// ==UserScript== // @name click beatiful // @namespace http://tampermonkey.net/ // @version 1.1.3 // @description 会在你点击鼠标时生成特效,并且会持续生成流星雨特效,美观又时尚(如果出现bug,请打开开发人员模式) // @author BarkFlorr // @match https://*/* // @match http://*/* // @grant none // @downloadURL https://update.greasyfork.icu/scripts/524351/click%20beatiful.user.js // @updateURL https://update.greasyfork.icu/scripts/524351/click%20beatiful.meta.js // ==/UserScript== (function() { 'use strict'; // 从 localStorage 中读取之前保存的值,如果没有则使用初始值 let sz1 = localStorage.getItem('sz1') || 32; let sz2 = localStorage.getItem('sz2') || 10; let sz3 = localStorage.getItem('sz3') || 15; let sz4 = localStorage.getItem('sz4') || 1; function clickEffect() { let balls = []; let longPressed = false; let longPress; let multiplier = 0; let width, height; let origin; let normal; let ctx; const colours = ["#F73859", "#14FFEC", "#00E0FF", "#FF99FE", "#FAF15D", "#FFF00", "#00FFFF"]; const canvas = document.createElement("canvas"); document.body.appendChild(canvas); canvas.setAttribute("style", "width: 100%; height: 100%; top: 0; left: 0; z-index: 99999; position: fixed; pointer-events: none;"); const pointer = document.createElement("span"); pointer.classList.add("pointer"); pointer.style.position = 'fixed'; pointer.style.width = '20px'; pointer.style.height = '20px'; pointer.style.backgroundColor = 'rgba(0, 0, 0, 0.5)'; pointer.style.borderRadius = '50%'; pointer.style.pointerEvents = 'none'; document.body.appendChild(pointer); if (canvas.getContext && window.addEventListener) { ctx = canvas.getContext("2d"); updateSize(); window.addEventListener('resize', updateSize, false); loop(); addEventListeners(); } else { console.log("canvas or addEventListener is unsupported!"); showError('canvas或addEventListener不支持'); } function addEventListeners() { window.addEventListener("mousedown", function(e) { pushBalls(randBetween(sz2, sz3), e.clientX, e.clientY); document.body.classList.add("is-pressed"); longPress = setTimeout(function(){ document.body.classList.add("is-longpress"); longPressed = true; }, 500); }, false); window.addEventListener("mouseup", function(e) { clearInterval(longPress); if (longPressed == true) { document.body.classList.remove("is-longpress"); pushBalls(randBetween(50 + Math.ceil(multiplier), 100 + Math.ceil(multiplier)), e.clientX, e.clientY); longPressed = false; } document.body.classList.remove("is-pressed"); }, false); } function updateSize() { canvas.width = window.innerWidth * 2; canvas.height = window.innerHeight * 2; canvas.style.width = window.innerWidth + 'px'; canvas.style.height = window.innerHeight + 'px'; ctx.scale(2, 2); width = (canvas.width = window.innerWidth); height = (canvas.height = window.innerHeight); origin = { x: width / 2, y: height / 2 }; normal = { x: width / 2, y: height / 2 }; } class Ball { constructor(x = origin.x, y = origin.y) { this.x = x; this.y = y; this.angle = Math.random() * 2 * Math.PI; if (longPressed == true) { this.multiplier = randBetween(14 + multiplier, 15 + multiplier); } else { this.multiplier = randBetween(6, 12); } this.vx = ((this.multiplier + Math.random()) * Math.cos(this.angle))*sz4; this.vy = ((this.multiplier + Math.random()) * Math.sin(this.angle))*sz4; this.r = randBetween(4, 0); this.color = colours[Math.floor(Math.random() * colours.length)]; } update() { this.x += this.vx - normal.x; this.y += this.vy - normal.y; normal.x = -2 / window.innerWidth * Math.sin(this.angle); normal.y = -2 / window.innerHeight * Math.cos(this.angle); this.vx *= 1; this.vy *= 1; } draw() { ctx.fillStyle = this.color; ctx.beginPath(); ctx.arc(this.x, this.y, this.r, 0, Math.PI * 2, false); ctx.fill(); } } function pushBalls(count = 1, x = origin.x, y = origin.y) { for (let i = 0; i < count; i++) { balls.push(new Ball(x, y)); } } function randBetween(min, max) { return Math.floor(Math.random() * max) + min; } function loop() { ctx.clearRect(0, 0, canvas.width, canvas.height); for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.r < 0) continue; b.draw(); b.update(); } if (longPressed == true) { multiplier += 0.2; } else if (!longPressed && multiplier >= 0) { multiplier -= 0.4; } removeBall(); requestAnimationFrame(loop); } function removeBall() { for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.x + b.r < 0 || b.x - b.r > width || b.y + b.r < 0 || b.y - b.r > height || b.r < 0) { balls.splice(i, 1); } } } function pushBallsFromTopLeft() { let x = randBetween(0, width); let y = randBetween(0, height); let xxx = randBetween(0, 2); if(xxx==0) x=0; else y=0; let angle = Math.atan2(height, width); let ball = new Ball(x, y); ball.vx = ((ball.multiplier + Math.random()) * Math.cos(angle))*sz4; ball.vy = ((ball.multiplier + Math.random()) * Math.sin(angle))*sz4; balls.push(ball); } let meteorInterval; function startMeteorEffect() { meteorInterval = setInterval(() => { requestAnimationFrame(pushBallsFromTopLeft); }, sz1); } startMeteorEffect(); function showError(message) { const errorDiv = document.createElement('div'); errorDiv.style.position = 'fixed'; errorDiv.style.top = '10px'; errorDiv.style.left = '10px'; errorDiv.style.backgroundColor = 'rgba(255, 0, 0, 0.8)'; errorDiv.style.color = 'white'; errorDiv.style.padding = '10px'; errorDiv.style.zIndex = '100000'; errorDiv.textContent = message; document.body.appendChild(errorDiv); } // 创建并添加设置按钮 const settingsButton = document.createElement('button'); settingsButton.textContent = 'click beautiful设置'; settingsButton.style.position = 'fixed'; settingsButton.style.top = '10px'; settingsButton.style.left = '10px'; settingsButton.style.zIndex = '100000'; document.body.appendChild(settingsButton); // 为设置按钮添加点击事件 settingsButton.addEventListener('click', function() { // 使用 prompt 对话框让用户输入新的值 const newSz1 = prompt('请输入流星雨生成间隔(单位:毫秒)', sz1); const newSz2 = prompt('请输入点击时小球生成的数量下限', sz2); const newSz3 = prompt('请输入点击时小球生成的数量上限', sz3); const newSz4 = prompt('请输入小球移动速度', sz4); if (newSz1!== null) { sz1 = parseFloat(newSz1); localStorage.setItem('sz1', sz1); } if (newSz2!== null) { sz2 = parseFloat(newSz2); localStorage.setItem('sz2', sz2); } if (newSz3!== null) { sz3 = parseFloat(newSz3); localStorage.setItem('sz3', sz3); } if (newSz4!== null) { sz4 = parseFloat(newSz4); localStorage.setItem('sz4', sz4); } // 重启流星雨特效 clearInterval(meteorInterval); startMeteorEffect(); }); } clickEffect(); })();