// ==UserScript== // @name Survev UI Mod v4 // @namespace http://tampermonkey.net/ // @version 2024-08-31 // @description QoL features for Survev.io // @author Blubbled // @match https://survev.io/* // @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw== // @grant none // @license MIT // @downloadURL https://update.greasyfork.icu/scripts/509740/Survev%20UI%20Mod%20v4.user.js // @updateURL https://update.greasyfork.icu/scripts/509740/Survev%20UI%20Mod%20v4.meta.js // ==/UserScript== (function() { var lastCalledTime; var fps; var frameTimes = []; var maxFrames = 100; var uncappedFPS = false; var uiElementsEnabled = true; var fpsCounterEnabled = true; var currentCountdown = null; var customColor = localStorage.getItem('customColor') || '#ffffff'; var colorToggleState = localStorage.getItem('colorToggle') === 'true'; function requestAnimFrame() { if (!lastCalledTime) { lastCalledTime = Date.now(); fps = 0; return; } var currentTime = Date.now(); var delta = (currentTime - lastCalledTime) / 1000; lastCalledTime = currentTime; frameTimes.push(delta); if (frameTimes.length > maxFrames) { frameTimes.shift(); } var totalTime = frameTimes.reduce((sum, time) => sum + time, 0); fps = (frameTimes.length / totalTime).toFixed(0); } function createFPSCounter() { var fpsCounter = document.createElement('div'); fpsCounter.id = 'fps-counter'; fpsCounter.style.position = 'fixed'; fpsCounter.style.left = '10px'; fpsCounter.style.top = '130px'; fpsCounter.style.color = customColor; fpsCounter.style.fontSize = '20px'; fpsCounter.style.fontWeight = 'bold'; fpsCounter.style.zIndex = '1000'; fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)'; fpsCounter.style.padding = '5px'; fpsCounter.style.borderRadius = '5px'; document.body.appendChild(fpsCounter); var lastUpdate = Date.now(); function updateFPSCounter() { requestAnimFrame(); var now = Date.now(); if (now - lastUpdate >= 1000) { fpsCounter.textContent = `FPS: ${fps}`; lastUpdate = now; } requestAnimationFrame(updateFPSCounter); } updateFPSCounter(); } createFPSCounter(); function toggleFPSCounter(enabled) { var fpsCounter = document.getElementById('fps-counter'); if (enabled) { fpsCounter.style.display = 'block'; } else { fpsCounter.style.display = 'none'; } } function updateTextColor(newColor) { customColor = newColor; localStorage.setItem('customColor', newColor); var fpsCounter = document.getElementById('fps-counter'); var ammoCount = document.getElementById('ui-current-clip'); var healCounts = document.querySelectorAll('.ui-loot-count'); if (fpsCounter) fpsCounter.style.color = newColor; if (ammoCount) ammoCount.style.color = newColor; healCounts.forEach(function(healCount) { healCount.style.color = newColor; }); } function applyInitialTextColor() { var ammoCount = document.getElementById('ui-current-clip'); var healCounts = document.querySelectorAll('.ui-loot-count'); if (ammoCount) ammoCount.style.color = customColor; healCounts.forEach(function(healCount) { healCount.style.color = customColor; }); } function applyColorOnGameUI() { var observer = new MutationObserver(function(mutations) { mutations.forEach(function(mutation) { if (mutation.addedNodes.length) { applyInitialTextColor(); } }); }); observer.observe(document.body, { childList: true, subtree: true }); } var uiTopLeft = document.getElementById('ui-top-left'); if (uiTopLeft) { uiTopLeft.style.position = 'relative'; uiTopLeft.style.left = '100px'; } document.addEventListener("DOMContentLoaded", function() { if (colorToggleState) { applyInitialTextColor(); } applyColorOnGameUI(); }); var settingsButton = document.createElement('button'); settingsButton.id = 'settings-button'; settingsButton.textContent = 'Mod Settings'; settingsButton.style.position = 'fixed'; settingsButton.style.left = '10px'; settingsButton.style.top = '50%'; settingsButton.style.transform = 'translateY(-50%)'; settingsButton.style.padding = '10px'; settingsButton.style.fontSize = '18px'; settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)'; settingsButton.style.color = 'white'; settingsButton.style.zIndex = '1000'; settingsButton.style.display = 'none'; document.body.appendChild(settingsButton); var settingsTab = document.createElement('div'); settingsTab.id = 'settings-tab'; settingsTab.style.position = 'fixed'; settingsTab.style.left = '200px'; settingsTab.style.top = '50%'; settingsTab.style.width = '300px'; settingsTab.style.height = '400px'; settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)'; settingsTab.style.color = 'white'; settingsTab.style.padding = '20px'; settingsTab.style.borderRadius = '10px'; settingsTab.style.display = 'none'; settingsTab.innerHTML = '

Mod Settings (buggy, reenable uncapped FPS a few times if cursor info doesnt update)

'; document.body.appendChild(settingsTab); var fpsCheckbox = document.createElement('input'); fpsCheckbox.type = 'checkbox'; fpsCheckbox.id = 'uncapped-fps-checkbox'; var fpsLabel = document.createElement('label'); fpsLabel.setAttribute('for', 'uncapped-fps-checkbox'); fpsLabel.textContent = 'Enable Uncapped FPS'; settingsTab.appendChild(fpsCheckbox); settingsTab.appendChild(fpsLabel); settingsTab.appendChild(document.createElement('br')); function toggleUncappedFPS(enabled) { if (enabled) { window.requestAnimationFrame = function(callback) { return setTimeout(callback, 1); }; } else { window.requestAnimationFrame = function(callback) { return setTimeout(callback, 1000 / 60); }; } } var uiCheckbox = document.createElement('input'); uiCheckbox.type = 'checkbox'; uiCheckbox.id = 'ui-elements-checkbox'; var uiLabel = document.createElement('label'); uiLabel.setAttribute('for', 'ui-elements-checkbox'); uiLabel.textContent = 'Show Cursor Info'; settingsTab.appendChild(uiCheckbox); settingsTab.appendChild(uiLabel); settingsTab.appendChild(document.createElement('br')); var fpsCounterCheckbox = document.createElement('input'); fpsCounterCheckbox.type = 'checkbox'; fpsCounterCheckbox.id = 'fps-counter-checkbox'; var fpsCounterLabel = document.createElement('label'); fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox'); fpsCounterLabel.textContent = 'Show FPS Counter'; settingsTab.appendChild(fpsCounterCheckbox); settingsTab.appendChild(fpsCounterLabel); settingsTab.appendChild(document.createElement('br')); var colorToggleLabel = document.createElement('label'); colorToggleLabel.textContent = 'Enable Custom Text Color'; settingsTab.appendChild(colorToggleLabel); var colorToggleCheckbox = document.createElement('input'); colorToggleCheckbox.type = 'checkbox'; colorToggleCheckbox.id = 'color-toggle-checkbox'; colorToggleCheckbox.checked = colorToggleState; settingsTab.appendChild(colorToggleCheckbox); settingsTab.appendChild(document.createElement('br')); var colorPickerLabel = document.createElement('label'); colorPickerLabel.textContent = 'Select Text Color'; settingsTab.appendChild(colorPickerLabel); var colorPicker = document.createElement('input'); colorPicker.type = 'color'; colorPicker.value = customColor; colorPicker.disabled = !colorToggleState; settingsTab.appendChild(colorPicker); settingsTab.appendChild(document.createElement('br')); colorToggleCheckbox.addEventListener('change', function() { if (colorToggleCheckbox.checked) { colorPicker.disabled = false; updateTextColor(colorPicker.value); } else { colorPicker.disabled = true; updateTextColor('#ffffff'); } localStorage.setItem('colorToggle', colorToggleCheckbox.checked); }); colorPicker.addEventListener('input', function() { updateTextColor(colorPicker.value); }); function updateSettingsButtonVisibility() { var loadingOverlay = document.querySelector('.play-loading-outer'); if (loadingOverlay && window.getComputedStyle(loadingOverlay).opacity === '0') { settingsButton.style.display = 'block'; } else { settingsButton.style.display = 'none'; settingsTab.style.display = 'none'; } } setInterval(updateSettingsButtonVisibility, 100); settingsButton.addEventListener('click', function() { if (settingsTab.style.display === 'none') { settingsTab.style.display = 'block'; } else { settingsTab.style.display = 'none'; } }); function loadSettings() { var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true'; var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true'; var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true'; fpsCheckbox.checked = uncappedFPSSetting; uiCheckbox.checked = uiElementsSetting; fpsCounterCheckbox.checked = fpsCounterSetting; toggleUncappedFPS(uncappedFPSSetting); toggleUIElementDisplay(uiElementsSetting); toggleFPSCounter(fpsCounterSetting); if (colorToggleState) { updateTextColor(customColor); } else { updateTextColor('#ffffff'); } } function saveSettings() { var uncappedFPSSetting = fpsCheckbox.checked; var uiElementsSetting = uiCheckbox.checked; var fpsCounterSetting = fpsCounterCheckbox.checked; localStorage.setItem('uncappedFPS', uncappedFPSSetting); localStorage.setItem('uiElementsEnabled', uiElementsSetting); localStorage.setItem('fpsCounterEnabled', fpsCounterSetting); toggleUncappedFPS(uncappedFPSSetting); toggleUIElementDisplay(uiElementsSetting); toggleFPSCounter(fpsCounterSetting); } loadSettings(); fpsCheckbox.addEventListener('change', saveSettings); uiCheckbox.addEventListener('change', saveSettings); fpsCounterCheckbox.addEventListener('change', saveSettings); var gunSwitchDelayMap = { "AWM-S": 1000, "BLR 81": 1000, "Model 94": 1000, "Mosin-Nagant": 1000, "SV-98": 1000, "Scout Elite": 1000, "Hawk 12G": 900, "Heart Cannon": 900, "M1100": 900, "M134": 900, "M79": 900, "M870": 900, "Potato Cannon": 900, "AK-47": 750, "AN-94": 750, "BAR M1918": 750, "CZ-3A1": 750, "DP-28": 750, "FAMAS": 750, "Groza": 750, "Groza-S": 750, "L86A2": 750, "M1 Garand": 750, "M1014": 750, "M1A1": 750, "M249": 750, "M39 EMR": 750, "M416": 750, "M4A1-S": 750, "MAC-10": 750, "MP5": 750, "Mk 12 SPR": 750, "Mk45G": 750, "PKM": 750, "PKP Pecheneg": 750, "QBB-97": 750, "SCAR-H": 750, "SCAR-SSR": 750, "SPAS-12": 750, "SVD-63": 750, "Saiga-12": 750, "Spud Gun": 750, "UMP9": 750, "USAS-12": 750, "VSS": 750, "Vector": 750, "Bugle": 300, "DEagle 50": 300, "Dual DEagle 50": 300, "Dual Flare Gun": 300, "Dual OT-38": 300, "Dual OTs-38": 300, "Dual P30L": 300, "Dual Peacemaker": 300, "Flare Gun": 300, "MP220": 300, "OT-38": 300, "OTs-38": 300, "Peacemaker": 300, "Rainbow Blaster": 300, "Dual G18C": 250, "Dual M1911": 250, "Dual M9": 250, "Dual M93R": 250, "G18C": 250, "M1911": 250, "M9": 250, "M9 Cursed": 250, "M93R": 250, "P30L": 250 }; var currentCountdown = null; function createSwitchDelayText() { var delayText = document.createElement('div'); delayText.id = 'switch-delay-text'; delayText.style.position = 'fixed'; delayText.style.color = 'red'; delayText.style.fontSize = '25px'; delayText.style.fontWeight = 'bold'; delayText.style.zIndex = '1000'; delayText.style.left = '50%'; delayText.style.transform = 'translateX(-50%)'; delayText.style.top = '40%'; document.body.appendChild(delayText); return delayText; } function showSwitchDelay(gunName, delayMs) { if (currentCountdown) { clearInterval(currentCountdown); } if (!gunSwitchDelayMap[gunName]) { return; } var delayInSeconds = (delayMs / 1000).toFixed(2); var delayText = document.getElementById('switch-delay-text') || createSwitchDelayText(); delayText.textContent = `${delayInSeconds}s`; delayText.style.display = 'block'; currentCountdown = setInterval(function() { delayInSeconds -= 0.01; delayText.textContent = `${delayInSeconds.toFixed(2)}s`; if (delayInSeconds <= 0) { clearInterval(currentCountdown); delayText.style.display = 'none'; currentCountdown = null; } }, 10); } function detectWeaponSwitch() { var previousWeapon = null; setInterval(function() { var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]'); if (equippedWeapon) { var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent.trim(); if (weaponName !== previousWeapon) { previousWeapon = weaponName; var delayMs = gunSwitchDelayMap[weaponName]; if (delayMs) { showSwitchDelay(weaponName, delayMs); } } } }, 100); } detectWeaponSwitch(); function periodicallyShowKillCounter() { showKillCounter(); setTimeout(periodicallyShowKillCounter, 100); } function showKillCounter() { var killCounter = document.getElementById('ui-kill-counter-wrapper'); if (killCounter) { killCounter.style.display = 'block'; killCounter.style.position = 'fixed'; killCounter.style.left = '5px'; killCounter.style.top = '-25px'; killCounter.style.color = 'white'; killCounter.style.fontSize = '20px'; killCounter.style.fontWeight = 'bold'; killCounter.style.zIndex = '1000'; killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)'; killCounter.style.padding = '5px'; killCounter.style.borderRadius = '5px'; var counterText = killCounter.querySelector('.counter-text'); if (counterText) { counterText.style.minWidth = '30px'; } } } function calculateAverageBoostWidth() { var counterLengths = [98.5, 98.5, 147.75, 49.25]; var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner'); var totalWidth = 0; boostCounters.forEach(function(counter, index) { var widthPercentage = parseFloat(counter.style.width); var unitLength = counterLengths[index]; totalWidth += (widthPercentage / 100) * unitLength; }); var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0); var averageWidthPercentage = (totalWidth / totalUnitLength) * 100; return averageWidthPercentage.toFixed(2) + "%"; } function toggleUIElementDisplay(enabled) { if (enabled) { var healthBarWidthCopy = document.createElement('span'); healthBarWidthCopy.id = 'health-bar-width-copy'; healthBarWidthCopy.classList.add('unselectable'); healthBarWidthCopy.style.position = 'fixed'; healthBarWidthCopy.style.fontSize = '25px'; healthBarWidthCopy.style.fontWeight = 'bold'; healthBarWidthCopy.style.display = 'none'; var ammoCountCopy = document.createElement('span'); ammoCountCopy.id = 'ammo-count-copy'; ammoCountCopy.classList.add('unselectable'); ammoCountCopy.style.position = 'fixed'; ammoCountCopy.style.fontSize = '25px'; ammoCountCopy.style.fontWeight = 'bold'; ammoCountCopy.style.display = 'none'; var weaponNameCopy = document.createElement('span'); weaponNameCopy.id = 'weapon-name-copy'; weaponNameCopy.classList.add('unselectable'); weaponNameCopy.style.position = 'fixed'; weaponNameCopy.style.fontSize = '20px'; weaponNameCopy.style.fontWeight = 'bold'; weaponNameCopy.style.display = 'none'; var boostWidthCopy = document.createElement('span'); boostWidthCopy.id = 'boost-width-copy'; boostWidthCopy.classList.add('unselectable'); boostWidthCopy.style.position = 'fixed'; boostWidthCopy.style.fontSize = '20px'; boostWidthCopy.style.fontWeight = 'bold'; boostWidthCopy.style.color = 'orange'; boostWidthCopy.style.display = 'none'; function updateHealthBarWidthCopy() { var healthBar = document.getElementById('ui-health-actual'); if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) { var healthBarWidth = Math.round(parseFloat(healthBar.style.width)); var healthBarColor = healthBar.style.backgroundColor; healthBarWidthCopy.textContent = healthBarWidth + "%"; healthBarWidthCopy.style.color = healthBarColor; healthBarWidthCopy.style.display = 'block'; } else { healthBarWidthCopy.style.display = 'none'; } } function updateAmmoCountCopy() { var ammoCountElement = document.getElementById('ui-current-clip'); if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) { var ammoCount = ammoCountElement.textContent; ammoCountCopy.textContent = ammoCount; ammoCountCopy.style.color = ammoCountElement.style.color; ammoCountCopy.style.display = 'block'; } else { ammoCountCopy.style.display = 'none'; } } function updateWeaponNameCopy() { var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]'); if (equippedWeapon) { var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent; weaponNameCopy.textContent = weaponName; weaponNameCopy.style.color = 'white'; weaponNameCopy.style.display = 'block'; } else { weaponNameCopy.style.display = 'none'; } } function updateBoostWidthCopy() { var boostElement = document.getElementById('ui-boost-counter'); if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) { var averageBoostWidth = calculateAverageBoostWidth(); boostWidthCopy.textContent = averageBoostWidth; boostWidthCopy.style.display = 'block'; } else { boostWidthCopy.style.display = 'none'; } } function followCursor(event) { healthBarWidthCopy.style.left = `${event.clientX - 70}px`; healthBarWidthCopy.style.top = `${event.clientY + 25}px`; ammoCountCopy.style.left = `${event.clientX + 40}px`; ammoCountCopy.style.top = `${event.clientY + 25}px`; weaponNameCopy.style.left = `${event.clientX + 40}px`; weaponNameCopy.style.top = `${event.clientY + 50}px`; boostWidthCopy.style.left = `${event.clientX - 70}px`; boostWidthCopy.style.top = `${event.clientY + 50}px`; } document.addEventListener('mousemove', followCursor); healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */ healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */ healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */ ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */ ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */ ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */ weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */ weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */ weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */ boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */ boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */ boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */ document.body.appendChild(healthBarWidthCopy); document.body.appendChild(ammoCountCopy); document.body.appendChild(weaponNameCopy); document.body.appendChild(boostWidthCopy); updateHealthBarWidthCopy(); updateAmmoCountCopy(); updateWeaponNameCopy(); updateBoostWidthCopy(); var healthObserver = new MutationObserver(updateHealthBarWidthCopy); var healthTargetNode = document.getElementById('ui-health-actual'); if (healthTargetNode) { healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] }); } if (healthTargetNode && healthTargetNode.parentElement) { healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] }); } var ammoObserver = new MutationObserver(updateAmmoCountCopy); var ammoTargetNode = document.getElementById('ui-current-clip'); if (ammoTargetNode) { ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true }); } var weaponObserver = new MutationObserver(updateWeaponNameCopy); var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch'); weaponTargetNodes.forEach(function(node) { weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] }); }); var boostObserver = new MutationObserver(updateBoostWidthCopy); var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner'); boostTargetNodes.forEach(function(node) { boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] }); }); } else { var healthBarWidthCopy = document.getElementById('health-bar-width-copy'); if (healthBarWidthCopy) { healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy); } var ammoCountCopy = document.getElementById('ammo-count-copy'); if (ammoCountCopy) { ammoCountCopy.parentNode.removeChild(ammoCountCopy); } var weaponNameCopy = document.getElementById('weapon-name-copy'); if (weaponNameCopy) { weaponNameCopy.parentNode.removeChild(weaponNameCopy); } var boostWidthCopy = document.getElementById('boost-width-copy'); if (boostWidthCopy) { boostWidthCopy.parentNode.removeChild(boostWidthCopy); } } } toggleUIElementDisplay(true); showKillCounter(); periodicallyShowKillCounter(); })();