// ==UserScript== // @name Better SteamPYPlus // @namespace https://space.bilibili.com/93654843 // @version 1.0.2 // @description Better SteamPY基础上增加了绝版游戏筛选、自动翻页、慈善包筛选功能 // @author FiNNiER、ZY // @match *://steampy.com/* // @icon https://steampy.com/img/logo.63413a4f.png // @grant GM_xmlhttpRequest // @grant GM_setValue // @grant GM_getValue // @grant GM_addStyle // @connect gitee.com // @connect api.steampowered.com // @connect store.steampowered.com // @connect steam-tracker.com // @connect barter.vg // @connect bartervg.com // @run-at document-body // @downloadURL https://update.greasyfork.icu/scripts/562523/Better%20SteamPYPlus.user.js // @updateURL https://update.greasyfork.icu/scripts/562523/Better%20SteamPYPlus.meta.js // ==/UserScript== var Saves = { wishlist: [], ownedApps: [], familygameList: [], lastupdatetime: 0, }; var limitedApps = []; var noGameList = []; var delistedGamesData = null; // 存储下架游戏数据 var noDlc = false; var noownedGames = false; var noRestrictedGames = false; var onlyDelistedGames = false; // 只显示下架游戏 var delistedTypes = []; // 选中的下架类型 var autoSkipTimer = null; // 用于防抖的计时器 var isAutoSkipping = false; // 防止重复触发翻页 var lastGameIds = ''; // 记录上一次的游戏ID列表,用于检测数据是否更新 var autoSkipTargetPage = 0; // 自动跳页的目标页码 var isFastScanning = false; // 快速扫描进行中 var fastScanAbort = false; // 中止快速扫描 var blacklist = []; // 黑名单 [{appId, name, addedTime}] var noBlacklistGames = false; // 不显示黑名单游戏 var noBundledGames = false; // 不显示进过慈善包的游戏 var bundledAppsData = null; // barter.vg 慈善包数据 {appid: bundleCount} (function () { 'use strict'; load(); observePageChanges(); // 强制加载下架游戏数据 setTimeout(() => { if (!delistedGamesData || !delistedGamesData.removed_apps) { console.log('[Better Steampy] 强制加载下架游戏数据'); getDelistedGamesList(); } }, 2000); })(); // 判断单个 appId 是否符合当前筛选条件(纯数据判断,不依赖 DOM) function doesAppPassFilter(appId) { appId = Number(appId); if (!appId) return false; // 下架游戏筛选 if (onlyDelistedGames) { if (!delistedGamesData || !delistedGamesData.removed_apps) return false; const gameData = delistedGamesData.removed_apps[appId.toString()]; if (!gameData) return false; const categoryMap = { 'Purchase disabled': 'purchase disabled', 'Delisted': 'delisted', 'Delisted video': 'delisted', 'F2P': 'f2p', 'Unreleased': 'unreleased', 'Test app': 'test app', 'Retail only': 'retail only', 'Pre-order exclusive': 'pre-order exclusive', 'Banned': 'banned' }; const mappedType = categoryMap[gameData.category] || (gameData.category || '').toLowerCase(); if (!delistedTypes.includes(mappedType)) return false; } // 不显示 DLC if (noDlc && noGameList.includes(appId)) return false; // 不显示已拥有 if (noownedGames && Saves.ownedApps.includes(appId)) return false; // 不显示资料受限(不在 limitedApps 列表中 = 受限) if (noRestrictedGames && localStorage.getItem('IsProfileFeatureLimited') && !limitedApps.includes(appId)) return false; // 不显示黑名单 if (noBlacklistGames && blacklist.some(b => b.appId === appId)) return false; // 不显示进过慈善包的游戏 if (noBundledGames && bundledAppsData) { const bundleCount = bundledAppsData[appId.toString()]; if (bundleCount && bundleCount > 0) return false; } return true; } // 黑名单操作 function addToBlacklist(appId, name) { appId = Number(appId); if (blacklist.some(b => b.appId === appId)) return; blacklist.push({ appId, name: name || ('App ' + appId), addedTime: Date.now() }); GM_setValue('Blacklist', blacklist); } function removeFromBlacklist(appId) { appId = Number(appId); blacklist = blacklist.filter(b => b.appId !== appId); GM_setValue('Blacklist', blacklist); } function isInBlacklist(appId) { return blacklist.some(b => b.appId === Number(appId)); } // 获取 Vue 分页父组件及翻页方法 function getPageComponent() { try { const pageComp = document.querySelector('.ivu-page').__vue__; for (let i = 1; i <= 6; i++) { let comp = pageComp; for (let j = 0; j < i; j++) { comp = comp.$parent; if (!comp) break; } if (comp && (comp.pageHandler || comp.changePage)) { return comp; } } } catch (e) {} return null; } // 获取当前页码和总页数 function getPageInfo() { const activePageEl = document.querySelector('.zpagenav .page-ul li.active'); let currentPage = 1, maxPage = 1; if (activePageEl) { currentPage = parseInt(activePageEl.textContent) || 1; const allPageNums = Array.from(document.querySelectorAll('.zpagenav .page-ul li')) .map(li => parseInt(li.textContent)) .filter(num => !isNaN(num)); maxPage = Math.max(...allPageNums, 1); } return { currentPage, maxPage }; } // 跳转到指定页码 function jumpToPage(pageNum) { const comp = getPageComponent(); if (comp) { if (comp.pageHandler) { comp.pageHandler(pageNum); } else if (comp.changePage) { comp.changePage(pageNum); } return true; } // fallback: 点击按钮 const nextButton = document.querySelector('.ivu-page-next:not(.ivu-page-disabled)'); if (nextButton) { nextButton.click(); return true; } return false; } // 从当前 DOM 中提取所有游戏的 appId function extractCurrentPageAppIds() { const icons = document.querySelectorAll('.cdkGameIcon'); return Array.from(icons).map(icon => { const src = icon.getAttribute('data-src') || ''; const match = src.match(/\/apps\/(\d+)\//); return match ? Number(match[1]) : 0; }).filter(id => id > 0); } // 生成当前页数据的指纹 function getPageDataFingerprint() { const icons = document.querySelectorAll('.cdkGameIcon'); return Array.from(icons).map(icon => icon.getAttribute('data-src') || '').join('|'); } // 事件驱动等待:用 MutationObserver 监听 data-src 变化,比轮询快得多 function waitForPageData(expectedPage, prevFingerprint, timeout = 8000) { return new Promise((resolve) => { let settled = false; let timeoutId = null; let observer = null; const cleanup = () => { if (settled) return; settled = true; if (observer) observer.disconnect(); if (timeoutId) clearTimeout(timeoutId); }; const tryResolve = () => { if (settled) return; if (fastScanAbort) { cleanup(); resolve(false); return; } const { currentPage } = getPageInfo(); const fp = getPageDataFingerprint(); const icons = document.querySelectorAll('.cdkGameIcon'); if (currentPage === expectedPage && fp !== prevFingerprint && fp.length > 0 && icons.length > 0) { cleanup(); resolve(true); } }; // 超时保底 timeoutId = setTimeout(() => { if (!settled) { console.log('[Better Steampy] 第', expectedPage, '页等待超时'); cleanup(); resolve(false); } }, timeout); // 先立即检查(可能数据已经到了) tryResolve(); if (settled) return; // MutationObserver 监听 data-src 变化——Vue 更新 DOM 时立即触发 observer = new MutationObserver(() => { tryResolve(); }); const container = document.querySelector('.cdkGameIcon')?.closest('.gameblock')?.parentElement?.parentElement || document.body; observer.observe(container, { attributes: true, attributeFilter: ['data-src'], subtree: true, childList: true }); }); } // 创建/获取扫描进度浮窗(单例,固定位置,只更新文字) function getScanOverlay() { let el = document.getElementById('bsp-scan-overlay'); if (!el) { el = document.createElement('div'); el.id = 'bsp-scan-overlay'; el.style.cssText = 'position:fixed;top:16px;right:16px;z-index:99999;background:rgba(0,0,0,0.78);color:#fff;padding:12px 22px;border-radius:8px;font-size:14px;pointer-events:auto;display:none;box-shadow:0 2px 12px rgba(0,0,0,0.3);max-width:320px;line-height:1.6;'; // 停止按钮 const btn = document.createElement('span'); btn.id = 'bsp-scan-stop'; btn.textContent = ' ✕ 停止'; btn.style.cssText = 'cursor:pointer;margin-left:10px;color:#ff6b6b;font-weight:bold;'; btn.onclick = () => { fastScanAbort = true; }; el.appendChild(document.createElement('span')); // 文字容器 el.appendChild(btn); document.body.appendChild(el); } return el; } function showScanProgress(text) { const el = getScanOverlay(); el.style.display = 'block'; el.querySelector('span:first-child').textContent = text; } function hideScanOverlay() { const el = document.getElementById('bsp-scan-overlay'); if (el) el.style.display = 'none'; } // 尝试从 Vue 组件直接读取游戏列表数据(比 DOM 快,不需要等渲染) function tryGetVueGameList() { try { const comp = getPageComponent(); if (!comp) return null; // 遍历组件及其子组件,查找包含游戏列表的 data const searchData = (vm) => { if (!vm) return null; const d = vm.$data || vm._data || {}; for (const key of Object.keys(d)) { const val = d[key]; if (Array.isArray(val) && val.length > 0 && val[0] && (val[0].appid || val[0].appId || val[0].app_id || val[0].icon)) { return val; } } // 搜索子组件 if (vm.$children) { for (const child of vm.$children) { const result = searchData(child); if (result) return result; } } return null; }; // 从分页组件向上找到根列表组件 let target = comp; for (let i = 0; i < 3; i++) { const result = searchData(target); if (result) return result; if (target.$parent) target = target.$parent; else break; } } catch (e) {} return null; } // 从 Vue 数据中提取 appId function extractAppIdsFromVueData(list) { return list.map(item => { // 尝试各种可能的字段名 const id = item.appid || item.appId || item.app_id || 0; if (id) return Number(id); // 从 icon URL 提取 const icon = item.icon || item.img || ''; const match = icon.match(/\/apps\/(\d+)\//); return match ? Number(match[1]) : 0; }).filter(id => id > 0); } // 快速扫描:跳过不符合条件的页面,直接定位到有结果的页面 async function fastScanPages(startPage, maxPage) { if (isFastScanning) return; isFastScanning = true; fastScanAbort = false; showScanProgress(`快速扫描中... ${startPage} / ${maxPage}`); let foundPage = -1; for (let page = startPage; page <= maxPage; page++) { if (fastScanAbort) { console.log('[Better Steampy] 快速扫描被中止'); break; } showScanProgress(`快速扫描中... ${page} / ${maxPage}`); // 记录跳转前的数据指纹 const prevFingerprint = getPageDataFingerprint(); jumpToPage(page); // 等待数据更新 const loaded = await waitForPageData(page, prevFingerprint, 8000); if (!loaded) { console.log('[Better Steampy] 第', page, '页加载超时,跳过'); continue; } // 优先从 Vue 数据读取(更快更可靠),fallback 到 DOM let appIds; const vueList = tryGetVueGameList(); if (vueList) { appIds = extractAppIdsFromVueData(vueList); } if (!appIds || appIds.length === 0) { appIds = extractCurrentPageAppIds(); } const hasMatch = appIds.some(id => doesAppPassFilter(id)); if (hasMatch) { foundPage = page; console.log('[Better Steampy] 在第', page, '页找到符合条件的游戏'); break; } else { console.log('[Better Steampy] 第', page, '页无符合条件的游戏,继续扫描'); } } hideScanOverlay(); if (foundPage > 0) { const elements = document.querySelectorAll('.cdkGameIcon'); elements.forEach((element) => { cdkeyGameChecker(element); }); iview.Notice.success({ title: 'Better Steampy', desc: `已跳转到第 ${foundPage} 页(跳过了 ${foundPage - startPage} 页无结果页面)`, duration: 3 }); } else if (!fastScanAbort) { iview.Notice.warning({ title: 'Better Steampy', desc: `第 ${startPage} ~ ${maxPage} 页均无符合条件的游戏`, duration: 4 }); if (startPage > 1) { jumpToPage(startPage); } } isFastScanning = false; isAutoSkipping = false; autoSkipTargetPage = 0; } // 检测当前页是否为空,如果为空则启动快速扫描 function checkAndAutoSkip() { if (autoSkipTimer) clearTimeout(autoSkipTimer); if (isFastScanning) return; autoSkipTimer = setTimeout(() => { const cdkGameIcons = document.querySelectorAll('.cdkGameIcon'); const allGames = Array.from(cdkGameIcons).map(icon => icon.closest('.gameblock')).filter(el => el !== null); const visibleGames = allGames.filter(el => el.style.display !== 'none'); // 获取当前页面游戏的ID列表 const currentGameIds = Array.from(cdkGameIcons).map(icon => { const src = icon.getAttribute('data-src') || ''; const match = src.match(/\/apps\/(\d+)\//); return match ? match[1] : ''; }).join(','); const dataChanged = currentGameIds !== lastGameIds && lastGameIds !== ''; if (isAutoSkipping) { if (!dataChanged) return; isAutoSkipping = false; } else if (dataChanged) { autoSkipTargetPage = 0; } lastGameIds = currentGameIds; // 当前页有游戏但全部被隐藏 if (allGames.length > 0 && visibleGames.length === 0) { const { currentPage, maxPage } = getPageInfo(); if (currentPage >= maxPage) { iview.Notice.warning({ title: 'Better Steampy', desc: '当前页无符合条件的游戏,已到最后一页', duration: 3 }); return; } // 启动快速扫描,从下一页开始 fastScanPages(currentPage + 1, maxPage); } else { isAutoSkipping = false; autoSkipTargetPage = 0; } }, 500); } // 重置自动跳页状态(用于手动翻页时调用) function resetAutoSkipState() { isAutoSkipping = false; autoSkipTargetPage = 0; // 如果正在快速扫描,中止它 if (isFastScanning) { fastScanAbort = true; } } //读取个人库存及愿望单并储存 function getOwnAndWish() { return new Promise((resolve, reject) => { var wishlist = []; var ownedApps = []; GM_xmlhttpRequest({ method: 'GET', url: 'https://store.steampowered.com/dynamicstore/userdata/?t=' + Math.trunc(Date.now() / 1000), responseType: 'json', onload: function (response) { let data = JSON.parse(response.responseText); wishlist = data.rgWishlist; ownedApps = data.rgOwnedApps; let previousSaves = GM_getValue('Saves'); let newSave = { wishlist: wishlist, ownedApps: ownedApps, familygameList: previousSaves.familygameList, lastupdatetime: new Date().getTime(), }; GM_setValue('Saves', newSave); Saves = newSave; iview.Notice.success({ title: `Better Steampy`, desc: `已加载 ${ownedApps.length} 个库存游戏及DLC,${wishlist.length} 个愿望单游戏`, }); resolve(newSave); }, }); }); } //读取家庭库并储存 function getFamilyGame() { return new Promise((resolve, reject) => { var access_token; var family_groupid; var familygameList = []; GM_xmlhttpRequest({ method: 'GET', url: 'https://store.steampowered.com/pointssummary/ajaxgetasyncconfig', responseType: 'json', onload: function (response) { let data = JSON.parse(response.responseText); access_token = data.data.webapi_token; // access_token GM_xmlhttpRequest({ method: 'GET', url: `https://api.steampowered.com/IFamilyGroupsService/GetFamilyGroupForUser/v1/?access_token=${access_token}`, responseType: 'json', onload: function (response) { let data = JSON.parse(response.responseText); family_groupid = data.response.family_groupid; // family_groupid GM_xmlhttpRequest({ method: 'GET', url: `https://api.steampowered.com/IFamilyGroupsService/GetSharedLibraryApps/v1/?access_token=${access_token}&family_groupid=${family_groupid}&include_own=true`, responseType: 'json', onload: function (response) { let data = JSON.parse(response.responseText); data.response.apps.forEach((app) => { if (app.exclude_reason == 0) { familygameList.push(app.appid); } }); let previousSaves = GM_getValue('Saves'); let newSave = { wishlist: previousSaves.wishlist, ownedApps: previousSaves.ownedApps, familygameList: familygameList, lastupdatetime: new Date().getTime(), }; GM_setValue('Saves', newSave); Saves = newSave; iview.Notice.success({ title: `Better Steampy`, desc: `已加载 ${familygameList.length} 个家庭库游戏`, }); resolve(familygameList); }, }); }, }); }, }); }); } //获取受限游戏列表 function getLimitedGamesList() { return new Promise((resolve, reject) => { GM_xmlhttpRequest({ method: 'GET', url: 'https://gitee.com/Finnier/getSteamRestrictedGameLIst/raw/main/data/normalist.json', responseType: 'json', onload: function (response) { var data = JSON.parse(response.responseText); var limitedGames = data; GM_setValue('limitedApps', limitedGames); iview.Notice.success({ title: `Better Steampy`, desc: `已加载 ${limitedGames.length} 个非受限游戏`, }); resolve(limitedGames); }, }); }); } //获取非游戏列表 function getNogameList() { return new Promise((resolve, reject) => { GM_xmlhttpRequest({ method: 'GET', url: 'https://gitee.com/Finnier/getSteamAppListWithType/raw/main/data/Listwithnogame.json', responseType: 'json', onload: function (response) { var data = JSON.parse(response.responseText); var nogamelistdata = Object.keys(data).map(Number); GM_setValue('NoGameList', nogamelistdata); noGameList = nogamelistdata; iview.Notice.success({ title: `Better Steampy`, desc: `已加载 ${nogamelistdata.length} 个DLC及原声带`, }); resolve(nogamelistdata); }, }); }); } //获取下架游戏列表(尝试从 SWI 插件缓存读取) function getDelistedGamesList() { return new Promise((resolve, reject) => { console.log('[Better Steampy] 开始获取下架游戏数据...'); // 尝试从 chrome.storage 读取 SWI 插件的缓存数据 if (typeof chrome !== 'undefined' && chrome.storage && chrome.storage.local) { chrome.storage.local.get(['swi_decommissioned'], function(result) { if (result.swi_decommissioned && result.swi_decommissioned.removed_apps) { console.log('[Better Steampy] 从 SWI 插件缓存读取下架游戏数据'); delistedGamesData = result.swi_decommissioned; GM_setValue('DelistedGamesData', delistedGamesData); const count = Object.keys(delistedGamesData.removed_apps).length; console.log('[Better Steampy] 成功加载下架游戏数据,共', count, '个'); iview.Notice.success({ title: `Better Steampy`, desc: `已从 SWI 插件加载 ${count} 个下架游戏数据`, }); resolve(delistedGamesData); } else { // SWI 插件没有缓存,尝试从 API 获取 fetchFromAPI(); } }); } else { // 不支持 chrome.storage,直接从 API 获取 fetchFromAPI(); } function fetchFromAPI() { GM_xmlhttpRequest({ method: 'GET', url: 'https://steam-tracker.com/api?action=GetAppListV3', responseType: 'json', timeout: 10000, onload: function (response) { try { console.log('[Better Steampy] API 响应状态:', response.status); var data = JSON.parse(response.responseText); console.log('[Better Steampy] 解析后的数据结构:', Object.keys(data)); // 转换数组格式为对象格式,方便查询 if (data.removed_apps && Array.isArray(data.removed_apps)) { const removed_apps_obj = {}; data.removed_apps.forEach(app => { removed_apps_obj[app.appid] = { name: app.name, category: app.category, type: app.type }; }); const convertedData = { removed_apps: removed_apps_obj }; GM_setValue('DelistedGamesData', convertedData); delistedGamesData = convertedData; const count = Object.keys(removed_apps_obj).length; console.log('[Better Steampy] 成功加载下架游戏数据,共', count, '个'); iview.Notice.success({ title: `Better Steampy`, desc: `已加载 ${count} 个下架游戏数据`, }); resolve(convertedData); } else { throw new Error('数据格式不正确'); } } catch (e) { console.error('[Better Steampy] 解析下架游戏数据失败:', e); iview.Notice.error({ title: `Better Steampy`, desc: `加载下架游戏数据失败: ${e.message}`, }); reject(e); } }, onerror: function(error) { console.error('[Better Steampy] 请求下架游戏数据失败:', error); iview.Notice.error({ title: `Better Steampy`, desc: `请求下架游戏数据失败,请检查网络连接`, }); reject(error); }, ontimeout: function() { console.error('[Better Steampy] 请求下架游戏数据超时'); iview.Notice.error({ title: `Better Steampy`, desc: `请求下架游戏数据超时`, }); reject(new Error('timeout')); } }); } }); } //获取慈善包数据(从 barter.vg) function getBundledGamesList() { return new Promise((resolve, reject) => { console.log('[Better Steampy] 开始获取慈善包数据...'); GM_xmlhttpRequest({ method: 'GET', url: 'https://bartervg.com/browse/bundles/json/', responseType: 'json', timeout: 30000, onload: function (response) { try { var data = typeof response.response === 'object' ? response.response : JSON.parse(response.responseText); // data 格式: { "appid": { bundles: N }, ... } var bundleMap = {}; var count = 0; for (var sku in data) { if (data[sku] && data[sku].bundles && data[sku].bundles > 0) { bundleMap[sku] = data[sku].bundles; count++; } } bundledAppsData = bundleMap; GM_setValue('BundledAppsData', bundleMap); GM_setValue('BundledAppsDataTime', Date.now()); console.log('[Better Steampy] 成功加载慈善包数据,共', count, '个进过包的游戏'); iview.Notice.success({ title: 'Better Steampy', desc: `已加载 ${count} 个进过慈善包的游戏数据`, }); resolve(bundleMap); } catch (e) { console.error('[Better Steampy] 解析慈善包数据失败:', e); reject(e); } }, onerror: function(error) { console.error('[Better Steampy] 请求慈善包数据失败:', error); reject(error); }, ontimeout: function() { console.error('[Better Steampy] 请求慈善包数据超时'); reject(new Error('timeout')); } }); }); } //初始化脚本配置菜单 function init() { const settings = document.createElement('div'); settings.innerHTML = `
上次更新于
已加载 {{ownedApps}} 个库存游戏及DLC
已加载 {{wishlist}} 个愿望单游戏
已加载 {{familygameList}} 个家庭库游戏
目前共加载{{limitedApps}}个非受限游戏(跟随拥有状态自动更新)
当前黑名单共 {{blacklistCount}} 个游戏