break; case 90 && 88 && 75: buyAndEquipAccesory('ShadowWings'); break; case 71 && 66 && 77 && 89 && 74 && 73: buyAndEquipAccesory('MonkeyTail'); break; case 84: buyAndEquipAccesory('CorruptXWings'); break; case 76: buyAndEquipAccesory('AngelWings'); break; }; }); };