// ==UserScript== // @name MooMoo.io Mod - Hat Hotkeys (F, G, H) + Improved Auto Heal & Auto Trap // @namespace http://tampermonkey.net/ // @version 1.5 // @description Hotkeys for Soldier Hat, Tank Gear & Turret Hat (F, G, H) + Improved Auto Heal + Auto Trap Placement // @author II // @match *://moomoo.io/* // @grant none // @license // @downloadURL https://update.greasyfork.icu/scripts/525225/MooMooio%20Mod%20-%20Hat%20Hotkeys%20%28F%2C%20G%2C%20H%29%20%2B%20Improved%20Auto%20Heal%20%20Auto%20Trap.user.js // @updateURL https://update.greasyfork.icu/scripts/525225/MooMooio%20Mod%20-%20Hat%20Hotkeys%20%28F%2C%20G%2C%20H%29%20%2B%20Improved%20Auto%20Heal%20%20Auto%20Trap.meta.js // ==/UserScript== (function() { 'use strict'; // Key bindings const SOLDIER_HAT_KEY = 'f'; const TANK_GEAR_KEY = 'g'; const TURRET_HAT_KEY = 'h'; const HEAL_ITEM_KEY = '4'; // Change if your food is on a different key const TRAP_ITEM_KEY = '5'; // Change if your traps are on a different key // Hat IDs (These may change, update as needed) const HATS = { SOLDIER: 7, // Soldier Hat TANK: 53, // Tank Gear TURRET: 21 // Turret Hat }; // Function to equip a hat function equipHat(id) { window.gameSocket.send(JSON.stringify({action: "hat", item: id})); } // Improved Auto-Heal function function autoHeal() { let healthBar = document.getElementById("healthBar"); if (healthBar) { let health = parseFloat(healthBar.style.width); // Get health percentage if (health < 30) { // Emergency heal (fast healing every 250ms) document.dispatchEvent(new KeyboardEvent('keydown', {'key': HEAL_ITEM_KEY})); setTimeout(() => document.dispatchEvent(new KeyboardEvent('keydown', {'key': HEAL_ITEM_KEY})), 250); } else if (health < 50) { // Normal heal (every 500ms) document.dispatchEvent(new KeyboardEvent('keydown', {'key': HEAL_ITEM_KEY})); } } } // Auto place trap if stuck function autoTrap() { let velocity = window.player.velocity || {x: 0, y: 0}; // Check player movement if (Math.abs(velocity.x) < 0.1 && Math.abs(velocity.y) < 0.1) { // Player is stuck, place a trap document.dispatchEvent(new KeyboardEvent('keydown', {'key': TRAP_ITEM_KEY})); setTimeout(() => { document.dispatchEvent(new KeyboardEvent('keydown', {'key': ' ' })); // Place trap }, 100); } } // Key event listener document.addEventListener("keydown", function(event) { if (event.key === SOLDIER_HAT_KEY) { equipHat(HATS.SOLDIER); } else if (event.key === TANK_GEAR_KEY) { equipHat(HATS.TANK); } else if (event.key === TURRET_HAT_KEY) { equipHat(HATS.TURRET); } }); // Run auto functions setInterval(autoHeal, 500); // Auto-heal every 500ms (normal) setInterval(autoTrap, 300); // Check if stuck every 300ms })();