// ==UserScript== // @name Cookie Clicker Ultimate Automation // @name:zh-TW 餅乾點點樂全自動掛機輔助 (Cookie Clicker) // @name:zh-CN 饼干点点乐全自动挂机辅助 (Cookie Clicker) // @namespace http://tampermonkey.net/ // @version 6.3 // @description Automated clicker, auto-buy, auto-harvest, garden manager, and HUD overlay. // @description:zh-TW 全功能自動掛機腳本:自動點擊、智慧購買、自動收成糖塊、花園自動補種、Buff監控。 // @description:zh-CN 全功能自动挂机脚本:自动点击、智慧购买、自动收成糖块、花园自动补种、Buff监控。 // @author You // @match https://wws.justnainai.com/* // @match https://orteil.dashnet.org/cookieclicker/* // @icon https://orteil.dashnet.org/cookieclicker/img/favicon.ico // @grant GM_setValue // @grant GM_getValue // @grant GM_openInTab // @require https://code.jquery.com/jquery-3.6.0.min.js // @license MIT // @downloadURL none // ==/UserScript== (function() { 'use strict'; // ═══════════════════════════════════════════════════════════════ // 1. 核心變量 & 狀態記憶 // ═══════════════════════════════════════════════════════════════ let isClickEnabled = GM_getValue('isClickEnabled', false); let isBuyEnabled = GM_getValue('isBuyEnabled', false); let isGoldenEnabled = GM_getValue('isGoldenEnabled', false); let isSpellEnabled = GM_getValue('isSpellEnabled', true); let isGardenEnabled = GM_getValue('isGardenEnabled', false); let isResearchEnabled = GM_getValue('isResearchEnabled', true); // 統計計數 let clickCount = 0; let buyUpgradeCount = 0; let buyBuildingCount = 0; let goldenCookieCount = 0; // Interval IDs let intervalId = null; let buyIntervalId = null; let goldenCheckIntervalId = null; let gardenIntervalId = null; let restartIntervalId = null; let countdownIntervalId = null; let promptCheckIntervalId = null; let buffCheckIntervalId = null; let ahkSignalIntervalId = null; // 時間控制 let nextRestartTime = 0; let nextBuyTime = 0; // 設定參數 let gameVolume = GM_getValue('gameVolume', 50); let clickInterval = GM_getValue('clickInterval', 50); let buyStrategy = GM_getValue('buyStrategy', 'expensive'); // 購買間隔 let buyIntervalHours = GM_getValue('buyIntervalHours', 0); let buyIntervalMinutes = GM_getValue('buyIntervalMinutes', 3); let buyIntervalSeconds = GM_getValue('buyIntervalSeconds', 0); // 重啟間隔 (預設 1 小時 0 分) let restartIntervalHours = GM_getValue('restartIntervalHours', 1); let restartIntervalMinutes = GM_getValue('restartIntervalMinutes', 0); let restartIntervalSeconds = GM_getValue('restartIntervalSeconds', 0); const MAX_WIZARD_TOWERS = 800; // 花園陣型記憶 let savedGardenPlot = GM_getValue('savedGardenPlot', Array(6).fill().map(() => Array(6).fill(-1))); // UI 位置 let showCountdown = GM_getValue('showCountdown', true); let showBuffMonitor = GM_getValue('showBuffMonitor', true); let countdownX = GM_getValue('countdownX', window.innerWidth - 170); let countdownY = GM_getValue('countdownY', 10); let buffX = GM_getValue('buffX', window.innerWidth - 340); let buffY = GM_getValue('buffY', 150); let currentX = GM_getValue('buttonX', 50); let currentY = GM_getValue('buttonY', 50); // DOM 元素引用 let countdownDisplay = null; let buffDisplay = null; let controlPanel = null; let floatingButton = null; const targetSelector = '#bigCookie'; let originalTitle = document.title; // ═══════════════════════════════════════════════════════════════ // 2. 初始化流程 // ═══════════════════════════════════════════════════════════════ function init() { console.log('🍪 餅乾自動點擊腳本已加載 v6.3 (完美驗收版)'); const scriptRestarted = localStorage.getItem('cookieScriptRestarted'); if (scriptRestarted) { console.log('🔄 檢測到腳本重啟,恢復運行'); localStorage.removeItem('cookieScriptRestarted'); } if (currentX < 0 || currentX > window.innerWidth) currentX = 50; // 建立 UI createFloatingButton(); createControlPanel(); createCountdownDisplay(); createBuffDisplay(); setGameVolume(gameVolume); // 啟動循環 goldenCheckIntervalId = setInterval(checkGoldenCookie, 1000); promptCheckIntervalId = setInterval(autoConfirmPrompt, 1000); buffCheckIntervalId = setInterval(updateBuffDisplay, 500); ahkSignalIntervalId = setInterval(updateTitleForAHK, 1000); gardenIntervalId = setInterval(autoGarden, 2500); startCountdown(); scheduleAutoRestart(); setTimeout(() => { if (isClickEnabled) startAutoClick(); if (isBuyEnabled) startAutoBuy(); updateAllDisplays(); }, 2000); document.addEventListener('keydown', function(e) { if (e.key === 'F8') { e.preventDefault(); toggleAutoClick(); } }); } // ═══════════════════════════════════════════════════════════════ // 3. AHK 通訊協議 (Fix 1: 邏輯修正) // ═══════════════════════════════════════════════════════════════ function updateTitleForAHK() { if (typeof Game === 'undefined') return; let totalMult = 1; let isWorthClicking = false; // 預設為 false if (Game.buffs) { for (let i in Game.buffs) { const buff = Game.buffs[i]; if (buff.multCpS > 0) totalMult *= buff.multCpS; if (buff.multClick > 0) totalMult *= buff.multClick; // Fix 1: 只要有點擊加成 > 1 或 產量加成 > 7 (大於Frenzy) 即視為爆發 if (buff.multClick > 1 || buff.multCpS > 7) { isWorthClicking = true; } } } // 取得大餅乾座標 let coords = "0,0"; const bigCookie = document.querySelector('#bigCookie'); if (bigCookie) { const rect = bigCookie.getBoundingClientRect(); const cx = Math.round(rect.left + rect.width / 2); const cy = Math.round(rect.top + rect.height / 2); coords = `${cx},${cy}`; } const signal = isWorthClicking ? "⚡ATTACK" : "💤IDLE"; const displayMult = totalMult > 1000 ? (totalMult/1000).toFixed(1) + 'k' : Math.round(totalMult); document.title = `[${signal}|${displayMult}x|${coords}] ${originalTitle}`; } // ═══════════════════════════════════════════════════════════════ // 4. 核心功能模組 // ═══════════════════════════════════════════════════════════════ // --- 點擊模組 --- function autoClick() { const element = document.querySelector(targetSelector); if (element) { element.click(); clickCount++; } } function startAutoClick() { if (intervalId) clearInterval(intervalId); intervalId = setInterval(autoClick, clickInterval); isClickEnabled = true; updateAllDisplays(); } function stopAutoClick() { if (intervalId) clearInterval(intervalId); isClickEnabled = false; updateAllDisplays(); } function toggleAutoClick() { isClickEnabled = !isClickEnabled; GM_setValue('isClickEnabled', isClickEnabled); if (isClickEnabled) startAutoClick(); else stopAutoClick(); } // --- 花園模組 --- function autoGarden() { if (!isGardenEnabled) return; if (typeof Game === 'undefined' || !Game.Objects['Farm'].minigameLoaded) return; const M = Game.Objects['Farm'].minigame; if (!M) return; for (let y = 0; y < 6; y++) { for (let x = 0; x < 6; x++) { if (!M.isTileUnlocked(x, y)) continue; const tile = M.plot[y][x]; const tileId = tile[0]; const tileAge = tile[1]; if (tileId > 0) { const plant = M.plantsById[tileId - 1]; if (plant.weed || plant.key === 'crumbspore') { M.harvest(x, y); continue; } if (tileAge >= 98 && tileAge >= plant.mature) { M.harvest(x, y); continue; } } if (tileId === 0) { const targetPlantId = savedGardenPlot[y][x]; if (targetPlantId !== -1 && targetPlantId !== null) { const seed = M.plantsById[targetPlantId - 1]; if (seed && seed.unlocked && M.canPlant(seed)) { M.useTool(seed.id, x, y); } } } } } } function saveGardenLayout() { if (typeof Game === 'undefined' || !Game.Objects['Farm'].minigame) { alert('花園尚未解鎖或載入!'); return; } const M = Game.Objects['Farm'].minigame; let newLayout = []; for (let y = 0; y < 6; y++) { let row = []; for (let x = 0; x < 6; x++) { if (M.isTileUnlocked(x, y)) { const tile = M.plot[y][x]; row.push(tile[0] === 0 ? -1 : tile[0]); } else { row.push(-1); } } newLayout.push(row); } savedGardenPlot = newLayout; GM_setValue('savedGardenPlot', savedGardenPlot); const btn = $('#garden-save-btn'); const originalText = btn.text(); btn.text('✅ 已儲存!').css('background', '#4caf50'); setTimeout(() => btn.text(originalText).css('background', '#2196f3'), 1500); } // --- 購買模組 (Fix 3: 移除冗餘 Return) --- function autoBuy() { if (typeof Game === 'undefined') return; // 0. 誓約絕對優先 if (Game.Upgrades['Elder Pledge']) { const pledge = Game.Upgrades['Elder Pledge']; if (pledge.unlocked && pledge.bought === 0 && pledge.canBuy()) { console.log('🛡️ [AutoBuy] 誓約過期,強制後台購買!'); pledge.buy(); nextBuyTime = Date.now() + getBuyInterval(); return; } } // 1. 科技 if (isResearchEnabled) { const research = document.querySelectorAll('#techUpgrades .crate.upgrade.enabled'); if (research.length > 0) { research[0].click(); nextBuyTime = Date.now() + getBuyInterval(); return; } } // 2. 升級 const upgradesList = document.querySelectorAll('#upgrades .crate.upgrade.enabled'); if (upgradesList.length > 0) { const selected = selectByStrategy(upgradesList, true); if (selected) { selected.click(); buyUpgradeCount++; nextBuyTime = Date.now() + getBuyInterval(); return; } } // 3. 建築 const buildings = document.querySelectorAll('.product.unlocked.enabled'); if (buildings.length > 0) { const selected = selectByStrategy(buildings, false); // selectByStrategy 已處理過濾 if (selected) { // Fix 3: 這裡不再做二次檢查與 return,避免中斷其他建築購買 selected.click(); buyBuildingCount++; nextBuyTime = Date.now() + getBuyInterval(); } } } function selectByStrategy(items, isUpgrade) { if (!items || items.length === 0) return null; let itemsArray = Array.from(items); itemsArray = itemsArray.filter(item => { const id = item.getAttribute('data-id'); // 升級過濾 if (isUpgrade && id === '84') return false; // 建築過濾 if (!isUpgrade) { const bId = item.id.replace('product', ''); if (Game.ObjectsById[bId] && Game.ObjectsById[bId].name === 'Wizard tower') { if (Game.ObjectsById[bId].amount >= MAX_WIZARD_TOWERS) return false; } } return true; }); if (itemsArray.length === 0) return null; if (buyStrategy === 'random') return itemsArray[Math.floor(Math.random() * itemsArray.length)]; if (buyStrategy === 'cheapest') return itemsArray[0]; return itemsArray[itemsArray.length - 1]; // expensive } function startAutoBuy() { if (buyIntervalId) clearInterval(buyIntervalId); const interval = getBuyInterval(); buyIntervalId = setInterval(autoBuy, interval); nextBuyTime = Date.now() + interval; autoBuy(); } function stopAutoBuy() { if (buyIntervalId) clearInterval(buyIntervalId); nextBuyTime = 0; } function getBuyInterval() { return (buyIntervalHours * 3600 + buyIntervalMinutes * 60 + buyIntervalSeconds) * 1000; } // --- 金餅乾/糖塊模組 --- function checkGoldenCookie() { if (isGoldenEnabled) { autoHarvestLump(); const goldenCookies = document.querySelectorAll('#shimmers > div.shimmer'); if (goldenCookies.length > 0) { goldenCookies.forEach(cookie => cookie.click()); goldenCookieCount++; } } if (isSpellEnabled) autoCastSpell(); } function autoHarvestLump() { if (typeof Game === 'undefined') return; if (Game.canLumps()) { if (Game.lumpCurrentType === 3) return; // 紅肉塊保護 let age = Date.now() - Game.lumpT; if (age >= Game.lumpRipeAge) { Game.clickLump(); } } } function autoCastSpell() { if (typeof Game === 'undefined' || !Game.Objects['Wizard tower'].minigame) return; const M = Game.Objects['Wizard tower'].minigame; const spell = M.spells['hand of fate']; if (M.magic < M.getSpellCost(spell)) return; let shouldCast = false; for (let i in Game.buffs) { const buff = Game.buffs[i]; if (buff.multCpS > 7 || buff.multClick > 10) { shouldCast = true; break; } if (buff.multCpS === 7 && M.magic >= M.magicM * 0.95) { shouldCast = true; break; } } if (shouldCast) M.castSpell(spell); } // ═══════════════════════════════════════════════════════════════ // 5. UI 顯示與管理 // ═══════════════════════════════════════════════════════════════ function createBuffDisplay() { if (buffDisplay) return; buffDisplay = $(`
`); makeDraggable(buffDisplay, 'buffX', 'buffY'); $('body').append(buffDisplay); } function updateBuffDisplay() { if (!showBuffMonitor || !buffDisplay) return; if (typeof Game === 'undefined') return; const buffList = $('#buff-list-content'); buffList.empty(); let totalCpsMult = 1; let totalClickMult = 1; let hasBuff = false; if (Game.buffs) { for (let i in Game.buffs) { hasBuff = true; const buff = Game.buffs[i]; if (buff.multCpS > 0) totalCpsMult *= buff.multCpS; if (buff.multClick > 0) totalClickMult *= buff.multClick; const timeLeft = Math.ceil(buff.time / 30); const iconX = buff.icon[0] * 48; const iconY = buff.icon[1] * 48; const iconUrl = 'img/icons.png'; const isPowerful = buff.multCpS > 50 || buff.multClick > 10; const textColor = isPowerful ? '#ff4444' : 'white'; const bgColor = isPowerful ? 'rgba(255, 255, 255, 0.1)' : 'rgba(0, 0, 0, 0.2)'; let multDisplay = ''; if (buff.multCpS > 0 && buff.multCpS !== 1) multDisplay = `產量 x${Math.round(buff.multCpS*10)/10}`; if (buff.multClick > 0 && buff.multClick !== 1) { if(multDisplay) multDisplay += ', '; multDisplay += `點擊 x${Math.round(buff.multClick)}`; } buffList.append(`